Sla support points can be deleted, tooltip texture was added

This commit is contained in:
Lukas Matena 2018-09-19 14:59:57 +02:00
parent 3957c5bd8e
commit 195998ff7c
5 changed files with 244 additions and 188 deletions

View File

@ -79,7 +79,9 @@ public:
// Only if the user really modified the layer height, layer_height_profile_valid is set
// and used subsequently by the PrintObject.
bool layer_height_profile_valid;
// This vector holds position of selected support points for SLA. The data are
// saved in mesh coordinates to allow using them for several instances.
std::vector<Vec3f> sla_support_points;
/* This vector accumulates the total translation applied to the object by the

View File

@ -13,8 +13,6 @@
#include "../../libslic3r/GCode/PreviewData.hpp"
#include <GL/glew.h>
#include <igl/unproject_onto_mesh.h>
#include <admesh/stl.h>
#include <wx/glcanvas.h>
#include <wx/timer.h>
@ -48,6 +46,8 @@ static const float VIEW_REAR[2] = { 180.0f, 90.0f };
static const float VARIABLE_LAYER_THICKNESS_BAR_WIDTH = 70.0f;
static const float VARIABLE_LAYER_THICKNESS_RESET_BUTTON_HEIGHT = 22.0f;
static const float GIZMO_RESET_BUTTON_HEIGHT = 22.0f;
static const float GIZMO_RESET_BUTTON_WIDTH = 70.f;
static const float UNIT_MATRIX[] = { 1.0f, 0.0f, 0.0f, 0.0f,
0.0f, 1.0f, 0.0f, 0.0f,
@ -1350,14 +1350,14 @@ bool GLCanvas3D::Gizmos::grabber_contains_mouse() const
return (curr != nullptr) ? (curr->get_hover_id() != -1) : false;
}
void GLCanvas3D::Gizmos::update(const Linef3& mouse_ray)
void GLCanvas3D::Gizmos::update(const Linef3& mouse_ray, const Point* mouse_pos)
{
if (!m_enabled)
return;
GLGizmoBase* curr = _get_current();
if (curr != nullptr)
curr->update(mouse_ray);
curr->update(mouse_ray, mouse_pos);
}
GLCanvas3D::Gizmos::EType GLCanvas3D::Gizmos::get_current_type() const
@ -1480,14 +1480,24 @@ void GLCanvas3D::Gizmos::set_model_object_ptr(const ModelObject* model_object)
reinterpret_cast<GLGizmoSlaSupports*>(it->second)->set_model_object_ptr(model_object);
}
void GLCanvas3D::Gizmos::move_current_point(const Vec2d& mouse_position)
void GLCanvas3D::Gizmos::clicked_on_object(const Vec2d& mouse_position)
{
if (!m_enabled)
return;
GizmosMap::const_iterator it = m_gizmos.find(SlaSupports);
if (it != m_gizmos.end())
reinterpret_cast<GLGizmoSlaSupports*>(it->second)->move_current_point(mouse_position);
reinterpret_cast<GLGizmoSlaSupports*>(it->second)->clicked_on_object(mouse_position);
}
void GLCanvas3D::Gizmos::delete_current_grabber(bool delete_all)
{
if (!m_enabled)
return;
GizmosMap::const_iterator it = m_gizmos.find(SlaSupports);
if (it != m_gizmos.end())
reinterpret_cast<GLGizmoSlaSupports*>(it->second)->delete_current_grabber(delete_all);
}
void GLCanvas3D::Gizmos::render_current_gizmo(const BoundingBoxf3& box) const
@ -2433,6 +2443,26 @@ void GLCanvas3D::update_gizmos_data()
}
}
// Returns a Rect object denoting size and position of the Reset button used by a gizmo.
// Returns in either screen or viewport coords.
Rect GLCanvas3D::get_gizmo_reset_rect(const GLCanvas3D& canvas, bool viewport) const
{
const Size& cnv_size = canvas.get_canvas_size();
float w = (viewport ? -0.5f : 0.f) * (float)cnv_size.get_width();
float h = (viewport ? 0.5f : 1.f) * (float)cnv_size.get_height();
float zoom = canvas.get_camera_zoom();
float inv_zoom = viewport ? ((zoom != 0.0f) ? 1.0f / zoom : 0.0f) : 1.f;
const float gap = 30.f;
return Rect((w + gap + 80.f) * inv_zoom, (viewport ? -1.f : 1.f) * (h - GIZMO_RESET_BUTTON_HEIGHT) * inv_zoom,
(w + gap + 80.f + GIZMO_RESET_BUTTON_WIDTH) * inv_zoom, (viewport ? -1.f : 1.f) * (h * inv_zoom));
}
bool GLCanvas3D::gizmo_reset_rect_contains(const GLCanvas3D& canvas, float x, float y) const
{
const Rect& rect = get_gizmo_reset_rect(canvas, false);
return (rect.get_left() <= x) && (x <= rect.get_right()) && (rect.get_top() <= y) && (y <= rect.get_bottom());
}
void GLCanvas3D::render()
{
if (m_canvas == nullptr)
@ -3103,13 +3133,22 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
m_dirty = true;
}
}
else if ((m_gizmos.get_current_type() == Gizmos::SlaSupports) && gizmo_reset_rect_contains(*this, pos(0), pos(1)))
{
if (evt.LeftDown())
{
m_gizmos.delete_current_grabber(true);
m_wait_for_left_up = true;
m_dirty = true;
}
}
else if ((selected_object_idx != -1) && gizmos_overlay_contains_mouse)
{
update_gizmos_data();
m_gizmos.update_on_off_state(*this, m_mouse.position);
m_dirty = true;
}
else if ((selected_object_idx != -1) && m_gizmos.grabber_contains_mouse())
else if ((selected_object_idx != -1) && m_gizmos.grabber_contains_mouse() && evt.LeftDown())
{
update_gizmos_data();
m_gizmos.start_dragging(_selected_volumes_bounding_box());
@ -3127,6 +3166,10 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
m_dirty = true;
}
else if ((selected_object_idx != -1) && m_gizmos.grabber_contains_mouse() && evt.RightDown()) {
if (m_gizmos.get_current_type() == Gizmos::SlaSupports)
m_gizmos.delete_current_grabber();
}
else if (toolbar_contains_mouse != -1)
{
m_toolbar_action_running = true;
@ -3169,7 +3212,6 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
{
// The mouse_to_3d gets the Z coordinate from the Z buffer at the screen coordinate pos x, y,
// an converts the screen space coordinate to unscaled object space.
Vec3d pos3d = (volume_idx == -1) ? Vec3d(DBL_MAX, DBL_MAX, DBL_MAX) : _mouse_to_3d(pos);
// Only accept the initial position, if it is inside the volume bounding box.
@ -3260,7 +3302,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
m_canvas->CaptureMouse();
m_mouse.dragging = true;
m_gizmos.update(mouse_ray(pos));
m_gizmos.update(mouse_ray(pos), &pos);
std::vector<GLVolume*> volumes;
if (m_mouse.drag.gizmo_volume_idx != -1)
@ -3315,11 +3357,6 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
update_rotation_value((double)angle_z, Z);
break;
}
case Gizmos::SlaSupports:
{
m_gizmos.move_current_point(Vec2d(pos(0), pos(1)));
break;
}
default:
break;
}
@ -3382,6 +3419,9 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
}
else if (evt.LeftUp() || evt.MiddleUp() || evt.RightUp())
{
if (evt.LeftUp() && m_wait_for_left_up)
m_wait_for_left_up = false;
else
if (m_layers_editing.state != LayersEditing::Unknown)
{
m_layers_editing.state = LayersEditing::Unknown;
@ -3417,38 +3457,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
{
int id = _get_first_selected_object_id();
if ((id != -1) && (m_model != nullptr)) {
ModelObject* model_object = m_model->objects[id];
const stl_file& stl = model_object->mesh().stl;
Eigen::MatrixXf V; // vertices
Eigen::MatrixXi F;// facets indices
V.resize(3*stl.stats.number_of_facets, 3);
F.resize(stl.stats.number_of_facets, 3);
for (unsigned int i=0; i<stl.stats.number_of_facets; ++i) {
const stl_facet* facet = stl.facet_start+i;
V(3*i+0, 0) = facet->vertex[0](0); V(3*i+0, 1) = facet->vertex[0](1); V(3*i+0, 2) = facet->vertex[0](2);
V(3*i+1, 0) = facet->vertex[1](0); V(3*i+1, 1) = facet->vertex[1](1); V(3*i+1, 2) = facet->vertex[1](2);
V(3*i+2, 0) = facet->vertex[2](0); V(3*i+2, 1) = facet->vertex[2](1); V(3*i+2, 2) = facet->vertex[2](2);
F(i, 0) = 3*i+0;
F(i, 1) = 3*i+1;
F(i, 2) = 3*i+2;
}
Eigen::Matrix<GLint, 4, 1, Eigen::DontAlign> viewport;
::glGetIntegerv(GL_VIEWPORT, viewport.data());
Eigen::Matrix<GLdouble, 4, 4, Eigen::DontAlign> modelview_matrix;
::glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix.data());
Eigen::Matrix<GLdouble, 4, 4, Eigen::DontAlign> projection_matrix;
::glGetDoublev(GL_PROJECTION_MATRIX, projection_matrix.data());
int fid = 0;
Vec3f bc(0, 0, 0);
if (igl::unproject_onto_mesh(Vec2f(pos(0), viewport(3)-pos(1)), modelview_matrix.cast<float>(), projection_matrix.cast<float>(), viewport.cast<float>(), V, F, fid, bc)
&& (stl.facet_start + fid)->normal(2) < 0.f) {
const Vec3f& a = (stl.facet_start+fid)->vertex[0];
const Vec3f& b = (stl.facet_start+fid)->vertex[1];
const Vec3f& c = (stl.facet_start+fid)->vertex[2];
model_object->sla_support_points.emplace_back(bc(0)*a + bc(1)*b + bc(2)*c);
}
m_gizmos.clicked_on_object(Vec2d(pos(0), pos(1)));
}
}
else if (evt.LeftUp() && !m_mouse.dragging && (m_hover_volume_id == -1) && !gizmos_overlay_contains_mouse && !m_gizmos.is_dragging() && !is_layers_editing_enabled())
@ -4184,61 +4193,6 @@ void GLCanvas3D::_render_legend_texture() const
m_legend_texture.render(*this);
}
//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
void GLCanvas3D::_render_sla_support_points() const
{
if (m_print == nullptr)
return;
GLVolume* volume = nullptr;
for (GLVolume* vol : m_volumes.volumes) {
if ((vol != nullptr) && vol->selected) {
volume = vol;
break;
}
}
if (volume == nullptr)
return;
// If the active object was not allocated at the Print, go away.This should only be a momentary case between an object addition / deletion
// and an update by Platter::async_apply_config.
int object_idx = int(volume->select_group_id / 1000000);
if ((int)m_print->objects.size() < object_idx)
return;
const PrintObject* print_object = m_print->get_object(object_idx);
if (print_object == nullptr)
return;
const ModelObject* model_object = print_object->model_object();
if (!model_object->instances.empty()) {
for (const auto& point : model_object->sla_support_points) {
::glColor4f(0.9f, 0.f, 0.f, 0.75f);
::glPushMatrix();
::glTranslatef(point(0), point(1), point(2));
GLUquadricObj *quadric;
quadric = ::gluNewQuadric();
::gluQuadricDrawStyle(quadric, GLU_FILL );
::gluSphere( quadric , 0.5 , 36 , 18 );
::gluDeleteQuadric(quadric);
::glPopMatrix();
}
}
}
//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
void GLCanvas3D::_render_layer_editing_overlay() const
{
if (m_print == nullptr)

View File

@ -366,8 +366,9 @@ class GLCanvas3D
bool overlay_contains_mouse(const GLCanvas3D& canvas, const Vec2d& mouse_pos) const;
bool grabber_contains_mouse() const;
void update(const Linef3& mouse_ray);
void update(const Linef3& mouse_ray, const Point* mouse_pos = nullptr);
Rect get_reset_rect_viewport(const GLCanvas3D& canvas) const;
EType get_current_type() const;
bool is_running() const;
@ -389,7 +390,8 @@ class GLCanvas3D
Vec3d get_flattening_normal() const;
void set_model_object_ptr(const ModelObject* model_object);
void move_current_point(const Vec2d& mouse_position);
void clicked_on_object(const Vec2d& mouse_position);
void delete_current_grabber(bool delete_all = false);
void render_current_gizmo(const BoundingBoxf3& box) const;
@ -478,6 +480,7 @@ class GLCanvas3D
bool m_shader_enabled;
bool m_dynamic_background_enabled;
bool m_multisample_allowed;
bool m_wait_for_left_up;
std::string m_color_by;
std::string m_select_by;
@ -597,6 +600,8 @@ public:
void update_volumes_colors_by_extruder();
void update_gizmos_data();
Rect get_gizmo_reset_rect(const GLCanvas3D& canvas, bool viewport) const;
bool gizmo_reset_rect_contains(const GLCanvas3D& canvas, float x, float y) const;
void render();

View File

@ -153,6 +153,7 @@ void GLGizmoBase::Grabber::render(const BoundingBoxf3& box, const float* render_
::glRotatef((GLfloat)angles(1) * rad_to_deg, 0.0f, 1.0f, 0.0f);
::glRotatef((GLfloat)angles(2) * rad_to_deg, 0.0f, 0.0f, 1.0f);
// face min x
::glPushMatrix();
::glTranslatef(-(GLfloat)half_size, 0.0f, 0.0f);
@ -281,10 +282,10 @@ void GLGizmoBase::stop_dragging()
on_stop_dragging();
}
void GLGizmoBase::update(const Linef3& mouse_ray)
void GLGizmoBase::update(const Linef3& mouse_ray, const Point* mouse_pos)
{
if (m_hover_id != -1)
on_update(mouse_ray);
on_update(mouse_ray, mouse_pos);
}
float GLGizmoBase::picking_color_component(unsigned int id) const
@ -371,7 +372,7 @@ void GLGizmoRotate::on_start_dragging(const BoundingBoxf3& box)
m_radius = Offset + box.radius();
}
void GLGizmoRotate::on_update(const Linef3& mouse_ray)
void GLGizmoRotate::on_update(const Linef3& mouse_ray, const Point* mouse_position)
{
Vec2d mouse_pos = to_2d(mouse_position_in_local_plane(mouse_ray));
@ -694,7 +695,6 @@ void GLGizmoRotate3D::on_render(const BoundingBoxf3& box) const
}
const float GLGizmoScale3D::Offset = 5.0f;
const Vec3d GLGizmoScale3D::OffsetVec = (double)GLGizmoScale3D::Offset * Vec3d::Ones();
GLGizmoScale3D::GLGizmoScale3D(GLCanvas3D& parent)
: GLGizmoBase(parent)
@ -744,11 +744,11 @@ void GLGizmoScale3D::on_start_dragging(const BoundingBoxf3& box)
{
m_starting_drag_position = m_grabbers[m_hover_id].center;
m_show_starting_box = true;
m_starting_box = BoundingBoxf3(box.min - OffsetVec, box.max + OffsetVec);
m_starting_box = box;
}
}
void GLGizmoScale3D::on_update(const Linef3& mouse_ray)
void GLGizmoScale3D::on_update(const Linef3& mouse_ray, const Point* mouse_pos)
{
if ((m_hover_id == 0) || (m_hover_id == 1))
do_scale_x(mouse_ray);
@ -778,7 +778,9 @@ void GLGizmoScale3D::on_render(const BoundingBoxf3& box) const
::glEnable(GL_DEPTH_TEST);
m_box = BoundingBoxf3(box.min - OffsetVec, box.max + OffsetVec);
Vec3d offset_vec = (double)Offset * Vec3d::Ones();
m_box = BoundingBoxf3(box.min - offset_vec, box.max + offset_vec);
const Vec3d& center = m_box.center();
// x axis
@ -1072,7 +1074,7 @@ void GLGizmoMove3D::on_start_dragging(const BoundingBoxf3& box)
}
}
void GLGizmoMove3D::on_update(const Linef3& mouse_ray)
void GLGizmoMove3D::on_update(const Linef3& mouse_ray, const Point* mouse_pos)
{
if (m_hover_id == 0)
m_position(0) = 2.0 * m_starting_box_center(0) + calc_projection(X, 1, mouse_ray) - m_starting_drag_position(0);
@ -1527,77 +1529,92 @@ bool GLGizmoSlaSupports::on_init()
return true;
}
void GLGizmoSlaSupports::on_start_dragging()
{
if (m_hover_id != -1)
;//m_normal = m_planes[m_hover_id].normal;
}
void GLGizmoSlaSupports::on_render(const BoundingBoxf3& box) const
{
::glEnable(GL_BLEND);
::glEnable(GL_DEPTH_TEST);
if (m_model_object && !m_model_object->instances.empty()) {
for (int i=0; i<(int)m_model_object->sla_support_points.size(); ++i) {
const auto& point = m_model_object->sla_support_points[i];
if (i == m_hover_id)
::glColor4f(0.9f, 0.f, 0.f, 0.75f);
else
::glColor4f(0.5f, 0.f, 0.f, 0.75f);
::glPushMatrix();
::glTranslatef(point(0), point(1), point(2));
GLUquadricObj *quadric;
quadric = ::gluNewQuadric();
::gluQuadricDrawStyle(quadric, GLU_FILL );
::gluSphere( quadric , 0.5 , 36 , 18 );
::gluDeleteQuadric(quadric);
::glPopMatrix();
}
for (auto& g : m_grabbers) {
g.color[0] = 1.f;
g.color[1] = 0.f;
g.color[2] = 0.f;
}
render_grabbers();
render_tooltip_texture();
::glDisable(GL_BLEND);
}
void GLGizmoSlaSupports::on_render_for_picking(const BoundingBoxf3& box) const
{
::glEnable(GL_DEPTH_TEST);
for (unsigned int i=0; i<m_grabbers.size(); ++i) {
m_grabbers[i].color[0] = 1.0f;
m_grabbers[i].color[1] = 1.0f;
m_grabbers[i].color[2] = picking_color_component(i);
}
render_grabbers(true);
}
if (m_model_object && !m_model_object->instances.empty()) {
for (unsigned int i=0; i<m_model_object->sla_support_points.size(); ++i) {
const auto& point = m_model_object->sla_support_points[i];
::glColor3f(1.0f, 1.0f, picking_color_component(i));
::glPushMatrix();
::glTranslatef(point(0), point(1), point(2));
GLUquadricObj *quadric;
quadric = ::gluNewQuadric();
void GLGizmoSlaSupports::render_grabbers(bool picking) const
{
for (int i = 0; i < (int)m_grabbers.size(); ++i)
{
if (!m_grabbers[i].enabled)
continue;
::gluQuadricDrawStyle(quadric, GLU_FILL );
::gluSphere( quadric , 0.5 , 36 , 18 );
::gluDeleteQuadric(quadric);
::glPopMatrix();
float render_color[3];
if (!picking && m_hover_id == i) {
render_color[0] = 1.0f - m_grabbers[i].color[0];
render_color[1] = 1.0f - m_grabbers[i].color[1];
render_color[2] = 1.0f - m_grabbers[i].color[2];
}
else
::memcpy((void*)render_color, (const void*)m_grabbers[i].color, 3 * sizeof(float));
if (!picking)
::glEnable(GL_LIGHTING);
::glColor3f((GLfloat)render_color[0], (GLfloat)render_color[1], (GLfloat)render_color[2]);
::glPushMatrix();
const Vec3d& center = m_grabbers[i].center;
::glTranslatef((GLfloat)center(0), (GLfloat)center(1), (GLfloat)center(2));
GLUquadricObj *quadric;
quadric = ::gluNewQuadric();
::gluQuadricDrawStyle(quadric, GLU_FILL );
::gluSphere( quadric , 0.5f, 36 , 18 );
::gluDeleteQuadric(quadric);
::glPopMatrix();
if (!picking)
::glDisable(GL_LIGHTING);
}
}
void GLGizmoSlaSupports::move_current_point(const Vec2d& mouse_position)
Vec3f GLGizmoSlaSupports::unproject_on_mesh(const Vec2d& mouse_pos)
{
const stl_file& stl = m_model_object->mesh().stl;
Eigen::MatrixXf V; // vertices
Eigen::MatrixXi F;// facets indices
V.resize(3*stl.stats.number_of_facets, 3);
F.resize(stl.stats.number_of_facets, 3);
for (unsigned int i=0; i<stl.stats.number_of_facets; ++i) {
const stl_facet* facet = stl.facet_start+i;
V(3*i+0, 0) = facet->vertex[0](0); V(3*i+0, 1) = facet->vertex[0](1); V(3*i+0, 2) = facet->vertex[0](2);
V(3*i+1, 0) = facet->vertex[1](0); V(3*i+1, 1) = facet->vertex[1](1); V(3*i+1, 2) = facet->vertex[1](2);
V(3*i+2, 0) = facet->vertex[2](0); V(3*i+2, 1) = facet->vertex[2](1); V(3*i+2, 2) = facet->vertex[2](2);
F(i, 0) = 3*i+0;
F(i, 1) = 3*i+1;
F(i, 2) = 3*i+2;
// if the gizmo doesn't have the V, F structures for igl, calculate them first:
if (m_V.size() == 0) {
Eigen::MatrixXf& V = m_V;
Eigen::MatrixXi& F = m_F;
TriangleMesh combined_mesh;
for (const ModelVolume* vol : m_model_object->volumes)
combined_mesh.merge(vol->mesh);
//combined_mesh.scale(m_model_object->instances.front()->scaling_factor);
//combined_mesh.rotate_z(m_model_object->instances.front()->rotation);
//const stl_file& stl = combined_mesh.stl;
const stl_file& stl = m_model_object->mesh().stl;
V.resize(3*stl.stats.number_of_facets, 3);
F.resize(stl.stats.number_of_facets, 3);
for (unsigned int i=0; i<stl.stats.number_of_facets; ++i) {
const stl_facet* facet = stl.facet_start+i;
V(3*i+0, 0) = facet->vertex[0](0); V(3*i+0, 1) = facet->vertex[0](1); V(3*i+0, 2) = facet->vertex[0](2);
V(3*i+1, 0) = facet->vertex[1](0); V(3*i+1, 1) = facet->vertex[1](1); V(3*i+1, 2) = facet->vertex[1](2);
V(3*i+2, 0) = facet->vertex[2](0); V(3*i+2, 1) = facet->vertex[2](1); V(3*i+2, 2) = facet->vertex[2](2);
F(i, 0) = 3*i+0;
F(i, 1) = 3*i+1;
F(i, 2) = 3*i+2;
}
}
Eigen::Matrix<GLint, 4, 1, Eigen::DontAlign> viewport;
@ -1608,19 +1625,89 @@ void GLGizmoSlaSupports::move_current_point(const Vec2d& mouse_position)
::glGetDoublev(GL_PROJECTION_MATRIX, projection_matrix.data());
int fid = 0;
Vec3f bc(0, 0, 0);
Vec3f final_pos;
if (igl::unproject_onto_mesh(Vec2f(mouse_position(0), viewport(3)-mouse_position(1)), modelview_matrix.cast<float>(), projection_matrix.cast<float>(), viewport.cast<float>(), V, F, fid, bc)
&& (stl.facet_start + fid)->normal(2) < 0.f) {
const Vec3f& a = (stl.facet_start+fid)->vertex[0];
const Vec3f& b = (stl.facet_start+fid)->vertex[1];
const Vec3f& c = (stl.facet_start+fid)->vertex[2];
final_pos = bc(0)*a + bc(1)*b + bc(2)*c;
const_cast<ModelObject*>(m_model_object)->sla_support_points[m_hover_id] = final_pos;
Eigen::Vector3f bc(0, 0, 0);
if (!igl::unproject_onto_mesh(Vec2f(mouse_pos(0), viewport(3)-mouse_pos(1)), modelview_matrix.cast<float>(), projection_matrix.cast<float>(), viewport.cast<float>(), m_V, m_F, fid, bc))
/*if (!igl::embree::unproject_onto_mesh(Vec2f(mouse_pos(0), viewport(3)-mouse_pos(1)),
m_F,
modelview_matrix.cast<float>(),
projection_matrix.cast<float>(),
viewport.cast<float>(),
m_intersector,
fid,
bc))*/
throw "unable to unproject_onto_mesh";
const Vec3f& a = m_V.row(m_F(fid, 0));
const Vec3f& b = m_V.row(m_F(fid, 1));
const Vec3f& c = m_V.row(m_F(fid, 2));
return bc(0)*a + bc(1)*b + bc(2)*c;
}
void GLGizmoSlaSupports::clicked_on_object(const Vec2d& mouse_position)
{
Vec3f new_pos;
try {
new_pos = unproject_on_mesh(mouse_position); // this can throw - we don't want to create a new grabber in that case
m_grabbers.push_back(Grabber());
m_grabbers.back().center = new_pos.cast<double>();
}
catch (...) {}
}
void GLGizmoSlaSupports::delete_current_grabber(bool delete_all)
{
if (delete_all) {
m_grabbers.clear();
}
else
if (m_hover_id != -1) {
m_grabbers.erase(m_grabbers.begin() + m_hover_id);
m_hover_id = -1;
}
}
void GLGizmoSlaSupports::on_update(const Linef3& mouse_ray, const Point* mouse_pos)
{
if (m_hover_id != -1 && mouse_pos) {
Vec3f new_pos;
try {
new_pos = unproject_on_mesh(Vec2d((*mouse_pos)(0), (*mouse_pos)(1)));
m_grabbers[m_hover_id].center = new_pos.cast<double>();
}
catch (...) {}
}
}
void GLGizmoSlaSupports::render_tooltip_texture() const {
if (m_tooltip_texture.get_id() == 0)
if (!m_tooltip_texture.load_from_file(resources_dir() + "/icons/variable_layer_height_tooltip.png", false))
return;
if (m_reset_texture.get_id() == 0)
if (!m_reset_texture.load_from_file(resources_dir() + "/icons/variable_layer_height_reset.png", false))
return;
float zoom = m_parent.get_camera_zoom();
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
float gap = 30.0f * inv_zoom;
const Size& cnv_size = m_parent.get_canvas_size();
float l = gap - cnv_size.get_width()/2.f * inv_zoom;
float r = l + (float)m_tooltip_texture.get_width() * inv_zoom;
float b = gap - cnv_size.get_height()/2.f * inv_zoom;
float t = b + (float)m_tooltip_texture.get_height() * inv_zoom;
Rect reset_rect = m_parent.get_gizmo_reset_rect(m_parent, true);
::glDisable(GL_DEPTH_TEST);
::glPushMatrix();
::glLoadIdentity();
GLTexture::render_texture(m_tooltip_texture.get_id(), l, r, b, t);
GLTexture::render_texture(m_reset_texture.get_id(), reset_rect.get_left(), reset_rect.get_right(), reset_rect.get_bottom(), reset_rect.get_top());
::glPopMatrix();
::glEnable(GL_DEPTH_TEST);
}
} // namespace GUI
} // namespace Slic3r

View File

@ -92,7 +92,7 @@ public:
void stop_dragging();
bool is_dragging() const { return m_dragging; }
void update(const Linef3& mouse_ray);
void update(const Linef3& mouse_ray, const Point* mouse_pos);
void render(const BoundingBoxf3& box) const { on_render(box); }
void render_for_picking(const BoundingBoxf3& box) const { on_render_for_picking(box); }
@ -105,7 +105,7 @@ protected:
virtual void on_disable_grabber(unsigned int id) {}
virtual void on_start_dragging(const BoundingBoxf3& box) {}
virtual void on_stop_dragging() {}
virtual void on_update(const Linef3& mouse_ray) = 0;
virtual void on_update(const Linef3& mouse_ray, const Point* mouse_pos) = 0;
virtual void on_render(const BoundingBoxf3& box) const = 0;
virtual void on_render_for_picking(const BoundingBoxf3& box) const = 0;
@ -154,7 +154,7 @@ public:
protected:
virtual bool on_init();
virtual void on_start_dragging(const BoundingBoxf3& box);
virtual void on_update(const Linef3& mouse_ray);
virtual void on_update(const Linef3& mouse_ray, const Point* mouse_pos);
virtual void on_render(const BoundingBoxf3& box) const;
virtual void on_render_for_picking(const BoundingBoxf3& box) const;
@ -215,11 +215,11 @@ protected:
}
virtual void on_start_dragging(const BoundingBoxf3& box);
virtual void on_stop_dragging();
virtual void on_update(const Linef3& mouse_ray)
virtual void on_update(const Linef3& mouse_ray, const Point* mouse_pos)
{
for (GLGizmoRotate& g : m_gizmos)
{
g.update(mouse_ray);
g.update(mouse_ray, mouse_pos);
}
}
virtual void on_render(const BoundingBoxf3& box) const;
@ -264,7 +264,7 @@ protected:
virtual bool on_init();
virtual void on_start_dragging(const BoundingBoxf3& box);
virtual void on_stop_dragging() { m_show_starting_box = false; }
virtual void on_update(const Linef3& mouse_ray);
virtual void on_update(const Linef3& mouse_ray, const Point* mouse_pos);
virtual void on_render(const BoundingBoxf3& box) const;
virtual void on_render_for_picking(const BoundingBoxf3& box) const;
@ -298,7 +298,7 @@ public:
protected:
virtual bool on_init();
virtual void on_start_dragging(const BoundingBoxf3& box);
virtual void on_update(const Linef3& mouse_ray);
virtual void on_update(const Linef3& mouse_ray, const Point* mouse_pos);
virtual void on_render(const BoundingBoxf3& box) const;
virtual void on_render_for_picking(const BoundingBoxf3& box) const;
@ -349,7 +349,7 @@ public:
protected:
virtual bool on_init();
virtual void on_start_dragging(const BoundingBoxf3& box);
virtual void on_update(const Linef3& mouse_ray) {}
virtual void on_update(const Linef3& mouse_ray, const Point* mouse_pos) {}
virtual void on_render(const BoundingBoxf3& box) const;
virtual void on_render_for_picking(const BoundingBoxf3& box) const;
virtual void on_set_state()
@ -361,21 +361,29 @@ protected:
class GLGizmoSlaSupports : public GLGizmoBase
{
// This gizmo does not use grabbers. The m_hover_id relates to shape managed by the class itself.
private:
const ModelObject* m_model_object = nullptr;
Vec3f unproject_on_mesh(const Vec2d& mouse_pos);
Eigen::MatrixXf m_V; // vertices
Eigen::MatrixXi m_F; // facets indices
public:
explicit GLGizmoSlaSupports(GLCanvas3D& parent);
void set_model_object_ptr(const ModelObject* model_object) { m_model_object = model_object; }
void move_current_point(const Vec2d& mouse_position);
void clicked_on_object(const Vec2d& mouse_position);
void delete_current_grabber(bool delete_all);
protected:
virtual bool on_init();
virtual void on_start_dragging();
virtual void on_update(const Linef3& mouse_ray) {}
virtual void on_render(const BoundingBoxf3& box) const;
virtual void on_render_for_picking(const BoundingBoxf3& box) const;
private:
bool on_init();
void on_update(const Linef3& mouse_ray, const Point* mouse_pos);
void on_render(const BoundingBoxf3& box) const;
void on_render_for_picking(const BoundingBoxf3& box) const;
void render_grabbers(bool picking = false) const;
void render_tooltip_texture() const;
mutable GLTexture m_tooltip_texture;
mutable GLTexture m_reset_texture;
};
} // namespace GUI