WIP on structuring arrange inputs
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@ -276,8 +276,7 @@ using EigenVec = Eigen::Matrix<T, N, 1, Eigen::DontAlign>;
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// Semantics are the following:
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// Upscaling (scaled()): only from floating point types (or Vec) to either
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// floating point or integer 'scaled coord' coordinates.
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// Downscaling (unscaled()): from arithmetic types (or Vec) to either
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// floating point only
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// Downscaling (unscaled()): from arithmetic (or Vec) to floating point only
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// Conversion definition from unscaled to floating point scaled
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template<class Tout,
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@ -286,25 +285,25 @@ template<class Tout,
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class = FloatingOnly<Tout>>
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inline SLIC3R_CONSTEXPR Tout scaled(const Tin &v) SLIC3R_NOEXCEPT
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{
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return static_cast<Tout>(v / static_cast<Tin>(SCALING_FACTOR));
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return Tout(v / Tin(SCALING_FACTOR));
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}
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// Conversion definition from unscaled to integer 'scaled coord'.
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// TODO: is the rounding necessary ? Here it is to show that it can be different
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// but it does not have to be. Using std::round means loosing noexcept and
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// constexpr modifiers
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// TODO: is the rounding necessary? Here it is commented out to show that
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// it can be different for integers but it does not have to be. Using
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// std::round means loosing noexcept and constexpr modifiers
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template<class Tout = coord_t, class Tin, class = FloatingOnly<Tin>>
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inline SLIC3R_CONSTEXPR ScaledCoordOnly<Tout> scaled(const Tin &v) SLIC3R_NOEXCEPT
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{
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//return static_cast<Tout>(std::round(v / SCALING_FACTOR));
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return static_cast<Tout>(v / static_cast<Tin>(SCALING_FACTOR));
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return Tout(v / Tin(SCALING_FACTOR));
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}
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// Conversion for Eigen vectors (N dimensional points)
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template<class Tout = coord_t, class Tin, int N, class = FloatingOnly<Tin>>
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inline EigenVec<ArithmeticOnly<Tout>, N> scaled(const EigenVec<Tin, N> &v)
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{
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return v.template cast<Tout>() / SCALING_FACTOR;
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return v.template cast<Tout>() /*/ SCALING_FACTOR*/;
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}
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// Conversion from arithmetic scaled type to floating point unscaled
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@ -314,7 +313,7 @@ template<class Tout = double,
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class = FloatingOnly<Tout>>
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inline SLIC3R_CONSTEXPR Tout unscaled(const Tin &v) SLIC3R_NOEXCEPT
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{
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return static_cast<Tout>(v * static_cast<Tout>(SCALING_FACTOR));
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return Tout(v * Tout(SCALING_FACTOR));
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}
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// Unscaling for Eigen vectors. Input base type can be arithmetic, output base
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@ -1,5 +1,6 @@
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#include "Model.hpp"
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#include "Geometry.hpp"
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#include "MTUtils.hpp"
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#include "Format/AMF.hpp"
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#include "Format/OBJ.hpp"
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@ -1800,6 +1801,35 @@ void ModelInstance::transform_polygon(Polygon* polygon) const
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polygon->scale(get_scaling_factor(X), get_scaling_factor(Y)); // scale around polygon origin
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}
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Polygon ModelInstance::get_arrange_polygon() const
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{
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static const double SIMPLIFY_TOLERANCE_MM = 0.1;
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assert(m_inst);
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Vec3d rotation = get_rotation();
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rotation.z() = 0.;
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Transform3d trafo_instance = Geometry::
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assemble_transform(Vec3d::Zero(),
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rotation,
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get_scaling_factor(),
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get_mirror());
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Polygon p = get_object()->convex_hull_2d(trafo_instance);
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assert(!p.points.empty());
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// this may happen for malformed models, see:
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// https://github.com/prusa3d/PrusaSlicer/issues/2209
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if (p.points.empty()) return {};
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Polygons pp{p};
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pp = p.simplify(scaled<double>(SIMPLIFY_TOLERANCE_MM));
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if (!pp.empty()) p = pp.front();
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return p;
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}
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// Test whether the two models contain the same number of ModelObjects with the same set of IDs
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// ordered in the same order. In that case it is not necessary to kill the background processing.
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bool model_object_list_equal(const Model &model_old, const Model &model_new)
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@ -7,6 +7,7 @@
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#include "Point.hpp"
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#include "TriangleMesh.hpp"
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#include "Slicing.hpp"
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#include "ModelArrange.hpp"
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#include <map>
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#include <memory>
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@ -490,7 +491,7 @@ private:
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// A single instance of a ModelObject.
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// Knows the affine transformation of an object.
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class ModelInstance : public ModelBase
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class ModelInstance : public ModelBase, public arr::Arrangeable
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{
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public:
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enum EPrintVolumeState : unsigned char
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@ -552,6 +553,16 @@ public:
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const Transform3d& get_matrix(bool dont_translate = false, bool dont_rotate = false, bool dont_scale = false, bool dont_mirror = false) const { return m_transformation.get_matrix(dont_translate, dont_rotate, dont_scale, dont_mirror); }
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bool is_printable() const { return print_volume_state == PVS_Inside; }
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virtual void set_arrange_result(Vec2d offs, double rot_rads) final
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{
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// write the transformation data into the model instance
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set_rotation(Z, get_rotation(Z) + rot_rads);
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set_offset(X, get_offset(X) + offs(X));
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set_offset(Y, get_offset(Y) + offs(Y));
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}
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virtual Polygon get_arrange_polygon() const final;
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protected:
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friend class Print;
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@ -42,6 +42,8 @@ namespace arr {
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using namespace libnest2d;
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using Shape = ClipperLib::Polygon;
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// Only for debugging. Prints the model object vertices on stdout.
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//std::string toString(const Model& model, bool holes = true) {
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// std::stringstream ss;
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@ -129,9 +131,7 @@ namespace bgi = boost::geometry::index;
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using SpatElement = std::pair<Box, unsigned>;
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using SpatIndex = bgi::rtree< SpatElement, bgi::rstar<16, 4> >;
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using ItemGroup = std::vector<std::reference_wrapper<Item>>;
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template<class TBin>
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using TPacker = typename placers::_NofitPolyPlacer<PolygonImpl, TBin>;
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using ItemGroup = std::vector<std::reference_wrapper<_Item<Shape>>>;
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const double BIG_ITEM_TRESHOLD = 0.02;
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@ -156,10 +156,10 @@ Box boundingBox(const Box& pilebb, const Box& ibb ) {
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// at the same time, it has to provide reasonable results.
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std::tuple<double /*score*/, Box /*farthest point from bin center*/>
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objfunc(const PointImpl& bincenter,
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const TMultiShape<PolygonImpl>& merged_pile,
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const TMultiShape<Shape>& merged_pile,
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const Box& pilebb,
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const ItemGroup& items,
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const Item &item,
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const _Item<Shape> &item,
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double bin_area,
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double norm, // A norming factor for physical dimensions
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// a spatial index to quickly get neighbors of the candidate item
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@ -225,7 +225,7 @@ objfunc(const PointImpl& bincenter,
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mp.emplace_back(item.transformedShape());
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auto chull = sl::convexHull(mp);
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placers::EdgeCache<PolygonImpl> ec(chull);
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placers::EdgeCache<Shape> ec(chull);
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double circ = ec.circumference() / norm;
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double bcirc = 2.0*(fullbb.width() + fullbb.height()) / norm;
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@ -256,7 +256,7 @@ objfunc(const PointImpl& bincenter,
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for(auto& e : result) { // now get the score for the best alignment
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auto idx = e.second;
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Item& p = items[idx];
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_Item<Shape>& p = items[idx];
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auto parea = p.area();
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if(std::abs(1.0 - parea/item.area()) < 1e-6) {
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auto bb = boundingBox(p.boundingBox(), ibb);
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@ -322,12 +322,12 @@ class _ArrBase {
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public:
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// Useful type shortcuts...
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using Placer = TPacker<TBin>;
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using Selector = FirstFitSelection;
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using Placer = typename placers::_NofitPolyPlacer<Shape, TBin>;
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using Selector = selections::_FirstFitSelection<Shape>;
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using Packer = Nester<Placer, Selector>;
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using PConfig = typename Packer::PlacementConfig;
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using Distance = TCoord<PointImpl>;
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using Pile = TMultiShape<PolygonImpl>;
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using Pile = TMultiShape<Shape>;
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protected:
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@ -373,7 +373,7 @@ public:
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};
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for(unsigned idx = 0; idx < items.size(); ++idx) {
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Item& itm = items[idx];
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_Item<Shape>& itm = items[idx];
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if(isBig(itm.area())) m_rtree.insert({itm.boundingBox(), idx});
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m_smallsrtree.insert({itm.boundingBox(), idx});
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}
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@ -382,13 +382,13 @@ public:
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m_pck.progressIndicator(progressind);
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m_pck.stopCondition(stopcond);
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}
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template<class...Args> inline IndexedPackGroup operator()(Args&&...args) {
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template<class...Args> inline _PackGroup<Shape> operator()(Args&&...args) {
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m_rtree.clear();
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return m_pck.executeIndexed(std::forward<Args>(args)...);
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return m_pck.execute(std::forward<Args>(args)...);
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}
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inline void preload(const PackGroup& pg) {
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inline void preload(const _PackGroup<Shape>& pg) {
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m_pconf.alignment = PConfig::Alignment::DONT_ALIGN;
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m_pconf.object_function = nullptr; // drop the special objectfunction
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m_pck.preload(pg);
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@ -396,14 +396,14 @@ public:
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// Build the rtree for queries to work
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for(const ItemGroup& grp : pg)
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for(unsigned idx = 0; idx < grp.size(); ++idx) {
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Item& itm = grp[idx];
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_Item<Shape>& itm = grp[idx];
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m_rtree.insert({itm.boundingBox(), idx});
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}
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m_pck.configure(m_pconf);
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}
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bool is_colliding(const Item& item) {
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bool is_colliding(const _Item<Shape>& item) {
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if(m_rtree.empty()) return false;
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std::vector<SpatElement> result;
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m_rtree.query(bgi::intersects(item.boundingBox()),
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@ -425,7 +425,7 @@ public:
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// Here we set up the actual object function that calls the common
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// object function for all bin shapes than does an additional inside
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// check for the arranged pile.
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m_pconf.object_function = [this, bin] (const Item &item) {
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m_pconf.object_function = [this, bin] (const _Item<Shape> &item) {
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auto result = objfunc(bin.center(),
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m_merged_pile,
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@ -468,7 +468,7 @@ public:
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_ArrBase<lnCircle>(bin, dist, progressind, stopcond) {
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// As with the box, only the inside check is different.
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m_pconf.object_function = [this, &bin] (const Item &item) {
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m_pconf.object_function = [this, &bin] (const _Item<Shape> &item) {
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auto result = objfunc(bin.center(),
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m_merged_pile,
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@ -483,7 +483,7 @@ public:
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double score = std::get<0>(result);
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auto isBig = [this](const Item& itm) {
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auto isBig = [this](const _Item<Shape>& itm) {
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return itm.area()/m_bin_area > BIG_ITEM_TRESHOLD ;
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};
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@ -512,7 +512,7 @@ public:
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std::function<bool(void)> stopcond = [](){return false;}):
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_ArrBase<PolygonImpl>(bin, dist, progressind, stopcond)
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{
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m_pconf.object_function = [this, &bin] (const Item &item) {
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m_pconf.object_function = [this, &bin] (const _Item<Shape> &item) {
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auto binbb = sl::boundingBox(bin);
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auto result = objfunc(binbb.center(),
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@ -540,11 +540,11 @@ public:
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template<> class AutoArranger<bool>: public _ArrBase<Box> {
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public:
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AutoArranger(Distance dist, std::function<void(unsigned)> progressind,
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AutoArranger(bool, Distance dist, std::function<void(unsigned)> progressind,
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std::function<bool(void)> stopcond):
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_ArrBase<Box>(Box(0, 0), dist, progressind, stopcond)
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{
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this->m_pconf.object_function = [this] (const Item &item) {
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this->m_pconf.object_function = [this] (const _Item<Shape> &item) {
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auto result = objfunc({0, 0},
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m_merged_pile,
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@ -782,18 +782,18 @@ BedShapeHint bedShape(const Polyline &bed) {
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return ret;
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}
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static const SLIC3R_CONSTEXPR double SIMPLIFY_TOLERANCE_MM = 0.1;
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//static const SLIC3R_CONSTEXPR double SIMPLIFY_TOLERANCE_MM = 0.1;
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//template<class BinT>
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//IndexedPackGroup _arrange(std::vector<std::reference_wrapper<Item>> &shapes,
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// const BinT & bin,
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// coord_t minobjd,
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// std::function<void(unsigned)> prind,
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// std::function<bool()> stopfn)
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//{
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// AutoArranger<BinT> arranger{bin, minobjd, prind, stopfn};
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// return arranger(shapes.begin(), shapes.end());
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//}
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template<class BinT>
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_PackGroup<Shape> _arrange(std::vector<Shape> &shapes,
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const BinT & bin,
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coord_t minobjd,
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std::function<void(unsigned)> prind,
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std::function<bool()> stopfn)
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{
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AutoArranger<BinT> arranger{bin, minobjd, prind, stopfn};
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return arranger(shapes.begin(), shapes.end());
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}
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//template<class BinT>
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//IndexedPackGroup _arrange(std::vector<std::reference_wrapper<Item>> &shapes,
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@ -845,11 +845,99 @@ static const SLIC3R_CONSTEXPR double SIMPLIFY_TOLERANCE_MM = 0.1;
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// return arranger(shapes.begin(), shapes.end());
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//}
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inline SLIC3R_CONSTEXPR libnest2d::Coord stride_padding(Coord w)
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inline SLIC3R_CONSTEXPR coord_t stride_padding(coord_t w)
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{
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return w + w / 5;
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}
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bool arrange(ArrangeableRefs & arrangables,
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coord_t min_obj_distance,
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BedShapeHint bedhint,
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std::function<void(unsigned)> progressind,
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std::function<bool()> stopcondition)
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{
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bool ret = true;
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std::vector<Shape> shapes;
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shapes.reserve(arrangables.size());
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size_t id = 0;
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for (Arrangeable &iref : arrangables) {
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Polygon p = iref.get_arrange_polygon();
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p.reverse();
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assert(!p.is_counter_clockwise());
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Shape clpath(/*id++,*/ Slic3rMultiPoint_to_ClipperPath(p));
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auto firstp = clpath.Contour.front(); clpath.Contour.emplace_back(firstp);
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shapes.emplace_back(std::move(clpath));
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}
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_PackGroup<Shape> result;
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auto& cfn = stopcondition;
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// Integer ceiling the min distance from the bed perimeters
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coord_t md = min_obj_distance - SCALED_EPSILON;
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md = (md % 2) ? md / 2 + 1 : md / 2;
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coord_t binwidth = 0;
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switch (bedhint.type) {
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case BedShapeType::BOX: {
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// Create the arranger for the box shaped bed
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BoundingBox bbb = bedhint.shape.box;
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auto binbb = Box({ClipperLib::cInt{bbb.min(0)} - md,
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ClipperLib::cInt{bbb.min(1)} - md},
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{ClipperLib::cInt{bbb.max(0)} + md,
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ClipperLib::cInt{bbb.max(1)} + md});
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result = _arrange(shapes, binbb, min_obj_distance, progressind, cfn);
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binwidth = coord_t(binbb.width());
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break;
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}
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case BedShapeType::CIRCLE: {
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auto c = bedhint.shape.circ;
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auto cc = to_lnCircle(c);
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result = _arrange(shapes, cc, min_obj_distance, progressind, cfn);
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binwidth = scaled(c.radius());
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break;
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}
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case BedShapeType::IRREGULAR: {
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auto ctour = Slic3rMultiPoint_to_ClipperPath(bedhint.shape.polygon);
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ClipperLib::Polygon irrbed = sl::create<PolygonImpl>(std::move(ctour));
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result = _arrange(shapes, irrbed, min_obj_distance, progressind, cfn);
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BoundingBox polybb(bedhint.shape.polygon);
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binwidth = (polybb.max(X) - polybb.min(X));
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break;
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}
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case BedShapeType::WHO_KNOWS: {
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result = _arrange(shapes, false, min_obj_distance, progressind, cfn);
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break;
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}
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};
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if(result.empty() || stopcondition()) return false;
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ClipperLib::cInt stride = stride_padding(binwidth);
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ClipperLib::cInt batch_offset = 0;
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for (const auto &group : result) {
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for (_Item<Shape> &itm : group) {
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ClipperLib::IntPoint offs = itm.translation();
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// arrangables[itm.id()].get().set_arrange_result({offs.X, offs.Y},
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// itm.rotation());
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}
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// Only the first pack group can be placed onto the print bed. The
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// other objects which could not fit will be placed next to the
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// print bed
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batch_offset += stride;
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}
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return ret;
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}
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//// The final client function to arrange the Model. A progress indicator and
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//// a stop predicate can be also be passed to control the process.
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//bool arrange(Model &model, // The model with the geometries
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@ -32,8 +32,8 @@ enum class BedShapeType {
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};
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struct BedShapeHint {
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BedShapeType type;
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/*union*/ struct { // I know but who cares...
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BedShapeType type = BedShapeType::WHO_KNOWS;
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/*union*/ struct { // I know but who cares... TODO: use variant from cpp17?
|
||||
Circle circ;
|
||||
BoundingBox box;
|
||||
Polyline polygon;
|
||||
@ -42,24 +42,17 @@ struct BedShapeHint {
|
||||
|
||||
BedShapeHint bedShape(const Polyline& bed);
|
||||
|
||||
class ArrangeItem {
|
||||
class Arrangeable {
|
||||
public:
|
||||
|
||||
virtual ~ArrangeItem() = default;
|
||||
virtual ~Arrangeable() = default;
|
||||
|
||||
virtual void transform(Vec2d offset, double rotation_rads) = 0;
|
||||
virtual void set_arrange_result(Vec2d offset, double rotation_rads) = 0;
|
||||
|
||||
virtual Polygon silhouette() const = 0;
|
||||
virtual Polygon get_arrange_polygon() const = 0;
|
||||
};
|
||||
|
||||
using ArrangeItems = std::vector<std::reference_wrapper<ArrangeItem>>;
|
||||
|
||||
//struct WipeTowerInfo {
|
||||
// bool is_wipe_tower = false;
|
||||
// Vec2d pos;
|
||||
// Vec2d bb_size;
|
||||
// double rotation;
|
||||
//};
|
||||
using ArrangeableRefs = std::vector<std::reference_wrapper<Arrangeable>>;
|
||||
|
||||
/**
|
||||
* \brief Arranges the model objects on the screen.
|
||||
@ -96,7 +89,7 @@ using ArrangeItems = std::vector<std::reference_wrapper<ArrangeItem>>;
|
||||
// std::function<void(unsigned)> progressind,
|
||||
// std::function<bool(void)> stopcondition);
|
||||
|
||||
bool arrange(ArrangeItems &items,
|
||||
bool arrange(ArrangeableRefs &items,
|
||||
coord_t min_obj_distance,
|
||||
BedShapeHint bedhint,
|
||||
std::function<void(unsigned)> progressind,
|
||||
@ -109,8 +102,8 @@ bool arrange(ArrangeItems &items,
|
||||
// coord_t min_obj_distance,
|
||||
// const Slic3r::Polyline& bed,
|
||||
// WipeTowerInfo& wti);
|
||||
void find_new_position(ArrangeItems &items,
|
||||
const ArrangeItems &instances_to_add,
|
||||
void find_new_position(ArrangeableRefs &items,
|
||||
const ArrangeableRefs &instances_to_add,
|
||||
coord_t min_obj_distance,
|
||||
BedShapeHint bedhint);
|
||||
|
||||
|
@ -3329,36 +3329,24 @@ void GLCanvas3D::update_ui_from_settings()
|
||||
|
||||
|
||||
|
||||
arr::WipeTowerInfo GLCanvas3D::get_wipe_tower_info() const
|
||||
GLCanvas3D::WipeTowerInfo GLCanvas3D::get_wipe_tower_info() const
|
||||
{
|
||||
arr::WipeTowerInfo wti;
|
||||
WipeTowerInfo wti;
|
||||
|
||||
for (const GLVolume* vol : m_volumes.volumes) {
|
||||
if (vol->is_wipe_tower) {
|
||||
wti.is_wipe_tower = true;
|
||||
wti.pos = Vec2d(m_config->opt_float("wipe_tower_x"),
|
||||
wti.m_pos = Vec2d(m_config->opt_float("wipe_tower_x"),
|
||||
m_config->opt_float("wipe_tower_y"));
|
||||
wti.rotation = (M_PI/180.) * m_config->opt_float("wipe_tower_rotation_angle");
|
||||
wti.m_rotation = (M_PI/180.) * m_config->opt_float("wipe_tower_rotation_angle");
|
||||
const BoundingBoxf3& bb = vol->bounding_box;
|
||||
wti.bb_size = Vec2d(bb.size()(0), bb.size()(1));
|
||||
wti.m_bb_size = Vec2d(bb.size().x(), bb.size().y());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return wti;
|
||||
}
|
||||
|
||||
|
||||
void GLCanvas3D::arrange_wipe_tower(const arr::WipeTowerInfo& wti) const
|
||||
{
|
||||
if (wti.is_wipe_tower) {
|
||||
DynamicPrintConfig cfg;
|
||||
cfg.opt<ConfigOptionFloat>("wipe_tower_x", true)->value = wti.pos(0);
|
||||
cfg.opt<ConfigOptionFloat>("wipe_tower_y", true)->value = wti.pos(1);
|
||||
cfg.opt<ConfigOptionFloat>("wipe_tower_rotation_angle", true)->value = (180./M_PI) * wti.rotation;
|
||||
wxGetApp().get_tab(Preset::TYPE_PRINT)->load_config(cfg);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Linef3 GLCanvas3D::mouse_ray(const Point& mouse_pos)
|
||||
{
|
||||
float z0 = 0.0f;
|
||||
@ -5751,5 +5739,16 @@ const SLAPrint* GLCanvas3D::sla_print() const
|
||||
return (m_process == nullptr) ? nullptr : m_process->sla_print();
|
||||
}
|
||||
|
||||
void GLCanvas3D::WipeTowerInfo::set_arrange_result(Vec2d offset, double rotation_rads)
|
||||
{
|
||||
m_pos += offset;
|
||||
m_rotation += rotation_rads;
|
||||
DynamicPrintConfig cfg;
|
||||
cfg.opt<ConfigOptionFloat>("wipe_tower_x", true)->value = m_pos(X);
|
||||
cfg.opt<ConfigOptionFloat>("wipe_tower_y", true)->value = m_pos(Y);
|
||||
cfg.opt<ConfigOptionFloat>("wipe_tower_rotation_angle", true)->value = (180./M_PI) * m_rotation;
|
||||
wxGetApp().get_tab(Preset::TYPE_PRINT)->load_config(cfg);
|
||||
}
|
||||
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
||||
|
@ -611,9 +611,38 @@ public:
|
||||
|
||||
int get_move_volume_id() const { return m_mouse.drag.move_volume_idx; }
|
||||
int get_first_hover_volume_idx() const { return m_hover_volume_idxs.empty() ? -1 : m_hover_volume_idxs.front(); }
|
||||
|
||||
class WipeTowerInfo: public arr::Arrangeable {
|
||||
Vec2d m_pos = {std::nan(""), std::nan("")};
|
||||
Vec2d m_bb_size;
|
||||
double m_rotation;
|
||||
friend class GLCanvas3D;
|
||||
public:
|
||||
|
||||
inline operator bool() const
|
||||
{
|
||||
return std::isnan(m_pos.x()) || std::isnan(m_pos.y());
|
||||
}
|
||||
|
||||
arr::WipeTowerInfo get_wipe_tower_info() const;
|
||||
void arrange_wipe_tower(const arr::WipeTowerInfo& wti) const;
|
||||
virtual void set_arrange_result(Vec2d offset, double rotation_rads) final;
|
||||
|
||||
virtual Polygon get_arrange_polygon() const final
|
||||
{
|
||||
Polygon p({
|
||||
{coord_t(0), coord_t(0)},
|
||||
{scaled(m_bb_size(X)), coord_t(0)},
|
||||
{scaled(m_bb_size)},
|
||||
{coord_t(0), scaled(m_bb_size(Y))},
|
||||
{coord_t(0), coord_t(0)},
|
||||
});
|
||||
|
||||
p.rotate(m_rotation);
|
||||
p.translate(scaled(m_pos));
|
||||
return p;
|
||||
}
|
||||
};
|
||||
|
||||
WipeTowerInfo get_wipe_tower_info() const;
|
||||
|
||||
// Returns the view ray line, in world coordinate, at the given mouse position.
|
||||
Linef3 mouse_ray(const Point& mouse_pos);
|
||||
|
@ -1424,22 +1424,25 @@ struct Plater::priv
|
||||
priv * m_plater;
|
||||
|
||||
class ArrangeJob : public Job
|
||||
{
|
||||
int count = 0;
|
||||
|
||||
{
|
||||
int m_count = 0;
|
||||
GLCanvas3D::WipeTowerInfo m_wti;
|
||||
protected:
|
||||
|
||||
void prepare() override
|
||||
{
|
||||
count = 0;
|
||||
m_wti = plater().view3D->get_canvas3d()->get_wipe_tower_info();
|
||||
m_count = bool(m_wti);
|
||||
|
||||
for (auto obj : plater().model.objects)
|
||||
count += int(obj->instances.size());
|
||||
m_count += int(obj->instances.size());
|
||||
}
|
||||
|
||||
public:
|
||||
//using Job::Job;
|
||||
ArrangeJob(priv * pltr): Job(pltr) {}
|
||||
int status_range() const override { return count; }
|
||||
void set_count(int c) { count = c; }
|
||||
int status_range() const override { return m_count; }
|
||||
void set_count(int c) { m_count = c; }
|
||||
void process() override;
|
||||
} arrange_job/*{m_plater}*/;
|
||||
|
||||
@ -1525,6 +1528,7 @@ struct Plater::priv
|
||||
std::string get_config(const std::string &key) const;
|
||||
BoundingBoxf bed_shape_bb() const;
|
||||
BoundingBox scaled_bed_shape_bb() const;
|
||||
arr::BedShapeHint get_bed_shape_hint() const;
|
||||
std::vector<size_t> load_files(const std::vector<fs::path>& input_files, bool load_model, bool load_config);
|
||||
std::vector<size_t> load_model_objects(const ModelObjectPtrs &model_objects);
|
||||
wxString get_export_file(GUI::FileType file_type);
|
||||
@ -2171,9 +2175,9 @@ std::vector<size_t> Plater::priv::load_model_objects(const ModelObjectPtrs &mode
|
||||
auto& bedpoints = bed_shape_opt->values;
|
||||
Polyline bed; bed.points.reserve(bedpoints.size());
|
||||
for(auto& v : bedpoints) bed.append(Point::new_scale(v(0), v(1)));
|
||||
|
||||
arr::WipeTowerInfo wti = view3D->get_canvas3d()->get_wipe_tower_info();
|
||||
|
||||
|
||||
std::pair<bool, GLCanvas3D::WipeTowerInfo> wti = view3D->get_canvas3d()->get_wipe_tower_info();
|
||||
|
||||
arr::find_new_position(model, new_instances, min_obj_distance, bed, wti);
|
||||
|
||||
// it remains to move the wipe tower:
|
||||
@ -2400,61 +2404,60 @@ void Plater::priv::sla_optimize_rotation() {
|
||||
m_ui_jobs.start(Jobs::Rotoptimize);
|
||||
}
|
||||
|
||||
void Plater::priv::ExclusiveJobGroup::ArrangeJob::process() {
|
||||
static const SLIC3R_CONSTEXPR double SIMPLIFY_TOLERANCE_MM = 0.1;
|
||||
arr::BedShapeHint Plater::priv::get_bed_shape_hint() const {
|
||||
arr::BedShapeHint bedshape;
|
||||
|
||||
class ArrItemModelInstance: public arr::ArrangeItem {
|
||||
ModelInstance *m_inst = nullptr;
|
||||
public:
|
||||
|
||||
ArrItemModelInstance() = default;
|
||||
ArrItemModelInstance(ModelInstance *inst) : m_inst(inst) {}
|
||||
|
||||
virtual void transform(Vec2d offs, double rot_rads) override {
|
||||
assert(m_inst);
|
||||
|
||||
// write the transformation data into the model instance
|
||||
m_inst->set_rotation(Z, rot_rads);
|
||||
m_inst->set_offset(offs);
|
||||
}
|
||||
|
||||
virtual Polygon silhouette() const override {
|
||||
assert(m_inst);
|
||||
|
||||
Vec3d rotation = m_inst->get_rotation();
|
||||
rotation.z() = 0.;
|
||||
Transform3d trafo_instance = Geometry::assemble_transform(
|
||||
Vec3d::Zero(),
|
||||
rotation,
|
||||
m_inst->get_scaling_factor(),
|
||||
m_inst->get_mirror());
|
||||
|
||||
Polygon p = m_inst->get_object()->convex_hull_2d(trafo_instance);
|
||||
const auto *bed_shape_opt = config->opt<ConfigOptionPoints>("bed_shape");
|
||||
assert(bed_shape_opt);
|
||||
|
||||
if (bed_shape_opt) {
|
||||
auto &bedpoints = bed_shape_opt->values;
|
||||
Polyline bedpoly; bedpoly.points.reserve(bedpoints.size());
|
||||
for (auto &v : bedpoints) bedpoly.append(scaled(v));
|
||||
bedshape = arr::bedShape(bedpoly);
|
||||
}
|
||||
|
||||
return bedshape;
|
||||
}
|
||||
|
||||
assert(!p.points.empty());
|
||||
void Plater::priv::ExclusiveJobGroup::ArrangeJob::process() {
|
||||
static const auto arrangestr = _(L("Arranging"));
|
||||
|
||||
arr::ArrangeableRefs arrangeinput; arrangeinput.reserve(m_count);
|
||||
for(ModelObject *mo : plater().model.objects)
|
||||
for(ModelInstance *minst : mo->instances)
|
||||
arrangeinput.emplace_back(std::ref(*minst));
|
||||
|
||||
// FIXME: I don't know how to obtain the minimum distance, it depends
|
||||
// on printer technology. I guess the following should work but it crashes.
|
||||
double dist = 6; // PrintConfig::min_object_distance(config);
|
||||
if (plater().printer_technology == ptFFF) {
|
||||
dist = PrintConfig::min_object_distance(plater().config);
|
||||
}
|
||||
|
||||
coord_t min_obj_distance = scaled(dist);
|
||||
|
||||
arr::BedShapeHint bedshape = plater().get_bed_shape_hint();
|
||||
|
||||
try {
|
||||
arr::arrange(arrangeinput,
|
||||
min_obj_distance,
|
||||
bedshape,
|
||||
[this](unsigned st) {
|
||||
if (st > 0)
|
||||
update_status(m_count - int(st), arrangestr);
|
||||
},
|
||||
[this]() { return was_canceled(); });
|
||||
} catch (std::exception & /*e*/) {
|
||||
GUI::show_error(plater().q,
|
||||
_(L("Could not arrange model objects! "
|
||||
"Some geometries may be invalid.")));
|
||||
}
|
||||
|
||||
update_status(m_count,
|
||||
was_canceled() ? _(L("Arranging canceled."))
|
||||
: _(L("Arranging done.")));
|
||||
|
||||
// this may happen for malformed models, see:
|
||||
// https://github.com/prusa3d/PrusaSlicer/issues/2209
|
||||
if (p.points.empty()) return {};
|
||||
|
||||
Polygons pp { p };
|
||||
pp = p.simplify(scaled<double>(SIMPLIFY_TOLERANCE_MM));
|
||||
if (!pp.empty()) p = pp.front();
|
||||
|
||||
return p;
|
||||
}
|
||||
};
|
||||
|
||||
// Count all the items on the bin (all the object's instances)
|
||||
auto count = std::accumulate(plater().model.objects.begin(),
|
||||
plater().model.objects.end(),
|
||||
size_t(0), [](size_t s, ModelObject* o)
|
||||
{
|
||||
return s + o->instances.size();
|
||||
});
|
||||
|
||||
// std::vector<ArrItemInstance> items(size_t);
|
||||
|
||||
// TODO: we should decide whether to allow arrange when the search is
|
||||
// running we should probably disable explicit slicing and background
|
||||
// processing
|
||||
|
Loading…
Reference in New Issue
Block a user