Tech ENABLE_GL_SHADERS_ATTRIBUTES merged into ENABLE_LEGACY_OPENGL_REMOVAL

Fixed conflicts during rebase with master
This commit is contained in:
enricoturri1966 2022-03-28 14:18:11 +02:00
parent eb9af502c8
commit 1a1cf108fc
38 changed files with 564 additions and 864 deletions

View file

@ -681,28 +681,23 @@ public:
#if ENABLE_LEGACY_OPENGL_REMOVAL
GLVolume* new_toolpath_volume(const ColorRGBA& rgba);
GLVolume* new_nontoolpath_volume(const ColorRGBA& rgba);
#else
GLVolume* new_toolpath_volume(const ColorRGBA& rgba, size_t reserve_vbo_floats = 0);
GLVolume* new_nontoolpath_volume(const ColorRGBA& rgba, size_t reserve_vbo_floats = 0);
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
// Render the volumes by OpenGL.
#if ENABLE_GL_SHADERS_ATTRIBUTES
void render(ERenderType type, bool disable_cullface, const Transform3d& view_matrix, const Transform3d& projection_matrix,
std::function<bool(const GLVolume&)> filter_func = std::function<bool(const GLVolume&)>()) const;
#else
GLVolume* new_toolpath_volume(const ColorRGBA& rgba, size_t reserve_vbo_floats = 0);
GLVolume* new_nontoolpath_volume(const ColorRGBA& rgba, size_t reserve_vbo_floats = 0);
// Render the volumes by OpenGL.
void render(ERenderType type, bool disable_cullface, const Transform3d& view_matrix, std::function<bool(const GLVolume&)> filter_func = std::function<bool(const GLVolume&)>()) const;
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
#if !ENABLE_LEGACY_OPENGL_REMOVAL
// Finalize the initialization of the geometry & indices,
// upload the geometry and indices to OpenGL VBO objects
// and shrink the allocated data, possibly relasing it if it has been loaded into the VBOs.
void finalize_geometry(bool opengl_initialized) { for (auto* v : volumes) v->finalize_geometry(opengl_initialized); }
// Release the geometry data assigned to the volumes.
// If OpenGL VBOs were allocated, an OpenGL context has to be active to release them.
void release_geometry() { for (auto *v : volumes) v->release_geometry(); }
#endif // !ENABLE_LEGACY_OPENGL_REMOVAL
void release_geometry() { for (auto* v : volumes) v->release_geometry(); }
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
// Clear the geometry
void clear() { for (auto *v : volumes) delete v; volumes.clear(); }