Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Textures rendering

This commit is contained in:
enricoturri1966 2022-01-28 16:50:07 +01:00
parent eda55701a2
commit 1a47211bfc
7 changed files with 77 additions and 32 deletions

View file

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#version 110
uniform sampler2D uniform_texture;
varying vec2 tex_coord;
void main()
{
gl_FragColor = texture2D(uniform_texture, tex_coord);
}

View file

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#version 110
varying vec2 tex_coord;
void main()
{
gl_Position = ftransform();
tex_coord = gl_MultiTexCoord0.xy;
}