Tech ENABLE_PREVIEW_LAYOUT - Fixed legend width when moving the application to another monitor
This commit is contained in:
parent
d458de601b
commit
1a95169466
3 changed files with 32 additions and 2 deletions
src/slic3r/GUI
|
@ -793,6 +793,19 @@ private:
|
|||
Shells m_shells;
|
||||
EViewType m_view_type{ EViewType::FeatureType };
|
||||
bool m_legend_enabled{ true };
|
||||
#if ENABLE_PREVIEW_LAYOUT
|
||||
struct LegendResizer
|
||||
{
|
||||
bool dirty{ true };
|
||||
float last_width{ 0.0f };
|
||||
|
||||
void reset() {
|
||||
dirty = true;
|
||||
last_width = 0.0f;
|
||||
}
|
||||
};
|
||||
LegendResizer m_legend_resizer;
|
||||
#endif // ENABLE_PREVIEW_LAYOUT
|
||||
PrintEstimatedStatistics m_print_statistics;
|
||||
PrintEstimatedStatistics::ETimeMode m_time_estimate_mode{ PrintEstimatedStatistics::ETimeMode::Normal };
|
||||
#if ENABLE_GCODE_VIEWER_STATISTICS
|
||||
|
@ -858,6 +871,10 @@ public:
|
|||
std::vector<CustomGCode::Item>& get_custom_gcode_per_print_z() { return m_custom_gcode_per_print_z; }
|
||||
size_t get_extruders_count() { return m_extruders_count; }
|
||||
|
||||
#if ENABLE_PREVIEW_LAYOUT
|
||||
void invalidate_legend() { m_legend_resizer.reset(); }
|
||||
#endif // ENABLE_PREVIEW_LAYOUT
|
||||
|
||||
private:
|
||||
void load_toolpaths(const GCodeProcessor::Result& gcode_result);
|
||||
void load_shells(const Print& print, bool initialized);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue