Export materials file for gcode toolpaths when exported to obj file
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@ -886,14 +886,51 @@ void GLVolumeCollection::export_toolpaths_to_obj(const char* filename) const
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if (!has_toolpaths_to_export())
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return;
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FILE* fp = boost::nowide::fopen(filename, "w");
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// collect color information to generate materials
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std::set<std::array<float, 4>> colors;
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for (const GLVolume* volume : this->volumes)
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{
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if (!can_export_to_obj(*volume))
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continue;
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std::array<float, 4> color;
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::memcpy((void*)color.data(), (const void*)volume->color, 4 * sizeof(float));
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colors.insert(color);
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}
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// save materials file
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boost::filesystem::path mat_filename(filename);
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mat_filename.replace_extension("mtl");
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FILE* fp = boost::nowide::fopen(mat_filename.string().c_str(), "w");
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if (fp == nullptr) {
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BOOST_LOG_TRIVIAL(error) << "GLVolumeCollection::export_toolpaths_to_obj: Couldn't open " << mat_filename.string().c_str() << " for writing";
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return;
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}
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fprintf(fp, "# G-Code Toolpaths Materials\n");
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fprintf(fp, "# Generated by %s based on Slic3r\n", SLIC3R_BUILD_ID);
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unsigned int colors_count = 1;
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for (const std::array<float, 4>& color : colors)
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{
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fprintf(fp, "\nnewmtl material_%d\n", colors_count++);
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fprintf(fp, "Ka 1 1 1\n");
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fprintf(fp, "Kd %f %f %f\n", color[0], color[1], color[2]);
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fprintf(fp, "Ks 0 0 0\n");
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}
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fclose(fp);
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// save geometry file
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fp = boost::nowide::fopen(filename, "w");
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if (fp == nullptr) {
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BOOST_LOG_TRIVIAL(error) << "GLVolumeCollection::export_toolpaths_to_obj: Couldn't open " << filename << " for writing";
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return;
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}
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fprintf(fp, "# G-Code Toolpaths\n");
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fprintf(fp, "# Generated by %s based on Slic3r\n\n", SLIC3R_BUILD_ID);
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fprintf(fp, "# Generated by %s based on Slic3r\n", SLIC3R_BUILD_ID);
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fprintf(fp, "\nmtllib ./%s\n", mat_filename.filename().string().c_str());
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unsigned int vertices_count = 0;
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unsigned int volumes_count = 0;
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@ -987,6 +1024,12 @@ void GLVolumeCollection::export_toolpaths_to_obj(const char* filename) const
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fprintf(fp, "vn %f %f %f\n", vertices_and_normals_interleaved[i + 0], vertices_and_normals_interleaved[i + 1], vertices_and_normals_interleaved[i + 2]);
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}
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std::array<float, 4> color;
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::memcpy((void*)color.data(), (const void*)volume->color, 4 * sizeof(float));
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colors.insert(color);
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fprintf(fp, "\n# material volume %d\n", volumes_count);
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fprintf(fp, "usemtl material_%lld\n", 1 + std::distance(colors.begin(), colors.find(color)));
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fprintf(fp, "\n# triangular facets volume %d\n", volumes_count);
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for (unsigned int i = 0; i < triangle_indices.size(); i += 3)
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{
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