Fixed gizmos' imgui dialog x position

This commit is contained in:
Enrico Turri 2019-03-06 10:47:48 +01:00
parent 219ea04c23
commit 1bb5630eaa

View File

@ -3205,7 +3205,7 @@ void GLCanvas3D::Gizmos::do_render_overlay(const GLCanvas3D& canvas, const GLCan
if (it->second->get_state() == GLGizmoBase::On) { if (it->second->get_state() == GLGizmoBase::On) {
float toolbar_top = (float)cnv_h - canvas.m_view_toolbar->get_height(); float toolbar_top = (float)cnv_h - canvas.m_view_toolbar->get_height();
#if ENABLE_SVG_ICONS #if ENABLE_SVG_ICONS
it->second->render_input_window(2.0f * scaled_border + scaled_icons_size * zoom, 0.5f * cnv_h - top_y * zoom, toolbar_top, selection); it->second->render_input_window(2.0f * m_overlay_border + m_overlay_icons_size, 0.5f * cnv_h - top_y * zoom, toolbar_top, selection);
#else #else
it->second->render_input_window(2.0f * m_overlay_border + icon_size * zoom, 0.5f * cnv_h - top_y * zoom, toolbar_top, selection); it->second->render_input_window(2.0f * m_overlay_border + icon_size * zoom, 0.5f * cnv_h - top_y * zoom, toolbar_top, selection);
#endif // ENABLE_SVG_ICONS #endif // ENABLE_SVG_ICONS