Tech ENABLE_ALLOW_NEGATIVE_Z-> Layers height editing related fixes
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5 changed files with 61 additions and 27 deletions
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@ -24,7 +24,7 @@ void main()
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float z_texture_col = object_z_row - z_texture_row;
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float z_blend = 0.25 * cos(min(M_PI, abs(M_PI * (object_z - z_cursor) * 1.8 / z_cursor_band_width))) + 0.25;
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// Calculate level of detail from the object Z coordinate.
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// This makes the slowly sloping surfaces to be show with high detail (with stripes),
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// This makes the slowly sloping surfaces to be shown with high detail (with stripes),
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// and the vertical surfaces to be shown with low detail (no stripes)
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float z_in_cells = object_z_row * 190.;
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// Gradient of Z projected on the screen.
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@ -32,9 +32,10 @@ void main()
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float dy_vtc = dFdy(z_in_cells);
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float lod = clamp(0.5 * log2(max(dx_vtc * dx_vtc, dy_vtc * dy_vtc)), 0., 1.);
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// Sample the Z texture. Texture coordinates are normalized to <0, 1>.
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vec4 color = mix(texture2D(z_texture, vec2(z_texture_col, z_texture_row_to_normalized * (z_texture_row + 0.5 )), -10000.),
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texture2D(z_texture, vec2(z_texture_col, z_texture_row_to_normalized * (z_texture_row * 2. + 1.)), 10000.), lod);
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vec4 color = vec4(0.25, 0.25, 0.25, 1.0);
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if (z_texture_row >= 0.0)
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color = mix(texture2D(z_texture, vec2(z_texture_col, z_texture_row_to_normalized * (z_texture_row + 0.5 )), -10000.),
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texture2D(z_texture, vec2(z_texture_col, z_texture_row_to_normalized * (z_texture_row * 2. + 1.)), 10000.), lod);
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// Mix the final color.
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gl_FragColor = vec4(vec3(intensity.y), 1.0) + intensity.x * mix(color, vec4(1.0, 1.0, 0.0, 1.0), z_blend);
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}
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@ -1639,9 +1639,15 @@ PrintRegionConfig PrintObject::region_config_from_model_volume(const PrintRegion
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void PrintObject::update_slicing_parameters()
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{
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#if ENABLE_ALLOW_NEGATIVE_Z
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if (!m_slicing_params.valid)
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m_slicing_params = SlicingParameters::create_from_config(
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this->print()->config(), m_config, this->model_object()->bounding_box().max.z(), this->object_extruders());
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#else
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if (! m_slicing_params.valid)
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m_slicing_params = SlicingParameters::create_from_config(
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this->print()->config(), m_config, unscale<double>(this->height()), this->object_extruders());
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#endif // ENABLE_ALLOW_NEGATIVE_Z
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}
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SlicingParameters PrintObject::slicing_parameters(const DynamicPrintConfig& full_config, const ModelObject& model_object, float object_max_z)
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@ -1703,6 +1709,15 @@ bool PrintObject::update_layer_height_profile(const ModelObject &model_object, c
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updated = true;
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}
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#if ENABLE_ALLOW_NEGATIVE_Z
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// Verify the layer_height_profile.
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if (!layer_height_profile.empty() &&
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// Must not be of even length.
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((layer_height_profile.size() & 1) != 0 ||
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// Last entry must be at the top of the object.
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std::abs(layer_height_profile[layer_height_profile.size() - 2] - slicing_parameters.object_print_z_max) > 1e-3))
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layer_height_profile.clear();
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#else
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// Verify the layer_height_profile.
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if (! layer_height_profile.empty() &&
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// Must not be of even length.
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@ -1710,6 +1725,7 @@ bool PrintObject::update_layer_height_profile(const ModelObject &model_object, c
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// Last entry must be at the top of the object.
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std::abs(layer_height_profile[layer_height_profile.size() - 2] - slicing_parameters.object_print_z_height()) > 1e-3))
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layer_height_profile.clear();
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#endif // ENABLE_ALLOW_NEGATIVE_Z
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if (layer_height_profile.empty()) {
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//layer_height_profile = layer_height_profile_adaptive(slicing_parameters, model_object.layer_config_ranges, model_object.volumes);
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@ -169,11 +169,18 @@ void GLCanvas3D::LayersEditing::set_config(const DynamicPrintConfig* config)
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void GLCanvas3D::LayersEditing::select_object(const Model &model, int object_id)
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{
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const ModelObject *model_object_new = (object_id >= 0) ? model.objects[object_id] : nullptr;
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#if ENABLE_ALLOW_NEGATIVE_Z
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// Maximum height of an object changes when the object gets rotated or scaled.
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// Changing maximum height of an object will invalidate the layer heigth editing profile.
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// m_model_object->bounding_box() is cached, therefore it is cheap even if this method is called frequently.
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const float new_max_z = (model_object_new == nullptr) ? 0.0f : static_cast<float>(model_object_new->bounding_box().max.z());
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#else
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// Maximum height of an object changes when the object gets rotated or scaled.
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// Changing maximum height of an object will invalidate the layer heigth editing profile.
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// m_model_object->raw_bounding_box() is cached, therefore it is cheap even if this method is called frequently.
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float new_max_z = (model_object_new == nullptr) ? 0.f : model_object_new->raw_bounding_box().size().z();
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if (m_model_object != model_object_new || this->last_object_id != object_id || m_object_max_z != new_max_z ||
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#endif // ENABLE_ALLOW_NEGATIVE_Z
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if (m_model_object != model_object_new || this->last_object_id != object_id || m_object_max_z != new_max_z ||
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(model_object_new != nullptr && m_model_object->id() != model_object_new->id())) {
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m_layer_height_profile.clear();
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m_layer_height_profile_modified = false;
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@ -348,11 +355,12 @@ std::string GLCanvas3D::LayersEditing::get_tooltip(const GLCanvas3D& canvas) con
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float h = 0.0f;
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for (size_t i = m_layer_height_profile.size() - 2; i >= 2; i -= 2) {
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float zi = m_layer_height_profile[i];
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float zi_1 = m_layer_height_profile[i - 2];
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const float zi = static_cast<float>(m_layer_height_profile[i]);
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const float zi_1 = static_cast<float>(m_layer_height_profile[i - 2]);
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if (zi_1 <= z && z <= zi) {
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float dz = zi - zi_1;
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h = (dz != 0.0f) ? lerp(m_layer_height_profile[i - 1], m_layer_height_profile[i + 1], (z - zi_1) / dz) : m_layer_height_profile[i + 1];
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h = (dz != 0.0f) ? static_cast<float>(lerp(m_layer_height_profile[i - 1], m_layer_height_profile[i + 1], (z - zi_1) / dz)) :
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static_cast<float>(m_layer_height_profile[i + 1]);
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break;
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}
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}
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@ -381,10 +389,10 @@ void GLCanvas3D::LayersEditing::render_active_object_annotations(const GLCanvas3
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glsafe(::glBindTexture(GL_TEXTURE_2D, m_z_texture_id));
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// Render the color bar
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float l = bar_rect.get_left();
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float r = bar_rect.get_right();
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float t = bar_rect.get_top();
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float b = bar_rect.get_bottom();
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const float l = bar_rect.get_left();
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const float r = bar_rect.get_right();
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const float t = bar_rect.get_top();
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const float b = bar_rect.get_bottom();
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::glBegin(GL_QUADS);
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::glNormal3f(0.0f, 0.0f, 1.0f);
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@ -560,7 +568,7 @@ void GLCanvas3D::LayersEditing::update_slicing_parameters()
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{
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if (m_slicing_parameters == nullptr) {
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m_slicing_parameters = new SlicingParameters();
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*m_slicing_parameters = PrintObject::slicing_parameters(*m_config, *m_model_object, m_object_max_z);
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*m_slicing_parameters = PrintObject::slicing_parameters(*m_config, *m_model_object, m_object_max_z);
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}
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}
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@ -3575,6 +3583,13 @@ void GLCanvas3D::do_move(const std::string& snapshot_type)
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#endif // ENABLE_ALLOW_NEGATIVE_Z
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}
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#if ENABLE_ALLOW_NEGATIVE_Z
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// if the selection is not valid to allow for layer editing after the move, we need to turn off the tool if it is running
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// similar to void Plater::priv::selection_changed()
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if (!wxGetApp().plater()->can_layers_editing() && is_layers_editing_enabled())
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post_event(SimpleEvent(EVT_GLTOOLBAR_LAYERSEDITING));
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#endif // ENABLE_ALLOW_NEGATIVE_Z
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if (object_moved)
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post_event(SimpleEvent(EVT_GLCANVAS_INSTANCE_MOVED));
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@ -2630,11 +2630,8 @@ int Plater::priv::get_selected_volume_idx() const
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void Plater::priv::selection_changed()
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{
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// if the selection is not valid to allow for layer editing, we need to turn off the tool if it is running
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bool enable_layer_editing = layers_height_allowed();
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if (!enable_layer_editing && view3D->is_layers_editing_enabled()) {
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SimpleEvent evt(EVT_GLTOOLBAR_LAYERSEDITING);
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on_action_layersediting(evt);
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}
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if (!layers_height_allowed() && view3D->is_layers_editing_enabled())
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on_action_layersediting(SimpleEvent(EVT_GLTOOLBAR_LAYERSEDITING));
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// forces a frame render to update the view (to avoid a missed update if, for example, the context menu appears)
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view3D->render();
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@ -4024,7 +4021,7 @@ void Plater::priv::reset_gcode_toolpaths()
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bool Plater::priv::can_set_instance_to_object() const
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{
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const int obj_idx = get_selected_object_idx();
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return (0 <= obj_idx) && (obj_idx < (int)model.objects.size()) && (model.objects[obj_idx]->instances.size() > 1);
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return 0 <= obj_idx && obj_idx < (int)model.objects.size() && model.objects[obj_idx]->instances.size() > 1;
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}
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bool Plater::priv::can_split(bool to_objects) const
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@ -4038,7 +4035,12 @@ bool Plater::priv::layers_height_allowed() const
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return false;
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int obj_idx = get_selected_object_idx();
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return (0 <= obj_idx) && (obj_idx < (int)model.objects.size()) && config->opt_bool("variable_layer_height") && view3D->is_layers_editing_allowed();
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#if ENABLE_ALLOW_NEGATIVE_Z
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return 0 <= obj_idx && obj_idx < (int)model.objects.size() && model.objects[obj_idx]->bounding_box().max.z() > 0.0 &&
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config->opt_bool("variable_layer_height") && view3D->is_layers_editing_allowed();
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#else
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return 0 <= obj_idx && obj_idx < (int)model.objects.size() && config->opt_bool("variable_layer_height") && view3D->is_layers_editing_allowed();
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#endif // ENABLE_ALLOW_NEGATIVE_Z
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}
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bool Plater::priv::can_mirror() const
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@ -169,7 +169,7 @@ void Selection::add(unsigned int volume_idx, bool as_single_selection, bool chec
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if (!already_contained || needs_reset)
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{
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wxGetApp().plater()->take_snapshot(_(L("Selection-Add")));
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wxGetApp().plater()->take_snapshot(_L("Selection-Add"));
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if (needs_reset)
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clear();
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@ -210,7 +210,7 @@ void Selection::remove(unsigned int volume_idx)
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if (!contains_volume(volume_idx))
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return;
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wxGetApp().plater()->take_snapshot(_(L("Selection-Remove")));
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wxGetApp().plater()->take_snapshot(_L("Selection-Remove"));
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GLVolume* volume = (*m_volumes)[volume_idx];
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@ -242,7 +242,7 @@ void Selection::add_object(unsigned int object_idx, bool as_single_selection)
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(as_single_selection && matches(volume_idxs)))
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return;
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wxGetApp().plater()->take_snapshot(_(L("Selection-Add Object")));
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wxGetApp().plater()->take_snapshot(_L("Selection-Add Object"));
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// resets the current list if needed
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if (as_single_selection)
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@ -261,7 +261,7 @@ void Selection::remove_object(unsigned int object_idx)
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if (!m_valid)
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return;
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wxGetApp().plater()->take_snapshot(_(L("Selection-Remove Object")));
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wxGetApp().plater()->take_snapshot(_L("Selection-Remove Object"));
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do_remove_object(object_idx);
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@ -274,12 +274,12 @@ void Selection::add_instance(unsigned int object_idx, unsigned int instance_idx,
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if (!m_valid)
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return;
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std::vector<unsigned int> volume_idxs = get_volume_idxs_from_instance(object_idx, instance_idx);
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const std::vector<unsigned int> volume_idxs = get_volume_idxs_from_instance(object_idx, instance_idx);
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if ((!as_single_selection && contains_all_volumes(volume_idxs)) ||
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(as_single_selection && matches(volume_idxs)))
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return;
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wxGetApp().plater()->take_snapshot(_(L("Selection-Add Instance")));
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wxGetApp().plater()->take_snapshot(_L("Selection-Add Instance"));
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// resets the current list if needed
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if (as_single_selection)
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@ -298,7 +298,7 @@ void Selection::remove_instance(unsigned int object_idx, unsigned int instance_i
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if (!m_valid)
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return;
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wxGetApp().plater()->take_snapshot(_(L("Selection-Remove Instance")));
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wxGetApp().plater()->take_snapshot(_L("Selection-Remove Instance"));
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do_remove_instance(object_idx, instance_idx);
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