Merge branch 'dev' of https://github.com/prusa3d/PrusaSlicer into et_world_coordinates

This commit is contained in:
enricoturri1966 2022-01-14 11:46:47 +01:00
commit 1c3c7696a6
195 changed files with 438641 additions and 2210 deletions

View file

@ -15,16 +15,16 @@
#include "libslic3r/LocalesUtils.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/PresetBundle.hpp"
#if ENABLE_ENHANCED_PRINT_VOLUME_FIT
#include "libslic3r/BuildVolume.hpp"
#endif // ENABLE_ENHANCED_PRINT_VOLUME_FIT
#include <GL/glew.h>
#include <boost/algorithm/string/predicate.hpp>
#include <boost/log/trivial.hpp>
static const std::array<float, 4> UNIFORM_SCALE_COLOR = { 0.923f, 0.504f, 0.264f, 1.0f };
static const Slic3r::ColorRGBA UNIFORM_SCALE_COLOR = Slic3r::ColorRGBA::ORANGE();
static const Slic3r::ColorRGBA SOLID_PLANE_COLOR = Slic3r::ColorRGBA::ORANGE();
static const Slic3r::ColorRGBA TRANSPARENT_PLANE_COLOR = { 0.8f, 0.8f, 0.8f, 0.5f };
namespace Slic3r {
namespace GUI {
@ -448,25 +448,17 @@ void Selection::clear()
if (m_list.empty())
return;
#if ENABLE_MODIFIERS_ALWAYS_TRANSPARENT
// ensure that the volumes get the proper color before next call to render (expecially needed for transparent volumes)
for (unsigned int i : m_list) {
GLVolume& volume = *(*m_volumes)[i];
volume.selected = false;
bool transparent = volume.color[3] < 1.0f;
if (transparent)
bool is_transparent = volume.color.is_transparent();
if (is_transparent)
volume.force_transparent = true;
volume.set_render_color();
if (transparent)
if (is_transparent)
volume.force_transparent = false;
}
#else
for (unsigned int i : m_list) {
(*m_volumes)[i]->selected = false;
// ensure the volume gets the proper color before next call to render (expecially needed for transparent volumes)
(*m_volumes)[i]->set_render_color();
}
#endif // ENABLE_MODIFIERS_ALWAYS_TRANSPARENT
m_list.clear();
@ -1117,7 +1109,6 @@ void Selection::scale(const Vec3d& scale, TransformationType transformation_type
wxGetApp().plater()->canvas3D()->requires_check_outside_state();
}
#if ENABLE_ENHANCED_PRINT_VOLUME_FIT
void Selection::scale_to_fit_print_volume(const BuildVolume& volume)
{
auto fit = [this](double s, Vec3d offset) {
@ -1205,50 +1196,6 @@ void Selection::scale_to_fit_print_volume(const BuildVolume& volume)
default: { break; }
}
}
#else
void Selection::scale_to_fit_print_volume(const DynamicPrintConfig& config)
{
if (is_empty() || m_mode == Volume)
return;
// adds 1/100th of a mm on all sides to avoid false out of print volume detections due to floating-point roundings
Vec3d box_size = get_bounding_box().size() + 0.01 * Vec3d::Ones();
const ConfigOptionPoints* opt = dynamic_cast<const ConfigOptionPoints*>(config.option("bed_shape"));
if (opt != nullptr) {
BoundingBox bed_box_2D = get_extents(Polygon::new_scale(opt->values));
BoundingBoxf3 print_volume({ unscale<double>(bed_box_2D.min(0)), unscale<double>(bed_box_2D.min(1)), 0.0 }, { unscale<double>(bed_box_2D.max(0)), unscale<double>(bed_box_2D.max(1)), config.opt_float("max_print_height") });
Vec3d print_volume_size = print_volume.size();
double sx = (box_size(0) != 0.0) ? print_volume_size(0) / box_size(0) : 0.0;
double sy = (box_size(1) != 0.0) ? print_volume_size(1) / box_size(1) : 0.0;
double sz = (box_size(2) != 0.0) ? print_volume_size(2) / box_size(2) : 0.0;
if (sx != 0.0 && sy != 0.0 && sz != 0.0)
{
double s = std::min(sx, std::min(sy, sz));
if (s != 1.0) {
wxGetApp().plater()->take_snapshot(_L("Scale To Fit"));
TransformationType type;
type.set_world();
type.set_relative();
type.set_joint();
// apply scale
start_dragging();
scale(s * Vec3d::Ones(), type);
wxGetApp().plater()->canvas3D()->do_scale(""); // avoid storing another snapshot
// center selection on print bed
start_dragging();
translate(print_volume.center() - get_bounding_box().center());
wxGetApp().plater()->canvas3D()->do_move(""); // avoid storing another snapshot
wxGetApp().obj_manipul()->set_dirty();
}
}
}
}
#endif // ENABLE_ENHANCED_PRINT_VOLUME_FIT
void Selection::mirror(Axis axis)
{
@ -2109,10 +2056,10 @@ void Selection::render_bounding_box(const BoundingBoxf3& box, float* color) cons
glsafe(::glEnd());
}
static std::array<float, 4> get_color(Axis axis)
static ColorRGBA get_color(Axis axis)
{
return { AXES_COLOR[axis][0], AXES_COLOR[axis][1], AXES_COLOR[axis][2], AXES_COLOR[axis][3] };
};
return AXES_COLOR[axis];
}
void Selection::render_sidebar_position_hints(const std::string& sidebar_field) const
{
@ -2239,10 +2186,8 @@ void Selection::render_sidebar_layers_hints(const std::string& sidebar_field) co
glsafe(::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
::glBegin(GL_QUADS);
if ((camera_on_top && type == 1) || (!camera_on_top && type == 2))
::glColor4f(1.0f, 0.38f, 0.0f, 1.0f);
else
::glColor4f(0.8f, 0.8f, 0.8f, 0.5f);
::glColor4fv((camera_on_top && type == 1) || (!camera_on_top && type == 2) ?
SOLID_PLANE_COLOR.data() : TRANSPARENT_PLANE_COLOR.data());
::glVertex3f(min_x, min_y, z1);
::glVertex3f(max_x, min_y, z1);
::glVertex3f(max_x, max_y, z1);
@ -2250,10 +2195,8 @@ void Selection::render_sidebar_layers_hints(const std::string& sidebar_field) co
glsafe(::glEnd());
::glBegin(GL_QUADS);
if ((camera_on_top && type == 2) || (!camera_on_top && type == 1))
::glColor4f(1.0f, 0.38f, 0.0f, 1.0f);
else
::glColor4f(0.8f, 0.8f, 0.8f, 0.5f);
::glColor4fv((camera_on_top && type == 2) || (!camera_on_top && type == 1) ?
SOLID_PLANE_COLOR.data() : TRANSPARENT_PLANE_COLOR.data());
::glVertex3f(min_x, min_y, z2);
::glVertex3f(max_x, min_y, z2);
::glVertex3f(max_x, max_y, z2);