Cut WIP: Use contours to perform a cut.

This commit is contained in:
YuSanka 2023-02-27 12:34:08 +01:00 committed by Lukas Matena
parent 99cf8a0fe1
commit 1c4d43b3a4
7 changed files with 171 additions and 25 deletions

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@ -1565,7 +1565,6 @@ void ModelObject::process_volume_cut(ModelVolume* volume, const Transform3d& ins
if (attributes.has(ModelObjectCutAttribute::KeepLower))
lower_mesh = TriangleMesh(lower_its);
}
void ModelObject::process_solid_part_cut(ModelVolume* volume, const Transform3d& instance_matrix, const Transform3d& cut_matrix,
ModelObjectCutAttributes attributes, ModelObject* upper, ModelObject* lower, Vec3d& local_displace)
{

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@ -289,11 +289,28 @@ bool GLGizmoCut3D::on_mouse(const wxMouseEvent &mouse_event)
gizmo_event(SLAGizmoEventType::LeftUp, mouse_pos, mouse_event.ShiftDown(), mouse_event.AltDown(), mouse_event.CmdDown());
}
else if (m_hover_id == CutPlane) {
if (mouse_event.LeftDown())
m_was_cut_plane_dragged = false;
else if (mouse_event.LeftUp() && !m_was_cut_plane_dragged)
if (mouse_event.LeftDown()) {
m_was_cut_plane_dragged = m_was_contour_selected = false;
// disable / enable current contour
Vec3d pos;
Vec3d pos_world;
m_was_contour_selected = unproject_on_cut_plane(mouse_pos.cast<double>(), pos, pos_world, false);
if (m_was_contour_selected) {
// Following would inform the clipper about the mouse click, so it can
// toggle the respective contour as disabled.
m_c->object_clipper()->pass_mouse_click(pos_world);
process_contours();
return true;
}
}
else if (mouse_event.LeftUp() && !m_was_cut_plane_dragged && !m_was_contour_selected)
flip_cut_plane();
}
if (!m_cut_by_contour_glmodels.empty())
m_parent.toggle_model_objects_visibility(false);
return true;
}
@ -429,6 +446,9 @@ void GLGizmoCut3D::update_clipper()
on_register_raycasters_for_picking();
else
update_raycasters_for_picking_transform();
if (!m_c->object_clipper()->has_disable_contour())
reset_cut_by_contours();
}
void GLGizmoCut3D::set_center(const Vec3d& center, bool update_tbb /*=false*/)
@ -559,6 +579,8 @@ void GLGizmoCut3D::render_move_center_input(int axis)
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _L("Move cut plane"), UndoRedo::SnapshotType::GizmoAction);
set_center(move, true);
m_ar_plane_center = m_plane_center;
reset_cut_by_contours();
}
}
@ -1160,10 +1182,14 @@ void GLGizmoCut3D::on_dragging(const UpdateData& data)
{
if (m_hover_id < 0)
return;
if (m_hover_id == Z || m_hover_id == CutPlane)
if (m_hover_id == Z || m_hover_id == CutPlane) {
dragging_grabber_z(data);
else if (m_hover_id == X || m_hover_id == Y)
reset_cut_by_contours();
}
else if (m_hover_id == X || m_hover_id == Y) {
dragging_grabber_xy(data);
reset_cut_by_contours();
}
else if (m_hover_id >= m_connectors_group_id && m_connector_mode == CutConnectorMode::Manual)
dragging_connector(data);
}
@ -1358,6 +1384,31 @@ void GLGizmoCut3D::render_clipper_cut()
::glEnable(GL_DEPTH_TEST);
}
void GLGizmoCut3D::render_colored_parts()
{
if (m_cut_by_contour_glmodels.empty())
return;
assert(m_cut_by_contour_objects[0]->volumes.size() == m_cut_by_contour_glmodels.size());
if (GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light")) {
const Camera& camera = wxGetApp().plater()->get_camera();
shader->start_using();
shader->set_uniform("projection_matrix", camera.get_projection_matrix());
const Vec3d inst_offset = m_cut_by_contour_objects[0]->instances[0]->get_offset();
const Transform3d view_inst_matrix= camera.get_view_matrix() * translation_transform(inst_offset);
for (size_t id = 0; id < m_cut_by_contour_glmodels.size(); id++) {
const Vec3d volume_offset = m_cut_by_contour_objects[0]->volumes[id]->get_offset();
shader->set_uniform("view_model_matrix", view_inst_matrix * translation_transform(volume_offset));
m_cut_by_contour_glmodels[id].render();
}
shader->stop_using();
}
}
void GLGizmoCut3D::on_render()
{
if (m_state == On) {
@ -1374,6 +1425,9 @@ void GLGizmoCut3D::on_render()
render_connectors();
if (!m_connectors_editing)
render_colored_parts();
render_clipper_cut();
if (!m_hide_cut_plane && !m_connectors_editing) {
@ -1587,6 +1641,8 @@ void GLGizmoCut3D::reset_cut_plane()
set_center(m_bb_center);
m_start_dragging_m = m_rotation_m = Transform3d::Identity();
m_ar_plane_center = m_plane_center;
reset_cut_by_contours();
}
void GLGizmoCut3D::invalidate_cut_plane()
@ -1623,6 +1679,62 @@ void GLGizmoCut3D::flip_cut_plane()
update_clipper();
}
void GLGizmoCut3D::reset_cut_by_contours()
{
if (!m_cut_by_contour_objects.empty()) {
m_cut_by_contour_objects.clear();
m_cut_by_contour_glmodels.clear();
m_disabled_contours.clear();
m_parent.toggle_model_objects_visibility(true);
}
}
void GLGizmoCut3D::process_contours()
{
reset_cut_by_contours();
if (!m_c->object_clipper()->has_disable_contour())
return;
const Selection& selection = m_parent.get_selection();
const ModelObjectPtrs& model_objects = selection.get_model()->objects;
wxBusyCursor wait;
const int instance_idx = selection.get_instance_idx();
const int object_idx = selection.get_object_idx();
m_cut_by_contour_objects = model_objects[object_idx]->cut(instance_idx, get_cut_matrix(selection),
ModelObjectCutAttribute::KeepUpper |
ModelObjectCutAttribute::KeepLower |
ModelObjectCutAttribute::KeepAsParts |
ModelObjectCutAttribute::InvalidateCutInfo);
assert(m_cut_by_contour_objects.size() == 1);
const ModelVolumePtrs& volumes = m_cut_by_contour_objects[0]->volumes;
// split to parts
for (int id = int(volumes.size())-1; id >= 0; id--)
if (volumes[id]->is_splittable())
volumes[id]->split(1);
m_cut_by_contour_glmodels.reserve(volumes.size());
for (const ModelVolume* volume : volumes) {
assert(volume != nullptr);
GLModel glmodel;
// any condition to test
if (volume->name.find("_A") != std::string::npos)
glmodel.set_color({ 0.5f, 0.9f, 0.9f, 0.5f }); // glmodel.set_color(UPPER_PART_COLOR);
else
glmodel.set_color({ 0.9f, 0.5f, 0.9f, 0.5f }); // glmodel.set_color(LOWER_PART_COLOR);
m_cut_by_contour_glmodels.push_back(glmodel);
}
}
void GLGizmoCut3D::render_flip_plane_button(bool disable_pred /*=false*/)
{
ImGui::SameLine();
@ -1949,7 +2061,7 @@ void GLGizmoCut3D::on_render_input_window(float x, float y, float bottom_limit)
bool GLGizmoCut3D::is_outside_of_cut_contour(size_t idx, const CutConnectors& connectors, const Vec3d cur_pos)
{
// check if connector pos is out of clipping plane
if (m_c->object_clipper() && !m_c->object_clipper()->is_projection_inside_cut(cur_pos)) {
if (m_c->object_clipper() && !m_c->object_clipper()->is_projection_inside_cut(cur_pos, true)) {
m_info_stats.outside_cut_contour++;
return true;
}
@ -1975,7 +2087,7 @@ bool GLGizmoCut3D::is_outside_of_cut_contour(size_t idx, const CutConnectors& co
its_transform(mesh, translation_transform(cur_pos) * m_rotation_m);
for (auto vertex : vertices) {
if (m_c->object_clipper() && !m_c->object_clipper()->is_projection_inside_cut(vertex.cast<double>())) {
if (m_c->object_clipper() && !m_c->object_clipper()->is_projection_inside_cut(vertex.cast<double>(), true)) {
m_info_stats.outside_cut_contour++;
return true;
}
@ -2132,6 +2244,24 @@ void GLGizmoCut3D::apply_connectors_in_model(ModelObject* mo, bool &create_dowel
}
}
Transform3d GLGizmoCut3D::get_cut_matrix(const Selection& selection)
{
const int instance_idx = selection.get_instance_idx();
const int object_idx = selection.get_object_idx();
ModelObject* mo = selection.get_model()->objects[object_idx];
if (!mo)
return Transform3d::Identity();
// m_cut_z is the distance from the bed. Subtract possible SLA elevation.
const double sla_shift_z = selection.get_first_volume()->get_sla_shift_z();
const Vec3d instance_offset = mo->instances[instance_idx]->get_offset();
Vec3d cut_center_offset = m_plane_center - instance_offset;
cut_center_offset[Z] -= sla_shift_z;
return translation_transform(cut_center_offset) * m_rotation_m;
}
void GLGizmoCut3D::perform_cut(const Selection& selection)
{
if (!can_perform_cut())
@ -2149,13 +2279,6 @@ void GLGizmoCut3D::perform_cut(const Selection& selection)
// deactivate CutGizmo and than perform a cut
m_parent.reset_all_gizmos();
// m_cut_z is the distance from the bed. Subtract possible SLA elevation.
const double sla_shift_z = selection.get_first_volume()->get_sla_shift_z();
const Vec3d instance_offset = mo->instances[instance_idx]->get_offset();
Vec3d cut_center_offset = m_plane_center - instance_offset;
cut_center_offset[Z] -= sla_shift_z;
// perform cut
{
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _L("Cut by Plane"));
@ -2165,7 +2288,7 @@ void GLGizmoCut3D::perform_cut(const Selection& selection)
// update connectors pos as offset of its center before cut performing
apply_connectors_in_model(mo, create_dowels_as_separate_object);
plater->cut(object_idx, instance_idx, translation_transform(cut_center_offset) * m_rotation_m,
plater->cut(object_idx, instance_idx, get_cut_matrix(selection),
only_if(has_connectors ? true : m_keep_upper, ModelObjectCutAttribute::KeepUpper) |
only_if(has_connectors ? true : m_keep_lower, ModelObjectCutAttribute::KeepLower) |
only_if(has_connectors ? false: m_keep_as_parts, ModelObjectCutAttribute::KeepAsParts) |
@ -2182,7 +2305,7 @@ void GLGizmoCut3D::perform_cut(const Selection& selection)
// Unprojects the mouse position on the mesh and saves hit point and normal of the facet into pos_and_normal
// Return false if no intersection was found, true otherwise.
bool GLGizmoCut3D::unproject_on_cut_plane(const Vec2d& mouse_position, Vec3d& pos, Vec3d& pos_world)
bool GLGizmoCut3D::unproject_on_cut_plane(const Vec2d& mouse_position, Vec3d& pos, Vec3d& pos_world, bool respect_disabled_contour/* = true*/)
{
const float sla_shift = m_c->selection_info()->get_sla_shift();
@ -2204,7 +2327,7 @@ bool GLGizmoCut3D::unproject_on_cut_plane(const Vec2d& mouse_position, Vec3d& po
} else
return false;
if (! m_c->object_clipper()->is_projection_inside_cut(hit))
if (! m_c->object_clipper()->is_projection_inside_cut(hit, respect_disabled_contour))
return false;
// recalculate hit to object's local position
@ -2284,6 +2407,8 @@ bool GLGizmoCut3D::process_cut_line(SLAGizmoEventType action, const Vec2d& mouse
}
if (cut_line_processing()) {
reset_cut_by_contours();
m_line_end = pt;
if (action == SLAGizmoEventType::LeftDown || action == SLAGizmoEventType::LeftUp) {
Vec3d line_dir = m_line_end - m_line_beg;

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@ -135,6 +135,12 @@ class GLGizmoCut3D : public GLGizmoBase
bool m_has_invalid_connector{ false };
bool m_was_cut_plane_dragged { false };
bool m_was_contour_selected { false };
std::vector<GLModel> m_cut_by_contour_glmodels;
ModelObjectPtrs m_cut_by_contour_objects;
// attributes for disabled contours <pos, norm>
std::vector<std::pair<Vec3d, Vec3d>> m_disabled_contours;
bool m_show_shortcuts{ false };
std::vector<std::pair<wxString, wxString>> m_shortcuts;
@ -176,7 +182,7 @@ public:
GLGizmoCut3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
std::string get_tooltip() const override;
bool unproject_on_cut_plane(const Vec2d& mouse_pos, Vec3d& pos, Vec3d& pos_world);
bool unproject_on_cut_plane(const Vec2d& mouse_pos, Vec3d& pos, Vec3d& pos_world, bool respect_disabled_contour = true);
bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down);
bool is_in_editing_mode() const override { return m_connectors_editing; }
@ -229,6 +235,8 @@ protected:
void reset_cut_plane();
void set_connectors_editing(bool connectors_editing);
void flip_cut_plane();
void process_contours();
void reset_cut_by_contours();
void render_flip_plane_button(bool disable_pred = false);
void add_vertical_scaled_interval(float interval);
void add_horizontal_scaled_interval(float interval);
@ -257,6 +265,7 @@ protected:
std::string get_action_snapshot_name() const override { return _u8L("Cut gizmo editing"); }
void data_changed(bool is_serializing) override;
Transform3d get_cut_matrix(const Selection& selection);
private:
void set_center(const Vec3d& center, bool update_tbb = false);
@ -290,6 +299,7 @@ private:
void init_picking_models();
void init_rendering_items();
void render_clipper_cut();
void render_colored_parts();
void clear_selection();
void reset_connectors();
void init_connector_shapes();

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@ -388,9 +388,10 @@ void ObjectClipper::render_cut() const
}
}
bool ObjectClipper::is_projection_inside_cut(const Vec3d& point) const
bool ObjectClipper::is_projection_inside_cut(const Vec3d& point, bool respect_disabled_contour) const
{
return m_clp_ratio != 0. && std::any_of(m_clippers.begin(), m_clippers.end(), [point](const auto& cl) { return cl.first->is_projection_inside_cut(point); });
return m_clp_ratio != 0. && std::any_of(m_clippers.begin(), m_clippers.end(),
[point, respect_disabled_contour](const auto& cl) { return cl.first->is_projection_inside_cut(point, respect_disabled_contour); });
}
bool ObjectClipper::has_valid_contour() const
@ -398,6 +399,11 @@ bool ObjectClipper::has_valid_contour() const
return m_clp_ratio != 0. && std::any_of(m_clippers.begin(), m_clippers.end(), [](const auto& cl) { return cl.first->has_valid_contour(); });
}
bool ObjectClipper::has_disable_contour() const
{
return m_clp_ratio != 0. && std::any_of(m_clippers.begin(), m_clippers.end(), [](const auto& cl) { return cl.first->has_disable_contour(); });
}
void ObjectClipper::set_position_by_ratio(double pos, bool keep_normal)
{
const ModelObject* mo = get_pool()->selection_info()->model_object();

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@ -250,8 +250,9 @@ public:
void pass_mouse_click(const Vec3d& pt);
std::vector<Vec3d> get_disabled_contours() const;
bool is_projection_inside_cut(const Vec3d& point_in) const;
bool is_projection_inside_cut(const Vec3d& point_in, bool respect_disabled_contour) const;
bool has_valid_contour() const;
bool has_disable_contour() const;
protected:

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@ -146,7 +146,7 @@ void MeshClipper::render_contour(const ColorRGBA& color)
curr_shader->start_using();
}
bool MeshClipper::is_projection_inside_cut(const Vec3d& point_in) const
bool MeshClipper::is_projection_inside_cut(const Vec3d& point_in, bool respect_disabled_contour) const
{
if (!m_result || m_result->cut_islands.empty())
return false;
@ -155,7 +155,7 @@ bool MeshClipper::is_projection_inside_cut(const Vec3d& point_in) const
for (const CutIsland& isl : m_result->cut_islands) {
if (isl.expoly_bb.contains(pt_2d) && isl.expoly.contains(pt_2d))
return !isl.disabled;
return respect_disabled_contour ? !isl.disabled : true;
}
return false;
}
@ -165,6 +165,10 @@ bool MeshClipper::has_valid_contour() const
return m_result && std::any_of(m_result->cut_islands.begin(), m_result->cut_islands.end(), [](const CutIsland& isl) { return !isl.expoly.empty(); });
}
bool MeshClipper::has_disable_contour() const
{
return m_result && std::any_of(m_result->cut_islands.begin(), m_result->cut_islands.end(), [](const CutIsland& isl) { return isl.disabled; });
}
void MeshClipper::pass_mouse_click(const Vec3d& point_in)
{

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@ -120,8 +120,9 @@ public:
void pass_mouse_click(const Vec3d& pt);
bool is_projection_inside_cut(const Vec3d& point) const;
bool is_projection_inside_cut(const Vec3d& point, bool respect_disabled_contour) const;
bool has_valid_contour() const;
bool has_disable_contour() const;
private:
void recalculate_triangles();