Cut WIP: Use contours to perform a cut.
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7 changed files with 171 additions and 25 deletions
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@ -289,11 +289,28 @@ bool GLGizmoCut3D::on_mouse(const wxMouseEvent &mouse_event)
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gizmo_event(SLAGizmoEventType::LeftUp, mouse_pos, mouse_event.ShiftDown(), mouse_event.AltDown(), mouse_event.CmdDown());
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}
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else if (m_hover_id == CutPlane) {
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if (mouse_event.LeftDown())
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m_was_cut_plane_dragged = false;
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else if (mouse_event.LeftUp() && !m_was_cut_plane_dragged)
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if (mouse_event.LeftDown()) {
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m_was_cut_plane_dragged = m_was_contour_selected = false;
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// disable / enable current contour
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Vec3d pos;
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Vec3d pos_world;
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m_was_contour_selected = unproject_on_cut_plane(mouse_pos.cast<double>(), pos, pos_world, false);
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if (m_was_contour_selected) {
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// Following would inform the clipper about the mouse click, so it can
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// toggle the respective contour as disabled.
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m_c->object_clipper()->pass_mouse_click(pos_world);
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process_contours();
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return true;
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}
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}
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else if (mouse_event.LeftUp() && !m_was_cut_plane_dragged && !m_was_contour_selected)
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flip_cut_plane();
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}
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if (!m_cut_by_contour_glmodels.empty())
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m_parent.toggle_model_objects_visibility(false);
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return true;
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}
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@ -429,6 +446,9 @@ void GLGizmoCut3D::update_clipper()
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on_register_raycasters_for_picking();
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else
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update_raycasters_for_picking_transform();
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if (!m_c->object_clipper()->has_disable_contour())
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reset_cut_by_contours();
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}
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void GLGizmoCut3D::set_center(const Vec3d& center, bool update_tbb /*=false*/)
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@ -559,6 +579,8 @@ void GLGizmoCut3D::render_move_center_input(int axis)
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Plater::TakeSnapshot snapshot(wxGetApp().plater(), _L("Move cut plane"), UndoRedo::SnapshotType::GizmoAction);
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set_center(move, true);
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m_ar_plane_center = m_plane_center;
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reset_cut_by_contours();
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}
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}
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@ -1160,10 +1182,14 @@ void GLGizmoCut3D::on_dragging(const UpdateData& data)
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{
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if (m_hover_id < 0)
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return;
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if (m_hover_id == Z || m_hover_id == CutPlane)
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if (m_hover_id == Z || m_hover_id == CutPlane) {
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dragging_grabber_z(data);
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else if (m_hover_id == X || m_hover_id == Y)
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reset_cut_by_contours();
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}
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else if (m_hover_id == X || m_hover_id == Y) {
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dragging_grabber_xy(data);
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reset_cut_by_contours();
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}
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else if (m_hover_id >= m_connectors_group_id && m_connector_mode == CutConnectorMode::Manual)
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dragging_connector(data);
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}
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@ -1358,6 +1384,31 @@ void GLGizmoCut3D::render_clipper_cut()
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::glEnable(GL_DEPTH_TEST);
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}
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void GLGizmoCut3D::render_colored_parts()
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{
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if (m_cut_by_contour_glmodels.empty())
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return;
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assert(m_cut_by_contour_objects[0]->volumes.size() == m_cut_by_contour_glmodels.size());
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if (GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light")) {
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const Camera& camera = wxGetApp().plater()->get_camera();
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shader->start_using();
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shader->set_uniform("projection_matrix", camera.get_projection_matrix());
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const Vec3d inst_offset = m_cut_by_contour_objects[0]->instances[0]->get_offset();
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const Transform3d view_inst_matrix= camera.get_view_matrix() * translation_transform(inst_offset);
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for (size_t id = 0; id < m_cut_by_contour_glmodels.size(); id++) {
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const Vec3d volume_offset = m_cut_by_contour_objects[0]->volumes[id]->get_offset();
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shader->set_uniform("view_model_matrix", view_inst_matrix * translation_transform(volume_offset));
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m_cut_by_contour_glmodels[id].render();
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}
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shader->stop_using();
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}
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}
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void GLGizmoCut3D::on_render()
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{
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if (m_state == On) {
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@ -1374,6 +1425,9 @@ void GLGizmoCut3D::on_render()
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render_connectors();
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if (!m_connectors_editing)
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render_colored_parts();
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render_clipper_cut();
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if (!m_hide_cut_plane && !m_connectors_editing) {
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@ -1587,6 +1641,8 @@ void GLGizmoCut3D::reset_cut_plane()
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set_center(m_bb_center);
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m_start_dragging_m = m_rotation_m = Transform3d::Identity();
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m_ar_plane_center = m_plane_center;
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reset_cut_by_contours();
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}
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void GLGizmoCut3D::invalidate_cut_plane()
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@ -1623,6 +1679,62 @@ void GLGizmoCut3D::flip_cut_plane()
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update_clipper();
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}
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void GLGizmoCut3D::reset_cut_by_contours()
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{
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if (!m_cut_by_contour_objects.empty()) {
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m_cut_by_contour_objects.clear();
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m_cut_by_contour_glmodels.clear();
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m_disabled_contours.clear();
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m_parent.toggle_model_objects_visibility(true);
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}
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}
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void GLGizmoCut3D::process_contours()
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{
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reset_cut_by_contours();
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if (!m_c->object_clipper()->has_disable_contour())
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return;
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const Selection& selection = m_parent.get_selection();
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const ModelObjectPtrs& model_objects = selection.get_model()->objects;
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wxBusyCursor wait;
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const int instance_idx = selection.get_instance_idx();
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const int object_idx = selection.get_object_idx();
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m_cut_by_contour_objects = model_objects[object_idx]->cut(instance_idx, get_cut_matrix(selection),
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ModelObjectCutAttribute::KeepUpper |
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ModelObjectCutAttribute::KeepLower |
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ModelObjectCutAttribute::KeepAsParts |
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ModelObjectCutAttribute::InvalidateCutInfo);
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assert(m_cut_by_contour_objects.size() == 1);
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const ModelVolumePtrs& volumes = m_cut_by_contour_objects[0]->volumes;
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// split to parts
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for (int id = int(volumes.size())-1; id >= 0; id--)
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if (volumes[id]->is_splittable())
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volumes[id]->split(1);
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m_cut_by_contour_glmodels.reserve(volumes.size());
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for (const ModelVolume* volume : volumes) {
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assert(volume != nullptr);
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GLModel glmodel;
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// any condition to test
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if (volume->name.find("_A") != std::string::npos)
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glmodel.set_color({ 0.5f, 0.9f, 0.9f, 0.5f }); // glmodel.set_color(UPPER_PART_COLOR);
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else
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glmodel.set_color({ 0.9f, 0.5f, 0.9f, 0.5f }); // glmodel.set_color(LOWER_PART_COLOR);
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m_cut_by_contour_glmodels.push_back(glmodel);
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}
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}
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void GLGizmoCut3D::render_flip_plane_button(bool disable_pred /*=false*/)
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{
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ImGui::SameLine();
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@ -1949,7 +2061,7 @@ void GLGizmoCut3D::on_render_input_window(float x, float y, float bottom_limit)
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bool GLGizmoCut3D::is_outside_of_cut_contour(size_t idx, const CutConnectors& connectors, const Vec3d cur_pos)
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{
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// check if connector pos is out of clipping plane
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if (m_c->object_clipper() && !m_c->object_clipper()->is_projection_inside_cut(cur_pos)) {
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if (m_c->object_clipper() && !m_c->object_clipper()->is_projection_inside_cut(cur_pos, true)) {
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m_info_stats.outside_cut_contour++;
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return true;
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}
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@ -1975,7 +2087,7 @@ bool GLGizmoCut3D::is_outside_of_cut_contour(size_t idx, const CutConnectors& co
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its_transform(mesh, translation_transform(cur_pos) * m_rotation_m);
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for (auto vertex : vertices) {
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if (m_c->object_clipper() && !m_c->object_clipper()->is_projection_inside_cut(vertex.cast<double>())) {
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if (m_c->object_clipper() && !m_c->object_clipper()->is_projection_inside_cut(vertex.cast<double>(), true)) {
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m_info_stats.outside_cut_contour++;
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return true;
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}
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@ -2132,6 +2244,24 @@ void GLGizmoCut3D::apply_connectors_in_model(ModelObject* mo, bool &create_dowel
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}
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}
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Transform3d GLGizmoCut3D::get_cut_matrix(const Selection& selection)
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{
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const int instance_idx = selection.get_instance_idx();
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const int object_idx = selection.get_object_idx();
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ModelObject* mo = selection.get_model()->objects[object_idx];
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if (!mo)
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return Transform3d::Identity();
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// m_cut_z is the distance from the bed. Subtract possible SLA elevation.
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const double sla_shift_z = selection.get_first_volume()->get_sla_shift_z();
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const Vec3d instance_offset = mo->instances[instance_idx]->get_offset();
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Vec3d cut_center_offset = m_plane_center - instance_offset;
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cut_center_offset[Z] -= sla_shift_z;
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return translation_transform(cut_center_offset) * m_rotation_m;
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}
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void GLGizmoCut3D::perform_cut(const Selection& selection)
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{
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if (!can_perform_cut())
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@ -2149,13 +2279,6 @@ void GLGizmoCut3D::perform_cut(const Selection& selection)
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// deactivate CutGizmo and than perform a cut
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m_parent.reset_all_gizmos();
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// m_cut_z is the distance from the bed. Subtract possible SLA elevation.
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const double sla_shift_z = selection.get_first_volume()->get_sla_shift_z();
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const Vec3d instance_offset = mo->instances[instance_idx]->get_offset();
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Vec3d cut_center_offset = m_plane_center - instance_offset;
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cut_center_offset[Z] -= sla_shift_z;
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// perform cut
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{
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Plater::TakeSnapshot snapshot(wxGetApp().plater(), _L("Cut by Plane"));
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@ -2165,7 +2288,7 @@ void GLGizmoCut3D::perform_cut(const Selection& selection)
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// update connectors pos as offset of its center before cut performing
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apply_connectors_in_model(mo, create_dowels_as_separate_object);
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plater->cut(object_idx, instance_idx, translation_transform(cut_center_offset) * m_rotation_m,
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plater->cut(object_idx, instance_idx, get_cut_matrix(selection),
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only_if(has_connectors ? true : m_keep_upper, ModelObjectCutAttribute::KeepUpper) |
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only_if(has_connectors ? true : m_keep_lower, ModelObjectCutAttribute::KeepLower) |
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only_if(has_connectors ? false: m_keep_as_parts, ModelObjectCutAttribute::KeepAsParts) |
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@ -2182,7 +2305,7 @@ void GLGizmoCut3D::perform_cut(const Selection& selection)
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// Unprojects the mouse position on the mesh and saves hit point and normal of the facet into pos_and_normal
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// Return false if no intersection was found, true otherwise.
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bool GLGizmoCut3D::unproject_on_cut_plane(const Vec2d& mouse_position, Vec3d& pos, Vec3d& pos_world)
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bool GLGizmoCut3D::unproject_on_cut_plane(const Vec2d& mouse_position, Vec3d& pos, Vec3d& pos_world, bool respect_disabled_contour/* = true*/)
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{
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const float sla_shift = m_c->selection_info()->get_sla_shift();
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@ -2204,7 +2327,7 @@ bool GLGizmoCut3D::unproject_on_cut_plane(const Vec2d& mouse_position, Vec3d& po
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} else
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return false;
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if (! m_c->object_clipper()->is_projection_inside_cut(hit))
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if (! m_c->object_clipper()->is_projection_inside_cut(hit, respect_disabled_contour))
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return false;
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// recalculate hit to object's local position
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@ -2284,6 +2407,8 @@ bool GLGizmoCut3D::process_cut_line(SLAGizmoEventType action, const Vec2d& mouse
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}
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if (cut_line_processing()) {
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reset_cut_by_contours();
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m_line_end = pt;
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if (action == SLAGizmoEventType::LeftDown || action == SLAGizmoEventType::LeftUp) {
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Vec3d line_dir = m_line_end - m_line_beg;
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