Changed snapshot names for reset rotation/reset scale/drop to bed functions
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@ -286,9 +286,11 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
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auto sizer = new wxBoxSizer(wxHORIZONTAL);
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sizer->Add(btn, wxBU_EXACTFIT);
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btn->Bind(wxEVT_BUTTON, [this](wxCommandEvent &e) {
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change_scale_value(0, 100.);
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change_scale_value(1, 100.);
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change_scale_value(2, 100.);
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wxGetApp().plater()->take_snapshot(_(L("Reset scale")));
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// the empty strings prevent taking another three snapshots
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change_scale_value(0, 100., std::string());
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change_scale_value(1, 100., std::string());
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change_scale_value(2, 100., std::string());
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});
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return sizer;
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};
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@ -323,7 +325,7 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
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selection.synchronize_unselected_instances(Selection::SYNC_ROTATION_GENERAL);
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selection.synchronize_unselected_volumes();
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// Copy rotation values from GLVolumes into Model (ModelInstance / ModelVolume), trigger background processing.
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canvas->do_rotate(L("Set Rotation"));
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canvas->do_rotate(L("Reset Rotation"));
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UpdateAndShow(true);
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});
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@ -350,9 +352,11 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
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const Geometry::Transformation& instance_trafo = volume->get_instance_transformation();
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Vec3d diff = m_cache.position - instance_trafo.get_matrix(true).inverse() * Vec3d(0., 0., get_volume_min_z(volume));
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change_position_value(0, diff.x());
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change_position_value(1, diff.y());
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change_position_value(2, diff.z());
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// Take an undo/redo snapshot and prevent change_position_value from doing it three times.
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wxGetApp().plater()->take_snapshot(_(L("Drop to bed")));
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change_position_value(0, diff.x(), std::string());
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change_position_value(1, diff.y(), std::string());
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change_position_value(2, diff.z(), std::string());
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}
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});
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return sizer;
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@ -697,7 +701,7 @@ void ObjectManipulation::reset_settings_value()
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// m_dirty = true;
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}
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void ObjectManipulation::change_position_value(int axis, double value)
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void ObjectManipulation::change_position_value(int axis, double value, const std::string& snapshot_name)
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{
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if (std::abs(m_cache.position_rounded(axis) - value) < EPSILON)
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return;
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@ -709,14 +713,14 @@ void ObjectManipulation::change_position_value(int axis, double value)
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Selection& selection = canvas->get_selection();
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selection.start_dragging();
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selection.translate(position - m_cache.position, selection.requires_local_axes());
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canvas->do_move(L("Set Position"));
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canvas->do_move(snapshot_name);
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m_cache.position = position;
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m_cache.position_rounded(axis) = DBL_MAX;
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this->UpdateAndShow(true);
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}
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void ObjectManipulation::change_rotation_value(int axis, double value)
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void ObjectManipulation::change_rotation_value(int axis, double value, const std::string& snapshot_name)
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{
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if (std::abs(m_cache.rotation_rounded(axis) - value) < EPSILON)
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return;
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@ -740,14 +744,14 @@ void ObjectManipulation::change_rotation_value(int axis, double value)
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selection.rotate(
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(M_PI / 180.0) * (transformation_type.absolute() ? rotation : rotation - m_cache.rotation),
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transformation_type);
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canvas->do_rotate(L("Set Orientation"));
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canvas->do_rotate(snapshot_name);
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m_cache.rotation = rotation;
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m_cache.rotation_rounded(axis) = DBL_MAX;
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this->UpdateAndShow(true);
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}
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void ObjectManipulation::change_scale_value(int axis, double value)
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void ObjectManipulation::change_scale_value(int axis, double value, const std::string& snapshot_name)
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{
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if (std::abs(m_cache.scale_rounded(axis) - value) < EPSILON)
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return;
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@ -755,7 +759,7 @@ void ObjectManipulation::change_scale_value(int axis, double value)
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Vec3d scale = m_cache.scale;
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scale(axis) = value;
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this->do_scale(axis, scale);
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this->do_scale(axis, scale, snapshot_name);
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m_cache.scale = scale;
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m_cache.scale_rounded(axis) = DBL_MAX;
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@ -763,7 +767,7 @@ void ObjectManipulation::change_scale_value(int axis, double value)
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}
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void ObjectManipulation::change_size_value(int axis, double value)
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void ObjectManipulation::change_size_value(int axis, double value, const std::string& snapshot_name)
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{
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if (std::abs(m_cache.size_rounded(axis) - value) < EPSILON)
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return;
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@ -781,14 +785,14 @@ void ObjectManipulation::change_size_value(int axis, double value)
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selection.get_unscaled_instance_bounding_box().size() :
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wxGetApp().model().objects[selection.get_volume(*selection.get_volume_idxs().begin())->object_idx()]->raw_mesh_bounding_box().size();
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this->do_scale(axis, 100. * Vec3d(size(0) / ref_size(0), size(1) / ref_size(1), size(2) / ref_size(2)));
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this->do_scale(axis, 100. * Vec3d(size(0) / ref_size(0), size(1) / ref_size(1), size(2) / ref_size(2)), snapshot_name);
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m_cache.size = size;
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m_cache.size_rounded(axis) = DBL_MAX;
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this->UpdateAndShow(true);
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}
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void ObjectManipulation::do_scale(int axis, const Vec3d &scale) const
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void ObjectManipulation::do_scale(int axis, const Vec3d &scale, const std::string& snapshot_name) const
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{
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Selection& selection = wxGetApp().plater()->canvas3D()->get_selection();
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Vec3d scaling_factor = scale;
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@ -805,7 +809,7 @@ void ObjectManipulation::do_scale(int axis, const Vec3d &scale) const
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selection.start_dragging();
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selection.scale(scaling_factor * 0.01, transformation_type);
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wxGetApp().plater()->canvas3D()->do_scale(L("Set Scale"));
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wxGetApp().plater()->canvas3D()->do_scale(snapshot_name);
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}
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void ObjectManipulation::on_change(t_config_option_key opt_key, const boost::any& value)
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@ -833,13 +837,13 @@ void ObjectManipulation::on_change(t_config_option_key opt_key, const boost::any
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double new_value = boost::any_cast<double>(m_og->get_value(opt_key));
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if (boost::starts_with(opt_key, "position_"))
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change_position_value(axis, new_value);
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change_position_value(axis, new_value, L("Set Position"));
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else if (boost::starts_with(opt_key, "rotation_"))
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change_rotation_value(axis, new_value);
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change_rotation_value(axis, new_value, L("Set Orientation"));
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else if (boost::starts_with(opt_key, "scale_"))
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change_scale_value(axis, new_value);
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change_scale_value(axis, new_value, L("Set Scale"));
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else if (boost::starts_with(opt_key, "size_"))
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change_size_value(axis, new_value);
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change_size_value(axis, new_value, L("Set Scale"));
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}
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void ObjectManipulation::on_fill_empty_value(const std::string& opt_key)
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@ -135,11 +135,11 @@ private:
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void update_mirror_buttons_visibility();
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// change values
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void change_position_value(int axis, double value);
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void change_rotation_value(int axis, double value);
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void change_scale_value(int axis, double value);
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void change_size_value(int axis, double value);
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void do_scale(int axis, const Vec3d &scale) const;
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void change_position_value(int axis, double value, const std::string& snapshot_name);
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void change_rotation_value(int axis, double value, const std::string& snapshot_name);
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void change_scale_value(int axis, double value, const std::string& snapshot_name);
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void change_size_value(int axis, double value, const std::string& snapshot_name);
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void do_scale(int axis, const Vec3d &scale, const std::string& snapshot_name) const;
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void on_change(t_config_option_key opt_key, const boost::any& value);
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void on_fill_empty_value(const std::string& opt_key);
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