Fix for #9476 - PrusaSlicer2.6alpha2 Switching PrusaSlicer to language zh_TW failed.

This commit is contained in:
YuSanka 2023-02-02 17:20:11 +01:00
parent 3cb2f5f58f
commit 1cfa5ee385

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@ -2270,7 +2270,14 @@ bool GUI_App::load_language(wxString language, bool initial)
}
#endif
#ifdef __APPLE__
// ysFIXME after fix for wxWidgets issue (https://github.com/wxWidgets/wxWidgets/issues/23209)
// Workaround for wxLANGUAGE_CHINESE(...) languages => Allow to continue even if wxLocale is not available.
// Because of translation will works fine, just locales will set to EN
if (! wxLocale::IsAvailable(language_info->Language) && language_info->CanonicalName.BeforeFirst('_') != "zh" ) {
#else
if (! wxLocale::IsAvailable(language_info->Language)) {
#endif
// Loading the language dictionary failed.
wxString message = "Switching PrusaSlicer to language " + language_info->CanonicalName + " failed.";
#if !defined(_WIN32) && !defined(__APPLE__)
@ -2295,10 +2302,11 @@ bool GUI_App::load_language(wxString language, bool initial)
// to load possibly different dictionary, for example, load Czech dictionary for Slovak language.
wxTranslations::Get()->SetLanguage(language_dict);
{
// ysFIXME after fix for wxWidgets issue (https://github.com/wxWidgets/wxWidgets/issues/23210)
// UKR Localization specific workaround till the wxWidgets doesn't fixed:
// From wxWidgets 3.1.6 calls setlocation(0, wxInfoLanguage->LocaleTag), see (https://github.com/prusa3d/wxWidgets/commit/deef116a09748796711d1e3509965ee208dcdf0b#diff-7de25e9a71c4dce61bbf76492c589623d5b93fd1bb105ceaf0662075d15f4472),
// where LocaleTag is a Tag of locale in BCP 47 - like notation.
// For Ukrainian Language LocaleTag == "uk".
// For Ukrainian Language LocaleTag is "uk".
// But setlocale(0, "uk") returns "English_United Kingdom.1252" instead of "uk",
// and, as a result, locales are set to English_United Kingdom