Fix for #9476 - PrusaSlicer2.6alpha2 Switching PrusaSlicer to language zh_TW failed.
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@ -2270,7 +2270,14 @@ bool GUI_App::load_language(wxString language, bool initial)
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}
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#endif
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#ifdef __APPLE__
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// ysFIXME after fix for wxWidgets issue (https://github.com/wxWidgets/wxWidgets/issues/23209)
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// Workaround for wxLANGUAGE_CHINESE(...) languages => Allow to continue even if wxLocale is not available.
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// Because of translation will works fine, just locales will set to EN
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if (! wxLocale::IsAvailable(language_info->Language) && language_info->CanonicalName.BeforeFirst('_') != "zh" ) {
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#else
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if (! wxLocale::IsAvailable(language_info->Language)) {
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#endif
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// Loading the language dictionary failed.
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wxString message = "Switching PrusaSlicer to language " + language_info->CanonicalName + " failed.";
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#if !defined(_WIN32) && !defined(__APPLE__)
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@ -2295,10 +2302,11 @@ bool GUI_App::load_language(wxString language, bool initial)
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// to load possibly different dictionary, for example, load Czech dictionary for Slovak language.
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wxTranslations::Get()->SetLanguage(language_dict);
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{
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// ysFIXME after fix for wxWidgets issue (https://github.com/wxWidgets/wxWidgets/issues/23210)
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// UKR Localization specific workaround till the wxWidgets doesn't fixed:
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// From wxWidgets 3.1.6 calls setlocation(0, wxInfoLanguage->LocaleTag), see (https://github.com/prusa3d/wxWidgets/commit/deef116a09748796711d1e3509965ee208dcdf0b#diff-7de25e9a71c4dce61bbf76492c589623d5b93fd1bb105ceaf0662075d15f4472),
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// where LocaleTag is a Tag of locale in BCP 47 - like notation.
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// For Ukrainian Language LocaleTag == "uk".
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// For Ukrainian Language LocaleTag is "uk".
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// But setlocale(0, "uk") returns "English_United Kingdom.1252" instead of "uk",
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// and, as a result, locales are set to English_United Kingdom
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