Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sinking_objects_collision

This commit is contained in:
enricoturri1966 2021-09-21 13:52:10 +02:00
commit 1dad3c20f7
77 changed files with 1255 additions and 1872 deletions
src/libslic3r

View file

@ -475,10 +475,10 @@ bool Model::looks_like_imperial_units() const
void Model::convert_from_imperial_units(bool only_small_volumes)
{
static constexpr const double in_to_mm = 25.4;
static constexpr const float in_to_mm = 25.4f;
for (ModelObject* obj : this->objects)
if (! only_small_volumes || obj->get_object_stl_stats().volume < volume_threshold_inches) {
obj->scale_mesh_after_creation(Vec3d(in_to_mm, in_to_mm, in_to_mm));
obj->scale_mesh_after_creation(in_to_mm);
for (ModelVolume* v : obj->volumes) {
assert(! v->source.is_converted_from_meters);
v->source.is_converted_from_inches = true;
@ -505,7 +505,7 @@ void Model::convert_from_meters(bool only_small_volumes)
static constexpr const double m_to_mm = 1000;
for (ModelObject* obj : this->objects)
if (! only_small_volumes || obj->get_object_stl_stats().volume < volume_threshold_meters) {
obj->scale_mesh_after_creation(Vec3d(m_to_mm, m_to_mm, m_to_mm));
obj->scale_mesh_after_creation(m_to_mm);
for (ModelVolume* v : obj->volumes) {
assert(! v->source.is_converted_from_inches);
v->source.is_converted_from_meters = true;
@ -1062,11 +1062,11 @@ void ModelObject::mirror(Axis axis)
}
// This method could only be called before the meshes of this ModelVolumes are not shared!
void ModelObject::scale_mesh_after_creation(const Vec3d &versor)
void ModelObject::scale_mesh_after_creation(const float scale)
{
for (ModelVolume *v : this->volumes) {
v->scale_geometry_after_creation(versor);
v->set_offset(versor.cwiseProduct(v->get_offset()));
v->scale_geometry_after_creation(scale);
v->set_offset(Vec3d(scale, scale, scale).cwiseProduct(v->get_offset()));
}
this->invalidate_bounding_box();
}
@ -1077,9 +1077,8 @@ void ModelObject::convert_units(ModelObjectPtrs& new_objects, ConversionType con
ModelObject* new_object = new_clone(*this);
double koef = conv_type == ConversionType::CONV_FROM_INCH ? 25.4 : conv_type == ConversionType::CONV_TO_INCH ? 0.0393700787 :
conv_type == ConversionType::CONV_FROM_METER ? 1000 : conv_type == ConversionType::CONV_TO_METER ? 0.001 : 1;
const Vec3d versor = Vec3d(koef, koef, koef);
float koef = conv_type == ConversionType::CONV_FROM_INCH ? 25.4f : conv_type == ConversionType::CONV_TO_INCH ? 0.0393700787f :
conv_type == ConversionType::CONV_FROM_METER ? 1000.f : conv_type == ConversionType::CONV_TO_METER ? 0.001f : 1.f;
new_object->set_model(nullptr);
new_object->sla_support_points.clear();
@ -1092,7 +1091,6 @@ void ModelObject::convert_units(ModelObjectPtrs& new_objects, ConversionType con
for (ModelVolume* volume : volumes) {
if (!volume->mesh().empty()) {
TriangleMesh mesh(volume->mesh());
mesh.require_shared_vertices();
ModelVolume* vol = new_object->add_volume(mesh);
vol->name = volume->name;
@ -1118,8 +1116,8 @@ void ModelObject::convert_units(ModelObjectPtrs& new_objects, ConversionType con
if (//vol->source.is_converted_from_inches != from_imperial &&
(volume_idxs.empty() ||
std::find(volume_idxs.begin(), volume_idxs.end(), vol_idx) != volume_idxs.end())) {
vol->scale_geometry_after_creation(versor);
vol->set_offset(versor.cwiseProduct(volume->get_offset()));
vol->scale_geometry_after_creation(koef);
vol->set_offset(Vec3d(koef, koef, koef).cwiseProduct(volume->get_offset()));
if (conv_type == ConversionType::CONV_FROM_INCH || conv_type == ConversionType::CONV_TO_INCH)
vol->source.is_converted_from_inches = conv_type == ConversionType::CONV_FROM_INCH;
if (conv_type == ConversionType::CONV_FROM_METER || conv_type == ConversionType::CONV_TO_METER)
@ -1164,14 +1162,6 @@ size_t ModelObject::parts_count() const
return num;
}
bool ModelObject::needed_repair() const
{
for (const ModelVolume *v : this->volumes)
if (v->is_model_part() && v->mesh().needed_repair())
return true;
return false;
}
ModelObjectPtrs ModelObject::cut(size_t instance, coordf_t z, ModelObjectCutAttributes attributes)
{
if (! attributes.has(ModelObjectCutAttribute::KeepUpper) && ! attributes.has(ModelObjectCutAttribute::KeepLower))
@ -1253,21 +1243,14 @@ ModelObjectPtrs ModelObject::cut(size_t instance, coordf_t z, ModelObjectCutAttr
TriangleMesh upper_mesh, lower_mesh;
{
indexed_triangle_set upper_its, lower_its;
mesh.require_shared_vertices();
cut_mesh(mesh.its, float(z), &upper_its, &lower_its);
if (attributes.has(ModelObjectCutAttribute::KeepUpper)) {
if (attributes.has(ModelObjectCutAttribute::KeepUpper))
upper_mesh = TriangleMesh(upper_its);
upper_mesh.repair();
upper_mesh.reset_repair_stats();
}
if (attributes.has(ModelObjectCutAttribute::KeepLower)) {
if (attributes.has(ModelObjectCutAttribute::KeepLower))
lower_mesh = TriangleMesh(lower_its);
lower_mesh.repair();
lower_mesh.reset_repair_stats();
}
}
if (attributes.has(ModelObjectCutAttribute::KeepUpper) && upper_mesh.facets_count() > 0) {
if (attributes.has(ModelObjectCutAttribute::KeepUpper) && ! upper_mesh.empty()) {
ModelVolume* vol = upper->add_volume(upper_mesh);
vol->name = volume->name;
// Don't copy the config's ID.
@ -1276,7 +1259,7 @@ ModelObjectPtrs ModelObject::cut(size_t instance, coordf_t z, ModelObjectCutAttr
assert(vol->config.id() != volume->config.id());
vol->set_material(volume->material_id(), *volume->material());
}
if (attributes.has(ModelObjectCutAttribute::KeepLower) && lower_mesh.facets_count() > 0) {
if (attributes.has(ModelObjectCutAttribute::KeepLower) && ! lower_mesh.empty()) {
ModelVolume* vol = lower->add_volume(lower_mesh);
vol->name = volume->name;
// Don't copy the config's ID.
@ -1346,24 +1329,22 @@ void ModelObject::split(ModelObjectPtrs* new_objects)
if (volume->type() != ModelVolumeType::MODEL_PART)
continue;
TriangleMeshPtrs meshptrs = volume->mesh().split();
std::vector<TriangleMesh> meshes = volume->mesh().split();
size_t counter = 1;
for (TriangleMesh* mesh : meshptrs) {
for (TriangleMesh &mesh : meshes) {
// FIXME: crashes if not satisfied
if (mesh->facets_count() < 3) continue;
mesh->repair();
if (mesh.facets_count() < 3)
continue;
// XXX: this seems to be the only real usage of m_model, maybe refactor this so that it's not needed?
ModelObject* new_object = m_model->add_object();
if (meshptrs.size() == 1) {
if (meshes.size() == 1) {
new_object->name = volume->name;
// Don't copy the config's ID.
new_object->config.assign_config(this->config.size() > 0 ? this->config : volume->config);
}
else {
new_object->name = this->name + (meshptrs.size() > 1 ? "_" + std::to_string(counter++) : "");
new_object->name = this->name + (meshes.size() > 1 ? "_" + std::to_string(counter++) : "");
// Don't copy the config's ID.
new_object->config.assign_config(this->config);
}
@ -1372,7 +1353,7 @@ void ModelObject::split(ModelObjectPtrs* new_objects)
new_object->instances.reserve(this->instances.size());
for (const ModelInstance* model_instance : this->instances)
new_object->add_instance(*model_instance);
ModelVolume* new_vol = new_object->add_volume(*volume, std::move(*mesh));
ModelVolume* new_vol = new_object->add_volume(*volume, std::move(mesh));
for (ModelInstance* model_instance : new_object->instances)
{
@ -1384,7 +1365,6 @@ void ModelObject::split(ModelObjectPtrs* new_objects)
// reset the source to disable reload from disk
new_vol->source = ModelVolume::Source();
new_objects->emplace_back(new_object);
delete mesh;
}
}
}
@ -1402,7 +1382,6 @@ void ModelObject::merge()
for (ModelVolume* volume : volumes)
if (!volume->mesh().empty())
mesh.merge(volume->mesh());
mesh.repair();
this->clear_volumes();
ModelVolume* vol = this->add_volume(mesh);
@ -1573,7 +1552,6 @@ void ModelObject::print_info() const
boost::nowide::cout << "[" << boost::filesystem::path(this->input_file).filename().string() << "]" << endl;
TriangleMesh mesh = this->raw_mesh();
mesh.check_topology();
BoundingBoxf3 bb = mesh.bounding_box();
Vec3d size = bb.size();
cout << "size_x = " << size(0) << endl;
@ -1586,19 +1564,18 @@ void ModelObject::print_info() const
cout << "max_y = " << bb.max(1) << endl;
cout << "max_z = " << bb.max(2) << endl;
cout << "number_of_facets = " << mesh.facets_count() << endl;
cout << "manifold = " << (mesh.is_manifold() ? "yes" : "no") << endl;
cout << "manifold = " << (mesh.stats().manifold() ? "yes" : "no") << endl;
if (! mesh.stats().manifold())
cout << "open_edges = " << mesh.stats().open_edges << endl;
mesh.repair(); // this calculates number_of_parts
if (mesh.needed_repair()) {
mesh.repair();
if (mesh.stats().repaired()) {
if (mesh.stats().degenerate_facets > 0)
cout << "degenerate_facets = " << mesh.stats().degenerate_facets << endl;
if (mesh.stats().edges_fixed > 0)
cout << "edges_fixed = " << mesh.stats().edges_fixed << endl;
if (mesh.stats().facets_removed > 0)
cout << "facets_removed = " << mesh.stats().facets_removed << endl;
if (mesh.stats().facets_added > 0)
cout << "facets_added = " << mesh.stats().facets_added << endl;
if (mesh.stats().facets_reversed > 0)
cout << "facets_reversed = " << mesh.stats().facets_reversed << endl;
if (mesh.stats().backwards_edges > 0)
@ -1628,24 +1605,23 @@ std::string ModelObject::get_export_filename() const
return ret;
}
stl_stats ModelObject::get_object_stl_stats() const
TriangleMeshStats ModelObject::get_object_stl_stats() const
{
if (this->volumes.size() == 1)
return this->volumes[0]->mesh().stats();
stl_stats full_stats;
TriangleMeshStats full_stats;
full_stats.volume = 0.f;
// fill full_stats from all objet's meshes
for (ModelVolume* volume : this->volumes)
{
const stl_stats& stats = volume->mesh().stats();
const TriangleMeshStats& stats = volume->mesh().stats();
// initialize full_stats (for repaired errors)
full_stats.degenerate_facets += stats.degenerate_facets;
full_stats.edges_fixed += stats.edges_fixed;
full_stats.facets_removed += stats.facets_removed;
full_stats.facets_added += stats.facets_added;
full_stats.facets_reversed += stats.facets_reversed;
full_stats.backwards_edges += stats.backwards_edges;
@ -1664,10 +1640,10 @@ int ModelObject::get_mesh_errors_count(const int vol_idx /*= -1*/) const
if (vol_idx >= 0)
return this->volumes[vol_idx]->get_mesh_errors_count();
const stl_stats& stats = get_object_stl_stats();
const TriangleMeshStats& stats = get_object_stl_stats();
return stats.degenerate_facets + stats.edges_fixed + stats.facets_removed +
stats.facets_added + stats.facets_reversed + stats.backwards_edges;
stats.facets_reversed + stats.backwards_edges;
}
void ModelVolume::set_material_id(t_model_material_id material_id)
@ -1731,14 +1707,15 @@ void ModelVolume::center_geometry_after_creation(bool update_source_offset)
void ModelVolume::calculate_convex_hull()
{
m_convex_hull = std::make_shared<TriangleMesh>(this->mesh().convex_hull_3d());
assert(m_convex_hull.get());
}
int ModelVolume::get_mesh_errors_count() const
{
const stl_stats &stats = this->mesh().stats();
const TriangleMeshStats &stats = this->mesh().stats();
return stats.degenerate_facets + stats.edges_fixed + stats.facets_removed +
stats.facets_added + stats.facets_reversed + stats.backwards_edges;
stats.facets_reversed + stats.backwards_edges;
}
const TriangleMesh& ModelVolume::get_convex_hull() const
@ -1786,11 +1763,9 @@ std::string ModelVolume::type_to_string(const ModelVolumeType t)
// This is useful to assign different materials to different volumes of an object.
size_t ModelVolume::split(unsigned int max_extruders)
{
TriangleMeshPtrs meshptrs = this->mesh().split();
if (meshptrs.size() <= 1) {
delete meshptrs.front();
std::vector<TriangleMesh> meshes = this->mesh().split();
if (meshes.size() <= 1)
return 1;
}
size_t idx = 0;
size_t ivolume = std::find(this->object->volumes.begin(), this->object->volumes.end(), this) - this->object->volumes.begin();
@ -1799,15 +1774,14 @@ size_t ModelVolume::split(unsigned int max_extruders)
unsigned int extruder_counter = 0;
Vec3d offset = this->get_offset();
for (TriangleMesh *mesh : meshptrs) {
mesh->repair();
if (mesh->empty())
for (TriangleMesh &mesh : meshes) {
if (mesh.empty())
// Repair may have removed unconnected triangles, thus emptying the mesh.
continue;
if (idx == 0)
{
this->set_mesh(std::move(*mesh));
this->set_mesh(std::move(mesh));
this->calculate_convex_hull();
// Assign a new unique ID, so that a new GLVolume will be generated.
this->set_new_unique_id();
@ -1815,7 +1789,7 @@ size_t ModelVolume::split(unsigned int max_extruders)
this->source = ModelVolume::Source();
}
else
this->object->volumes.insert(this->object->volumes.begin() + (++ivolume), new ModelVolume(object, *this, std::move(*mesh)));
this->object->volumes.insert(this->object->volumes.begin() + (++ivolume), new ModelVolume(object, *this, std::move(mesh)));
this->object->volumes[ivolume]->set_offset(Vec3d::Zero());
this->object->volumes[ivolume]->center_geometry_after_creation();
@ -1823,7 +1797,6 @@ size_t ModelVolume::split(unsigned int max_extruders)
this->object->volumes[ivolume]->name = name + "_" + std::to_string(idx + 1);
this->object->volumes[ivolume]->config.set("extruder", auto_extruder_id(max_extruders, extruder_counter));
this->object->volumes[ivolume]->m_is_splittable = 0;
delete mesh;
++ idx;
}
@ -1892,7 +1865,7 @@ void ModelVolume::mirror(Axis axis)
}
// This method could only be called before the meshes of this ModelVolumes are not shared!
void ModelVolume::scale_geometry_after_creation(const Vec3d& versor)
void ModelVolume::scale_geometry_after_creation(const Vec3f& versor)
{
const_cast<TriangleMesh*>(m_mesh.get())->scale(versor);
const_cast<TriangleMesh*>(m_convex_hull.get())->scale(versor);
@ -1925,8 +1898,7 @@ void ModelVolume::transform_this_mesh(const Matrix3d &matrix, bool fix_left_hand
void ModelVolume::convert_from_imperial_units()
{
assert(! this->source.is_converted_from_meters);
double in_to_mm = 25.4;
this->scale_geometry_after_creation(Vec3d(in_to_mm, in_to_mm, in_to_mm));
this->scale_geometry_after_creation(25.4f);
this->set_offset(Vec3d(0, 0, 0));
this->source.is_converted_from_inches = true;
}
@ -1934,8 +1906,7 @@ void ModelVolume::convert_from_imperial_units()
void ModelVolume::convert_from_meters()
{
assert(! this->source.is_converted_from_inches);
double m_to_mm = 1000;
this->scale_geometry_after_creation(Vec3d(m_to_mm, m_to_mm, m_to_mm));
this->scale_geometry_after_creation(1000.f);
this->set_offset(Vec3d(0, 0, 0));
this->source.is_converted_from_meters = true;
}