Merge remote-tracking branch 'origin/master' into ys_bugfixing

This commit is contained in:
YuSanka 2019-06-26 09:49:33 +02:00
commit 1de06a9461
12 changed files with 65 additions and 69 deletions

View file

@ -54,10 +54,9 @@ void AppConfig::set_defaults()
if (get("preset_update").empty())
set("preset_update", "1");
// Use OpenGL 1.1 even if OpenGL 2.0 is available. This is mainly to support some buggy Intel HD Graphics drivers.
// github.com/prusa3d/PrusaSlicer/issues/233
if (get("use_legacy_opengl").empty())
set("use_legacy_opengl", "0");
// remove old 'use_legacy_opengl' parameter from this config, if present
if (!get("use_legacy_opengl").empty())
erase("", "use_legacy_opengl");
#if __APPLE__
if (get("use_retina_opengl").empty())
@ -73,8 +72,8 @@ void AppConfig::set_defaults()
if (get("custom_toolbar_size").empty())
set("custom_toolbar_size", "100");
if (get("camera_type").empty())
set("camera_type", "1");
if (get("use_perspective_camera").empty())
set("use_perspective_camera", "1");
// Remove legacy window positions/sizes
erase("", "main_frame_maximized");

View file

@ -31,7 +31,7 @@ Camera::Camera()
: phi(45.0f)
, requires_zoom_to_bed(false)
, inverted_phi(false)
, m_type(Ortho)
, m_type(Perspective)
, m_target(Vec3d::Zero())
, m_theta(45.0f)
, m_zoom(1.0)
@ -61,20 +61,17 @@ void Camera::set_type(EType type)
if (m_type != type)
{
m_type = type;
wxGetApp().app_config->set("camera_type", std::to_string(m_type));
wxGetApp().app_config->set("use_perspective_camera", (m_type == Perspective) ? "1" : "0");
wxGetApp().app_config->save();
}
}
void Camera::set_type(const std::string& type)
{
if (!type.empty() && (type != "1"))
{
unsigned char type_id = atoi(type.c_str());
if (((unsigned char)Ortho < type_id) && (type_id < (unsigned char)Num_types))
set_type((Camera::EType)type_id);
}
if (type == "1")
set_type(Perspective);
else
set_type(Ortho);
}
void Camera::select_next_type()

View file

@ -49,6 +49,7 @@ public:
EType get_type() const { return m_type; }
std::string get_type_as_string() const;
void set_type(EType type);
// valid values for type: "0" -> ortho, "1" -> perspective
void set_type(const std::string& type);
void select_next_type();

View file

@ -198,8 +198,7 @@ void GLCanvas3D::Shader::_reset()
#endif // !ENABLE_TEXTURES_FROM_SVG
GLCanvas3D::LayersEditing::LayersEditing()
: m_use_legacy_opengl(false)
, m_enabled(false)
: m_enabled(false)
, m_z_texture_id(0)
, m_model_object(nullptr)
, m_object_max_z(0.f)
@ -274,12 +273,7 @@ void GLCanvas3D::LayersEditing::select_object(const Model &model, int object_id)
bool GLCanvas3D::LayersEditing::is_allowed() const
{
return !m_use_legacy_opengl && m_shader.is_initialized() && m_shader.get_shader()->shader_program_id > 0 && m_z_texture_id > 0;
}
void GLCanvas3D::LayersEditing::set_use_legacy_opengl(bool use_legacy_opengl)
{
m_use_legacy_opengl = use_legacy_opengl;
return m_shader.is_initialized() && m_shader.get_shader()->shader_program_id > 0 && m_z_texture_id > 0;
}
bool GLCanvas3D::LayersEditing::is_enabled() const
@ -1253,7 +1247,7 @@ void GLCanvas3D::post_event(wxEvent &&event)
wxPostEvent(m_canvas, event);
}
bool GLCanvas3D::init(bool useVBOs, bool use_legacy_opengl)
bool GLCanvas3D::init(bool useVBOs)
{
if (m_initialized)
return true;
@ -1311,7 +1305,6 @@ bool GLCanvas3D::init(bool useVBOs, bool use_legacy_opengl)
return false;
m_use_VBOs = useVBOs;
m_layers_editing.set_use_legacy_opengl(use_legacy_opengl);
// on linux the gl context is not valid until the canvas is not shown on screen
// we defer the geometry finalization of volumes until the first call to render()
@ -3312,6 +3305,9 @@ void GLCanvas3D::handle_sidebar_focus_event(const std::string& opt_key, bool foc
void GLCanvas3D::update_ui_from_settings()
{
m_camera.set_type(wxGetApp().app_config->get("use_perspective_camera"));
m_dirty = true;
#if ENABLE_RETINA_GL
const float orig_scaling = m_retina_helper->get_scale_factor();
@ -4646,22 +4642,24 @@ void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, c
}
}
// Ensure that no volume grows over the limits. If the volume is too large, allocate a new one.
for (GLVolume *&vol : vols)
if (vol->indexed_vertex_array.vertices_and_normals_interleaved.size() / 6 > ctxt.alloc_size_max()) {
// Store the vertex arrays and restart their containers,
vol = new_volume(vol->color);
GLVolume &vol_new = *vol;
// Assign the large pre-allocated buffers to the new GLVolume.
vol_new.indexed_vertex_array = std::move(vol->indexed_vertex_array);
// Copy the content back to the old GLVolume.
vol->indexed_vertex_array = vol_new.indexed_vertex_array;
// Finalize a bounding box of the old GLVolume.
vol->bounding_box = vol->indexed_vertex_array.bounding_box();
// Clear the buffers, but keep them pre-allocated.
vol_new.indexed_vertex_array.clear();
// Just make sure that clear did not clear the reserved memory.
vol_new.indexed_vertex_array.reserve(ctxt.alloc_size_reserve());
}
for (size_t i = 0; i < vols.size(); ++i) {
GLVolume &vol = *vols[i];
if (vol.indexed_vertex_array.vertices_and_normals_interleaved.size() / 6 > ctxt.alloc_size_max()) {
// Store the vertex arrays and restart their containers,
vols[i] = new_volume(vol.color);
GLVolume &vol_new = *vols[i];
// Assign the large pre-allocated buffers to the new GLVolume.
vol_new.indexed_vertex_array = std::move(vol.indexed_vertex_array);
// Copy the content back to the old GLVolume.
vol.indexed_vertex_array = vol_new.indexed_vertex_array;
// Finalize a bounding box of the old GLVolume.
vol.bounding_box = vol.indexed_vertex_array.bounding_box();
// Clear the buffers, but keep them pre-allocated.
vol_new.indexed_vertex_array.clear();
// Just make sure that clear did not clear the reserved memory.
vol_new.indexed_vertex_array.reserve(ctxt.alloc_size_reserve());
}
}
}
for (GLVolume *vol : vols) {
vol->bounding_box = vol->indexed_vertex_array.bounding_box();

View file

@ -197,7 +197,6 @@ class GLCanvas3D
static const float THICKNESS_BAR_WIDTH;
static const float THICKNESS_RESET_BUTTON_HEIGHT;
bool m_use_legacy_opengl;
bool m_enabled;
Shader m_shader;
unsigned int m_z_texture_id;
@ -250,7 +249,6 @@ class GLCanvas3D
void select_object(const Model &model, int object_id);
bool is_allowed() const;
void set_use_legacy_opengl(bool use_legacy_opengl);
bool is_enabled() const;
void set_enabled(bool enabled);
@ -492,7 +490,7 @@ public:
wxGLCanvas* get_wxglcanvas() { return m_canvas; }
const wxGLCanvas* get_wxglcanvas() const { return m_canvas; }
bool init(bool useVBOs, bool use_legacy_opengl);
bool init(bool useVBOs);
void post_event(wxEvent &&event);
void set_as_dirty();

View file

@ -192,7 +192,6 @@ GLCanvas3DManager::GLInfo GLCanvas3DManager::s_gl_info;
GLCanvas3DManager::GLCanvas3DManager()
: m_context(nullptr)
, m_gl_initialized(false)
, m_use_legacy_opengl(false)
, m_use_VBOs(false)
{
}
@ -268,8 +267,7 @@ void GLCanvas3DManager::init_gl()
{
glewInit();
const AppConfig* config = GUI::get_app_config();
m_use_legacy_opengl = (config == nullptr) || (config->get("use_legacy_opengl") == "1");
m_use_VBOs = !m_use_legacy_opengl && s_gl_info.is_version_greater_or_equal_to(2, 0);
m_use_VBOs = s_gl_info.is_version_greater_or_equal_to(2, 0);
m_gl_initialized = true;
if (GLEW_EXT_texture_compression_s3tc)
s_compressed_textures_supported = true;
@ -325,16 +323,14 @@ bool GLCanvas3DManager::init(GLCanvas3D& canvas)
if (!m_gl_initialized)
init_gl();
return canvas.init(m_use_VBOs, m_use_legacy_opengl);
return canvas.init(m_use_VBOs);
}
void GLCanvas3DManager::detect_multisample(int* attribList)
{
int wxVersion = wxMAJOR_VERSION * 10000 + wxMINOR_VERSION * 100 + wxRELEASE_NUMBER;
const AppConfig* app_config = GUI::get_app_config();
bool enable_multisample = app_config != nullptr
&& app_config->get("use_legacy_opengl") != "1"
&& wxVersion >= 30003;
bool enable_multisample = wxVersion >= 30003;
s_multisample = (enable_multisample && wxGLCanvas::IsDisplaySupported(attribList)) ? MS_Enabled : MS_Disabled;
// Alternative method: it was working on previous version of wxWidgets but not with the latest, at least on Windows

View file

@ -75,7 +75,6 @@ private:
wxGLContext* m_context;
static GLInfo s_gl_info;
bool m_gl_initialized;
bool m_use_legacy_opengl;
bool m_use_VBOs;
static EMultisampleState s_multisample;
static bool s_compressed_textures_supported;

View file

@ -68,7 +68,8 @@ namespace GUI {
if (!is_dragging())
return;
float zoom = (float)canvas.get_camera().get_zoom();
const Camera& camera = canvas.get_camera();
float zoom = (float)camera.get_zoom();
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
Size cnv_size = canvas.get_canvas_size();
@ -96,6 +97,11 @@ namespace GUI {
glsafe(::glPushMatrix());
glsafe(::glLoadIdentity());
// ensure that the rectangle is renderered inside the frustrum
glsafe(::glTranslated(0.0, 0.0, -(camera.get_near_z() + 0.5)));
// ensure that the overlay fits the frustrum near z plane
double gui_scale = camera.get_gui_scale();
glsafe(::glScaled(gui_scale, gui_scale, 1.0));
glsafe(::glPushAttrib(GL_ENABLE_BIT));
glsafe(::glLineStipple(4, 0xAAAA));

View file

@ -313,6 +313,12 @@ Preview::~Preview()
}
}
void Preview::set_as_dirty()
{
if (m_canvas != nullptr)
m_canvas->set_as_dirty();
}
void Preview::set_number_extruders(unsigned int number_extruders)
{
if (m_number_extruders != number_extruders)

View file

@ -110,6 +110,8 @@ public:
wxGLCanvas* get_wxglcanvas() { return m_canvas_widget; }
GLCanvas3D* get_canvas3d() { return m_canvas; }
void set_as_dirty();
void set_number_extruders(unsigned int number_extruders);
void set_canvas_as_dirty();
void set_enabled(bool enabled);

View file

@ -1779,7 +1779,7 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
set_current_panel(view3D);
// updates camera type from .ini file
camera.set_type(get_config("camera_type"));
camera.set_type(get_config("use_perspective_camera"));
}
void Plater::priv::update(bool force_full_scene_refresh)
@ -1847,10 +1847,8 @@ void Plater::priv::update_ui_from_settings()
// $self->{buttons_sizer}->Layout;
// }
#if ENABLE_RETINA_GL
view3D->get_canvas3d()->update_ui_from_settings();
preview->get_canvas3d()->update_ui_from_settings();
#endif
}
ProgressStatusBar* Plater::priv::statusbar()

View file

@ -28,7 +28,7 @@ void PreferencesDialog::build()
m_icon_size_sizer->ShowItems(boost::any_cast<bool>(value));
this->layout();
}
};
};
// TODO
// $optgroup->append_single_option_line(Slic3r::GUI::OptionsGroup::Option->new(
@ -97,16 +97,6 @@ void PreferencesDialog::build()
option = Option (def,"show_incompatible_presets");
m_optgroup->append_single_option_line(option);
// TODO: remove?
def.label = L("Use legacy OpenGL 1.1 rendering");
def.type = coBool;
def.tooltip = L("If you have rendering issues caused by a buggy OpenGL 2.0 driver, "
"you may try to check this checkbox. This will disable the layer height "
"editing and anti aliasing, so it is likely better to upgrade your graphics driver.");
def.set_default_value(new ConfigOptionBool{ app_config->get("use_legacy_opengl") == "1" });
option = Option (def,"use_legacy_opengl");
m_optgroup->append_single_option_line(option);
#if __APPLE__
def.label = L("Use Retina resolution for the 3D scene");
def.type = coBool;
@ -117,6 +107,13 @@ void PreferencesDialog::build()
m_optgroup->append_single_option_line(option);
#endif
def.label = L("Use perspective camera");
def.type = coBool;
def.tooltip = L("If enabled, use perspective camera. If not enabled, use orthographic camera.");
def.set_default_value(new ConfigOptionBool{ app_config->get("use_perspective_camera") == "1" });
option = Option(def, "use_perspective_camera");
m_optgroup->append_single_option_line(option);
def.label = L("Use custom size for toolbar icons");
def.type = coBool;
def.tooltip = L("If enabled, you can change size of toolbar icons manually.");
@ -143,8 +140,7 @@ void PreferencesDialog::build()
void PreferencesDialog::accept()
{
if (m_values.find("no_defaults") != m_values.end() ||
m_values.find("use_legacy_opengl") != m_values.end()) {
if (m_values.find("no_defaults") != m_values.end()) {
warning_catcher(this, wxString::Format(_(L("You need to restart %s to make the changes effective.")), SLIC3R_APP_NAME));
}