Follow-up of 67e519d3ab - Use a platform-indipendent fix

This commit is contained in:
enricoturri1966 2021-09-29 13:34:30 +02:00
parent c917b82bea
commit 1df91ea930
5 changed files with 100 additions and 42 deletions

View File

@ -573,6 +573,89 @@ GCodeViewer::GCodeViewer()
// m_sequential_view.skip_invisible_moves = true; // m_sequential_view.skip_invisible_moves = true;
} }
#if ENABLE_SEAMS_USING_MODELS
void GCodeViewer::init()
{
if (m_gl_data_initialized)
return;
// initializes opengl data of TBuffers
for (size_t i = 0; i < m_buffers.size(); ++i) {
TBuffer& buffer = m_buffers[i];
EMoveType type = buffer_type(i);
switch (type)
{
default: { break; }
case EMoveType::Tool_change:
case EMoveType::Color_change:
case EMoveType::Pause_Print:
case EMoveType::Custom_GCode:
case EMoveType::Retract:
case EMoveType::Unretract:
case EMoveType::Seam: {
#if ENABLE_SEAMS_USING_BATCHED_MODELS
if (wxGetApp().is_gl_version_greater_or_equal_to(3, 3)) {
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::InstancedModel;
buffer.shader = "gouraud_light_instanced";
buffer.model.model.init_from(diamond(16));
buffer.model.color = option_color(type);
buffer.model.instances.format = InstanceVBuffer::EFormat::InstancedModel;
}
else {
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::BatchedModel;
buffer.vertices.format = VBuffer::EFormat::PositionNormal3;
buffer.shader = "gouraud_light";
buffer.model.data = diamond(16);
buffer.model.color = option_color(type);
buffer.model.instances.format = InstanceVBuffer::EFormat::BatchedModel;
}
break;
#else
if (wxGetApp().is_gl_version_greater_or_equal_to(3, 3)) {
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Model;
buffer.shader = "gouraud_light_instanced";
buffer.model.model.init_from(diamond(16));
buffer.model.color = option_color(type);
}
else {
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Point;
buffer.vertices.format = VBuffer::EFormat::Position;
buffer.shader = wxGetApp().is_glsl_version_greater_or_equal_to(1, 20) ? "options_120" : "options_110";
}
break;
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
}
case EMoveType::Wipe:
case EMoveType::Extrude: {
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Triangle;
buffer.vertices.format = VBuffer::EFormat::PositionNormal3;
buffer.shader = "gouraud_light";
break;
}
case EMoveType::Travel: {
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Line;
buffer.vertices.format = VBuffer::EFormat::PositionNormal1;
buffer.shader = "toolpaths_lines";
break;
}
}
set_toolpath_move_type_visible(EMoveType::Extrude, true);
}
// initializes tool marker
m_sequential_view.marker.init();
// initializes point sizes
std::array<int, 2> point_sizes;
::glGetIntegerv(GL_ALIASED_POINT_SIZE_RANGE, point_sizes.data());
m_detected_point_sizes = { static_cast<float>(point_sizes[0]), static_cast<float>(point_sizes[1]) };
m_gl_data_initialized = true;
}
#endif // ENABLE_SEAMS_USING_MODELS
void GCodeViewer::load(const GCodeProcessor::Result& gcode_result, const Print& print, bool initialized) void GCodeViewer::load(const GCodeProcessor::Result& gcode_result, const Print& print, bool initialized)
{ {
// avoid processing if called with the same gcode_result // avoid processing if called with the same gcode_result
@ -756,6 +839,7 @@ void GCodeViewer::reset()
void GCodeViewer::render() void GCodeViewer::render()
{ {
#if !ENABLE_SEAMS_USING_MODELS
auto init_gl_data = [this]() { auto init_gl_data = [this]() {
// initializes opengl data of TBuffers // initializes opengl data of TBuffers
for (size_t i = 0; i < m_buffers.size(); ++i) { for (size_t i = 0; i < m_buffers.size(); ++i) {
@ -771,26 +855,6 @@ void GCodeViewer::render()
case EMoveType::Retract: case EMoveType::Retract:
case EMoveType::Unretract: case EMoveType::Unretract:
case EMoveType::Seam: { case EMoveType::Seam: {
#if ENABLE_SEAMS_USING_MODELS
#if ENABLE_SEAMS_USING_BATCHED_MODELS
if (wxGetApp().is_gl_version_greater_or_equal_to(3, 3)) {
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::InstancedModel;
buffer.shader = "gouraud_light_instanced";
buffer.model.model.init_from(diamond(16));
buffer.model.color = option_color(type);
buffer.model.instances.format = InstanceVBuffer::EFormat::InstancedModel;
}
else {
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::BatchedModel;
buffer.vertices.format = VBuffer::EFormat::PositionNormal3;
buffer.shader = "gouraud_light";
buffer.model.data = diamond(16);
buffer.model.color = option_color(type);
buffer.model.instances.format = InstanceVBuffer::EFormat::BatchedModel;
}
break;
#else
if (wxGetApp().is_gl_version_greater_or_equal_to(3, 3)) { if (wxGetApp().is_gl_version_greater_or_equal_to(3, 3)) {
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Model; buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Model;
buffer.shader = "gouraud_light_instanced"; buffer.shader = "gouraud_light_instanced";
@ -803,36 +867,17 @@ void GCodeViewer::render()
buffer.shader = wxGetApp().is_glsl_version_greater_or_equal_to(1, 20) ? "options_120" : "options_110"; buffer.shader = wxGetApp().is_glsl_version_greater_or_equal_to(1, 20) ? "options_120" : "options_110";
} }
break; break;
#endif // ENABLE_SEAMS_USING_BATCHED_MODELS
#else
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Point;
buffer.vertices.format = VBuffer::EFormat::Position;
buffer.shader = wxGetApp().is_glsl_version_greater_or_equal_to(1, 20) ? "options_120" : "options_110";
break;
#endif // ENABLE_SEAMS_USING_MODELS
} }
case EMoveType::Wipe: case EMoveType::Wipe:
case EMoveType::Extrude: { case EMoveType::Extrude: {
#if ENABLE_SEAMS_USING_MODELS
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Triangle;
buffer.vertices.format = VBuffer::EFormat::PositionNormal3;
#endif // ENABLE_SEAMS_USING_MODELS
buffer.shader = "gouraud_light"; buffer.shader = "gouraud_light";
break; break;
} }
case EMoveType::Travel: { case EMoveType::Travel: {
#if ENABLE_SEAMS_USING_MODELS
buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Line;
buffer.vertices.format = VBuffer::EFormat::PositionNormal1;
#endif // ENABLE_SEAMS_USING_MODELS
buffer.shader = "toolpaths_lines"; buffer.shader = "toolpaths_lines";
break; break;
} }
} }
#if ENABLE_SEAMS_USING_MODELS
set_toolpath_move_type_visible(EMoveType::Extrude, true);
#endif // ENABLE_SEAMS_USING_MODELS
} }
// initializes tool marker // initializes tool marker
@ -844,6 +889,7 @@ void GCodeViewer::render()
m_detected_point_sizes = { static_cast<float>(point_sizes[0]), static_cast<float>(point_sizes[1]) }; m_detected_point_sizes = { static_cast<float>(point_sizes[0]), static_cast<float>(point_sizes[1]) };
m_gl_data_initialized = true; m_gl_data_initialized = true;
}; };
#endif // !ENABLE_SEAMS_USING_MODELS
#if ENABLE_GCODE_VIEWER_STATISTICS #if ENABLE_GCODE_VIEWER_STATISTICS
m_statistics.reset_opengl(); m_statistics.reset_opengl();
@ -852,10 +898,12 @@ void GCodeViewer::render()
#endif // ENABLE_SEAMS_USING_MODELS #endif // ENABLE_SEAMS_USING_MODELS
#endif // ENABLE_GCODE_VIEWER_STATISTICS #endif // ENABLE_GCODE_VIEWER_STATISTICS
#if !ENABLE_SEAMS_USING_MODELS
// OpenGL data must be initialized after the glContext has been created. // OpenGL data must be initialized after the glContext has been created.
// This is ensured when this method is called by GLCanvas3D::_render_gcode(). // This is ensured when this method is called by GLCanvas3D::_render_gcode().
if (!m_gl_data_initialized) if (!m_gl_data_initialized)
init_gl_data(); init_gl_data();
#endif // !ENABLE_SEAMS_USING_MODELS
if (m_roles.empty()) if (m_roles.empty())
return; return;

View File

@ -808,6 +808,10 @@ public:
GCodeViewer(); GCodeViewer();
~GCodeViewer() { reset(); } ~GCodeViewer() { reset(); }
#if ENABLE_SEAMS_USING_MODELS
void init();
#endif // ENABLE_SEAMS_USING_MODELS
// extract rendering data from the given parameters // extract rendering data from the given parameters
void load(const GCodeProcessor::Result& gcode_result, const Print& print, bool initialized); void load(const GCodeProcessor::Result& gcode_result, const Print& print, bool initialized);
// recalculate ranges in dependence of what is visible and sets tool/print colors // recalculate ranges in dependence of what is visible and sets tool/print colors

View File

@ -1400,6 +1400,11 @@ void GLCanvas3D::render()
if (!is_initialized() && !init()) if (!is_initialized() && !init())
return; return;
#if ENABLE_SEAMS_USING_MODELS
if (!m_main_toolbar.is_enabled())
m_gcode_viewer.init();
#endif // ENABLE_SEAMS_USING_MODELS
if (wxGetApp().plater()->get_bed().get_shape().empty()) { if (wxGetApp().plater()->get_bed().get_shape().empty()) {
// this happens at startup when no data is still saved under <>\AppData\Roaming\Slic3rPE // this happens at startup when no data is still saved under <>\AppData\Roaming\Slic3rPE
post_event(SimpleEvent(EVT_GLCANVAS_UPDATE_BED_SHAPE)); post_event(SimpleEvent(EVT_GLCANVAS_UPDATE_BED_SHAPE));

View File

@ -617,6 +617,9 @@ public:
void reset_volumes(); void reset_volumes();
ModelInstanceEPrintVolumeState check_volumes_outside_state() const; ModelInstanceEPrintVolumeState check_volumes_outside_state() const;
#if ENABLE_SEAMS_USING_MODELS
void init_gcode_viewer() { m_gcode_viewer.init(); }
#endif // ENABLE_SEAMS_USING_MODELS
void reset_gcode_toolpaths() { m_gcode_viewer.reset(); } void reset_gcode_toolpaths() { m_gcode_viewer.reset(); }
const GCodeViewer::SequentialView& get_gcode_sequential_view() const { return m_gcode_viewer.get_sequential_view(); } const GCodeViewer::SequentialView& get_gcode_sequential_view() const { return m_gcode_viewer.get_sequential_view(); }
void update_gcode_sequential_view_current(unsigned int first, unsigned int last) { m_gcode_viewer.update_sequential_view_current(first, last); } void update_gcode_sequential_view_current(unsigned int first, unsigned int last) { m_gcode_viewer.update_sequential_view_current(first, last); }

View File

@ -3801,9 +3801,7 @@ void Plater::priv::set_current_panel(wxPanel* panel)
bool model_fits = view3D->get_canvas3d()->check_volumes_outside_state() != ModelInstancePVS_Partly_Outside; bool model_fits = view3D->get_canvas3d()->check_volumes_outside_state() != ModelInstancePVS_Partly_Outside;
if (!model.objects.empty() && !export_in_progress && model_fits) { if (!model.objects.empty() && !export_in_progress && model_fits) {
#if ENABLE_SEAMS_USING_MODELS #if ENABLE_SEAMS_USING_MODELS
// the following call is needed to ensure that GCodeViewer buffers are initialized preview->get_canvas3d()->init_gcode_viewer();
// before calling reslice() when background processing is active
preview->SetFocusFromKbd();
#endif // ENABLE_SEAMS_USING_MODELS #endif // ENABLE_SEAMS_USING_MODELS
q->reslice(); q->reslice();
} }