Follow-up of 5b5fdfba01
- Removed member variable Selection::m_dragging
It was used only in ObjectManipulation::update_if_dirty() to avoid the update the sidebar reset and mirror button, which results in a slow down of the GUI, while dragging objects/gizmos in the 3D scene A call to GLCanvas3D::is_dragging() is used instead
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5b5fdfba01
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1e9951dec5
5 changed files with 13 additions and 29 deletions
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@ -162,8 +162,7 @@ bool GLGizmoBase::use_grabbers(const wxMouseEvent &mouse_event) {
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Selection &selection = m_parent.get_selection();
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if (!selection.is_empty() && m_hover_id != -1 &&
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(m_grabbers.empty() || m_hover_id < static_cast<int>(m_grabbers.size()))) {
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// TODO: investigate if it is neccessary -> there was no stop dragging
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selection.start_dragging();
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selection.setup_cache();
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m_dragging = true;
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for (auto &grabber : m_grabbers) grabber.dragging = false;
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@ -203,8 +202,6 @@ bool GLGizmoBase::use_grabbers(const wxMouseEvent &mouse_event) {
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on_stop_dragging();
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m_parent.get_selection().stop_dragging();
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// There is prediction that after draggign, data are changed
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// Data are updated twice also by canvas3D::reload_scene.
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// Should be fixed.
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