diff --git a/src/slic3r/GUI/GLModel.cpp b/src/slic3r/GUI/GLModel.cpp index 0fb6668c6..6d54ec20e 100644 --- a/src/slic3r/GUI/GLModel.cpp +++ b/src/slic3r/GUI/GLModel.cpp @@ -93,7 +93,7 @@ void GLModel::init_from(const TriangleMesh& mesh) #if ENABLE_SINKING_CONTOURS void GLModel::init_from(const Polygons& polygons, float z) { - auto append_polygon = [this](const Polygon& polygon, float z, GUI::GLModel::InitializationData& data) { + auto append_polygon = [](const Polygon& polygon, float z, GUI::GLModel::InitializationData& data) { if (!polygon.empty()) { GUI::GLModel::InitializationData::Entity entity; entity.type = GUI::GLModel::PrimitiveType::LineLoop;