Cut gizmo: fixed contour with scaled objects
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@ -315,7 +315,7 @@ void MeshClipper::recalculate_triangles()
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// To prevent overflow after scaling, downscale the input if needed:
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double extra_scale = 1.;
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int32_t limit = int32_t(std::min(std::numeric_limits<coord_t>::max() / (2. * scale_x), std::numeric_limits<coord_t>::max() / (2. * scale_y)));
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int32_t limit = int32_t(std::min(std::numeric_limits<coord_t>::max() / (2. * std::max(1., scale_x)), std::numeric_limits<coord_t>::max() / (2. * std::max(1., scale_y))));
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int32_t max_coord = 0;
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for (const Point& pt : exp.contour)
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max_coord = std::max(max_coord, std::max(std::abs(pt.x()), std::abs(pt.y())));
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