Merge branch 'master' into fix-assertions

This commit is contained in:
Sijmen Schoon 2019-03-25 17:24:04 +01:00
commit 1ed7895f61
21 changed files with 562 additions and 256 deletions

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@ -34,6 +34,8 @@ option(SLIC3R_PERL_XS "Compile XS Perl module and enable Perl unit and
option(SLIC3R_ASAN "Enable ASan on Clang and GCC" 0) option(SLIC3R_ASAN "Enable ASan on Clang and GCC" 0)
option(SLIC3R_SYNTAXONLY "Only perform source code correctness checking, no binary output (UNIX only)" 0) option(SLIC3R_SYNTAXONLY "Only perform source code correctness checking, no binary output (UNIX only)" 0)
set(SLIC3R_GTK "2" CACHE STRING "GTK version to use with wxWidgets on Linux")
# Proposal for C++ unit tests and sandboxes # Proposal for C++ unit tests and sandboxes
option(SLIC3R_BUILD_SANDBOXES "Build development sandboxes" OFF) option(SLIC3R_BUILD_SANDBOXES "Build development sandboxes" OFF)
option(SLIC3R_BUILD_TESTS "Build unit tests" OFF) option(SLIC3R_BUILD_TESTS "Build unit tests" OFF)

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@ -91,6 +91,10 @@ You can also use the Visual Studio GUI or other generators as mentioned above.
The `DESTDIR` option is the location where the bundle will be installed. The `DESTDIR` option is the location where the bundle will be installed.
This may be customized. If you leave it empty, the `DESTDIR` will be places inside the same `build` directory. This may be customized. If you leave it empty, the `DESTDIR` will be places inside the same `build` directory.
Warning: If the `build` directory is nested too deep inside other folders, various file paths during the build
become too long and the build might fail due to file writing errors. For this reason, it is recommended to
place the `build` directory relatively close to the drive root.
Note that the build variant that you may choose using Visual Studio (i.e. _Release_ or _Debug_ etc.) when building the dependency package is **not relevant**. Note that the build variant that you may choose using Visual Studio (i.e. _Release_ or _Debug_ etc.) when building the dependency package is **not relevant**.
The dependency build will by default build _both_ the _Release_ and _Debug_ variants regardless of what you choose in Visual Studio. The dependency build will by default build _both_ the _Release_ and _Debug_ variants regardless of what you choose in Visual Studio.
You can disable building of the debug variant by passing the `-DDEP_DEBUG=OFF` option to CMake, this will only produce a _Release_ build. You can disable building of the debug variant by passing the `-DDEP_DEBUG=OFF` option to CMake, this will only produce a _Release_ build.

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@ -60,6 +60,7 @@ if (SLIC3R_GUI)
endif() endif()
if (CMAKE_SYSTEM_NAME STREQUAL "Linux") if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
set (wxWidgets_CONFIG_OPTIONS "--toolkit=gtk${SLIC3R_GTK}")
if (SLIC3R_WX_STABLE) if (SLIC3R_WX_STABLE)
find_package(wxWidgets 3.0 REQUIRED COMPONENTS base core adv html gl) find_package(wxWidgets 3.0 REQUIRED COMPONENTS base core adv html gl)
else () else ()

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@ -175,6 +175,11 @@ struct AMFParserContext
bool mirrory_set; bool mirrory_set;
float mirrorz; float mirrorz;
bool mirrorz_set; bool mirrorz_set;
bool anything_set() const { return deltax_set || deltay_set || deltaz_set ||
rx_set || ry_set || rz_set ||
scalex_set || scaley_set || scalez_set ||
mirrorx_set || mirrory_set || mirrorz_set; }
}; };
struct Object { struct Object {
@ -644,11 +649,7 @@ void AMFParserContext::endDocument()
continue; continue;
} }
for (const Instance &instance : object.second.instances) for (const Instance &instance : object.second.instances)
#if ENABLE_VOLUMES_CENTERING_FIXES if (instance.anything_set()) {
{
#else
if (instance.deltax_set && instance.deltay_set) {
#endif // ENABLE_VOLUMES_CENTERING_FIXES
ModelInstance *mi = m_model.objects[object.second.idx]->add_instance(); ModelInstance *mi = m_model.objects[object.second.idx]->add_instance();
mi->set_offset(Vec3d(instance.deltax_set ? (double)instance.deltax : 0.0, instance.deltay_set ? (double)instance.deltay : 0.0, instance.deltaz_set ? (double)instance.deltaz : 0.0)); mi->set_offset(Vec3d(instance.deltax_set ? (double)instance.deltax : 0.0, instance.deltay_set ? (double)instance.deltay : 0.0, instance.deltaz_set ? (double)instance.deltaz : 0.0));
mi->set_rotation(Vec3d(instance.rx_set ? (double)instance.rx : 0.0, instance.ry_set ? (double)instance.ry : 0.0, instance.rz_set ? (double)instance.rz : 0.0)); mi->set_rotation(Vec3d(instance.rx_set ? (double)instance.rx : 0.0, instance.ry_set ? (double)instance.ry : 0.0, instance.rz_set ? (double)instance.rz : 0.0));

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@ -56,6 +56,113 @@ public:
} }
}; };
template<class Vector,
class Value = typename Vector::value_type>
class IndexBasedIterator {
static const size_t NONE = size_t(-1);
std::reference_wrapper<Vector> m_index_ref;
size_t m_idx = NONE;
public:
using value_type = Value;
using pointer = Value *;
using reference = Value &;
using difference_type = long;
using iterator_category = std::random_access_iterator_tag;
inline explicit
IndexBasedIterator(Vector& index, size_t idx):
m_index_ref(index), m_idx(idx) {}
// Post increment
inline IndexBasedIterator operator++(int) {
IndexBasedIterator cpy(*this); ++m_idx; return cpy;
}
inline IndexBasedIterator operator--(int) {
IndexBasedIterator cpy(*this); --m_idx; return cpy;
}
inline IndexBasedIterator& operator++() {
++m_idx; return *this;
}
inline IndexBasedIterator& operator--() {
--m_idx; return *this;
}
inline IndexBasedIterator& operator+=(difference_type l) {
m_idx += size_t(l); return *this;
}
inline IndexBasedIterator operator+(difference_type l) {
auto cpy = *this; cpy += l; return cpy;
}
inline IndexBasedIterator& operator-=(difference_type l) {
m_idx -= size_t(l); return *this;
}
inline IndexBasedIterator operator-(difference_type l) {
auto cpy = *this; cpy -= l; return cpy;
}
operator difference_type() { return difference_type(m_idx); }
inline bool is_end() const { return m_idx >= m_index_ref.get().size();}
inline Value & operator*() const {
assert(m_idx < m_index_ref.get().size());
return m_index_ref.get().operator[](m_idx);
}
inline Value * operator->() const {
assert(m_idx < m_index_ref.get().size());
return &m_index_ref.get().operator[](m_idx);
}
inline bool operator ==(const IndexBasedIterator& other) {
size_t e = m_index_ref.get().size();
return m_idx == other.m_idx || (m_idx >= e && other.m_idx >= e);
}
inline bool operator !=(const IndexBasedIterator& other) {
return !(*this == other);
}
inline bool operator <=(const IndexBasedIterator& other) {
return (m_idx < other.m_idx) || (*this == other);
}
inline bool operator <(const IndexBasedIterator& other) {
return m_idx < other.m_idx && (*this != other);
}
inline bool operator >=(const IndexBasedIterator& other) {
return m_idx > other.m_idx || *this == other;
}
inline bool operator >(const IndexBasedIterator& other) {
return m_idx > other.m_idx && *this != other;
}
};
template<class It> class Range {
It from, to;
public:
It begin() const { return from; }
It end() const { return to; }
using Type = It;
Range() = default;
Range(It &&b, It &&e):
from(std::forward<It>(b)), to(std::forward<It>(e)) {}
inline size_t size() const { return end() - begin(); }
inline bool empty() const { return size() == 0; }
};
} }
#endif // MTUTILS_HPP #endif // MTUTILS_HPP

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@ -2240,6 +2240,18 @@ SlicedSupports SLASupportTree::slice(float layerh, float init_layerh) const
return ret; return ret;
} }
SlicedSupports SLASupportTree::slice(const std::vector<float> &heights,
float cr) const
{
TriangleMesh fullmesh = m_impl->merged_mesh();
fullmesh.merge(get_pad());
TriangleMeshSlicer slicer(&fullmesh);
SlicedSupports ret;
slicer.slice(heights, cr, &ret, get().ctl().cancelfn);
return ret;
}
const TriangleMesh &SLASupportTree::add_pad(const SliceLayer& baseplate, const TriangleMesh &SLASupportTree::add_pad(const SliceLayer& baseplate,
const PoolConfig& pcfg) const const PoolConfig& pcfg) const
{ {

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@ -181,6 +181,8 @@ public:
/// Get the sliced 2d layers of the support geometry. /// Get the sliced 2d layers of the support geometry.
SlicedSupports slice(float layerh, float init_layerh = -1.0) const; SlicedSupports slice(float layerh, float init_layerh = -1.0) const;
SlicedSupports slice(const std::vector<float>&, float closing_radius) const;
/// Adding the "pad" (base pool) under the supports /// Adding the "pad" (base pool) under the supports
const TriangleMesh& add_pad(const SliceLayer& baseplate, const TriangleMesh& add_pad(const SliceLayer& baseplate,
const PoolConfig& pcfg) const; const PoolConfig& pcfg) const;

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@ -30,7 +30,6 @@ public:
std::vector<sla::SupportPoint> support_points; // all the support points (manual/auto) std::vector<sla::SupportPoint> support_points; // all the support points (manual/auto)
SupportTreePtr support_tree_ptr; // the supports SupportTreePtr support_tree_ptr; // the supports
SlicedSupports support_slices; // sliced supports SlicedSupports support_slices; // sliced supports
std::vector<LevelID> level_ids;
inline SupportData(const TriangleMesh& trmesh): emesh(trmesh) {} inline SupportData(const TriangleMesh& trmesh): emesh(trmesh) {}
}; };
@ -567,6 +566,18 @@ sla::SupportConfig make_support_cfg(const SLAPrintObjectConfig& c) {
return scfg; return scfg;
} }
sla::PoolConfig make_pool_config(const SLAPrintObjectConfig& c) {
sla::PoolConfig pcfg;
pcfg.min_wall_thickness_mm = c.pad_wall_thickness.getFloat();
pcfg.wall_slope = c.pad_wall_slope.getFloat();
pcfg.edge_radius_mm = c.pad_edge_radius.getFloat();
pcfg.max_merge_distance_mm = c.pad_max_merge_distance.getFloat();
pcfg.min_wall_height_mm = c.pad_wall_height.getFloat();
return pcfg;
}
void swapXY(ExPolygon& expoly) { void swapXY(ExPolygon& expoly) {
for(auto& p : expoly.contour.points) std::swap(p(X), p(Y)); for(auto& p : expoly.contour.points) std::swap(p(X), p(Y));
for(auto& h : expoly.holes) for(auto& p : h.points) std::swap(p(X), p(Y)); for(auto& h : expoly.holes) for(auto& p : h.points) std::swap(p(X), p(Y));
@ -591,25 +602,9 @@ std::string SLAPrint::validate() const
return ""; return "";
} }
std::vector<float> SLAPrint::calculate_heights(const BoundingBoxf3& bb3d,
float elevation,
float initial_layer_height,
float layer_height) const
{
std::vector<float> heights;
float minZ = float(bb3d.min(Z)) - float(elevation);
float maxZ = float(bb3d.max(Z));
auto flh = float(layer_height);
auto gnd = float(bb3d.min(Z));
for(float h = minZ + initial_layer_height; h < maxZ; h += flh)
if(h >= gnd) heights.emplace_back(h);
return heights;
}
template<class...Args> template<class...Args>
void report_status(SLAPrint& p, int st, const std::string& msg, Args&&...args) { void report_status(SLAPrint& p, int st, const std::string& msg, Args&&...args)
{
BOOST_LOG_TRIVIAL(info) << st << "% " << msg; BOOST_LOG_TRIVIAL(info) << st << "% " << msg;
p.set_status(st, msg, std::forward<Args>(args)...); p.set_status(st, msg, std::forward<Args>(args)...);
} }
@ -620,12 +615,19 @@ void SLAPrint::process()
using namespace sla; using namespace sla;
using ExPolygon = Slic3r::ExPolygon; using ExPolygon = Slic3r::ExPolygon;
if(m_objects.empty()) return;
// Assumption: at this point the print objects should be populated only with // Assumption: at this point the print objects should be populated only with
// the model objects we have to process and the instances are also filtered // the model objects we have to process and the instances are also filtered
// shortcut to initial layer height // shortcut to initial layer height
double ilhd = m_material_config.initial_layer_height.getFloat(); double ilhd = m_material_config.initial_layer_height.getFloat();
auto ilh = float(ilhd); auto ilh = float(ilhd);
double lhd = m_objects.front()->m_config.layer_height.getFloat();
float lh = float(lhd);
auto ilhs = LevelID(ilhd / SCALING_FACTOR);
auto lhs = LevelID(lhd / SCALING_FACTOR);
const size_t objcount = m_objects.size(); const size_t objcount = m_objects.size();
const unsigned min_objstatus = 0; // where the per object operations start const unsigned min_objstatus = 0; // where the per object operations start
@ -646,24 +648,59 @@ void SLAPrint::process()
// Slicing the model object. This method is oversimplified and needs to // Slicing the model object. This method is oversimplified and needs to
// be compared with the fff slicing algorithm for verification // be compared with the fff slicing algorithm for verification
auto slice_model = [this, ilh](SLAPrintObject& po) { auto slice_model = [this, ilhs, lhs, ilh, lh](SLAPrintObject& po) {
double lh = po.m_config.layer_height.getFloat();
TriangleMesh mesh = po.transformed_mesh(); TriangleMesh mesh = po.transformed_mesh();
// We need to prepare the slice index...
auto&& bb3d = mesh.bounding_box();
double minZ = bb3d.min(Z) - po.get_elevation();
double maxZ = bb3d.max(Z);
auto minZs = LevelID(minZ / SCALING_FACTOR);
auto maxZs = LevelID(maxZ / SCALING_FACTOR);
po.m_slice_index.clear();
po.m_slice_index.reserve(size_t(maxZs - (minZs + ilhs) / lhs) + 1);
po.m_slice_index.emplace_back(minZs + ilhs, float(minZ) + ilh / 2.f, ilh);
for(LevelID h = minZs + ilhs + lhs; h <= maxZs; h += lhs) {
po.m_slice_index.emplace_back(h, float(h*SCALING_FACTOR) - lh / 2.f, lh);
}
auto slindex_it = po.search_slice_index(float(bb3d.min(Z)));
if(slindex_it == po.m_slice_index.end())
throw std::runtime_error(L("Slicing had to be stopped "
"due to an internal error."));
po.m_model_height_levels.clear();
po.m_model_height_levels.reserve(po.m_slice_index.size());
for(auto it = slindex_it; it != po.m_slice_index.end(); ++it)
{
po.m_model_height_levels.emplace_back(it->slice_level());
}
TriangleMeshSlicer slicer(&mesh); TriangleMeshSlicer slicer(&mesh);
// The 1D grid heights po.m_model_slices.clear();
std::vector<float> heights = calculate_heights(mesh.bounding_box(), slicer.slice(po.m_model_height_levels,
float(po.get_elevation()), float(po.config().slice_closing_radius.value),
ilh, float(lh)); &po.m_model_slices,
[this](){ throw_if_canceled(); });
auto& layers = po.m_model_slices; layers.clear(); auto mit = slindex_it;
slicer.slice(heights, float(po.config().slice_closing_radius.value), &layers, [this](){ throw_if_canceled(); }); for(size_t id = 0;
id < po.m_model_slices.size() && mit != po.m_slice_index.end();
id++)
{
mit->set_model_slice_idx(id); ++mit;
}
}; };
// In this step we check the slices, identify island and cover them with // In this step we check the slices, identify island and cover them with
// support points. Then we sprinkle the rest of the mesh. // support points. Then we sprinkle the rest of the mesh.
auto support_points = [this, ilh](SLAPrintObject& po) { auto support_points = [this](SLAPrintObject& po) {
const ModelObject& mo = *po.m_model_object; const ModelObject& mo = *po.m_model_object;
po.m_supportdata.reset( po.m_supportdata.reset(
new SLAPrintObject::SupportData(po.transformed_mesh()) ); new SLAPrintObject::SupportData(po.transformed_mesh()) );
@ -680,12 +717,7 @@ void SLAPrint::process()
if (mo.sla_points_status != sla::PointsStatus::UserModified) { if (mo.sla_points_status != sla::PointsStatus::UserModified) {
// calculate heights of slices (slices are calculated already) // calculate heights of slices (slices are calculated already)
double lh = po.m_config.layer_height.getFloat(); const std::vector<float>& heights = po.m_model_height_levels;
std::vector<float> heights =
calculate_heights(po.transformed_mesh().bounding_box(),
float(po.get_elevation()),
ilh, float(lh));
this->throw_if_canceled(); this->throw_if_canceled();
SLAAutoSupports::Config config; SLAAutoSupports::Config config;
@ -831,86 +863,34 @@ void SLAPrint::process()
// Slicing the support geometries similarly to the model slicing procedure. // Slicing the support geometries similarly to the model slicing procedure.
// If the pad had been added previously (see step "base_pool" than it will // If the pad had been added previously (see step "base_pool" than it will
// be part of the slices) // be part of the slices)
auto slice_supports = [ilh](SLAPrintObject& po) { auto slice_supports = [](SLAPrintObject& po) {
auto& sd = po.m_supportdata; auto& sd = po.m_supportdata;
if(sd) sd->support_slices.clear();
if(sd && sd->support_tree_ptr) { if(sd && sd->support_tree_ptr) {
auto lh = float(po.m_config.layer_height.getFloat());
sd->support_slices = sd->support_tree_ptr->slice(lh, ilh); std::vector<float> heights; heights.reserve(po.m_slice_index.size());
for(auto& rec : po.m_slice_index) {
heights.emplace_back(rec.slice_level());
}
sd->support_slices = sd->support_tree_ptr->slice(
heights, float(po.config().slice_closing_radius.value));
}
for(size_t i = 0;
i < sd->support_slices.size() && i < po.m_slice_index.size();
++i)
{
po.m_slice_index[i].set_support_slice_idx(i);
} }
}; };
// We have the layer polygon collection but we need to unite them into // We have the layer polygon collection but we need to unite them into
// an index where the key is the height level in discrete levels (clipper) // an index where the key is the height level in discrete levels (clipper)
auto index_slices = [this, ilhd](SLAPrintObject& po) { auto index_slices = [this/*, ilhd*/](SLAPrintObject& /*po*/) {
po.m_slice_index.clear();
auto sih = LevelID(scale_(ilhd));
// Establish the slice grid boundaries
auto bb = po.transformed_mesh().bounding_box();
double modelgnd = bb.min(Z);
double elevation = po.get_elevation();
double lh = po.m_config.layer_height.getFloat();
double minZ = modelgnd - elevation;
// scaled values:
auto sminZ = LevelID(scale_(minZ));
auto smaxZ = LevelID(scale_(bb.max(Z)));
auto smodelgnd = LevelID(scale_(modelgnd));
auto slh = LevelID(scale_(lh));
// It is important that the next levels match the levels in
// model_slice method. Only difference is that here it works with
// scaled coordinates
po.m_level_ids.clear();
for(LevelID h = sminZ + sih; h < smaxZ; h += slh)
if(h >= smodelgnd) po.m_level_ids.emplace_back(h);
std::vector<ExPolygons>& oslices = po.m_model_slices;
// If everything went well this code should not run at all, but
// let's be robust...
// assert(levelids.size() == oslices.size());
if(po.m_level_ids.size() < oslices.size()) { // extend the levels until...
BOOST_LOG_TRIVIAL(warning)
<< "Height level mismatch at rasterization!\n";
LevelID lastlvl = po.m_level_ids.back();
while(po.m_level_ids.size() < oslices.size()) {
lastlvl += slh;
po.m_level_ids.emplace_back(lastlvl);
}
}
for(size_t i = 0; i < oslices.size(); ++i) {
LevelID h = po.m_level_ids[i];
float fh = float(double(h) * SCALING_FACTOR);
// now for the public slice index:
SLAPrintObject::SliceRecord& sr = po.m_slice_index[fh];
// There should be only one slice layer for each print object
assert(sr.model_slices_idx == SLAPrintObject::SliceRecord::NONE);
sr.model_slices_idx = i;
}
if(po.m_supportdata) { // deal with the support slices if present
std::vector<ExPolygons>& sslices = po.m_supportdata->support_slices;
po.m_supportdata->level_ids.clear();
po.m_supportdata->level_ids.reserve(sslices.size());
for(int i = 0; i < int(sslices.size()); ++i) {
LevelID h = sminZ + sih + i * slh;
po.m_supportdata->level_ids.emplace_back(h);
float fh = float(double(h) * SCALING_FACTOR);
SLAPrintObject::SliceRecord& sr = po.m_slice_index[fh];
assert(sr.support_slices_idx == SLAPrintObject::SliceRecord::NONE);
sr.support_slices_idx = SLAPrintObject::SliceRecord::Idx(i);
}
}
// Using RELOAD_SLA_PREVIEW to tell the Plater to pass the update status to the 3D preview to load the SLA slices. // Using RELOAD_SLA_PREVIEW to tell the Plater to pass the update status to the 3D preview to load the SLA slices.
report_status(*this, -2, "", SlicingStatus::RELOAD_SLA_PREVIEW); report_status(*this, -2, "", SlicingStatus::RELOAD_SLA_PREVIEW);
}; };
@ -923,30 +903,18 @@ void SLAPrint::process()
m_printer_input.clear(); m_printer_input.clear();
for(SLAPrintObject * o : m_objects) { for(SLAPrintObject * o : m_objects) {
auto& po = *o; LevelID gndlvl = o->get_slice_index().front().key();
std::vector<ExPolygons>& oslices = po.m_model_slices; for(auto& slicerecord : o->get_slice_index()) {
auto& lyrs = m_printer_input[slicerecord.key() - gndlvl];
// We need to adjust the min Z level of the slices to be zero const ExPolygons& objslices = o->get_slices_from_record(slicerecord, soModel);
LevelID smfirst = const ExPolygons& supslices = o->get_slices_from_record(slicerecord, soSupport);
po.m_supportdata && !po.m_supportdata->level_ids.empty() ?
po.m_supportdata->level_ids.front() : 0;
LevelID mfirst = po.m_level_ids.empty()? 0 : po.m_level_ids.front();
LevelID gndlvl = -(std::min(smfirst, mfirst));
// now merge this object's support and object slices with the rest if(!objslices.empty())
// of the print object slices lyrs.emplace_back(objslices, o->instances());
for(size_t i = 0; i < oslices.size(); ++i) { if(!supslices.empty())
auto& lyrs = m_printer_input[gndlvl + po.m_level_ids[i]]; lyrs.emplace_back(supslices, o->instances());
lyrs.emplace_back(oslices[i], po.m_instances);
}
if(!po.m_supportdata) continue;
std::vector<ExPolygons>& sslices = po.m_supportdata->support_slices;
for(size_t i = 0; i < sslices.size(); ++i) {
LayerRefs& lyrs =
m_printer_input[gndlvl + po.m_supportdata->level_ids[i]];
lyrs.emplace_back(sslices[i], po.m_instances);
} }
} }
@ -1249,13 +1217,13 @@ void SLAPrint::fill_statistics()
// find highest object // find highest object
// Which is a better bet? To compare by max_z or by number of layers in the index? // Which is a better bet? To compare by max_z or by number of layers in the index?
double max_z = 0.; float max_z = 0.;
size_t max_layers_cnt = 0; size_t max_layers_cnt = 0;
size_t highest_obj_idx = 0; size_t highest_obj_idx = 0;
for (SLAPrintObject *&po : m_objects) { for (SLAPrintObject *&po : m_objects) {
const SLAPrintObject::SliceIndex& slice_index = po->get_slice_index(); const SLAPrintObject::SliceIndex& slice_index = po->get_slice_index();
if (! slice_index.empty()) { if (! slice_index.empty()) {
double z = (-- slice_index.end())->first; float z = (-- slice_index.end())->slice_level();
size_t cnt = slice_index.size(); size_t cnt = slice_index.size();
//if (z > max_z) { //if (z > max_z) {
if (cnt > max_layers_cnt) { if (cnt > max_layers_cnt) {
@ -1275,7 +1243,7 @@ void SLAPrint::fill_statistics()
int sliced_layer_cnt = 0; int sliced_layer_cnt = 0;
for (const auto& layer : highest_obj_slice_index) for (const auto& layer : highest_obj_slice_index)
{ {
const double l_height = (layer.first == highest_obj_slice_index.begin()->first) ? init_layer_height : layer_height; const double l_height = (layer.key() == highest_obj_slice_index.begin()->key()) ? init_layer_height : layer_height;
// Calculation of the consumed material // Calculation of the consumed material
@ -1284,21 +1252,22 @@ void SLAPrint::fill_statistics()
for (SLAPrintObject * po : m_objects) for (SLAPrintObject * po : m_objects)
{ {
const SLAPrintObject::SliceRecord *record = nullptr; const SLAPrintObject::_SliceRecord *record = nullptr;
{ {
const SLAPrintObject::SliceIndex& index = po->get_slice_index(); const SLAPrintObject::SliceIndex& index = po->get_slice_index();
auto key = layer.first; auto it = po->search_slice_index(layer.slice_level() - float(EPSILON));
const SLAPrintObject::SliceIndex::const_iterator it_key = index.lower_bound(key - float(EPSILON)); if (it == index.end() || it->slice_level() > layer.slice_level() + float(EPSILON))
if (it_key == index.end() || it_key->first > key + EPSILON)
continue; continue;
record = &it_key->second; record = &(*it);
} }
if (record->model_slices_idx != SLAPrintObject::SliceRecord::NONE) const ExPolygons &modelslices = po->get_slices_from_record(*record, soModel);
append(model_polygons, get_all_polygons(po->get_model_slices()[record->model_slices_idx], po->instances())); if (!modelslices.empty())
append(model_polygons, get_all_polygons(modelslices, po->instances()));
if (record->support_slices_idx != SLAPrintObject::SliceRecord::NONE)
append(supports_polygons, get_all_polygons(po->get_support_slices()[record->support_slices_idx], po->instances())); const ExPolygons &supportslices = po->get_slices_from_record(*record, soSupport);
if (!supportslices.empty())
append(supports_polygons, get_all_polygons(supportslices, po->instances()));
} }
model_polygons = union_(model_polygons); model_polygons = union_(model_polygons);
@ -1394,11 +1363,15 @@ bool SLAPrintObject::invalidate_state_by_config_options(const std::vector<t_conf
for (const t_config_option_key &opt_key : opt_keys) { for (const t_config_option_key &opt_key : opt_keys) {
if ( opt_key == "layer_height" if ( opt_key == "layer_height"
|| opt_key == "faded_layers" || opt_key == "faded_layers"
|| opt_key == "pad_enable"
|| opt_key == "pad_wall_thickness"
|| opt_key == "supports_enable"
|| opt_key == "support_object_elevation"
|| opt_key == "slice_closing_radius") { || opt_key == "slice_closing_radius") {
steps.emplace_back(slaposObjectSlice); steps.emplace_back(slaposObjectSlice);
} else if ( } else if (
opt_key == "supports_enable"
|| opt_key == "support_points_density_relative" opt_key == "support_points_density_relative"
|| opt_key == "support_points_minimal_distance") { || opt_key == "support_points_minimal_distance") {
steps.emplace_back(slaposSupportPoints); steps.emplace_back(slaposSupportPoints);
} else if ( } else if (
@ -1413,12 +1386,10 @@ bool SLAPrintObject::invalidate_state_by_config_options(const std::vector<t_conf
|| opt_key == "support_critical_angle" || opt_key == "support_critical_angle"
|| opt_key == "support_max_bridge_length" || opt_key == "support_max_bridge_length"
|| opt_key == "support_max_pillar_link_distance" || opt_key == "support_max_pillar_link_distance"
|| opt_key == "support_object_elevation") { ) {
steps.emplace_back(slaposSupportTree); steps.emplace_back(slaposSupportTree);
} else if ( } else if (
opt_key == "pad_enable" opt_key == "pad_wall_height"
|| opt_key == "pad_wall_thickness"
|| opt_key == "pad_wall_height"
|| opt_key == "pad_max_merge_distance" || opt_key == "pad_max_merge_distance"
|| opt_key == "pad_wall_slope" || opt_key == "pad_wall_slope"
|| opt_key == "pad_edge_radius") { || opt_key == "pad_edge_radius") {
@ -1474,11 +1445,7 @@ double SLAPrintObject::get_elevation() const {
// its walls but currently it is half of its thickness. Whatever it // its walls but currently it is half of its thickness. Whatever it
// will be in the future, we provide the config to the get_pad_elevation // will be in the future, we provide the config to the get_pad_elevation
// method and we will have the correct value // method and we will have the correct value
sla::PoolConfig pcfg; sla::PoolConfig pcfg = make_pool_config(m_config);
pcfg.min_wall_height_mm = m_config.pad_wall_height.getFloat();
pcfg.min_wall_thickness_mm = m_config.pad_wall_thickness.getFloat();
pcfg.edge_radius_mm = m_config.pad_edge_radius.getFloat();
pcfg.max_merge_distance_mm = m_config.pad_max_merge_distance.getFloat();
ret += sla::get_pad_elevation(pcfg); ret += sla::get_pad_elevation(pcfg);
} }
@ -1502,6 +1469,7 @@ double SLAPrintObject::get_current_elevation() const
namespace { // dummy empty static containers for return values in some methods namespace { // dummy empty static containers for return values in some methods
const std::vector<ExPolygons> EMPTY_SLICES; const std::vector<ExPolygons> EMPTY_SLICES;
const TriangleMesh EMPTY_MESH; const TriangleMesh EMPTY_MESH;
const ExPolygons EMPTY_SLICE;
} }
const std::vector<sla::SupportPoint>& SLAPrintObject::get_support_points() const const std::vector<sla::SupportPoint>& SLAPrintObject::get_support_points() const
@ -1509,6 +1477,72 @@ const std::vector<sla::SupportPoint>& SLAPrintObject::get_support_points() const
return m_supportdata->support_points; return m_supportdata->support_points;
} }
SLAPrintObject::SliceIndex::iterator
SLAPrintObject::search_slice_index(float slice_level)
{
_SliceRecord query(0, slice_level, 0);
auto it = std::lower_bound(m_slice_index.begin(), m_slice_index.end(),
query,
[](const _SliceRecord& r1, const _SliceRecord& r2)
{
return r1.slice_level() < r2.slice_level();
});
return it;
}
SLAPrintObject::SliceIndex::const_iterator
SLAPrintObject::search_slice_index(float slice_level) const
{
_SliceRecord query(0, slice_level, 0);
auto it = std::lower_bound(m_slice_index.cbegin(), m_slice_index.cend(),
query,
[](const _SliceRecord& r1, const _SliceRecord& r2)
{
return r1.slice_level() < r2.slice_level();
});
return it;
}
SLAPrintObject::SliceIndex::iterator
SLAPrintObject::search_slice_index(SLAPrintObject::_SliceRecord::Key key,
bool exact)
{
_SliceRecord query(key, 0.f, 0.f);
auto it = std::lower_bound(m_slice_index.begin(), m_slice_index.end(),
query,
[](const _SliceRecord& r1, const _SliceRecord& r2)
{
return r1.key() < r2.key();
});
// Return valid iterator only if the keys really match
if(exact && it != m_slice_index.end() && it->key() != key)
it = m_slice_index.end();
return it;
}
SLAPrintObject::SliceIndex::const_iterator
SLAPrintObject::search_slice_index(SLAPrintObject::_SliceRecord::Key key,
bool exact) const
{
_SliceRecord query(key, 0.f, 0.f);
auto it = std::lower_bound(m_slice_index.cbegin(), m_slice_index.cend(),
query,
[](const _SliceRecord& r1, const _SliceRecord& r2)
{
return r1.key() < r2.key();
});
// Return valid iterator only if the keys really match
if(exact && it != m_slice_index.end() && it->key() != key)
it = m_slice_index.end();
return it;
}
const std::vector<ExPolygons> &SLAPrintObject::get_support_slices() const const std::vector<ExPolygons> &SLAPrintObject::get_support_slices() const
{ {
// assert(is_step_done(slaposSliceSupports)); // assert(is_step_done(slaposSliceSupports));
@ -1516,7 +1550,30 @@ const std::vector<ExPolygons> &SLAPrintObject::get_support_slices() const
return m_supportdata->support_slices; return m_supportdata->support_slices;
} }
const SLAPrintObject::SliceIndex &SLAPrintObject::get_slice_index() const const ExPolygons &SLAPrintObject::get_slices_from_record(
const _SliceRecord &rec,
SliceOrigin o) const
{
size_t idx = o == soModel ? rec.get_model_slice_idx() :
rec.get_support_slice_idx();
const std::vector<ExPolygons>& v = o == soModel? get_model_slices() :
get_support_slices();
if(idx >= v.size()) return EMPTY_SLICE;
return idx >= v.size() ? EMPTY_SLICE : v[idx];
}
const ExPolygons &SLAPrintObject::get_slices_from_record(
SLAPrintObject::SliceRecordConstIterator it, SliceOrigin o) const
{
if(it.is_end()) return EMPTY_SLICE;
return get_slices_from_record(*it, o);
}
const std::vector<SLAPrintObject::_SliceRecord>&
SLAPrintObject::get_slice_index() const
{ {
// assert(is_step_done(slaposIndexSlices)); // assert(is_step_done(slaposIndexSlices));
return m_slice_index; return m_slice_index;

View File

@ -6,6 +6,7 @@
#include "PrintExport.hpp" #include "PrintExport.hpp"
#include "Point.hpp" #include "Point.hpp"
#include "MTUtils.hpp" #include "MTUtils.hpp"
#include <iterator>
namespace Slic3r { namespace Slic3r {
@ -35,12 +36,19 @@ using _SLAPrintObjectBase =
// the printer (rasterizer) in the SLAPrint class. // the printer (rasterizer) in the SLAPrint class.
using LevelID = long long; using LevelID = long long;
enum SliceOrigin { soSupport, soModel };
class SLAPrintObject : public _SLAPrintObjectBase class SLAPrintObject : public _SLAPrintObjectBase
{ {
private: // Prevents erroneous use by other classes. private: // Prevents erroneous use by other classes.
using Inherited = _SLAPrintObjectBase; using Inherited = _SLAPrintObjectBase;
public: public:
// I refuse to grantee copying (Tamas)
SLAPrintObject(const SLAPrintObject&) = delete;
SLAPrintObject& operator=(const SLAPrintObject&) = delete;
const SLAPrintObjectConfig& config() const { return m_config; } const SLAPrintObjectConfig& config() const { return m_config; }
const Transform3d& trafo() const { return m_trafo; } const Transform3d& trafo() const { return m_trafo; }
@ -82,40 +90,146 @@ public:
// pad is not, then without the pad, otherwise the full value is returned. // pad is not, then without the pad, otherwise the full value is returned.
double get_current_elevation() const; double get_current_elevation() const;
// These two methods should be callable on the client side (e.g. UI thread)
// when the appropriate steps slaposObjectSlice and slaposSliceSupports
// are ready. All the print objects are processed before slapsRasterize so
// it is safe to call them during and/or after slapsRasterize.
const std::vector<ExPolygons>& get_model_slices() const;
const std::vector<ExPolygons>& get_support_slices() const;
// This method returns the support points of this SLAPrintObject. // This method returns the support points of this SLAPrintObject.
const std::vector<sla::SupportPoint>& get_support_points() const; const std::vector<sla::SupportPoint>& get_support_points() const;
// The public Slice record structure. It corresponds to one printable layer.
// To get the sliced polygons, use SLAPrintObject::get_slices_from_record
class SliceRecord {
public:
using Key = LevelID;
private:
Key m_print_z = 0; // Top of the layer
float m_slice_z = 0.f; // Exact level of the slice
float m_height = 0.f; // Height of the sliced layer
protected:
SliceRecord(Key key, float slicez, float height):
m_print_z(key), m_slice_z(slicez), m_height(height) {}
public:
// The key will be the integer height level of the top of the layer.
inline Key key() const { return m_print_z; }
// Returns the exact floating point Z coordinate of the slice
inline float slice_level() const { return m_slice_z; }
// Returns the current layer height
inline float layer_height() const { return m_height; }
};
private:
// An index record referencing the slices // An index record referencing the slices
// (get_model_slices(), get_support_slices()) where the keys are the height // (get_model_slices(), get_support_slices()) where the keys are the height
// levels of the model in scaled-clipper coordinates. The levels correspond // levels of the model in scaled-clipper coordinates. The levels correspond
// to the z coordinate of the object coordinate system. // to the z coordinate of the object coordinate system.
struct SliceRecord { class _SliceRecord: public SliceRecord {
using Key = float; public:
static const size_t NONE = size_t(-1); // this will be the max limit of size_t
private:
size_t m_model_slices_idx = NONE;
size_t m_support_slices_idx = NONE;
using Idx = size_t; public:
static const Idx NONE = Idx(-1); // this will be the max limit of size_t _SliceRecord(Key key, float slicez, float height):
SliceRecord(key, slicez, height) {}
Idx model_slices_idx = NONE; // Methods for setting the indices into the slice vectors.
Idx support_slices_idx = NONE; void set_model_slice_idx(size_t id) { m_model_slices_idx = id; }
void set_support_slice_idx(size_t id) { m_support_slices_idx = id; }
inline size_t get_model_slice_idx() const { return m_model_slices_idx; }
inline size_t get_support_slice_idx() const { return m_support_slices_idx; }
}; };
using SliceIndex = std::map<SliceRecord::Key, SliceRecord>; // Slice index will be a plain vector sorted by the integer height levels
using SliceIndex = std::vector<_SliceRecord>;
// Retrieve the slice index which is readable only after slaposIndexSlices // Retrieve the slice index which is readable only after slaposIndexSlices
// is done. // is done.
const SliceIndex& get_slice_index() const; const SliceIndex& get_slice_index() const;
// I refuse to grantee copying (Tamas) // Search slice index for the closest slice to the given level
SLAPrintObject(const SLAPrintObject&) = delete; SliceIndex::iterator search_slice_index(float slice_level);
SLAPrintObject& operator=(const SLAPrintObject&) = delete; SliceIndex::const_iterator search_slice_index(float slice_level) const;
// Search the slice index for a particular level in integer coordinates.
// If no such layer is present, it will return m_slice_index.end()
// This behavior can be suppressed by the second parameter. If it is true
// the method will return the closest (non-equal) record
SliceIndex::iterator search_slice_index(_SliceRecord::Key key, bool exact = false);
SliceIndex::const_iterator search_slice_index(_SliceRecord::Key key, bool = false) const;
const std::vector<ExPolygons>& get_model_slices() const;
const std::vector<ExPolygons>& get_support_slices() const;
public:
// Should work as a polymorphic bidirectional iterator to the slice records
using SliceRecordConstIterator =
IndexBasedIterator<const SliceIndex, const _SliceRecord>;
// /////////////////////////////////////////////////////////////////////////
//
// These two methods should be callable on the client side (e.g. UI thread)
// when the appropriate steps slaposObjectSlice and slaposSliceSupports
// are ready. All the print objects are processed before slapsRasterize so
// it is safe to call them during and/or after slapsRasterize.
//
// /////////////////////////////////////////////////////////////////////////
// Get the slice records from a range of slice levels (inclusive). Floating
// point keys are the levels where the model was sliced with the mesh
// slicer. Integral keys are the keys of the slice records, which
// correspond to the top of each layer.. The end() method of the returned
// range points *after* the last valid element. This is for being
// consistent with std and makeing range based for loops work. use
// std::prev(range.end()) or --range.end() to get the last element.
template<class Key> Range<SliceRecordConstIterator>
get_slice_records(Key from, Key to = std::numeric_limits<Key>::max()) const
{
SliceIndex::const_iterator it_from, it_to;
if(std::is_integral<Key>::value) {
it_from = search_slice_index(SliceRecord::Key(from));
it_to = search_slice_index(SliceRecord::Key(to));
} else if(std::is_floating_point<Key>::value) {
it_from = search_slice_index(float(from));
it_to = search_slice_index(float(to));
} else return {
SliceRecordConstIterator(m_slice_index, _SliceRecord::NONE ),
SliceRecordConstIterator(m_slice_index, _SliceRecord::NONE ),
};
auto start = m_slice_index.begin();
size_t bidx = it_from == m_slice_index.end() ? _SliceRecord::NONE :
size_t(it_from - start);
size_t eidx = it_to == m_slice_index.end() ? _SliceRecord::NONE :
size_t(it_to - start) + 1;
return {
SliceRecordConstIterator(m_slice_index, bidx),
SliceRecordConstIterator(m_slice_index, eidx),
};
}
// Get all the slice records as a range.
inline Range<SliceRecordConstIterator> get_slice_records() const {
return {
SliceRecordConstIterator(m_slice_index, 0),
SliceRecordConstIterator(m_slice_index, m_slice_index.size())
};
}
const ExPolygons& get_slices_from_record(SliceRecordConstIterator it,
SliceOrigin o) const;
const ExPolygons& get_slices_from_record(const _SliceRecord& rec,
SliceOrigin o) const;
protected: protected:
// to be called from SLAPrint only. // to be called from SLAPrint only.
friend class SLAPrint; friend class SLAPrint;
@ -145,8 +259,10 @@ protected:
private: private:
// Object specific configuration, pulled from the configuration layer. // Object specific configuration, pulled from the configuration layer.
SLAPrintObjectConfig m_config; SLAPrintObjectConfig m_config;
// Translation in Z + Rotation by Y and Z + Scaling / Mirroring. // Translation in Z + Rotation by Y and Z + Scaling / Mirroring.
Transform3d m_trafo = Transform3d::Identity(); Transform3d m_trafo = Transform3d::Identity();
std::vector<Instance> m_instances; std::vector<Instance> m_instances;
// Individual 2d slice polygons from lower z to higher z levels // Individual 2d slice polygons from lower z to higher z levels
@ -154,11 +270,9 @@ private:
// Exact (float) height levels mapped to the slices. Each record contains // Exact (float) height levels mapped to the slices. Each record contains
// the index to the model and the support slice vectors. // the index to the model and the support slice vectors.
SliceIndex m_slice_index; std::vector<_SliceRecord> m_slice_index;
// The height levels corrected and scaled up in integer values. This will std::vector<float> m_model_height_levels;
// be used at rasterization.
std::vector<LevelID> m_level_ids;
// Caching the transformed (m_trafo) raw mesh of the object // Caching the transformed (m_trafo) raw mesh of the object
mutable CachedObject<TriangleMesh> m_transformed_rmesh; mutable CachedObject<TriangleMesh> m_transformed_rmesh;
@ -236,6 +350,11 @@ public:
} }
const PrintObjects& objects() const { return m_objects; } const PrintObjects& objects() const { return m_objects; }
const SLAPrintConfig& print_config() const { return m_print_config; }
const SLAPrinterConfig& printer_config() const { return m_printer_config; }
const SLAMaterialConfig& material_config() const { return m_material_config; }
std::string output_filename() const override; std::string output_filename() const override;
const SLAPrintStatistics& print_statistics() const { return m_print_statistics; } const SLAPrintStatistics& print_statistics() const { return m_print_statistics; }
@ -249,11 +368,6 @@ private:
// Invalidate steps based on a set of parameters changed. // Invalidate steps based on a set of parameters changed.
bool invalidate_state_by_config_options(const std::vector<t_config_option_key> &opt_keys); bool invalidate_state_by_config_options(const std::vector<t_config_option_key> &opt_keys);
std::vector<float> calculate_heights(const BoundingBoxf3& bb,
float elevation,
float initial_layer_height,
float layer_height) const;
void fill_statistics(); void fill_statistics();
SLAPrintConfig m_print_config; SLAPrintConfig m_print_config;

View File

@ -540,7 +540,10 @@ void Choice::BUILD() {
else{ else{
for (auto el : m_opt.enum_labels.empty() ? m_opt.enum_values : m_opt.enum_labels) { for (auto el : m_opt.enum_labels.empty() ? m_opt.enum_values : m_opt.enum_labels) {
const wxString& str = _(el);//m_opt_id == "support" ? _(el) : el; const wxString& str = _(el);//m_opt_id == "support" ? _(el) : el;
temp->Append(str, create_scaled_bitmap("empty_icon.png")); //FIXME Vojtech: Why is the single column empty icon necessary? It is a workaround of some kind, but what for?
// Please document such workarounds by comments!
// temp->Append(str, create_scaled_bitmap("empty_icon.png"));
temp->Append(str, wxNullBitmap);
} }
set_selection(); set_selection();
} }

View File

@ -2293,11 +2293,13 @@ int GLCanvas3D::check_volumes_outside_state() const
return (int)state; return (int)state;
} }
void GLCanvas3D::toggle_sla_auxiliaries_visibility(bool visible) void GLCanvas3D::toggle_sla_auxiliaries_visibility(bool visible, const ModelObject* mo, int instance_idx)
{ {
for (GLVolume* vol : m_volumes.volumes) { for (GLVolume* vol : m_volumes.volumes) {
if (vol->composite_id.volume_id < 0) if ((mo == nullptr || m_model->objects[vol->composite_id.object_id] == mo)
vol->is_active = visible; && (instance_idx == -1 || vol->composite_id.instance_id == instance_idx)
&& vol->composite_id.volume_id < 0)
vol->is_active = visible;
} }
m_render_sla_auxiliaries = visible; m_render_sla_auxiliaries = visible;
@ -2313,7 +2315,7 @@ void GLCanvas3D::toggle_model_objects_visibility(bool visible, const ModelObject
} }
} }
if (visible && !mo) if (visible && !mo)
toggle_sla_auxiliaries_visibility(true); toggle_sla_auxiliaries_visibility(true, mo, instance_idx);
if (!mo && !visible && !m_model->objects.empty() && (m_model->objects.size() > 1 || m_model->objects.front()->instances.size() > 1)) if (!mo && !visible && !m_model->objects.empty() && (m_model->objects.size() > 1 || m_model->objects.front()->instances.size() > 1))
_set_warning_texture(WarningTexture::SomethingNotShown, true); _set_warning_texture(WarningTexture::SomethingNotShown, true);
@ -4971,24 +4973,20 @@ void GLCanvas3D::_render_sla_slices() const
{ {
const SLAPrintObject* obj = print_objects[i]; const SLAPrintObject* obj = print_objects[i];
double shift_z = obj->get_current_elevation();
double min_z = clip_min_z - shift_z;
double max_z = clip_max_z - shift_z;
SlaCap::ObjectIdToTrianglesMap::iterator it_caps_bottom = m_sla_caps[0].triangles.find(i); SlaCap::ObjectIdToTrianglesMap::iterator it_caps_bottom = m_sla_caps[0].triangles.find(i);
SlaCap::ObjectIdToTrianglesMap::iterator it_caps_top = m_sla_caps[1].triangles.find(i); SlaCap::ObjectIdToTrianglesMap::iterator it_caps_top = m_sla_caps[1].triangles.find(i);
{ {
if (it_caps_bottom == m_sla_caps[0].triangles.end()) if (it_caps_bottom == m_sla_caps[0].triangles.end())
it_caps_bottom = m_sla_caps[0].triangles.emplace(i, SlaCap::Triangles()).first; it_caps_bottom = m_sla_caps[0].triangles.emplace(i, SlaCap::Triangles()).first;
if (! m_sla_caps[0].matches(min_z)) { if (! m_sla_caps[0].matches(clip_min_z)) {
m_sla_caps[0].z = min_z; m_sla_caps[0].z = clip_min_z;
it_caps_bottom->second.object.clear(); it_caps_bottom->second.object.clear();
it_caps_bottom->second.supports.clear(); it_caps_bottom->second.supports.clear();
} }
if (it_caps_top == m_sla_caps[1].triangles.end()) if (it_caps_top == m_sla_caps[1].triangles.end())
it_caps_top = m_sla_caps[1].triangles.emplace(i, SlaCap::Triangles()).first; it_caps_top = m_sla_caps[1].triangles.emplace(i, SlaCap::Triangles()).first;
if (! m_sla_caps[1].matches(max_z)) { if (! m_sla_caps[1].matches(clip_max_z)) {
m_sla_caps[1].z = max_z; m_sla_caps[1].z = clip_max_z;
it_caps_top->second.object.clear(); it_caps_top->second.object.clear();
it_caps_top->second.supports.clear(); it_caps_top->second.supports.clear();
} }
@ -5008,36 +5006,39 @@ void GLCanvas3D::_render_sla_slices() const
std::vector<InstanceTransform> instance_transforms; std::vector<InstanceTransform> instance_transforms;
for (const SLAPrintObject::Instance& inst : instances) for (const SLAPrintObject::Instance& inst : instances)
{ {
instance_transforms.push_back({ to_3d(unscale(inst.shift), shift_z), Geometry::rad2deg(inst.rotation) }); instance_transforms.push_back({ to_3d(unscale(inst.shift), 0.), Geometry::rad2deg(inst.rotation) });
} }
if ((bottom_obj_triangles.empty() || bottom_sup_triangles.empty() || top_obj_triangles.empty() || top_sup_triangles.empty()) && obj->is_step_done(slaposIndexSlices)) if ((bottom_obj_triangles.empty() || bottom_sup_triangles.empty() || top_obj_triangles.empty() || top_sup_triangles.empty()) && obj->is_step_done(slaposIndexSlices))
{ {
const std::vector<ExPolygons>& model_slices = obj->get_model_slices(); double initial_layer_height = print->material_config().initial_layer_height.value;
const std::vector<ExPolygons>& support_slices = obj->get_support_slices(); LevelID key_zero = obj->get_slice_records().begin()->key();
LevelID key_low = LevelID((clip_min_z - initial_layer_height) / SCALING_FACTOR) + key_zero;
const SLAPrintObject::SliceIndex& index = obj->get_slice_index(); LevelID key_high = LevelID((clip_max_z - initial_layer_height) / SCALING_FACTOR) + key_zero;
SLAPrintObject::SliceIndex::const_iterator it_min_z = std::find_if(index.begin(), index.end(), [min_z](const SLAPrintObject::SliceIndex::value_type& id) -> bool { return std::abs(min_z - id.first) < EPSILON; }); auto slice_range = obj->get_slice_records(key_low - LevelID(SCALED_EPSILON), key_high - LevelID(SCALED_EPSILON));
SLAPrintObject::SliceIndex::const_iterator it_max_z = std::find_if(index.begin(), index.end(), [max_z](const SLAPrintObject::SliceIndex::value_type& id) -> bool { return std::abs(max_z - id.first) < EPSILON; }); auto it_low = slice_range.begin();
auto it_high = std::prev(slice_range.end());
if (it_min_z != index.end())
{ if (! it_low.is_end() && it_low->key() < key_low + LevelID(SCALED_EPSILON)) {
const ExPolygons& obj_bottom = obj->get_slices_from_record(it_low, soModel);
const ExPolygons& sup_bottom = obj->get_slices_from_record(it_low, soSupport);
// calculate model bottom cap // calculate model bottom cap
if (bottom_obj_triangles.empty() && (it_min_z->second.model_slices_idx < model_slices.size())) if (bottom_obj_triangles.empty() && !obj_bottom.empty())
bottom_obj_triangles = triangulate_expolygons_3d(model_slices[it_min_z->second.model_slices_idx], min_z, true); bottom_obj_triangles = triangulate_expolygons_3d(obj_bottom, clip_min_z, true);
// calculate support bottom cap // calculate support bottom cap
if (bottom_sup_triangles.empty() && (it_min_z->second.support_slices_idx < support_slices.size())) if (bottom_sup_triangles.empty() && !sup_bottom.empty())
bottom_sup_triangles = triangulate_expolygons_3d(support_slices[it_min_z->second.support_slices_idx], min_z, true); bottom_sup_triangles = triangulate_expolygons_3d(sup_bottom, clip_min_z, true);
} }
if (it_max_z != index.end()) if (! it_high.is_end() && it_high->key() < key_high + LevelID(SCALED_EPSILON)) {
{ const ExPolygons& obj_top = obj->get_slices_from_record(it_high, soModel);
const ExPolygons& sup_top = obj->get_slices_from_record(it_high, soSupport);
// calculate model top cap // calculate model top cap
if (top_obj_triangles.empty() && (it_max_z->second.model_slices_idx < model_slices.size())) if (top_obj_triangles.empty() && !obj_top.empty())
top_obj_triangles = triangulate_expolygons_3d(model_slices[it_max_z->second.model_slices_idx], max_z, false); top_obj_triangles = triangulate_expolygons_3d(obj_top, clip_max_z, false);
// calculate support top cap // calculate support top cap
if (top_sup_triangles.empty() && (it_max_z->second.support_slices_idx < support_slices.size())) if (top_sup_triangles.empty() && !sup_top.empty())
top_sup_triangles = triangulate_expolygons_3d(support_slices[it_max_z->second.support_slices_idx], max_z, false); top_sup_triangles = triangulate_expolygons_3d(sup_top, clip_max_z, false);
} }
} }

View File

@ -584,6 +584,9 @@ private:
bool m_regenerate_volumes; bool m_regenerate_volumes;
bool m_moving; bool m_moving;
bool m_tab_down; bool m_tab_down;
// Following variable is obsolete and it should be safe to remove it.
// I just don't want to do it now before a release (Lukas Matena 24.3.2019)
bool m_render_sla_auxiliaries; bool m_render_sla_auxiliaries;
std::string m_color_by; std::string m_color_by;
@ -610,7 +613,7 @@ public:
void reset_volumes(); void reset_volumes();
int check_volumes_outside_state() const; int check_volumes_outside_state() const;
void toggle_sla_auxiliaries_visibility(bool visible); void toggle_sla_auxiliaries_visibility(bool visible, const ModelObject* mo = nullptr, int instance_idx = -1);
void toggle_model_objects_visibility(bool visible, const ModelObject* mo = nullptr, int instance_idx = -1); void toggle_model_objects_visibility(bool visible, const ModelObject* mo = nullptr, int instance_idx = -1);
void set_config(const DynamicPrintConfig* config); void set_config(const DynamicPrintConfig* config);

View File

@ -157,7 +157,6 @@ GLToolbar::GLToolbar(GLToolbar::EType type)
#if ENABLE_SVG_ICONS #if ENABLE_SVG_ICONS
, m_icons_texture_dirty(true) , m_icons_texture_dirty(true)
#endif // ENABLE_SVG_ICONS #endif // ENABLE_SVG_ICONS
, m_mouse_capture({ false, false, false, nullptr })
, m_tooltip("") , m_tooltip("")
{ {
} }
@ -410,6 +409,16 @@ bool GLToolbar::on_mouse(wxMouseEvent& evt, GLCanvas3D& parent)
bool processed = false; bool processed = false;
// mouse anywhere // mouse anywhere
if (!evt.Dragging() && !evt.Leaving() && !evt.Entering() && (m_mouse_capture.parent != nullptr))
{
if (m_mouse_capture.any() && (evt.LeftUp() || evt.MiddleUp() || evt.RightUp()))
// prevents loosing selection into the scene if mouse down was done inside the toolbar and mouse up was down outside it,
// as when switching between views
processed = true;
m_mouse_capture.reset();
}
if (evt.Moving()) if (evt.Moving())
m_tooltip = update_hover_state(mouse_pos, parent); m_tooltip = update_hover_state(mouse_pos, parent);
else if (evt.LeftUp()) else if (evt.LeftUp())
@ -418,17 +427,9 @@ bool GLToolbar::on_mouse(wxMouseEvent& evt, GLCanvas3D& parent)
m_mouse_capture.middle = false; m_mouse_capture.middle = false;
else if (evt.RightUp()) else if (evt.RightUp())
m_mouse_capture.right = false; m_mouse_capture.right = false;
else if (m_mouse_capture.any()) else if (evt.Dragging() && m_mouse_capture.any())
{ // if the button down was done on this toolbar, prevent from dragging into the scene
if (evt.Dragging()) processed = true;
processed = true;
else if (evt.Entering() && (m_mouse_capture.parent == &parent))
// Resets the mouse capture state to avoid setting the dragging event as processed when, for example,
// the item action opens a modal dialog
// Keeps the mouse capture state if the entering event happens on different parent from the one
// who received the button down event, to prevent, for example, dragging when switching between scene views
m_mouse_capture.reset();
}
int item_id = contains_mouse(mouse_pos, parent); int item_id = contains_mouse(mouse_pos, parent);
if (item_id == -1) if (item_id == -1)

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@ -238,6 +238,8 @@ private:
bool right; bool right;
GLCanvas3D* parent; GLCanvas3D* parent;
MouseCapture() { reset(); }
bool any() const { return left || middle || right; } bool any() const { return left || middle || right; }
void reset() { left = middle = right = false; parent = nullptr; } void reset() { left = middle = right = false; parent = nullptr; }
}; };

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@ -10,6 +10,8 @@
#include "I18N.hpp" #include "I18N.hpp"
#include <wx/wupdlock.h>
namespace Slic3r namespace Slic3r
{ {
namespace GUI namespace GUI
@ -40,7 +42,7 @@ void OG_Settings::Hide()
void OG_Settings::UpdateAndShow(const bool show) void OG_Settings::UpdateAndShow(const bool show)
{ {
Show(show); Show(show);
// m_parent->Layout(); // m_parent->Layout();
} }
wxSizer* OG_Settings::get_sizer() wxSizer* OG_Settings::get_sizer()
@ -84,6 +86,7 @@ void ObjectSettings::update_settings_list()
btn->Bind(wxEVT_BUTTON, [opt_key, config, this](wxEvent &event) { btn->Bind(wxEVT_BUTTON, [opt_key, config, this](wxEvent &event) {
config->erase(opt_key); config->erase(opt_key);
wxTheApp->CallAfter([this]() { wxTheApp->CallAfter([this]() {
wxWindowUpdateLocker noUpdates(m_parent);
update_settings_list(); update_settings_list();
m_parent->Layout(); m_parent->Layout();
}); });
@ -119,7 +122,7 @@ void ObjectSettings::update_settings_list()
if (cat.second.size() == 1 && cat.second[0] == "extruder") if (cat.second.size() == 1 && cat.second[0] == "extruder")
continue; continue;
auto optgroup = std::make_shared<ConfigOptionsGroup>(m_parent, cat.first, config, false, extra_column); auto optgroup = std::make_shared<ConfigOptionsGroup>(m_og->ctrl_parent(), cat.first, config, false, extra_column);
optgroup->label_width = 15 * wxGetApp().em_unit();//150; optgroup->label_width = 15 * wxGetApp().em_unit();//150;
optgroup->sidetext_width = 7 * wxGetApp().em_unit();//70; optgroup->sidetext_width = 7 * wxGetApp().em_unit();//70;

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@ -769,19 +769,17 @@ void Preview::load_print_as_sla()
unsigned int n_layers = 0; unsigned int n_layers = 0;
const SLAPrint* print = m_process->sla_print(); const SLAPrint* print = m_process->sla_print();
std::set<double> zs; std::vector<double> zs;
double initial_layer_height = print->material_config().initial_layer_height.value;
for (const SLAPrintObject* obj : print->objects()) for (const SLAPrintObject* obj : print->objects())
{
double shift_z = obj->get_current_elevation();
if (obj->is_step_done(slaposIndexSlices)) if (obj->is_step_done(slaposIndexSlices))
{ {
const SLAPrintObject::SliceIndex& index = obj->get_slice_index(); auto slicerecords = obj->get_slice_records();
for (const SLAPrintObject::SliceIndex::value_type& id : index) auto low_coord = slicerecords.begin()->key();
{ for (auto& rec : slicerecords)
zs.insert(shift_z + id.first); zs.emplace_back(initial_layer_height + (rec.key() - low_coord) * SCALING_FACTOR);
}
} }
} sort_remove_duplicates(zs);
n_layers = (unsigned int)zs.size(); n_layers = (unsigned int)zs.size();
if (n_layers == 0) if (n_layers == 0)
@ -796,11 +794,7 @@ void Preview::load_print_as_sla()
show_hide_ui_elements("none"); show_hide_ui_elements("none");
if (n_layers > 0) if (n_layers > 0)
{ update_sliders(zs);
std::vector<double> layer_zs;
std::copy(zs.begin(), zs.end(), std::back_inserter(layer_zs));
update_sliders(layer_zs);
}
m_loaded = true; m_loaded = true;
} }

View File

@ -666,7 +666,7 @@ RENDER_AGAIN:
m_imgui->end(); m_imgui->end();
if (m_editing_mode != m_old_editing_state) { // user toggled between editing/non-editing mode if (m_editing_mode != m_old_editing_state) { // user toggled between editing/non-editing mode
m_parent.toggle_sla_auxiliaries_visibility(!m_editing_mode); m_parent.toggle_sla_auxiliaries_visibility(!m_editing_mode, m_model_object, m_active_instance);
force_refresh = true; force_refresh = true;
} }
m_old_editing_state = m_editing_mode; m_old_editing_state = m_editing_mode;

View File

@ -327,8 +327,7 @@ void PresetComboBox::set_label_marker(int item, LabelItemType label_item_type)
void PresetComboBox::check_selection() void PresetComboBox::check_selection()
{ {
if (this->last_selected != GetSelection()) this->last_selected = GetSelection();
this->last_selected = GetSelection();
} }
// Frequently changed parameters // Frequently changed parameters
@ -829,10 +828,7 @@ void Sidebar::update_presets(Preset::Type preset_type)
preset_bundle.sla_materials.update_platter_ui(p->combo_sla_material); preset_bundle.sla_materials.update_platter_ui(p->combo_sla_material);
} }
// Update the printer choosers, update the dirty flags. // Update the printer choosers, update the dirty flags.
auto prev_selection = p->combo_printer->GetSelection();
preset_bundle.printers.update_platter_ui(p->combo_printer); preset_bundle.printers.update_platter_ui(p->combo_printer);
if (prev_selection != p->combo_printer->GetSelection())
p->combo_printer->check_selection();
// Update the filament choosers to only contain the compatible presets, update the color preview, // Update the filament choosers to only contain the compatible presets, update the color preview,
// update the dirty flags. // update the dirty flags.
if (print_tech == ptFFF) { if (print_tech == ptFFF) {
@ -1717,8 +1713,8 @@ std::vector<size_t> Plater::priv::load_model_objects(const ModelObjectPtrs &mode
object->center_around_origin(); object->center_around_origin();
new_instances.emplace_back(object->add_instance()); new_instances.emplace_back(object->add_instance());
#else /* AUTOPLACEMENT_ON_LOAD */ #else /* AUTOPLACEMENT_ON_LOAD */
// if object has no defined position(s) we need to rearrange everything after loading object->center_around_origin(); // if object has no defined position(s) we need to rearrange everything after loading
need_arrange = true; need_arrange = true;
// add a default instance and center object around origin // add a default instance and center object around origin
object->center_around_origin(); // also aligns object to Z = 0 object->center_around_origin(); // also aligns object to Z = 0
ModelInstance* instance = object->add_instance(); ModelInstance* instance = object->add_instance();

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@ -988,6 +988,7 @@ void PresetCollection::update_platter_ui(GUI::PresetComboBox *ui)
ui->SetSelection(selected_preset_item); ui->SetSelection(selected_preset_item);
ui->SetToolTip(ui->GetString(selected_preset_item)); ui->SetToolTip(ui->GetString(selected_preset_item));
ui->check_selection();
ui->Thaw(); ui->Thaw();
} }

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@ -11,9 +11,10 @@
#include "slic3r/Utils/Semver.hpp" #include "slic3r/Utils/Semver.hpp"
class wxBitmap; class wxBitmap;
class wxChoice;
class wxBitmapComboBox; class wxBitmapComboBox;
class wxChoice;
class wxItemContainer; class wxItemContainer;
class wxString;
namespace Slic3r { namespace Slic3r {

View File

@ -1529,6 +1529,7 @@ void PresetBundle::update_platter_filament_ui(unsigned int idx_extruder, GUI::Pr
} }
ui->SetSelection(selected_preset_item); ui->SetSelection(selected_preset_item);
ui->SetToolTip(ui->GetString(selected_preset_item)); ui->SetToolTip(ui->GetString(selected_preset_item));
ui->check_selection();
ui->Thaw(); ui->Thaw();
} }