removableDriveManager bug fixes

This commit is contained in:
David Kocik 2019-12-18 10:34:26 +01:00
parent b8aa12486e
commit 1fa464af96
36 changed files with 620 additions and 469 deletions

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@ -6,4 +6,10 @@ prusaslicer_add_cmake_project(
# URL https://github.com/CGAL/cgal/archive/releases/CGAL-5.0.zip
# URL_HASH SHA256=bd9327be903ab7ee379a8a7a0609eba0962f5078d2497cf8e13e8e1598584154
DEPENDS dep_boost dep_GMP dep_MPFR
)
ExternalProject_Add_Step(dep_CGAL dep_CGAL_relocation_fix
DEPENDEES install
COMMAND ${CMAKE_COMMAND} -E remove CGALConfig-installation-dirs.cmake
WORKING_DIRECTORY "${DESTDIR}/usr/local/lib/cmake/CGAL"
)

2
deps/GMP/GMP.cmake vendored
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@ -20,7 +20,7 @@ else ()
ExternalProject_Add(dep_GMP
URL https://gmplib.org/download/gmp/gmp-6.1.2.tar.bz2
BUILD_IN_SOURCE ON
CONFIGURE_COMMAND ./configure --enable-shared=no --enable-static=yes "--prefix=${DESTDIR}/usr/local" --with-pic
CONFIGURE_COMMAND ./configure --enable-shared=no --enable-cxx=yes --enable-static=yes "--prefix=${DESTDIR}/usr/local" --with-pic
BUILD_COMMAND make -j
INSTALL_COMMAND make install
)

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@ -4,7 +4,7 @@
viewBox="0 0 16 16" enable-background="new 0 0 16 16" xml:space="preserve">
<g id="hex_x5F_plus">
<g>
<polygon fill="#ED6B21" points="2,8 2,11 8,15 14,11 14,8 "/>
<polygon fill="#ED6B21" points="1,8 1,11 8,16 15,11 15,8 " style="stroke:white;stroke-width:1"/>
</g>
</g>
</svg>

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@ -4,7 +4,7 @@
viewBox="0 0 16 16" enable-background="new 0 0 16 16" xml:space="preserve">
<g id="hex_x5F_plus">
<g>
<polygon fill="#ED6B21" points="8,1 2,5 2,7 2,8 14,8 14,7 14,5 "/>
<polygon fill="#ED6B21" points="8,0 1,5 1,7 1,8 15,8 15,7 15,5" style="stroke:white;stroke-width:1"/>
</g>
</g>
</svg>

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@ -15,5 +15,5 @@ add_library(hidapi STATIC ${HIDAPI_IMPL})
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
# Don't link the udev library, as there are two versions out there (libudev.so.0, libudev.so.1), so they are linked explicitely.
# target_link_libraries(hidapi udev)
target_link_libraries(hidapi)
target_link_libraries(hidapi dl)
endif()

5
src/hidapi/README.md Normal file
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@ -0,0 +1,5 @@
** hidapi is a c++ library for communicating with USB and Bluetooth HID devices on Linux, Mac and Windows.**
For more information go to https://github.com/libusb/hidapi
THIS DIRECTORY CONTAINS THE hidapi-0.9.0 7da5cc9 SOURCE DISTRIBUTION.

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@ -51,7 +51,7 @@ const std::string MODEL_CONFIG_FILE = "Metadata/Slic3r_PE_model.config";
const std::string LAYER_HEIGHTS_PROFILE_FILE = "Metadata/Slic3r_PE_layer_heights_profile.txt";
const std::string LAYER_CONFIG_RANGES_FILE = "Metadata/Prusa_Slicer_layer_config_ranges.xml";
const std::string SLA_SUPPORT_POINTS_FILE = "Metadata/Slic3r_PE_sla_support_points.txt";
const std::string CUSTOM_GCODE_PER_HEIGHT_FILE = "Metadata/Prusa_Slicer_custom_gcode_per_height.xml";
const std::string CUSTOM_GCODE_PER_PRINT_Z_FILE = "Metadata/Prusa_Slicer_custom_gcode_per_print_z.xml";
const char* MODEL_TAG = "model";
const char* RESOURCES_TAG = "resources";
@ -418,7 +418,7 @@ namespace Slic3r {
void _extract_layer_config_ranges_from_archive(mz_zip_archive& archive, const mz_zip_archive_file_stat& stat);
void _extract_sla_support_points_from_archive(mz_zip_archive& archive, const mz_zip_archive_file_stat& stat);
void _extract_custom_gcode_per_height_from_archive(mz_zip_archive& archive, const mz_zip_archive_file_stat& stat);
void _extract_custom_gcode_per_print_z_from_archive(mz_zip_archive& archive, const mz_zip_archive_file_stat& stat);
void _extract_print_config_from_archive(mz_zip_archive& archive, const mz_zip_archive_file_stat& stat, DynamicPrintConfig& config, const std::string& archive_filename);
bool _extract_model_config_from_archive(mz_zip_archive& archive, const mz_zip_archive_file_stat& stat, Model& model);
@ -629,10 +629,10 @@ namespace Slic3r {
// extract slic3r print config file
_extract_print_config_from_archive(archive, stat, config, filename);
}
if (boost::algorithm::iequals(name, CUSTOM_GCODE_PER_HEIGHT_FILE))
if (boost::algorithm::iequals(name, CUSTOM_GCODE_PER_PRINT_Z_FILE))
{
// extract slic3r layer config ranges file
_extract_custom_gcode_per_height_from_archive(archive, stat);
_extract_custom_gcode_per_print_z_from_archive(archive, stat);
}
else if (boost::algorithm::iequals(name, MODEL_CONFIG_FILE))
{
@ -1064,7 +1064,7 @@ namespace Slic3r {
return true;
}
void _3MF_Importer::_extract_custom_gcode_per_height_from_archive(::mz_zip_archive &archive, const mz_zip_archive_file_stat &stat)
void _3MF_Importer::_extract_custom_gcode_per_print_z_from_archive(::mz_zip_archive &archive, const mz_zip_archive_file_stat &stat)
{
if (stat.m_uncomp_size > 0)
{
@ -1079,24 +1079,23 @@ namespace Slic3r {
pt::ptree main_tree;
pt::read_xml(iss, main_tree);
if (main_tree.front().first != "custom_gcodes_per_height")
if (main_tree.front().first != "custom_gcodes_per_print_z")
return;
pt::ptree code_tree = main_tree.front().second;
if (!m_model->custom_gcode_per_height.empty())
m_model->custom_gcode_per_height.clear();
m_model->custom_gcode_per_print_z.clear();
for (const auto& code : code_tree)
{
if (code.first != "code")
continue;
pt::ptree tree = code.second;
double height = tree.get<double>("<xmlattr>.height");
std::string gcode = tree.get<std::string>("<xmlattr>.gcode");
int extruder = tree.get<int>("<xmlattr>.extruder");
std::string color = tree.get<std::string>("<xmlattr>.color");
double print_z = tree.get<double> ("<xmlattr>.print_z" );
std::string gcode = tree.get<std::string> ("<xmlattr>.gcode" );
int extruder = tree.get<int> ("<xmlattr>.extruder" );
std::string color = tree.get<std::string> ("<xmlattr>.color" );
m_model->custom_gcode_per_height.push_back(Model::CustomGCode(height, gcode, extruder, color)) ;
m_model->custom_gcode_per_print_z.push_back(Model::CustomGCode{print_z, gcode, extruder, color}) ;
}
}
}
@ -1885,7 +1884,7 @@ namespace Slic3r {
bool _add_sla_support_points_file_to_archive(mz_zip_archive& archive, Model& model);
bool _add_print_config_file_to_archive(mz_zip_archive& archive, const DynamicPrintConfig &config);
bool _add_model_config_file_to_archive(mz_zip_archive& archive, const Model& model, const IdToObjectDataMap &objects_data);
bool _add_custom_gcode_per_height_file_to_archive(mz_zip_archive& archive, Model& model);
bool _add_custom_gcode_per_print_z_file_to_archive(mz_zip_archive& archive, Model& model);
};
#if ENABLE_THUMBNAIL_GENERATOR
@ -1988,9 +1987,9 @@ namespace Slic3r {
return false;
}
// Adds custom gcode per height file ("Metadata/Prusa_Slicer_custom_gcode_per_height.xml").
// Adds custom gcode per height file ("Metadata/Prusa_Slicer_custom_gcode_per_print_z.xml").
// All custom gcode per height of whole Model are stored here
if (!_add_custom_gcode_per_height_file_to_archive(archive, model))
if (!_add_custom_gcode_per_print_z_file_to_archive(archive, model))
{
close_zip_writer(&archive);
boost::filesystem::remove(filename);
@ -2567,20 +2566,20 @@ namespace Slic3r {
return true;
}
bool _3MF_Exporter::_add_custom_gcode_per_height_file_to_archive( mz_zip_archive& archive, Model& model)
bool _3MF_Exporter::_add_custom_gcode_per_print_z_file_to_archive( mz_zip_archive& archive, Model& model)
{
std::string out = "";
if (!model.custom_gcode_per_height.empty())
if (!model.custom_gcode_per_print_z.empty())
{
pt::ptree tree;
pt::ptree& main_tree = tree.add("custom_gcodes_per_height", "");
pt::ptree& main_tree = tree.add("custom_gcodes_per_print_z", "");
for (const Model::CustomGCode& code : model.custom_gcode_per_height)
for (const Model::CustomGCode& code : model.custom_gcode_per_print_z)
{
pt::ptree& code_tree = main_tree.add("code", "");
// store minX and maxZ
code_tree.put("<xmlattr>.height" , code.height );
code_tree.put("<xmlattr>.print_z" , code.print_z );
code_tree.put("<xmlattr>.gcode" , code.gcode );
code_tree.put("<xmlattr>.extruder" , code.extruder );
code_tree.put("<xmlattr>.color" , code.color );
@ -2599,9 +2598,9 @@ bool _3MF_Exporter::_add_custom_gcode_per_height_file_to_archive( mz_zip_archive
if (!out.empty())
{
if (!mz_zip_writer_add_mem(&archive, CUSTOM_GCODE_PER_HEIGHT_FILE.c_str(), (const void*)out.data(), out.length(), MZ_DEFAULT_COMPRESSION))
if (!mz_zip_writer_add_mem(&archive, CUSTOM_GCODE_PER_PRINT_Z_FILE.c_str(), (const void*)out.data(), out.length(), MZ_DEFAULT_COMPRESSION))
{
add_error("Unable to add custom Gcodes per height file to archive");
add_error("Unable to add custom Gcodes per print_z file to archive");
return false;
}
}

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@ -637,7 +637,7 @@ void AMFParserContext::endElement(const char * /* name */)
int extruder = atoi(m_value[2].c_str());
const std::string& color = m_value[3];
m_model.custom_gcode_per_height.push_back(Model::CustomGCode(height, gcode, extruder, color));
m_model.custom_gcode_per_print_z.push_back(Model::CustomGCode{height, gcode, extruder, color});
for (std::string& val: m_value)
val.clear();
@ -1221,21 +1221,21 @@ bool store_amf(const char *path, Model *model, const DynamicPrintConfig *config)
stream << " </constellation>\n";
}
if (!model->custom_gcode_per_height.empty())
if (!model->custom_gcode_per_print_z.empty())
{
std::string out = "";
pt::ptree tree;
pt::ptree& main_tree = tree.add("custom_gcodes_per_height", "");
for (const Model::CustomGCode& code : model->custom_gcode_per_height)
for (const Model::CustomGCode& code : model->custom_gcode_per_print_z)
{
pt::ptree& code_tree = main_tree.add("code", "");
// store minX and maxZ
code_tree.put("<xmlattr>.height", code.height);
code_tree.put("<xmlattr>.gcode", code.gcode);
code_tree.put("<xmlattr>.extruder", code.extruder);
code_tree.put("<xmlattr>.color", code.color);
code_tree.put("<xmlattr>.print_z" , code.print_z );
code_tree.put("<xmlattr>.gcode" , code.gcode );
code_tree.put("<xmlattr>.extruder" , code.extruder );
code_tree.put("<xmlattr>.color" , code.color );
}
if (!tree.empty())

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@ -936,7 +936,7 @@ void GCode::_do_export(Print& print, FILE* file)
// Initialize custom gcode
Model* model = print.get_object(0)->model_object()->get_model();
m_custom_g_code_heights = model->custom_gcode_per_height;
m_custom_gcode_per_print_z = model->custom_gcode_per_print_z;
// Initialize autospeed.
{
@ -1124,20 +1124,22 @@ void GCode::_do_export(Print& print, FILE* file)
}
print.throw_if_canceled();
// #ys_FIXME_no_exported_codes
/*
/* To avoid change filament for non-used extruder for Multi-material,
* check model->custom_gcode_per_height using tool_ordering values
* */
if (!m_custom_g_code_heights. empty())
* check model->custom_gcode_per_print_z using tool_ordering values
* /
if (!m_custom_gcode_per_print_z. empty())
{
bool delete_executed = false;
auto it = m_custom_g_code_heights.end();
while (it != m_custom_g_code_heights.begin())
auto it = m_custom_gcode_per_print_z.end();
while (it != m_custom_gcode_per_print_z.begin())
{
--it;
if (it->gcode != ColorChangeCode)
continue;
auto it_layer_tools = std::lower_bound(tool_ordering.begin(), tool_ordering.end(), LayerTools(it->height));
auto it_layer_tools = std::lower_bound(tool_ordering.begin(), tool_ordering.end(), LayerTools(it->print_z));
bool used_extruder = false;
for (; it_layer_tools != tool_ordering.end(); it_layer_tools++)
@ -1154,16 +1156,16 @@ void GCode::_do_export(Print& print, FILE* file)
/* If we are there, current extruder wouldn't be used,
* so this color change is a redundant move.
* Delete this item from m_custom_g_code_heights
* */
it = m_custom_g_code_heights.erase(it);
* Delete this item from m_custom_gcode_per_print_z
* /
it = m_custom_gcode_per_print_z.erase(it);
delete_executed = true;
}
if (delete_executed)
model->custom_gcode_per_height = m_custom_g_code_heights;
model->custom_gcode_per_print_z = m_custom_gcode_per_print_z;
}
*/
m_cooling_buffer->set_current_extruder(initial_extruder_id);
@ -1461,7 +1463,7 @@ void GCode::_do_export(Print& print, FILE* file)
dst.first += buf;
++ dst.second;
};
print.m_print_statistics.filament_stats.insert(std::pair<size_t, float>(extruder.id(), (float)used_filament));
print.m_print_statistics.filament_stats.insert(std::pair<size_t, float>{extruder.id(), (float)used_filament});
append(out_filament_used_mm, "%.1lf", used_filament);
append(out_filament_used_cm3, "%.1lf", extruded_volume * 0.001);
if (filament_weight > 0.) {
@ -1835,15 +1837,15 @@ void GCode::process_layer(
std::string custom_code = "";
std::string pause_print_msg = "";
int m600_before_extruder = -1;
while (!m_custom_g_code_heights.empty() && m_custom_g_code_heights.front().height-EPSILON < layer.print_z) {
custom_code = m_custom_g_code_heights.front().gcode;
while (!m_custom_gcode_per_print_z.empty() && m_custom_gcode_per_print_z.front().print_z - EPSILON < layer.print_z) {
custom_code = m_custom_gcode_per_print_z.front().gcode;
if (custom_code == ColorChangeCode && m_custom_g_code_heights.front().extruder > 0)
m600_before_extruder = m_custom_g_code_heights.front().extruder - 1;
if (custom_code == ColorChangeCode && m_custom_gcode_per_print_z.front().extruder > 0)
m600_before_extruder = m_custom_gcode_per_print_z.front().extruder - 1;
if (custom_code == PausePrintCode)
pause_print_msg = m_custom_g_code_heights.front().color;
pause_print_msg = m_custom_gcode_per_print_z.front().color;
m_custom_g_code_heights.erase(m_custom_g_code_heights.begin());
m_custom_gcode_per_print_z.erase(m_custom_gcode_per_print_z.begin());
colorprint_change = true;
}

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@ -367,7 +367,7 @@ protected:
* Updated before the export and erased during the process,
* so no toolchange occurs twice.
* */
std::vector<Model::CustomGCode> m_custom_g_code_heights;
std::vector<Model::CustomGCode> m_custom_gcode_per_print_z;
// Time estimators
GCodeTimeEstimator m_normal_time_estimator;

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@ -10,6 +10,11 @@
namespace Slic3r {
// Additional Codes which can be set by user using DoubleSlider
static constexpr char ColorChangeCode[] = "M600";
static constexpr char PausePrintCode[] = "M601";
static constexpr char ExtruderChangeCode[] = "tool_change";
class GCodeWriter {
public:
GCodeConfig config;

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@ -18,6 +18,8 @@
#include "SVG.hpp"
#include <Eigen/Dense>
#include "GCodeWriter.hpp"
#include "GCode/PreviewData.hpp"
namespace Slic3r {
@ -43,7 +45,7 @@ Model& Model::assign_copy(const Model &rhs)
}
// copy custom code per height
this->custom_gcode_per_height = rhs.custom_gcode_per_height;
this->custom_gcode_per_print_z = rhs.custom_gcode_per_print_z;
return *this;
}
@ -64,7 +66,7 @@ Model& Model::assign_copy(Model &&rhs)
rhs.objects.clear();
// copy custom code per height
this->custom_gcode_per_height = rhs.custom_gcode_per_height;
this->custom_gcode_per_print_z = rhs.custom_gcode_per_print_z;
return *this;
}
@ -124,6 +126,8 @@ Model Model::read_from_file(const std::string& input_file, DynamicPrintConfig* c
if (add_default_instances)
model.add_default_instances();
update_custom_gcode_per_print_z_from_config(model.custom_gcode_per_print_z, config);
return model;
}
@ -159,6 +163,8 @@ Model Model::read_from_archive(const std::string& input_file, DynamicPrintConfig
if (add_default_instances)
model.add_default_instances();
update_custom_gcode_per_print_z_from_config(model.custom_gcode_per_print_z, config);
return model;
}
@ -595,16 +601,15 @@ std::string Model::propose_export_file_name_and_path(const std::string &new_exte
std::vector<std::pair<double, DynamicPrintConfig>> Model::get_custom_tool_changes(double default_layer_height, size_t num_extruders) const
{
std::vector<std::pair<double, DynamicPrintConfig>> custom_tool_changes;
if (!custom_gcode_per_height.empty()) {
for (const CustomGCode& custom_gcode : custom_gcode_per_height)
if (custom_gcode.gcode == ExtruderChangeCode) {
DynamicPrintConfig config;
// If extruder count in PrinterSettings was changed, use default (0) extruder for extruders, more than num_extruders
config.set_key_value("extruder", new ConfigOptionInt(custom_gcode.extruder > num_extruders ? 0 : custom_gcode.extruder));
// For correct extruders(tools) changing, we should decrease custom_gcode.height value by one default layer height
custom_tool_changes.push_back({ custom_gcode.height - default_layer_height, config });
}
}
for (const CustomGCode& custom_gcode : custom_gcode_per_print_z)
if (custom_gcode.gcode == ExtruderChangeCode) {
DynamicPrintConfig config;
// If extruder count in PrinterSettings was changed, use default (0) extruder for extruders, more than num_extruders
config.set_key_value("extruder", new ConfigOptionInt(custom_gcode.extruder > num_extruders ? 0 : custom_gcode.extruder));
// For correct extruders(tools) changing, we should decrease custom_gcode.height value by one default layer height
custom_tool_changes.push_back({ custom_gcode.print_z - default_layer_height, config });
}
return custom_tool_changes;
}
@ -1933,6 +1938,30 @@ extern bool model_has_advanced_features(const Model &model)
return false;
}
extern void update_custom_gcode_per_print_z_from_config(std::vector<Model::CustomGCode>& custom_gcode_per_print_z, DynamicPrintConfig* config)
{
if (!config->has("colorprint_heights"))
return;
const std::vector<std::string>& colors = GCodePreviewData::ColorPrintColors();
const auto& colorprint_values = config->option<ConfigOptionFloats>("colorprint_heights")->values;
if (!colorprint_values.empty())
{
custom_gcode_per_print_z.clear();
custom_gcode_per_print_z.reserve(colorprint_values.size());
int i = 0;
for (auto val : colorprint_values)
custom_gcode_per_print_z.emplace_back(Model::CustomGCode{ val, ColorChangeCode, 1, colors[(++i)%7] });
}
/* There is one and only place this configuration option is used now.
* It wouldn't be used in the future, so erase it.
* */
config->erase("colorprint_heights");
}
#ifndef NDEBUG
// Verify whether the IDs of Model / ModelObject / ModelVolume / ModelInstance / ModelMaterial are valid and unique.
void check_model_ids_validity(const Model &model)

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@ -749,33 +749,30 @@ public:
// Extensions for color print
struct CustomGCode
{
CustomGCode(double height, const std::string& code, int extruder, const std::string& color) :
height(height), gcode(code), extruder(extruder), color(color) {}
bool operator<(const CustomGCode& other) const { return other.height > this->height; }
bool operator<(const CustomGCode& other) const { return other.print_z > this->print_z; }
bool operator==(const CustomGCode& other) const
{
return (other.height == this->height) &&
(other.gcode == this->gcode) &&
(other.extruder == this->extruder )&&
(other.color == this->color );
return (other.print_z == this->print_z ) &&
(other.gcode == this->gcode ) &&
(other.extruder == this->extruder ) &&
(other.color == this->color );
}
bool operator!=(const CustomGCode& other) const
{
return (other.height != this->height) ||
(other.gcode != this->gcode) ||
(other.extruder != this->extruder )||
(other.color != this->color );
return (other.print_z != this->print_z ) ||
(other.gcode != this->gcode ) ||
(other.extruder != this->extruder ) ||
(other.color != this->color );
}
double height;
double print_z;
std::string gcode;
int extruder; // 0 - "gcode" will be applied for whole print
// else - "gcode" will be applied only for "extruder" print
std::string color; // if gcode is equal to PausePrintCode,
// this field is used for save a short message shown on Printer display
};
std::vector<CustomGCode> custom_gcode_per_height;
std::vector<CustomGCode> custom_gcode_per_print_z;
// Default constructor assigns a new ID to the model.
Model() { assert(this->id().valid()); }
@ -841,7 +838,7 @@ public:
// Propose an output path, replace extension. The new_extension shall contain the initial dot.
std::string propose_export_file_name_and_path(const std::string &new_extension) const;
// from custom_gcode_per_height get just tool_change codes
// from custom_gcode_per_print_z get just tool_change codes
std::vector<std::pair<double, DynamicPrintConfig>> get_custom_tool_changes(double default_layer_height, size_t num_extruders) const;
private:
@ -877,6 +874,10 @@ extern bool model_volume_list_changed(const ModelObject &model_object_old, const
extern bool model_has_multi_part_objects(const Model &model);
// If the model has advanced features, then it cannot be processed in simple mode.
extern bool model_has_advanced_features(const Model &model);
/* If loaded configuration has a "colorprint_heights" option (if it was imported from older Slicer),
* then model.custom_gcode_per_print_z should be updated considering this option
* */
extern void update_custom_gcode_per_print_z_from_config(std::vector<Model::CustomGCode>& custom_gcode_per_print_z, DynamicPrintConfig* config);
#ifndef NDEBUG
// Verify whether the IDs of Model / ModelObject / ModelVolume / ModelInstance / ModelMaterial are valid and unique.

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@ -739,10 +739,10 @@ Print::ApplyStatus Print::apply(const Model &model, DynamicPrintConfig new_full_
model_object_status.emplace(model_object->id(), ModelObjectStatus::Old);
// But if custom gcode per layer height was changed
if (m_model.custom_gcode_per_height != model.custom_gcode_per_height) {
if (m_model.custom_gcode_per_print_z != model.custom_gcode_per_print_z) {
// we should stop background processing
update_apply_status(this->invalidate_step(psGCodeExport));
m_model.custom_gcode_per_height = model.custom_gcode_per_height;
m_model.custom_gcode_per_print_z = model.custom_gcode_per_print_z;
}
} else if (model_object_list_extended(m_model, model)) {
// Add new objects. Their volumes and configs will be synchronized later.

View File

@ -71,12 +71,6 @@ enum SLAPillarConnectionMode {
slapcmDynamic
};
// ys_FIXME ! may be, it's not a best place
// Additional Codes which can be set by user using DoubleSlider
static const std::string ColorChangeCode = "M600";
static const std::string PausePrintCode = "M601";
static const std::string ExtruderChangeCode = "tool_change";
template<> inline const t_config_enum_values& ConfigOptionEnum<PrinterTechnology>::get_enum_values() {
static t_config_enum_values keys_map;
if (keys_map.empty()) {

View File

@ -43,6 +43,7 @@ std::vector<std::pair<size_t, bool>> chain_segments_closest_point(std::vector<En
assert(next_idx < end_points.size());
EndPointType &end_point = end_points[next_idx];
end_point.chain_id = 1;
out.emplace_back(next_idx / 2, (next_idx & 1) != 0);
this_idx = next_idx ^ 1;
}
#ifndef NDEBUG
@ -72,7 +73,7 @@ std::vector<std::pair<size_t, bool>> chain_segments_greedy_constrained_reversals
else if (num_segments == 1)
{
// Just sort the end points so that the first point visited is closest to start_near.
out.emplace_back(0, start_near != nullptr &&
out.emplace_back(0, could_reverse_func(0) && start_near != nullptr &&
(end_point_func(0, true) - *start_near).template cast<double>().squaredNorm() < (end_point_func(0, false) - *start_near).template cast<double>().squaredNorm());
}
else
@ -999,13 +1000,13 @@ std::vector<std::pair<size_t, bool>> chain_extrusion_entities(std::vector<Extrus
auto segment_end_point = [&entities](size_t idx, bool first_point) -> const Point& { return first_point ? entities[idx]->first_point() : entities[idx]->last_point(); };
auto could_reverse = [&entities](size_t idx) { const ExtrusionEntity *ee = entities[idx]; return ee->is_loop() || ee->can_reverse(); };
std::vector<std::pair<size_t, bool>> out = chain_segments_greedy_constrained_reversals<Point, decltype(segment_end_point), decltype(could_reverse)>(segment_end_point, could_reverse, entities.size(), start_near);
for (size_t i = 0; i < entities.size(); ++ i) {
ExtrusionEntity *ee = entities[i];
for (std::pair<size_t, bool> &segment : out) {
ExtrusionEntity *ee = entities[segment.first];
if (ee->is_loop())
// Ignore reversals for loops, as the start point equals the end point.
out[i].second = false;
segment.second = false;
// Is can_reverse() respected by the reversals?
assert(entities[i]->can_reverse() || ! out[i].second);
assert(ee->can_reverse() || ! segment.second);
}
return out;
}

View File

@ -224,38 +224,14 @@ std::vector<coordf_t> layer_height_profile_from_ranges(
// Based on the work of @platsch
// Fill layer_height_profile by heights ensuring a prescribed maximum cusp height.
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
std::vector<double> layer_height_profile_adaptive(const SlicingParameters& slicing_params,
const ModelObject& object, float cusp_value)
#else
std::vector<coordf_t> layer_height_profile_adaptive(
const SlicingParameters &slicing_params,
const t_layer_config_ranges & /* layer_config_ranges */,
const ModelVolumePtrs &volumes)
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
std::vector<double> layer_height_profile_adaptive(const SlicingParameters& slicing_params, const ModelObject& object, float quality_factor)
{
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
// 1) Initialize the SlicingAdaptive class with the object meshes.
SlicingAdaptive as;
as.set_slicing_parameters(slicing_params);
as.set_object(object);
#else
// 1) Initialize the SlicingAdaptive class with the object meshes.
SlicingAdaptive as;
as.set_slicing_parameters(slicing_params);
for (const ModelVolume* volume : volumes)
if (volume->is_model_part())
as.add_mesh(&volume->mesh());
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
as.prepare();
as.prepare(object);
// 2) Generate layers using the algorithm of @platsch
// loop until we have at least one layer and the max slice_z reaches the object height
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
double cusp_value = 0.2;
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
std::vector<double> layer_height_profile;
layer_height_profile.push_back(0.0);
layer_height_profile.push_back(slicing_params.first_object_layer_height);
@ -263,39 +239,41 @@ std::vector<coordf_t> layer_height_profile_adaptive(
layer_height_profile.push_back(slicing_params.first_object_layer_height);
layer_height_profile.push_back(slicing_params.first_object_layer_height);
}
double slice_z = slicing_params.first_object_layer_height;
int current_facet = 0;
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
while (slice_z <= slicing_params.object_print_z_height()) {
double height = slicing_params.max_layer_height;
#else
double height = slicing_params.first_object_layer_height;
while ((slice_z - height) <= slicing_params.object_print_z_height()) {
height = 999.0;
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
double print_z = slicing_params.first_object_layer_height;
// last facet visited by the as.next_layer_height() function, where the facets are sorted by their increasing Z span.
size_t current_facet = 0;
// loop until we have at least one layer and the max slice_z reaches the object height
while (print_z + EPSILON < slicing_params.object_print_z_height()) {
float height = slicing_params.max_layer_height;
// Slic3r::debugf "\n Slice layer: %d\n", $id;
// determine next layer height
double cusp_height = as.cusp_height((float)slice_z, cusp_value, current_facet);
float cusp_height = as.next_layer_height(float(print_z), quality_factor, current_facet);
#if 0
// check for horizontal features and object size
/*
if($self->config->get_value('match_horizontal_surfaces')) {
my $horizontal_dist = $adaptive_slicing[$region_id]->horizontal_facet_distance(scale $slice_z+$cusp_height, $min_height);
if(($horizontal_dist < $min_height) && ($horizontal_dist > 0)) {
Slic3r::debugf "Horizontal feature ahead, distance: %f\n", $horizontal_dist;
# can we shrink the current layer a bit?
if($cusp_height-($min_height-$horizontal_dist) > $min_height) {
# yes we can
$cusp_height = $cusp_height-($min_height-$horizontal_dist);
Slic3r::debugf "Shrink layer height to %f\n", $cusp_height;
}else{
# no, current layer would become too thin
$cusp_height = $cusp_height+$horizontal_dist;
Slic3r::debugf "Widen layer height to %f\n", $cusp_height;
if (this->config.match_horizontal_surfaces.value) {
coordf_t horizontal_dist = as.horizontal_facet_distance(print_z + height, min_layer_height);
if ((horizontal_dist < min_layer_height) && (horizontal_dist > 0)) {
#ifdef SLIC3R_DEBUG
std::cout << "Horizontal feature ahead, distance: " << horizontal_dist << std::endl;
#endif
// can we shrink the current layer a bit?
if (height-(min_layer_height - horizontal_dist) > min_layer_height) {
// yes we can
height -= (min_layer_height - horizontal_dist);
#ifdef SLIC3R_DEBUG
std::cout << "Shrink layer height to " << height << std::endl;
#endif
} else {
// no, current layer would become too thin
height += horizontal_dist;
#ifdef SLIC3R_DEBUG
std::cout << "Widen layer height to " << height << std::endl;
#endif
}
}
}
*/
#endif
height = std::min(cusp_height, height);
// apply z-gradation
@ -308,22 +286,22 @@ std::vector<coordf_t> layer_height_profile_adaptive(
// look for an applicable custom range
/*
if (my $range = first { $_->[0] <= $slice_z && $_->[1] > $slice_z } @{$self->layer_height_ranges}) {
if (my $range = first { $_->[0] <= $print_z && $_->[1] > $print_z } @{$self->layer_height_ranges}) {
$height = $range->[2];
# if user set custom height to zero we should just skip the range and resume slicing over it
if ($height == 0) {
$slice_z += $range->[1] - $range->[0];
$print_z += $range->[1] - $range->[0];
next;
}
}
*/
layer_height_profile.push_back(slice_z);
layer_height_profile.push_back(print_z);
layer_height_profile.push_back(height);
slice_z += height;
print_z += height;
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
layer_height_profile.push_back(slice_z);
layer_height_profile.push_back(print_z);
layer_height_profile.push_back(height);
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
}
@ -722,11 +700,7 @@ int generate_layer_height_texture(
const Vec3crd &color1 = palette_raw[idx1];
const Vec3crd &color2 = palette_raw[idx2];
coordf_t z = cell_to_z * coordf_t(cell);
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
assert((lo - EPSILON <= z) && (z <= hi + EPSILON));
#else
assert(z >= lo && z <= hi);
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
assert(lo - EPSILON <= z && z <= hi + EPSILON);
// Intensity profile to visualize the layers.
coordf_t intensity = cos(M_PI * 0.7 * (mid - z) / h);
// Color mapping from layer height to RGB.

View File

@ -18,12 +18,7 @@ namespace Slic3r
class PrintConfig;
class PrintObjectConfig;
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
class ModelObject;
#else
class ModelVolume;
typedef std::vector<ModelVolume*> ModelVolumePtrs;
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
// Parameters to guide object slicing and support generation.
// The slicing parameters account for a raft and whether the 1st object layer is printed with a normal or a bridging flow
@ -142,10 +137,9 @@ extern std::vector<coordf_t> layer_height_profile_from_ranges(
const SlicingParameters &slicing_params,
const t_layer_config_ranges &layer_config_ranges);
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
extern std::vector<double> layer_height_profile_adaptive(
const SlicingParameters& slicing_params,
const ModelObject& object, float cusp_value);
const ModelObject& object, float quality_factor);
struct HeightProfileSmoothingParams
{
@ -159,12 +153,6 @@ struct HeightProfileSmoothingParams
extern std::vector<double> smooth_height_profile(
const std::vector<double>& profile, const SlicingParameters& slicing_params,
const HeightProfileSmoothingParams& smoothing_params);
#else
extern std::vector<coordf_t> layer_height_profile_adaptive(
const SlicingParameters &slicing_params,
const t_layer_config_ranges &layer_config_ranges,
const ModelVolumePtrs &volumes);
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
enum LayerHeightEditActionType : unsigned int {
LAYER_HEIGHT_EDIT_ACTION_INCREASE = 0,

View File

@ -1,156 +1,211 @@
#include "libslic3r.h"
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
#include "Model.hpp"
#else
#include "TriangleMesh.hpp"
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
#include "SlicingAdaptive.hpp"
#include <boost/log/trivial.hpp>
// Based on the work of Florens Waserfall (@platch on github)
// and his paper
// Florens Wasserfall, Norman Hendrich, Jianwei Zhang:
// Adaptive Slicing for the FDM Process Revisited
// 13th IEEE Conference on Automation Science and Engineering (CASE-2017), August 20-23, Xi'an, China. DOI: 10.1109/COASE.2017.8256074
// https://tams.informatik.uni-hamburg.de/publications/2017/Adaptive%20Slicing%20for%20the%20FDM%20Process%20Revisited.pdf
// Vojtech believes that there is a bug in @platch's derivation of the triangle area error metric.
// Following Octave code paints graphs of recommended layer height versus surface slope angle.
#if 0
adeg=0:1:85;
a=adeg*pi/180;
t=tan(a);
tsqr=sqrt(tan(a));
lerr=1./cos(a);
lerr2=1./(0.3+cos(a));
plot(adeg, t, 'b', adeg, sqrt(t), 'g', adeg, 0.5 * lerr, 'm', adeg, 0.5 * lerr2, 'r')
xlabel("angle(deg), 0 - horizontal wall, 90 - vertical wall");
ylabel("layer height");
legend("tan(a) as cura - topographic lines distance limit", "sqrt(tan(a)) as PrusaSlicer - error triangle area limit", "old slic3r - max distance metric", "new slic3r - Waserfall paper");
#endif
#ifndef NDEBUG
#define ADAPTIVE_LAYER_HEIGHT_DEBUG
#endif /* NDEBUG */
namespace Slic3r
{
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void SlicingAdaptive::clear()
{
m_meshes.clear();
m_faces.clear();
m_face_normal_z.clear();
}
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
std::pair<float, float> face_z_span(const stl_facet *f)
static inline std::pair<float, float> face_z_span(const stl_facet &f)
{
return std::pair<float, float>(
std::min(std::min(f->vertex[0](2), f->vertex[1](2)), f->vertex[2](2)),
std::max(std::max(f->vertex[0](2), f->vertex[1](2)), f->vertex[2](2)));
std::min(std::min(f.vertex[0](2), f.vertex[1](2)), f.vertex[2](2)),
std::max(std::max(f.vertex[0](2), f.vertex[1](2)), f.vertex[2](2)));
}
void SlicingAdaptive::prepare()
// By Florens Waserfall aka @platch:
// This constant essentially describes the volumetric error at the surface which is induced
// by stacking "elliptic" extrusion threads. It is empirically determined by
// 1. measuring the surface profile of printed parts to find
// the ratio between layer height and profile height and then
// 2. computing the geometric difference between the model-surface and the elliptic profile.
//
// The definition of the roughness formula is in
// https://tams.informatik.uni-hamburg.de/publications/2017/Adaptive%20Slicing%20for%20the%20FDM%20Process%20Revisited.pdf
// (page 51, formula (8))
// Currenty @platch's error metric formula is not used.
static constexpr double SURFACE_CONST = 0.18403;
// for a given facet, compute maximum height within the allowed surface roughness / stairstepping deviation
static inline float layer_height_from_slope(const SlicingAdaptive::FaceZ &face, float max_surface_deviation)
{
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
if (m_object == nullptr)
return;
// @platch's formula, see his paper "Adaptive Slicing for the FDM Process Revisited".
// return float(max_surface_deviation / (SURFACE_CONST + 0.5 * std::abs(normal_z)));
// Constant stepping in horizontal direction, as used by Cura.
// return (face.n_cos > 1e-5) ? float(max_surface_deviation * face.n_sin / face.n_cos) : FLT_MAX;
m_faces.clear();
m_face_normal_z.clear();
// Constant error measured as an area of the surface error triangle, Vojtech's formula.
// return (face.n_cos > 1e-5) ? float(1.44 * max_surface_deviation * sqrt(face.n_sin / face.n_cos)) : FLT_MAX;
m_mesh = m_object->raw_mesh();
const ModelInstance* first_instance = m_object->instances.front();
m_mesh.transform(first_instance->get_matrix(), first_instance->is_left_handed());
// Constant error measured as an area of the surface error triangle, Vojtech's formula with clamping to roughness at 90 degrees.
return std::min(max_surface_deviation / 0.184f, (face.n_cos > 1e-5) ? float(1.44 * max_surface_deviation * sqrt(face.n_sin / face.n_cos)) : FLT_MAX);
// Constant stepping along the surface, equivalent to the "surface roughness" metric by Perez and later Pandey et all, see @platch's paper for references.
// return float(max_surface_deviation * face.n_sin);
}
void SlicingAdaptive::clear()
{
m_faces.clear();
}
void SlicingAdaptive::prepare(const ModelObject &object)
{
this->clear();
TriangleMesh mesh = object.raw_mesh();
const ModelInstance &first_instance = *object.instances.front();
mesh.transform(first_instance.get_matrix(), first_instance.is_left_handed());
// 1) Collect faces from mesh.
m_faces.reserve(m_mesh.stl.stats.number_of_facets);
for (stl_facet& face : m_mesh.stl.facet_start)
{
face.normal.normalize();
m_faces.emplace_back(&face);
m_faces.reserve(mesh.stl.stats.number_of_facets);
for (const stl_facet &face : mesh.stl.facet_start) {
Vec3f n = face.normal.normalized();
m_faces.emplace_back(FaceZ({ face_z_span(face), std::abs(n.z()), std::sqrt(n.x() * n.x() + n.y() * n.y()) }));
}
#else
// 1) Collect faces of all meshes.
int nfaces_total = 0;
for (std::vector<const TriangleMesh*>::const_iterator it_mesh = m_meshes.begin(); it_mesh != m_meshes.end(); ++ it_mesh)
nfaces_total += (*it_mesh)->stl.stats.number_of_facets;
m_faces.reserve(nfaces_total);
for (std::vector<const TriangleMesh*>::const_iterator it_mesh = m_meshes.begin(); it_mesh != m_meshes.end(); ++ it_mesh)
for (const stl_facet& face : (*it_mesh)->stl.facet_start)
m_faces.emplace_back(&face);
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
// 2) Sort faces lexicographically by their Z span.
std::sort(m_faces.begin(), m_faces.end(), [](const stl_facet *f1, const stl_facet *f2) { return face_z_span(f1) < face_z_span(f2); });
// 3) Generate Z components of the facet normals.
m_face_normal_z.assign(m_faces.size(), 0.0f);
for (size_t iface = 0; iface < m_faces.size(); ++ iface)
m_face_normal_z[iface] = m_faces[iface]->normal(2);
std::sort(m_faces.begin(), m_faces.end(), [](const FaceZ &f1, const FaceZ &f2) { return f1.z_span < f2.z_span; });
}
float SlicingAdaptive::cusp_height(float z, float cusp_value, int &current_facet)
// current_facet is in/out parameter, rememebers the index of the last face of m_faces visited,
// where this function will start from.
// print_z - the top print surface of the previous layer.
// returns height of the next layer.
float SlicingAdaptive::next_layer_height(const float print_z, float quality_factor, size_t &current_facet)
{
float height = (float)m_slicing_params.max_layer_height;
bool first_hit = false;
float height = (float)m_slicing_params.max_layer_height;
float max_surface_deviation;
{
#if 0
// @platch's formula for quality:
double delta_min = SURFACE_CONST * m_slicing_params.min_layer_height;
double delta_mid = (SURFACE_CONST + 0.5) * m_slicing_params.layer_height;
double delta_max = (SURFACE_CONST + 0.5) * m_slicing_params.max_layer_height;
#else
// Vojtech's formula for triangle area error metric.
double delta_min = m_slicing_params.min_layer_height;
double delta_mid = m_slicing_params.layer_height;
double delta_max = m_slicing_params.max_layer_height;
#endif
max_surface_deviation = (quality_factor < 0.5f) ?
lerp(delta_min, delta_mid, 2. * quality_factor) :
lerp(delta_max, delta_mid, 2. * (1. - quality_factor));
}
// find all facets intersecting the slice-layer
int ordered_id = current_facet;
for (; ordered_id < int(m_faces.size()); ++ ordered_id) {
std::pair<float, float> zspan = face_z_span(m_faces[ordered_id]);
// facet's minimum is higher than slice_z -> end loop
if (zspan.first >= z)
break;
// facet's maximum is higher than slice_z -> store the first event for next cusp_height call to begin at this point
if (zspan.second > z) {
// first event?
if (! first_hit) {
first_hit = true;
current_facet = ordered_id;
}
// skip touching facets which could otherwise cause small cusp values
if (zspan.second <= z + EPSILON)
continue;
// compute cusp-height for this facet and store minimum of all heights
float normal_z = m_face_normal_z[ordered_id];
height = std::min(height, (normal_z == 0.0f) ? (float)m_slicing_params.max_layer_height : std::abs(cusp_value / normal_z));
}
size_t ordered_id = current_facet;
{
bool first_hit = false;
for (; ordered_id < m_faces.size(); ++ ordered_id) {
const std::pair<float, float> &zspan = m_faces[ordered_id].z_span;
// facet's minimum is higher than slice_z -> end loop
if (zspan.first >= print_z)
break;
// facet's maximum is higher than slice_z -> store the first event for next cusp_height call to begin at this point
if (zspan.second > print_z) {
// first event?
if (! first_hit) {
first_hit = true;
current_facet = ordered_id;
}
// skip touching facets which could otherwise cause small cusp values
if (zspan.second < print_z + EPSILON)
continue;
// compute cusp-height for this facet and store minimum of all heights
height = std::min(height, layer_height_from_slope(m_faces[ordered_id], max_surface_deviation));
}
}
}
// lower height limit due to printer capabilities
height = std::max(height, float(m_slicing_params.min_layer_height));
// check for sloped facets inside the determined layer and correct height if necessary
if (height > m_slicing_params.min_layer_height) {
for (; ordered_id < int(m_faces.size()); ++ ordered_id) {
std::pair<float, float> zspan = face_z_span(m_faces[ordered_id]);
if (height > float(m_slicing_params.min_layer_height)) {
for (; ordered_id < m_faces.size(); ++ ordered_id) {
const std::pair<float, float> &zspan = m_faces[ordered_id].z_span;
// facet's minimum is higher than slice_z + height -> end loop
if (zspan.first >= z + height)
if (zspan.first >= print_z + height)
break;
// skip touching facets which could otherwise cause small cusp values
if (zspan.second <= z + EPSILON)
if (zspan.second < print_z + EPSILON)
continue;
// Compute cusp-height for this facet and check against height.
float normal_z = m_face_normal_z[ordered_id];
float cusp = (normal_z == 0.0f) ? (float)m_slicing_params.max_layer_height : std::abs(cusp_value / normal_z);
float reduced_height = layer_height_from_slope(m_faces[ordered_id], max_surface_deviation);
float z_diff = zspan.first - z;
// handle horizontal facets
if (normal_z > 0.999f) {
// Slic3r::debugf "cusp computation, height is reduced from %f", $height;
float z_diff = zspan.first - print_z;
if (reduced_height < z_diff) {
assert(z_diff < height + EPSILON);
// The currently visited triangle's slope limits the next layer height so much, that
// the lowest point of the currently visible triangle is already above the newly proposed layer height.
// This means, that we need to limit the layer height so that the offending newly visited triangle
// is just above of the new layer.
#ifdef ADAPTIVE_LAYER_HEIGHT_DEBUG
BOOST_LOG_TRIVIAL(trace) << "cusp computation, height is reduced from " << height << "to " << z_diff << " due to z-diff";
#endif /* ADAPTIVE_LAYER_HEIGHT_DEBUG */
height = z_diff;
// Slic3r::debugf "to %f due to near horizontal facet\n", $height;
} else if (cusp > z_diff) {
if (cusp < height) {
// Slic3r::debugf "cusp computation, height is reduced from %f", $height;
height = cusp;
// Slic3r::debugf "to %f due to new cusp height\n", $height;
}
} else {
// Slic3r::debugf "cusp computation, height is reduced from %f", $height;
height = z_diff;
// Slic3r::debugf "to z-diff: %f\n", $height;
} else if (reduced_height < height) {
#ifdef ADAPTIVE_LAYER_HEIGHT_DEBUG
BOOST_LOG_TRIVIAL(trace) << "adaptive layer computation: height is reduced from " << height << "to " << reduced_height << " due to higher facet";
#endif /* ADAPTIVE_LAYER_HEIGHT_DEBUG */
height = reduced_height;
}
}
// lower height limit due to printer capabilities again
height = std::max(height, float(m_slicing_params.min_layer_height));
}
// Slic3r::debugf "cusp computation, layer-bottom at z:%f, cusp_value:%f, resulting layer height:%f\n", unscale $z, $cusp_value, $height;
#ifdef ADAPTIVE_LAYER_HEIGHT_DEBUG
BOOST_LOG_TRIVIAL(trace) << "adaptive layer computation, layer-bottom at z:" << print_z << ", quality_factor:" << quality_factor << ", resulting layer height:" << height;
#endif /* ADAPTIVE_LAYER_HEIGHT_DEBUG */
return height;
}
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
// Returns the distance to the next horizontal facet in Z-dir
// to consider horizontal object features in slice thickness
float SlicingAdaptive::horizontal_facet_distance(float z)
{
for (size_t i = 0; i < m_faces.size(); ++ i) {
std::pair<float, float> zspan = face_z_span(m_faces[i]);
std::pair<float, float> zspan = m_faces[i].z_span;
// facet's minimum is higher than max forward distance -> end loop
if (zspan.first > z + m_slicing_params.max_layer_height)
break;
// min_z == max_z -> horizontal facet
if ((zspan.first > z) && (zspan.first == zspan.second))
if (zspan.first > z && zspan.first == zspan.second)
return zspan.first - z;
}
@ -158,6 +213,5 @@ float SlicingAdaptive::horizontal_facet_distance(float z)
return (z + (float)m_slicing_params.max_layer_height > (float)m_slicing_params.object_print_z_height()) ?
std::max((float)m_slicing_params.object_print_z_height() - z, 0.f) : (float)m_slicing_params.max_layer_height;
}
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
}; // namespace Slic3r

View File

@ -5,50 +5,36 @@
#include "Slicing.hpp"
#include "admesh/stl.h"
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
#include "TriangleMesh.hpp"
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
namespace Slic3r
{
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
class ModelVolume;
#else
class TriangleMesh;
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
class SlicingAdaptive
{
public:
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void clear();
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void set_slicing_parameters(SlicingParameters params) { m_slicing_params = params; }
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void set_object(const ModelObject& object) { m_object = &object; }
#else
void add_mesh(const TriangleMesh* mesh) { m_meshes.push_back(mesh); }
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void prepare();
float cusp_height(float z, float cusp_value, int &current_facet);
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void clear();
void set_slicing_parameters(SlicingParameters params) { m_slicing_params = params; }
void prepare(const ModelObject &object);
// Return next layer height starting from the last print_z, using a quality measure
// (quality in range from 0 to 1, 0 - highest quality at low layer heights, 1 - lowest print quality at high layer heights).
// The layer height curve shall be centered roughly around the default profile's layer height for quality 0.5.
float next_layer_height(const float print_z, float quality, size_t &current_facet);
float horizontal_facet_distance(float z);
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
struct FaceZ {
std::pair<float, float> z_span;
// Cosine of the normal vector towards the Z axis.
float n_cos;
// Sine of the normal vector towards the Z axis.
float n_sin;
};
protected:
SlicingParameters m_slicing_params;
SlicingParameters m_slicing_params;
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
const ModelObject* m_object;
TriangleMesh m_mesh;
#else
std::vector<const TriangleMesh*> m_meshes;
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
// Collected faces of all meshes, sorted by raising Z of the bottom most face.
std::vector<const stl_facet*> m_faces;
// Z component of face normals, normalized.
std::vector<float> m_face_normal_z;
std::vector<FaceZ> m_faces;
};
}; // namespace Slic3r

View File

@ -53,4 +53,7 @@
// Enable selection for missing files in reload from disk command
#define ENABLE_RELOAD_FROM_DISK_MISSING_SELECTION (1 && ENABLE_2_2_0_ALPHA1)
// Enable closing 3Dconnextion imgui settings dialog by clicking on [X] and [Close] buttons
#define ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG (1 && ENABLE_2_2_0_ALPHA1)
#endif // _technologies_h_

View File

@ -94,12 +94,13 @@ void BackgroundSlicingProcess::process_fff()
m_fff_print->export_gcode(m_temp_output_path, m_gcode_preview_data);
#endif // ENABLE_THUMBNAIL_GENERATOR
if (m_fff_print->model().custom_gcode_per_height != GUI::wxGetApp().model().custom_gcode_per_height) {
GUI::wxGetApp().model().custom_gcode_per_height = m_fff_print->model().custom_gcode_per_height;
// #ys_FIXME : controll text
/* #ys_FIXME_no_exported_codes
if (m_fff_print->model().custom_gcode_per_print_z != GUI::wxGetApp().model().custom_gcode_per_print_z) {
GUI::wxGetApp().model().custom_gcode_per_print_z = m_fff_print->model().custom_gcode_per_print_z;
GUI::show_info(nullptr, _(L("To except of redundant tool manipulation, \n"
"Color change(s) for unused extruder(s) was(were) deleted")), _(L("Info")));
}
*/
if (this->set_step_started(bspsGCodeFinalize)) {
if (! m_export_path.empty()) {

View File

@ -133,7 +133,7 @@ GLCanvas3D::LayersEditing::LayersEditing()
, m_slicing_parameters(nullptr)
, m_layer_height_profile_modified(false)
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
, m_adaptive_cusp(0.0f)
, m_adaptive_quality(0.5f)
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
, state(Unknown)
, band_width(2.0f)
@ -268,24 +268,24 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
ImGui::Separator();
if (imgui.button(_(L("Adaptive"))))
wxPostEvent((wxEvtHandler*)canvas.get_wxglcanvas(), Event<float>(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, m_adaptive_cusp));
wxPostEvent((wxEvtHandler*)canvas.get_wxglcanvas(), Event<float>(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, m_adaptive_quality));
ImGui::SameLine();
float text_align = ImGui::GetCursorPosX();
ImGui::AlignTextToFramePadding();
imgui.text(_(L("Cusp (mm)")));
imgui.text(_(L("Quality / Speed")));
if (ImGui::IsItemHovered())
{
ImGui::BeginTooltip();
ImGui::TextUnformatted(_(L("I am a tooltip")));
ImGui::TextUnformatted(_(L("Higher print quality versus higher print speed.")));
ImGui::EndTooltip();
}
ImGui::SameLine();
float widget_align = ImGui::GetCursorPosX();
ImGui::PushItemWidth(imgui.get_style_scaling() * 120.0f);
m_adaptive_cusp = clamp(0.0f, 0.5f * (float)m_slicing_parameters->layer_height, m_adaptive_cusp);
ImGui::SliderFloat("", &m_adaptive_cusp, 0.0f, 0.5f * (float)m_slicing_parameters->layer_height, "%.3f");
m_adaptive_quality = clamp(0.0f, 1.f, m_adaptive_quality);
ImGui::SliderFloat("", &m_adaptive_quality, 0.0f, 1.f, "%.2f");
ImGui::Separator();
if (imgui.button(_(L("Smooth"))))
@ -645,10 +645,10 @@ void GLCanvas3D::LayersEditing::reset_layer_height_profile(GLCanvas3D& canvas)
}
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void GLCanvas3D::LayersEditing::adaptive_layer_height_profile(GLCanvas3D& canvas, float cusp)
void GLCanvas3D::LayersEditing::adaptive_layer_height_profile(GLCanvas3D& canvas, float quality_factor)
{
this->update_slicing_parameters();
m_layer_height_profile = layer_height_profile_adaptive(*m_slicing_parameters, *m_model_object, cusp);
m_layer_height_profile = layer_height_profile_adaptive(*m_slicing_parameters, *m_model_object, quality_factor);
const_cast<ModelObject*>(m_model_object)->layer_height_profile = m_layer_height_profile;
m_layers_texture.valid = false;
canvas.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
@ -712,11 +712,6 @@ void GLCanvas3D::LayersEditing::update_slicing_parameters()
m_slicing_parameters = new SlicingParameters();
*m_slicing_parameters = PrintObject::slicing_parameters(*m_config, *m_model_object, m_object_max_z);
}
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
if (m_adaptive_cusp == 0.0f)
m_adaptive_cusp = 0.25f * m_slicing_parameters->layer_height;
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
}
float GLCanvas3D::LayersEditing::thickness_bar_width(const GLCanvas3D &canvas)
@ -1016,24 +1011,25 @@ void GLCanvas3D::LegendTexture::fill_color_print_legend_items( const GLCanvas3D
std::vector<float>& colors,
std::vector<std::string>& cp_legend_items)
{
std::vector<Model::CustomGCode> custom_gcode_per_height = wxGetApp().plater()->model().custom_gcode_per_height;
std::vector<Model::CustomGCode> custom_gcode_per_print_z = wxGetApp().plater()->model().custom_gcode_per_print_z;
const int extruders_cnt = wxGetApp().extruders_edited_cnt();
if (extruders_cnt == 1)
{
if (custom_gcode_per_height.empty()) {
cp_legend_items.push_back(I18N::translate_utf8(L("Default print color")));
if (custom_gcode_per_print_z.empty()) {
cp_legend_items.emplace_back(I18N::translate_utf8(L("Default print color")));
colors = colors_in;
return;
}
std::vector<std::pair<double, double>> cp_values;
cp_values.reserve(custom_gcode_per_print_z.size());
std::vector<double> print_zs = canvas.get_current_print_zs(true);
for (auto custom_code : custom_gcode_per_height)
for (auto custom_code : custom_gcode_per_print_z)
{
if (custom_code.gcode != ColorChangeCode)
continue;
auto lower_b = std::lower_bound(print_zs.begin(), print_zs.end(), custom_code.height - DoubleSlider::epsilon());
auto lower_b = std::lower_bound(print_zs.begin(), print_zs.end(), custom_code.print_z - DoubleSlider::epsilon());
if (lower_b == print_zs.end())
continue;
@ -1044,14 +1040,14 @@ void GLCanvas3D::LegendTexture::fill_color_print_legend_items( const GLCanvas3D
// to avoid duplicate values, check adding values
if (cp_values.empty() ||
!(cp_values.back().first == previous_z && cp_values.back().second == current_z))
cp_values.push_back(std::pair<double, double>(previous_z, current_z));
cp_values.emplace_back(std::pair<double, double>(previous_z, current_z));
}
const auto items_cnt = (int)cp_values.size();
if (items_cnt == 0) // There is no one color change, but there is/are some pause print or custom Gcode
{
cp_legend_items.push_back(I18N::translate_utf8(L("Default print color")));
cp_legend_items.push_back(I18N::translate_utf8(L("Pause print or custom G-code")));
cp_legend_items.emplace_back(I18N::translate_utf8(L("Default print color")));
cp_legend_items.emplace_back(I18N::translate_utf8(L("Pause print or custom G-code")));
colors = colors_in;
return;
}
@ -1060,7 +1056,7 @@ void GLCanvas3D::LegendTexture::fill_color_print_legend_items( const GLCanvas3D
colors.resize(colors_in.size(), 0.0);
::memcpy((void*)(colors.data()), (const void*)(colors_in.data() + (color_cnt - 1) * 4), 4 * sizeof(float));
cp_legend_items.push_back(I18N::translate_utf8(L("Pause print or custom G-code")));
cp_legend_items.emplace_back(I18N::translate_utf8(L("Pause print or custom G-code")));
size_t color_pos = 4;
for (int i = items_cnt; i >= 0; --i, color_pos+=4)
@ -1072,15 +1068,15 @@ void GLCanvas3D::LegendTexture::fill_color_print_legend_items( const GLCanvas3D
std::string id_str = std::to_string(i + 1) + ": ";
if (i == 0) {
cp_legend_items.push_back(id_str + (boost::format(I18N::translate_utf8(L("up to %.2f mm"))) % cp_values[0].first).str());
cp_legend_items.emplace_back(id_str + (boost::format(I18N::translate_utf8(L("up to %.2f mm"))) % cp_values[0].first).str());
break;
}
if (i == items_cnt) {
cp_legend_items.push_back(id_str + (boost::format(I18N::translate_utf8(L("above %.2f mm"))) % cp_values[i - 1].second).str());
cp_legend_items.emplace_back(id_str + (boost::format(I18N::translate_utf8(L("above %.2f mm"))) % cp_values[i - 1].second).str());
continue;
}
cp_legend_items.push_back(id_str + (boost::format(I18N::translate_utf8(L("%.2f - %.2f mm"))) % cp_values[i - 1].second % cp_values[i].first).str());
cp_legend_items.emplace_back(id_str + (boost::format(I18N::translate_utf8(L("%.2f - %.2f mm"))) % cp_values[i - 1].second % cp_values[i].first).str());
}
}
else
@ -1094,20 +1090,20 @@ void GLCanvas3D::LegendTexture::fill_color_print_legend_items( const GLCanvas3D
size_t color_in_pos = 4 * (color_cnt - 1);
for (unsigned int i = 0; i < (unsigned int)extruders_cnt; ++i)
cp_legend_items.push_back((boost::format(I18N::translate_utf8(L("Extruder %d"))) % (i + 1)).str());
cp_legend_items.emplace_back((boost::format(I18N::translate_utf8(L("Extruder %d"))) % (i + 1)).str());
::memcpy((void*)(colors.data() + color_pos), (const void*)(colors_in.data() + color_in_pos), 4 * sizeof(float));
color_pos += 4;
color_in_pos -= 4;
cp_legend_items.push_back(I18N::translate_utf8(L("Pause print or custom G-code")));
cp_legend_items.emplace_back(I18N::translate_utf8(L("Pause print or custom G-code")));
int cnt = custom_gcode_per_height.size();
int cnt = custom_gcode_per_print_z.size();
for (int i = cnt-1; i >= 0; --i)
if (custom_gcode_per_height[i].gcode == ColorChangeCode) {
if (custom_gcode_per_print_z[i].gcode == ColorChangeCode) {
::memcpy((void*)(colors.data() + color_pos), (const void*)(colors_in.data() + color_in_pos), 4 * sizeof(float));
color_pos += 4;
color_in_pos -= 4;
cp_legend_items.push_back((boost::format(I18N::translate_utf8(L("Color change for Extruder %d at %.2f mm"))) % custom_gcode_per_height[i].extruder % custom_gcode_per_height[i].height).str());
cp_legend_items.emplace_back((boost::format(I18N::translate_utf8(L("Color change for Extruder %d at %.2f mm"))) % custom_gcode_per_print_z[i].extruder % custom_gcode_per_print_z[i].print_z).str());
}
}
}
@ -1688,10 +1684,10 @@ void GLCanvas3D::reset_layer_height_profile()
m_dirty = true;
}
void GLCanvas3D::adaptive_layer_height_profile(float cusp)
void GLCanvas3D::adaptive_layer_height_profile(float quality_factor)
{
wxGetApp().plater()->take_snapshot(_(L("Variable layer height - Adaptive")));
m_layers_editing.adaptive_layer_height_profile(*this, cusp);
m_layers_editing.adaptive_layer_height_profile(*this, quality_factor);
m_layers_editing.state = LayersEditing::Completed;
m_dirty = true;
}
@ -1925,7 +1921,11 @@ void GLCanvas3D::render()
m_camera.debug_render();
#endif // ENABLE_CAMERA_STATISTICS
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
wxGetApp().plater()->get_mouse3d_controller().render_settings_dialog(*this);
#else
wxGetApp().plater()->get_mouse3d_controller().render_settings_dialog((unsigned int)cnv_size.get_width(), (unsigned int)cnv_size.get_height());
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
wxGetApp().imgui()->render();
@ -2633,8 +2633,8 @@ void GLCanvas3D::on_idle(wxIdleEvent& evt)
if (m_extra_frame_requested || mouse3d_controller_applied)
{
m_dirty = true;
evt.RequestMore();
m_extra_frame_requested = false;
evt.RequestMore();
}
else
m_dirty = false;
@ -5390,7 +5390,7 @@ void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, c
// For coloring by a color_print(M600), return a parsed color.
bool color_by_color_print() const { return color_print_values!=nullptr; }
const size_t color_print_color_idx_by_layer_idx(const size_t layer_idx) const {
const Model::CustomGCode value(layers[layer_idx]->print_z + EPSILON, "", 0, "");
const Model::CustomGCode value{layers[layer_idx]->print_z + EPSILON, "", 0, ""};
auto it = std::lower_bound(color_print_values->begin(), color_print_values->end(), value);
return (it - color_print_values->begin()) % number_tools();
}
@ -5401,7 +5401,7 @@ void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, c
auto it = std::find_if(color_print_values->begin(), color_print_values->end(),
[print_z](const Model::CustomGCode& code)
{ return fabs(code.height - print_z) < EPSILON; });
{ return fabs(code.print_z - print_z) < EPSILON; });
if (it != color_print_values->end())
{
const std::string& code = it->gcode;
@ -5421,7 +5421,7 @@ void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, c
}
}
const Model::CustomGCode value(print_z + EPSILON, "", 0, "");
const Model::CustomGCode value{print_z + EPSILON, "", 0, ""};
it = std::lower_bound(color_print_values->begin(), color_print_values->end(), value);
while (it != color_print_values->begin())
{

View File

@ -185,7 +185,7 @@ private:
bool m_layer_height_profile_modified;
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
mutable float m_adaptive_cusp;
mutable float m_adaptive_quality;
mutable HeightProfileSmoothingParams m_smooth_params;
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
@ -236,8 +236,8 @@ private:
void accept_changes(GLCanvas3D& canvas);
void reset_layer_height_profile(GLCanvas3D& canvas);
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void adaptive_layer_height_profile(GLCanvas3D& canvas, float cusp);
void smooth_layer_height_profile(GLCanvas3D& canvas, const HeightProfileSmoothingParams& smoothing_paramsn);
void adaptive_layer_height_profile(GLCanvas3D& canvas, float quality_factor);
void smooth_layer_height_profile(GLCanvas3D& canvas, const HeightProfileSmoothingParams& smoothing_params);
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
static float get_cursor_z_relative(const GLCanvas3D& canvas);
@ -541,7 +541,7 @@ public:
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void reset_layer_height_profile();
void adaptive_layer_height_profile(float cusp);
void adaptive_layer_height_profile(float quality_factor);
void smooth_layer_height_profile(const HeightProfileSmoothingParams& smoothing_params);
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE

View File

@ -569,7 +569,7 @@ void Preview::update_view_type(bool slice_completed)
{
const DynamicPrintConfig& config = wxGetApp().preset_bundle->project_config;
const wxString& choice = !wxGetApp().plater()->model().custom_gcode_per_height.empty() /*&&
const wxString& choice = !wxGetApp().plater()->model().custom_gcode_per_print_z.empty() /*&&
(wxGetApp().extruders_edited_cnt()==1 || !slice_completed) */?
_(L("Color Print")) :
config.option<ConfigOptionFloats>("wiping_volumes_matrix")->values.size() > 1 ?
@ -600,7 +600,7 @@ void Preview::create_double_slider()
Bind(wxCUSTOMEVT_TICKSCHANGED, [this](wxEvent&) {
Model& model = wxGetApp().plater()->model();
model.custom_gcode_per_height = m_slider->GetTicksValues();
model.custom_gcode_per_print_z = m_slider->GetTicksValues();
m_schedule_background_process();
update_view_type(false);
@ -646,7 +646,7 @@ void Preview::check_slider_values(std::vector<Model::CustomGCode>& ticks_from_mo
ticks_from_model.erase(std::remove_if(ticks_from_model.begin(), ticks_from_model.end(),
[layers_z](Model::CustomGCode val)
{
auto it = std::lower_bound(layers_z.begin(), layers_z.end(), val.height - DoubleSlider::epsilon());
auto it = std::lower_bound(layers_z.begin(), layers_z.end(), val.print_z - DoubleSlider::epsilon());
return it == layers_z.end();
}),
ticks_from_model.end());
@ -669,7 +669,7 @@ void Preview::update_double_slider(const std::vector<double>& layers_z, bool kee
bool snap_to_min = force_sliders_full_range || m_slider->is_lower_at_min();
bool snap_to_max = force_sliders_full_range || m_slider->is_higher_at_max();
std::vector<Model::CustomGCode> &ticks_from_model = wxGetApp().plater()->model().custom_gcode_per_height;
std::vector<Model::CustomGCode> &ticks_from_model = wxGetApp().plater()->model().custom_gcode_per_print_z;
check_slider_values(ticks_from_model, layers_z);
m_slider->SetSliderValues(layers_z);
@ -789,7 +789,7 @@ void Preview::load_print_as_fff(bool keep_z_range)
colors.push_back("#808080"); // gray color for pause print or custom G-code
if (!gcode_preview_data_valid)
color_print_values = wxGetApp().plater()->model().custom_gcode_per_height;
color_print_values = wxGetApp().plater()->model().custom_gcode_per_print_z;
}
else if (gcode_preview_data_valid || (m_gcode_preview_data->extrusion.view_type == GCodePreviewData::Extrusion::Tool) )
{

View File

@ -254,6 +254,16 @@ bool ImGuiWrapper::begin(const wxString &name, int flags)
return begin(into_u8(name), flags);
}
bool ImGuiWrapper::begin(const std::string& name, bool* close, int flags)
{
return ImGui::Begin(name.c_str(), close, (ImGuiWindowFlags)flags);
}
bool ImGuiWrapper::begin(const wxString& name, bool* close, int flags)
{
return begin(into_u8(name), close, flags);
}
void ImGuiWrapper::end()
{
ImGui::End();

View File

@ -56,6 +56,8 @@ public:
bool begin(const std::string &name, int flags = 0);
bool begin(const wxString &name, int flags = 0);
bool begin(const std::string& name, bool* close, int flags = 0);
bool begin(const wxString& name, bool* close, int flags = 0);
void end();
bool button(const wxString &label);

View File

@ -5,6 +5,9 @@
#include "GUI_App.hpp"
#include "PresetBundle.hpp"
#include "AppConfig.hpp"
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
#include "GLCanvas3D.hpp"
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
#include <wx/glcanvas.h>
@ -184,7 +187,10 @@ Mouse3DController::Mouse3DController()
, m_device(nullptr)
, m_device_str("")
, m_running(false)
, m_settings_dialog(false)
, m_show_settings_dialog(false)
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
, m_settings_dialog_closed_by_user(false)
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
{
m_last_time = std::chrono::high_resolution_clock::now();
}
@ -229,8 +235,11 @@ bool Mouse3DController::apply(Camera& camera)
if (!m_running && is_device_connected())
{
disconnect_device();
// hides the settings dialog if the user re-plug the device
m_settings_dialog = false;
// hides the settings dialog if the user un-plug the device
m_show_settings_dialog = false;
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
m_settings_dialog_closed_by_user = false;
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
}
// check if the user plugged the device
@ -240,88 +249,144 @@ bool Mouse3DController::apply(Camera& camera)
return is_device_connected() ? m_state.apply(camera) : false;
}
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
void Mouse3DController::render_settings_dialog(GLCanvas3D& canvas) const
#else
void Mouse3DController::render_settings_dialog(unsigned int canvas_width, unsigned int canvas_height) const
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
{
if (!m_running || !m_settings_dialog)
if (!m_running || !m_show_settings_dialog)
return;
ImGuiWrapper& imgui = *wxGetApp().imgui();
imgui.set_next_window_pos(0.5f * (float)canvas_width, 0.5f * (float)canvas_height, ImGuiCond_Always, 0.5f, 0.5f);
imgui.begin(_(L("3Dconnexion settings")), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse);
const ImVec4& color = ImGui::GetStyleColorVec4(ImGuiCol_Separator);
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text(_(L("Device:")));
ImGui::PopStyleColor();
ImGui::SameLine();
imgui.text(m_device_str);
ImGui::Separator();
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text(_(L("Speed:")));
ImGui::PopStyleColor();
float translation_scale = (float)m_state.get_translation_scale() / State::DefaultTranslationScale;
if (imgui.slider_float(_(L("Translation")) + "##1", &translation_scale, 0.5f, 2.0f, "%.1f"))
m_state.set_translation_scale(State::DefaultTranslationScale * (double)translation_scale);
float rotation_scale = m_state.get_rotation_scale() / State::DefaultRotationScale;
if (imgui.slider_float(_(L("Rotation")) + "##1", &rotation_scale, 0.5f, 2.0f, "%.1f"))
m_state.set_rotation_scale(State::DefaultRotationScale * rotation_scale);
ImGui::Separator();
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text(_(L("Deadzone:")));
ImGui::PopStyleColor();
float translation_deadzone = (float)m_state.get_translation_deadzone();
if (imgui.slider_float(_(L("Translation")) + "##2", &translation_deadzone, 0.0f, (float)State::MaxTranslationDeadzone, "%.2f"))
m_state.set_translation_deadzone((double)translation_deadzone);
float rotation_deadzone = m_state.get_rotation_deadzone();
if (imgui.slider_float(_(L("Rotation")) + "##2", &rotation_deadzone, 0.0f, State::MaxRotationDeadzone, "%.2f"))
m_state.set_rotation_deadzone(rotation_deadzone);
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
ImGui::Separator();
ImGui::Separator();
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text("DEBUG:");
imgui.text("Vectors:");
ImGui::PopStyleColor();
Vec3f translation = m_state.get_translation().cast<float>();
Vec3f rotation = m_state.get_rotation();
ImGui::InputFloat3("Translation##3", translation.data(), "%.3f", ImGuiInputTextFlags_ReadOnly);
ImGui::InputFloat3("Rotation##3", rotation.data(), "%.3f", ImGuiInputTextFlags_ReadOnly);
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text("Queue size:");
ImGui::PopStyleColor();
int translation_size[2] = { (int)m_state.get_translation_queue_size(), (int)m_state.get_translation_queue_max_size() };
int rotation_size[2] = { (int)m_state.get_rotation_queue_size(), (int)m_state.get_rotation_queue_max_size() };
int buttons_size[2] = { (int)m_state.get_buttons_queue_size(), (int)m_state.get_buttons_queue_max_size() };
ImGui::InputInt2("Translation##4", translation_size, ImGuiInputTextFlags_ReadOnly);
ImGui::InputInt2("Rotation##4", rotation_size, ImGuiInputTextFlags_ReadOnly);
ImGui::InputInt2("Buttons", buttons_size, ImGuiInputTextFlags_ReadOnly);
int queue_size = (int)m_state.get_queues_max_size();
if (ImGui::InputInt("Max size", &queue_size, 1, 1, ImGuiInputTextFlags_ReadOnly))
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
// when the user clicks on [X] or [Close] button we need to trigger
// an extra frame to let the dialog disappear
if (m_settings_dialog_closed_by_user)
{
if (queue_size > 0)
m_state.set_queues_max_size(queue_size);
m_show_settings_dialog = false;
m_settings_dialog_closed_by_user = false;
canvas.request_extra_frame();
return;
}
ImGui::Separator();
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text("Camera:");
ImGui::PopStyleColor();
Vec3f target = wxGetApp().plater()->get_camera().get_target().cast<float>();
ImGui::InputFloat3("Target", target.data(), "%.3f", ImGuiInputTextFlags_ReadOnly);
Size cnv_size = canvas.get_canvas_size();
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
ImGuiWrapper& imgui = *wxGetApp().imgui();
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
imgui.set_next_window_pos(0.5f * (float)cnv_size.get_width(), 0.5f * (float)cnv_size.get_height(), ImGuiCond_Always, 0.5f, 0.5f);
#else
imgui.set_next_window_pos(0.5f * (float)canvas_width, 0.5f * (float)canvas_height, ImGuiCond_Always, 0.5f, 0.5f);
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
static ImVec2 last_win_size(0.0f, 0.0f);
bool shown = true;
if (imgui.begin(_(L("3Dconnexion settings")), &shown, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse))
{
if (shown)
{
ImVec2 win_size = ImGui::GetWindowSize();
if ((last_win_size.x != win_size.x) || (last_win_size.y != win_size.y))
{
// when the user clicks on [X] button, the next time the dialog is shown
// has a dummy size, so we trigger an extra frame to let it have the correct size
last_win_size = win_size;
canvas.request_extra_frame();
}
#else
imgui.begin(_(L("3Dconnexion settings")), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse);
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
const ImVec4& color = ImGui::GetStyleColorVec4(ImGuiCol_Separator);
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text(_(L("Device:")));
ImGui::PopStyleColor();
ImGui::SameLine();
imgui.text(m_device_str);
ImGui::Separator();
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text(_(L("Speed:")));
ImGui::PopStyleColor();
float translation_scale = (float)m_state.get_translation_scale() / State::DefaultTranslationScale;
if (imgui.slider_float(_(L("Translation")) + "##1", &translation_scale, 0.5f, 2.0f, "%.1f"))
m_state.set_translation_scale(State::DefaultTranslationScale * (double)translation_scale);
float rotation_scale = m_state.get_rotation_scale() / State::DefaultRotationScale;
if (imgui.slider_float(_(L("Rotation")) + "##1", &rotation_scale, 0.5f, 2.0f, "%.1f"))
m_state.set_rotation_scale(State::DefaultRotationScale * rotation_scale);
ImGui::Separator();
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text(_(L("Deadzone:")));
ImGui::PopStyleColor();
float translation_deadzone = (float)m_state.get_translation_deadzone();
if (imgui.slider_float(_(L("Translation")) + "##2", &translation_deadzone, 0.0f, (float)State::MaxTranslationDeadzone, "%.2f"))
m_state.set_translation_deadzone((double)translation_deadzone);
float rotation_deadzone = m_state.get_rotation_deadzone();
if (imgui.slider_float(_(L("Rotation")) + "##2", &rotation_deadzone, 0.0f, State::MaxRotationDeadzone, "%.2f"))
m_state.set_rotation_deadzone(rotation_deadzone);
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
ImGui::Separator();
ImGui::Separator();
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text("DEBUG:");
imgui.text("Vectors:");
ImGui::PopStyleColor();
Vec3f translation = m_state.get_translation().cast<float>();
Vec3f rotation = m_state.get_rotation();
ImGui::InputFloat3("Translation##3", translation.data(), "%.3f", ImGuiInputTextFlags_ReadOnly);
ImGui::InputFloat3("Rotation##3", rotation.data(), "%.3f", ImGuiInputTextFlags_ReadOnly);
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text("Queue size:");
ImGui::PopStyleColor();
int translation_size[2] = { (int)m_state.get_translation_queue_size(), (int)m_state.get_translation_queue_max_size() };
int rotation_size[2] = { (int)m_state.get_rotation_queue_size(), (int)m_state.get_rotation_queue_max_size() };
int buttons_size[2] = { (int)m_state.get_buttons_queue_size(), (int)m_state.get_buttons_queue_max_size() };
ImGui::InputInt2("Translation##4", translation_size, ImGuiInputTextFlags_ReadOnly);
ImGui::InputInt2("Rotation##4", rotation_size, ImGuiInputTextFlags_ReadOnly);
ImGui::InputInt2("Buttons", buttons_size, ImGuiInputTextFlags_ReadOnly);
int queue_size = (int)m_state.get_queues_max_size();
if (ImGui::InputInt("Max size", &queue_size, 1, 1, ImGuiInputTextFlags_ReadOnly))
{
if (queue_size > 0)
m_state.set_queues_max_size(queue_size);
}
ImGui::Separator();
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text("Camera:");
ImGui::PopStyleColor();
Vec3f target = wxGetApp().plater()->get_camera().get_target().cast<float>();
ImGui::InputFloat3("Target", target.data(), "%.3f", ImGuiInputTextFlags_ReadOnly);
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
ImGui::Separator();
if (imgui.button(_(L("Close"))))
{
// the user clicked on the [Close] button
m_settings_dialog_closed_by_user = true;
canvas.set_as_dirty();
}
}
else
{
// the user clicked on the [X] button
m_settings_dialog_closed_by_user = true;
canvas.set_as_dirty();
}
}
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
imgui.end();
}

View File

@ -18,6 +18,9 @@ namespace Slic3r {
namespace GUI {
struct Camera;
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
class GLCanvas3D;
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
class Mouse3DController
{
@ -130,7 +133,13 @@ class Mouse3DController
hid_device* m_device;
std::string m_device_str;
bool m_running;
bool m_settings_dialog;
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
mutable bool m_show_settings_dialog;
// set to true when ther user closes the dialog by clicking on [X] or [Close] buttons
mutable bool m_settings_dialog_closed_by_user;
#else
bool m_show_settings_dialog;
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
std::chrono::time_point<std::chrono::high_resolution_clock> m_last_time;
public:
@ -146,9 +155,13 @@ public:
bool apply(Camera& camera);
bool is_settings_dialog_shown() const { return m_settings_dialog; }
void show_settings_dialog(bool show) { m_settings_dialog = show && is_running(); }
bool is_settings_dialog_shown() const { return m_show_settings_dialog; }
void show_settings_dialog(bool show) { m_show_settings_dialog = show && is_running(); }
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
void render_settings_dialog(GLCanvas3D& canvas) const;
#else
void render_settings_dialog(unsigned int canvas_width, unsigned int canvas_height) const;
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
private:
bool connect_device();

View File

@ -2370,7 +2370,7 @@ std::vector<size_t> Plater::priv::load_files(const std::vector<fs::path>& input_
config += std::move(config_loaded);
}
this->model.custom_gcode_per_height = model.custom_gcode_per_height;
this->model.custom_gcode_per_print_z = model.custom_gcode_per_print_z;
}
if (load_config)
@ -2789,7 +2789,7 @@ void Plater::priv::reset()
// The hiding of the slicing results, if shown, is not taken care by the background process, so we do it here
this->sidebar->show_sliced_info_sizer(false);
model.custom_gcode_per_height.clear();
model.custom_gcode_per_print_z.clear();
}
void Plater::priv::mirror(Axis axis)
@ -3282,22 +3282,30 @@ void Plater::priv::reload_from_disk()
input_paths.push_back(sel_filename_path);
missing_input_paths.pop_back();
std::string sel_path = fs::path(sel_filename_path).remove_filename().string();
fs::path sel_path = fs::path(sel_filename_path).remove_filename().string();
std::vector<fs::path>::iterator it = missing_input_paths.begin();
while (it != missing_input_paths.end())
{
// try to use the path of the selected file with all remaining missing files
std::string repathed_filename = sel_path + "/" + it->filename().string();
fs::path repathed_filename = sel_path;
repathed_filename /= it->filename();
if (fs::exists(repathed_filename))
{
input_paths.push_back(repathed_filename);
input_paths.push_back(repathed_filename.string());
it = missing_input_paths.erase(it);
}
else
++it;
}
}
else
{
wxString message = _(L("It is not allowed to change the file to reload")) + " (" + from_u8(fs::path(search).filename().string())+ ").\n" + _(L("Do you want to retry")) + " ?";
wxMessageDialog dlg(q, message, wxMessageBoxCaptionStr, wxYES_NO | wxYES_DEFAULT | wxICON_QUESTION);
if (dlg.ShowModal() != wxID_YES)
return;
}
}
#endif // ENABLE_RELOAD_FROM_DISK_MISSING_SELECTION
@ -5042,6 +5050,7 @@ void Plater::drive_ejected_callback()
{
if (RemovableDriveManager::get_instance().get_did_eject())
{
RemovableDriveManager::get_instance().set_did_eject(false);
wxString message = "Unmounting succesesful. The device " + RemovableDriveManager::get_instance().get_last_save_name() + "(" + RemovableDriveManager::get_instance().get_last_save_path() + ")" + " can now be safely removed from the computer.";
wxMessageBox(message);
}
@ -5260,6 +5269,7 @@ const DynamicPrintConfig* Plater::get_plater_config() const
return p->config;
}
// Get vector of extruder colors considering filament color, if extruder color is undefined.
std::vector<std::string> Plater::get_extruder_colors_from_plater_config() const
{
const Slic3r::DynamicPrintConfig* config = &wxGetApp().preset_bundle->printers.get_edited_preset().config;
@ -5279,13 +5289,17 @@ std::vector<std::string> Plater::get_extruder_colors_from_plater_config() const
return extruder_colors;
}
/* Get vector of colors used for rendering of a Preview scene in "Color print" mode
* It consists of extruder colors and colors, saved in model.custom_gcode_per_print_z
*/
std::vector<std::string> Plater::get_colors_for_color_print() const
{
std::vector<std::string> colors = get_extruder_colors_from_plater_config();
colors.reserve(colors.size() + p->model.custom_gcode_per_print_z.size());
for (const Model::CustomGCode& code : p->model.custom_gcode_per_height)
for (const Model::CustomGCode& code : p->model.custom_gcode_per_print_z)
if (code.gcode == ColorChangeCode)
colors.push_back(code.color);
colors.emplace_back(code.color);
return colors;
}

View File

@ -29,6 +29,7 @@
#include "libslic3r/libslic3r.h"
#include "libslic3r/Utils.hpp"
#include "GUI_App.hpp"
// Store the print/filament/printer presets into a "presets" subdirectory of the Slic3rPE config dir.
// This breaks compatibility with the upstream Slic3r if the --datadir is used to switch between the two versions.
@ -868,6 +869,9 @@ void PresetBundle::load_config_file_config(const std::string &name_or_path, bool
}
// 4) Load the project config values (the per extruder wipe matrix etc).
this->project_config.apply_only(config, s_project_options);
update_custom_gcode_per_print_z_from_config(GUI::wxGetApp().plater()->model().custom_gcode_per_print_z, &this->project_config);
break;
}
case ptSLA:

View File

@ -505,6 +505,7 @@ void RemovableDriveManager::erase_callbacks()
}
void RemovableDriveManager::set_last_save_path(const std::string& path)
{
m_last_save_path_verified = false;
m_last_save_path = path;
}
void RemovableDriveManager::verify_last_save_path()
@ -571,4 +572,8 @@ bool RemovableDriveManager::get_did_eject()
{
return m_did_eject;
}
void RemovableDriveManager::set_did_eject(const bool b)
{
m_did_eject = b;
}
}}//namespace Slicer::Gui

View File

@ -56,6 +56,7 @@ public:
void set_is_writing(const bool b);
bool get_is_writing();
bool get_did_eject();
void set_did_eject(const bool b);
std::string get_drive_name(const std::string& path);
private:
RemovableDriveManager();

View File

@ -2538,7 +2538,7 @@ std::vector<t_custom_code> DoubleSlider::GetTicksValues() const
for (const TICK_CODE& tick : m_ticks_) {
if (tick.tick > val_size)
break;
values.push_back(t_custom_code(m_values[tick.tick], tick.gcode, tick.extruder, tick.color));
values.emplace_back(t_custom_code{m_values[tick.tick], tick.gcode, tick.extruder, tick.color});
}
return values;
@ -2553,12 +2553,12 @@ void DoubleSlider::SetTicksValues(const std::vector<t_custom_code>& heights)
m_ticks_.clear();
for (auto h : heights) {
auto it = std::lower_bound(m_values.begin(), m_values.end(), h.height - epsilon());
auto it = std::lower_bound(m_values.begin(), m_values.end(), h.print_z - epsilon());
if (it == m_values.end())
continue;
m_ticks_.insert(TICK_CODE(it-m_values.begin(), h.gcode, h.extruder, h.color));
m_ticks_.emplace(TICK_CODE{int(it-m_values.begin()), h.gcode, h.extruder, h.color});
}
if (!was_empty && m_ticks_.empty())
@ -2642,7 +2642,7 @@ void DoubleSlider::draw_action_icon(wxDC& dc, const wxPoint pt_beg, const wxPoin
return;
wxBitmap* icon = m_is_action_icon_focesed ? &m_bmp_add_tick_off.bmp() : &m_bmp_add_tick_on.bmp();
if (m_ticks_.find(tick) != m_ticks_.end())
if (m_ticks_.find(TICK_CODE{tick}) != m_ticks_.end())
icon = m_is_action_icon_focesed ? &m_bmp_del_tick_off.bmp() : &m_bmp_del_tick_on.bmp();
wxCoord x_draw, y_draw;
@ -3081,7 +3081,7 @@ wxString DoubleSlider::get_tooltip(IconFocus icon_focus)
else if (m_is_action_icon_focesed)
{
const int tick = m_selection == ssLower ? m_lower_value : m_higher_value;
const auto tick_code_it = m_ticks_.find(tick);
const auto tick_code_it = m_ticks_.find(TICK_CODE{tick});
tooltip = tick_code_it == m_ticks_.end() ? (m_state == msSingleExtruder ?
_(L("For add color change use left mouse button click")) :
_(L("For add change extruder use left mouse button click"))) + "\n" +
@ -3240,13 +3240,13 @@ void DoubleSlider::action_tick(const TicksAction action)
const int tick = m_selection == ssLower ? m_lower_value : m_higher_value;
const auto it = m_ticks_.find(tick);
const auto it = m_ticks_.find(TICK_CODE{tick});
if (it != m_ticks_.end()) // erase this tick
{
if (action == taAdd)
return;
m_ticks_.erase(TICK_CODE(tick));
m_ticks_.erase(TICK_CODE{tick});
wxPostEvent(this->GetParent(), wxCommandEvent(wxCUSTOMEVT_TICKSCHANGED));
Refresh();
@ -3350,7 +3350,7 @@ void DoubleSlider::OnRightDown(wxMouseEvent& event)
{
const int tick = m_selection == ssLower ? m_lower_value : m_higher_value;
// if on this Z doesn't exist tick
auto it = m_ticks_.find(tick);
auto it = m_ticks_.find(TICK_CODE{ tick });
if (it == m_ticks_.end())
{
// show context menu on OnRightUp()
@ -3387,7 +3387,7 @@ int DoubleSlider::get_extruder_for_tick(int tick)
if (m_ticks_.empty())
return 0;
auto it = m_ticks_.lower_bound(tick);
auto it = m_ticks_.lower_bound(TICK_CODE{tick});
while (it != m_ticks_.begin()) {
--it;
if(it->gcode == Slic3r::ExtruderChangeCode)
@ -3454,7 +3454,7 @@ void DoubleSlider::OnRightUp(wxMouseEvent& event)
else if (m_show_edit_menu) {
wxMenu menu;
std::set<TICK_CODE>::iterator it = m_ticks_.find(m_selection == ssLower ? m_lower_value : m_higher_value);
std::set<TICK_CODE>::iterator it = m_ticks_.find(TICK_CODE{ m_selection == ssLower ? m_lower_value : m_higher_value });
const bool is_color_change = it->gcode == Slic3r::ColorChangeCode;
append_menu_item(&menu, wxID_ANY, it->gcode == Slic3r::ColorChangeCode ? _(L("Edit color")) :
@ -3526,7 +3526,7 @@ void DoubleSlider::add_code(std::string code, int selected_extruder/* = -1*/)
{
const int tick = m_selection == ssLower ? m_lower_value : m_higher_value;
// if on this Z doesn't exist tick
auto it = m_ticks_.find(tick);
auto it = m_ticks_.find(TICK_CODE{ tick });
if (it == m_ticks_.end())
{
std::string color = "";
@ -3535,7 +3535,7 @@ void DoubleSlider::add_code(std::string code, int selected_extruder/* = -1*/)
std::vector<std::string> colors = Slic3r::GUI::wxGetApp().plater()->get_extruder_colors_from_plater_config();
if (m_state == msSingleExtruder && !m_ticks_.empty()) {
auto before_tick_it = std::lower_bound(m_ticks_.begin(), m_ticks_.end(), tick);
auto before_tick_it = std::lower_bound(m_ticks_.begin(), m_ticks_.end(), TICK_CODE{ tick });
while (before_tick_it != m_ticks_.begin()) {
--before_tick_it;
if (before_tick_it->gcode == Slic3r::ColorChangeCode) {
@ -3580,7 +3580,7 @@ void DoubleSlider::add_code(std::string code, int selected_extruder/* = -1*/)
extruder = get_extruder_for_tick(m_selection == ssLower ? m_lower_value : m_higher_value);
}
m_ticks_.insert(TICK_CODE(tick, code, extruder, color));
m_ticks_.emplace(TICK_CODE{tick, code, extruder, color});
wxPostEvent(this->GetParent(), wxCommandEvent(wxCUSTOMEVT_TICKSCHANGED));
Refresh();
@ -3592,7 +3592,7 @@ void DoubleSlider::edit_tick()
{
const int tick = m_selection == ssLower ? m_lower_value : m_higher_value;
// if on this Z exists tick
std::set<TICK_CODE>::iterator it = m_ticks_.find(tick);
std::set<TICK_CODE>::iterator it = m_ticks_.find(TICK_CODE{ tick });
if (it != m_ticks_.end())
{
std::string edited_value;
@ -3619,7 +3619,7 @@ void DoubleSlider::edit_tick()
}
m_ticks_.erase(it);
m_ticks_.insert(changed_tick);
m_ticks_.emplace(changed_tick);
wxPostEvent(this->GetParent(), wxCommandEvent(wxCUSTOMEVT_TICKSCHANGED));
}
@ -3632,9 +3632,9 @@ void DoubleSlider::change_extruder(int extruder)
std::vector<std::string> colors = Slic3r::GUI::wxGetApp().plater()->get_extruder_colors_from_plater_config();
// if on this Y doesn't exist tick
if (m_ticks_.find(tick) == m_ticks_.end())
if (m_ticks_.find(TICK_CODE{tick}) == m_ticks_.end())
{
m_ticks_.insert(TICK_CODE(tick, Slic3r::ExtruderChangeCode, extruder, extruder == 0 ? "" : colors[extruder-1]));
m_ticks_.emplace(TICK_CODE{tick, Slic3r::ExtruderChangeCode, extruder, extruder == 0 ? "" : colors[extruder-1]});
wxPostEvent(this->GetParent(), wxCommandEvent(wxCUSTOMEVT_TICKSCHANGED));
Refresh();
@ -3672,7 +3672,7 @@ void DoubleSlider::edit_extruder_sequence()
while (tick <= m_max_value)
{
int cur_extruder = m_extruders_sequence.extruders[extruder];
m_ticks_.insert(TICK_CODE(tick, Slic3r::ExtruderChangeCode, cur_extruder + 1, colors[cur_extruder]));
m_ticks_.emplace(TICK_CODE{tick, Slic3r::ExtruderChangeCode, cur_extruder + 1, colors[cur_extruder]});
extruder++;
if (extruder == extr_cnt)
@ -3680,12 +3680,12 @@ void DoubleSlider::edit_extruder_sequence()
if (m_extruders_sequence.is_mm_intervals)
{
value += m_extruders_sequence.interval_by_mm;
auto it = std::lower_bound(m_values.begin(), m_values.end(), value - epsilon());
auto val_it = std::lower_bound(m_values.begin(), m_values.end(), value - epsilon());
if (it == m_values.end())
if (val_it == m_values.end())
break;
tick = it - m_values.begin();
tick = val_it - m_values.begin();
}
else
tick += m_extruders_sequence.interval_by_layers;

View File

@ -17,6 +17,7 @@
#include <set>
#include <functional>
#include "libslic3r/Model.hpp"
#include "libslic3r/GCodeWriter.hpp"
namespace Slic3r {
enum class ModelVolumeType : int;
@ -961,24 +962,12 @@ private:
struct TICK_CODE
{
TICK_CODE(int tick):tick(tick), gcode(Slic3r::ColorChangeCode), extruder(0), color("") {}
TICK_CODE(int tick, const std::string& code) :
tick(tick), gcode(code), extruder(0) {}
TICK_CODE(int tick, int extruder) :
tick(tick), gcode(Slic3r::ColorChangeCode), extruder(extruder) {}
TICK_CODE(int tick, const std::string& code, int extruder, const std::string& color) :
tick(tick), gcode(code), extruder(extruder), color(color) {}
bool operator<(const TICK_CODE& other) const { return other.tick > this->tick; }
bool operator>(const TICK_CODE& other) const { return other.tick < this->tick; }
TICK_CODE operator=(const TICK_CODE& other) const {
TICK_CODE ret_val(other.tick, other.gcode, other.extruder, other.color);
return ret_val;
}
int tick;
std::string gcode;
int extruder;
std::string gcode = Slic3r::ColorChangeCode;
int extruder = 0;
std::string color;
};

View File

@ -3,7 +3,7 @@
set(SLIC3R_APP_NAME "PrusaSlicer")
set(SLIC3R_APP_KEY "PrusaSlicer")
set(SLIC3R_VERSION "2.1.0")
set(SLIC3R_VERSION "2.2.0-alpha0")
set(SLIC3R_BUILD_ID "PrusaSlicer-${SLIC3R_VERSION}+UNKNOWN")
set(SLIC3R_RC_VERSION "2,1,0,0")
set(SLIC3R_RC_VERSION_DOTS "2.1.0.0")
set(SLIC3R_RC_VERSION "2,2,0,0")
set(SLIC3R_RC_VERSION_DOTS "2.2.0.0")