Ported concave_points() and convex_points() to XS
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4 changed files with 62 additions and 47 deletions
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@ -37,51 +37,4 @@ sub subdivide {
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return Slic3r::Polygon->new(@new_points);
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return Slic3r::Polygon->new(@new_points);
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}
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}
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sub concave_points {
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my ($self, $angle) = @_;
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$angle //= PI;
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# input angle threshold is checked on the internal side of the polygon
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# but angle3points measures CCW angle, so we calculate the complementary angle
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my $ccw_angle = 2*PI-$angle;
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my @concave = ();
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my @points = @$self;
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my @points_pp = @{$self->pp};
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for my $i (-1 .. ($#points-1)) {
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# angle is measured in ccw orientation
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my $vertex_angle = Slic3r::Geometry::angle3points(@points_pp[$i, $i-1, $i+1]);
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if ($vertex_angle <= $ccw_angle) {
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push @concave, $points[$i];
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}
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}
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return [@concave];
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}
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sub convex_points {
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my ($self, $angle) = @_;
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$angle //= PI;
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# input angle threshold is checked on the internal side of the polygon
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# but angle3points measures CCW angle, so we calculate the complementary angle
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my $ccw_angle = 2*PI-$angle;
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my @convex = ();
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my @points = @$self;
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my @points_pp = @{$self->pp};
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for my $i (-1 .. ($#points-1)) {
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# angle is measured in ccw orientation
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my $vertex_angle = Slic3r::Geometry::angle3points(@points_pp[$i, $i-1, $i+1]);
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if ($vertex_angle >= $ccw_angle) {
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push @convex, $points[$i];
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}
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}
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return [@convex];
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}
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1;
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1;
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@ -222,6 +222,60 @@ Polygon::wkt() const
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return wkt.str();
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return wkt.str();
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}
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}
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void
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Polygon::concave_points(double angle, Points* points) const
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{
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/* input angle threshold is checked on the internal side of the polygon
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but ccw() returns 0 for collinear, >0 for ccw and <0 for cw */
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double ccw_angle = angle - PI;
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// check whether first point forms a concave angle
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if (this->points.front().ccw(this->points.back(), *(this->points.begin()+1)) >= ccw_angle)
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points->push_back(this->points.front());
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// check whether points 1..(n-1) form concave angles
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for (Points::const_iterator p = this->points.begin()+1; p != this->points.end()-1; ++p) {
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if (p->ccw(*(p-1), *(p+1)) >= ccw_angle) points->push_back(*p);
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}
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// check whether last point forms a concave angle
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if (this->points.back().ccw(*(this->points.end()-2), this->points.front()) >= ccw_angle)
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points->push_back(this->points.back());
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}
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void
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Polygon::concave_points(Points* points) const
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{
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this->concave_points(PI, points);
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}
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void
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Polygon::convex_points(double angle, Points* points) const
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{
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/* input angle threshold is checked on the internal side of the polygon
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but ccw() returns 0 for collinear, >0 for ccw and <0 for cw */
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double ccw_angle = angle - PI;
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// check whether first point forms a convex angle
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if (this->points.front().ccw(this->points.back(), *(this->points.begin()+1)) <= ccw_angle)
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points->push_back(this->points.front());
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// check whether points 1..(n-1) form convex angles
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for (Points::const_iterator p = this->points.begin()+1; p != this->points.end()-1; ++p) {
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if (p->ccw(*(p-1), *(p+1)) <= ccw_angle) points->push_back(*p);
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}
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// check whether last point forms a convex angle
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if (this->points.back().ccw(*(this->points.end()-2), this->points.front()) <= ccw_angle)
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points->push_back(this->points.back());
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}
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void
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Polygon::convex_points(Points* points) const
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{
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this->convex_points(PI, points);
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}
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#ifdef SLIC3RXS
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#ifdef SLIC3RXS
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REGISTER_CLASS(Polygon, "Polygon");
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REGISTER_CLASS(Polygon, "Polygon");
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@ -38,6 +38,10 @@ class Polygon : public MultiPoint {
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void triangulate_convex(Polygons* polygons) const;
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void triangulate_convex(Polygons* polygons) const;
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Point centroid() const;
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Point centroid() const;
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std::string wkt() const;
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std::string wkt() const;
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void concave_points(double angle, Points* points) const;
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void concave_points(Points* points) const;
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void convex_points(double angle, Points* points) const;
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void convex_points(Points* points) const;
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#ifdef SLIC3RXS
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#ifdef SLIC3RXS
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void from_SV_check(SV* poly_sv);
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void from_SV_check(SV* poly_sv);
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@ -47,6 +47,10 @@
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THIS->bounding_box(RETVAL);
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THIS->bounding_box(RETVAL);
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%};
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%};
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std::string wkt();
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std::string wkt();
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Points concave_points(double angle)
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%code{% THIS->concave_points(angle, &RETVAL); %};
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Points convex_points(double angle)
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%code{% THIS->convex_points(angle, &RETVAL); %};
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%{
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%{
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Polygon*
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Polygon*
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