Load font name by STBTT

This commit is contained in:
Filip Sykala 2021-09-13 09:13:14 +02:00
parent df50110ba7
commit 20645264f8
4 changed files with 166 additions and 81 deletions

View file

@ -11,19 +11,21 @@
using namespace Slic3r;
Emboss::FontItem::FontItem(const std::string &name, const std::string &path)
: name(name)
, path(path)
: name(name), path(path), type(Type::file_path)
{}
Emboss::FontItem::FontItem(const std::string &name, const std::string &path, Type type)
: name(name), path(path), type(type)
{}
Emboss::FontItem::FontItem(const std::wstring &name, const std::wstring &path)
: name(boost::nowide::narrow(name.c_str()))
, path(boost::nowide::narrow(path.c_str()))
, type(Type::file_path)
{}
// do not expose out of this file stbtt_ data types
class Privat
{
public:
public:
Privat() = delete;
static std::optional<stbtt_fontinfo> load_font_info(const Emboss::Font &font);
@ -394,6 +396,7 @@ std::optional<Emboss::Font> Emboss::load_font(std::vector<unsigned char> data)
while (font_offset >= 0) {
font_offset = stbtt_GetFontOffsetForIndex(res.buffer.data(), index++);
}
--index; // last one is bad
// at least one font must be inside collection
if (index < 1) {
std::cerr << "There is no font collection inside file.";
@ -405,10 +408,29 @@ std::optional<Emboss::Font> Emboss::load_font(std::vector<unsigned char> data)
auto font_info = Privat::load_font_info(res);
if (!font_info.has_value()) return {};
const stbtt_fontinfo *info = &(*font_info);
// load information about line gap
stbtt_GetFontVMetrics(&(*font_info), &res.ascent, &res.descent,
&res.linegap);
stbtt_GetFontVMetrics(info, &res.ascent, &res.descent, &res.linegap);
// TrueType Reference Manual - The 'name' table https://developer.apple.com/fonts/TrueType-Reference-Manual/RM06/Chap6name.html
// OpenType™ Specification - The Naming Table http://www.microsoft.com/typography/otspec/name.htm
int length = 0;
//PLATFORM_ID_UNICODE PLATFORM_ID_MAC PLATFORM_ID_ISO PLATFORM_ID_MICROSOFT
int platformId = STBTT_PLATFORM_ID_MICROSOFT;
// UNICODE_EID_UNICODE_1_0 UNICODE_EID_UNICODE_1_1 UNICODE_EID_ISO_10646 UNICODE_EID_UNICODE_2_0_BMP
// UNICODE_EID_UNICODE_2_0_FULL MS_EID_SYMBOL MS_EID_UNICODE_BMP MS_EID_SHIFTJIS MS_EID_UNICODE_FULL
// MAC_EID_ROMAN MAC_EID_JAPANESE MAC_EID_CHINESE_TRAD MAC_EID_KOREAN MAC_EID_ARABIC MAC_EID_HEBREW MAC_EID_GREEK
// MAC_EID_RUSSIAN
int encodingID = STBTT_MS_EID_SYMBOL;
// MS_LANG_ENGLISH MS_LANG_CHINESE MS_LANG_DUTCH MS_LANG_FRENCH MS_LANG_GERMAN MS_LANG_HEBREW MS_LANG_ITALIAN
// MS_LANG_JAPANESE MS_LANG_KOREAN MS_LANG_RUSSIAN MS_LANG_SPANISH MS_LANG_SWEDISH MAC_LANG_ENGLISH
// MAC_LANG_ARABIC MAC_LANG_DUTCH MAC_LANG_FRENCH MAC_LANG_GERMAN MAC_LANG_HEBREW MAC_LANG_ITALIAN
// MAC_LANG_JAPANESE MAC_LANG_KOREAN MAC_LANG_RUSSIAN MAC_LANG_SPANISH MAC_LANG_SWEDISH
// MAC_LANG_CHINESE_SIMPLIFIED MAC_LANG_CHINESE_TRAD
int languageID = STBTT_MS_LANG_ENGLISH;
int nameID = 4; // human readable - http://www.microsoft.com/typography/otspec/name.htm
const char *name_char = stbtt_GetFontNameString(info, &length, platformId, encodingID, languageID, nameID);
res.name = std::string(name_char, length);
return res;
}
@ -482,14 +504,10 @@ std::optional<Emboss::Glyph> Emboss::letter2glyph(const Font &font,
return Privat::get_glyph(*font_info_opt, (int) letter, flatness);
}
Polygons Emboss::text2polygons(const Font & font,
Polygons Emboss::text2polygons(Font & font,
const char * text,
const FontProp &font_prop,
Glyphs * cache)
const FontProp &font_prop)
{
Glyphs tmp;
if (cache == nullptr) cache = &tmp;
std::optional<stbtt_fontinfo> font_info_opt;
Point cursor(0, 0);
@ -504,8 +522,9 @@ Polygons Emboss::text2polygons(const Font & font,
}
int unicode = static_cast<int>(wc);
std::optional<Glyph> glyph_opt;
auto glyph_item = cache->find(unicode);
if (glyph_item != cache->end()) glyph_opt = glyph_item->second;
auto glyph_item = font.cache.find(unicode);
if (glyph_item != font.cache.end())
glyph_opt = glyph_item->second;
else {
if (!font_info_opt.has_value()) {
font_info_opt = Privat::load_font_info(font);
@ -514,9 +533,10 @@ Polygons Emboss::text2polygons(const Font & font,
}
glyph_opt = Privat::get_glyph(*font_info_opt, unicode,
font_prop.flatness);
// IMPROVE: multiple loadig glyph without data
// has definition inside of font?
if (!glyph_opt.has_value()) continue;
cache->operator[](unicode) = *glyph_opt;
font.cache[unicode] = *glyph_opt;
}
// move glyph to cursor position

View file

@ -23,8 +23,17 @@ public:
{
std::string name;
std::string path;
enum class Type;
Type type;
FontItem(const std::string &name, const std::string &path);
FontItem(const std::string &name, const std::string &path, Type type);
FontItem(const std::wstring &name, const std::wstring &path);
// way of load font described in path string
enum class Type {
file_path, // path is file loacation on computer - no move between computers
wx_font_descr // path is font descriptor generated by wxWidgets - limits for os/language move
};
};
using FontList = std::vector<FontItem>;
@ -46,21 +55,6 @@ public:
/// <returns>File path to font when found</returns>
static std::optional<std::wstring> get_font_path(const std::wstring &font_face_name);
/// <summary>
/// keep information from file about font
/// </summary>
struct Font
{
// loaded data from font file
std::vector<unsigned char> buffer;
unsigned int index=0; // index of actual file info in collection
unsigned int count=0; // count of fonts in file collection
// vertical position is "scale*(ascent - descent + lineGap)"
int ascent=0, descent=0, linegap=0;
};
// user defined font property
struct FontProp
{
@ -83,6 +77,25 @@ public:
};
// cache for glyph by unicode
using Glyphs = std::map<int, Glyph>;
/// <summary>
/// keep information from file about font
/// </summary>
struct Font
{
// loaded data from font file
std::vector<unsigned char> buffer;
unsigned int index = 0; // index of actual file info in collection
unsigned int count = 0; // count of fonts in file collection
// vertical position is "scale*(ascent - descent + lineGap)"
int ascent = 0, descent = 0, linegap = 0;
std::string name;
Emboss::Glyphs cache;
};
/// <summary>
/// Load font file into buffer
@ -110,15 +123,13 @@ public:
/// <summary>
/// Convert text into polygons
/// </summary>
/// <param name="font">Define fonts</param>
/// <param name="font">Define fonts + cache, which could extend</param>
/// <param name="text">Characters to convert</param>
/// <param name="font_prop">User defined property of the font</param>
/// <param name="cache">Cache for letter polygons</param>
/// <returns>Inner polygon cw(outer ccw)</returns>
static Polygons text2polygons(const Font & font,
static Polygons text2polygons(Font & font,
const char * text,
const FontProp &font_prop,
Glyphs * cache = nullptr);
const FontProp &font_prop);
/// <summary>
/// Project 2d point into space

View file

@ -11,7 +11,7 @@
#include <wx/font.h>
#include <wx/fontdlg.h>
namespace Slic3r::GUI {
using namespace Slic3r::GUI;
GLGizmoEmboss::GLGizmoEmboss(GLCanvas3D & parent,
const std::string &icon_filename,
@ -72,46 +72,24 @@ void GLGizmoEmboss::on_render_input_window(float x, float y, float bottom_limit)
int flag = ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize |
ImGuiWindowFlags_NoCollapse;
m_imgui->begin(on_get_name(), flag);
auto& current = m_font_list[m_font_selected];
if (ImGui::BeginCombo("##font_selector", current.name.c_str())) {
for (const Emboss::FontItem &f : m_font_list) {
ImGui::PushID((void*)&f.name);
std::string name = (f.name.size() < m_gui_cfg->max_font_name) ?
f.name : (f.name.substr(0,m_gui_cfg->max_font_name - 3) + " ..");
if (ImGui::Selectable(name.c_str(), &f == &current)) {
m_font_selected = &f - &m_font_list.front();
load_font();
process();
}
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::Text((f.name + " " + f.path).c_str());
ImGui::EndTooltip();
}
ImGui::PopID();
}
ImGui::EndCombo();
}
ImGui::SameLine();
if (m_font.has_value()) {
if (ImGui::BeginCombo("##font_collection_selector", std::to_string(m_font->index).c_str())) {
for (size_t i = 0; i < m_font->count; ++i) {
ImGui::PushID(1 << 10 + i);
if (ImGui::Selectable(std::to_string(i).c_str(),
i == m_font->index)) {
m_font->index = i;
}
ImGui::PopID();
}
ImGui::EndCombo();
}
ImGui::Text("Selected font is %s END.", m_font->name.c_str());
} else {
ImGui::Text("No selected font yet.");
}
draw_font_list();
static std::string os_font;
// TODO: fix load string each render
wxSystemSettings ss;
wxFont ssFont = ss.GetFont(wxSYS_ANSI_VAR_FONT);
ImGui::Text("Desc %s", std::string(ssFont.GetNativeFontInfoDesc().c_str()).c_str());
std::string fontDesc = std::string(ssFont.GetNativeFontInfoDesc().c_str());
ImGui::Text("%s", fontDesc.c_str());
if (ImGui::Button(_L("Load font").c_str())) {
wxFont font = load_wxFont(fontDesc);
set_font(font);
}
static std::string fontName;
if (ImGui::Button(_L("choose font").c_str())) {
@ -123,12 +101,11 @@ void GLGizmoEmboss::on_render_input_window(float x, float y, float bottom_limit)
wxFont font2 = data.GetChosenFont();
wxString fontDesc2 = font2.GetNativeFontInfoDesc();
fontName = std::string(fontDesc2.c_str());
fontName = "Arial 10";
wxString fontDesc(fontName);
wxFont font(fontDesc);
//font.IsOk()
// m_font = Emboss::load_font(font.GetHFONT()); // load font os specific
m_font_glyph_cache.clear();
process();
}
}
@ -140,7 +117,7 @@ void GLGizmoEmboss::on_render_input_window(float x, float y, float bottom_limit)
ImGui::InputFloat("Scale", &m_scale);
ImGui::InputFloat("Emboss", &m_emboss);
if (ImGui::InputFloat("Flatness", &m_font_prop.flatness))
m_font_glyph_cache.clear();
if(m_font.has_value()) m_font->cache.clear();
ImGui::InputInt("CharGap", &m_font_prop.char_gap);
ImGui::InputInt("LineGap", &m_font_prop.line_gap);
@ -148,8 +125,6 @@ void GLGizmoEmboss::on_render_input_window(float x, float y, float bottom_limit)
//if (ImGui::InputFloat3("Normal", m_normal.data())) m_normal.normalize();
//if (ImGui::InputFloat3("Up", m_up.data())) m_up.normalize();
m_imgui->disabled_begin(!m_font.has_value());
if (ImGui::Button("Preview")) process();
m_imgui->disabled_end();
@ -286,7 +261,7 @@ bool GLGizmoEmboss::gizmo_event(SLAGizmoEventType action,
void GLGizmoEmboss::process() {
if (!m_font.has_value()) return;
Polygons polygons = Emboss::text2polygons(*m_font, m_text.get(), m_font_prop, &m_font_glyph_cache);
Polygons polygons = Emboss::text2polygons(*m_font, m_text.get(), m_font_prop);
if (polygons.empty()) return;
auto project = std::make_unique<Emboss::ProjectScale>(
@ -365,14 +340,87 @@ void GLGizmoEmboss::draw_add_button() {
}
}
void GLGizmoEmboss::draw_font_list()
{
auto &current = m_font_list[m_font_selected];
if (ImGui::BeginCombo("##font_selector", current.name.c_str())) {
for (const Emboss::FontItem &f : m_font_list) {
ImGui::PushID((void *) &f.name);
std::string name =
(f.name.size() < m_gui_cfg->max_font_name) ?
f.name :
(f.name.substr(0, m_gui_cfg->max_font_name - 3) + " ..");
if (ImGui::Selectable(name.c_str(), &f == &current)) {
m_font_selected = &f - &m_font_list.front();
load_font();
process();
}
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::Text((f.name + " " + f.path).c_str());
ImGui::EndTooltip();
}
ImGui::PopID();
}
ImGui::EndCombo();
}
ImGui::SameLine();
if (m_font.has_value()) {
if (ImGui::BeginCombo("##font_collection_selector",
std::to_string(m_font->index).c_str())) {
for (size_t i = 0; i < m_font->count; ++i) {
ImGui::PushID(1 << 10 + i);
if (ImGui::Selectable(std::to_string(i).c_str(),
i == m_font->index)) {
m_font->index = i;
}
ImGui::PopID();
}
ImGui::EndCombo();
}
}
}
bool GLGizmoEmboss::load_font()
{
auto font_path = m_font_list[m_font_selected].path.c_str();
m_font = Emboss::load_font(font_path);
m_font_glyph_cache.clear();
return m_font.has_value();
}
void GLGizmoEmboss::set_font(const wxFont &font) {
//std::string m_font_name = std::string((
// font.GetFamilyString() + " " +
// font.GetStyleString() + " " +
// font.GetWeightString()
// ).c_str());
#ifdef _WIN32
m_font = Emboss::load_font(font.GetHFONT());
#elif __linux__
// use file path
#elif __APPLE__
const wxNativeFontInfo *info = font.GetNativeFontInfo();
CTFontDescriptorRef descriptor = info3->GetCTFontDescriptor();
CFDictionaryRef attribs = CTFontDescriptorCopyAttributes(descriptor);
CFStringRef url = (CFStringRef)CTFontDescriptorCopyAttribute(descriptor, kCTFontURLAttribute);
std::string str(CFStringGetCStringPtr(CFURLGetString(anUrl),kCFStringEncodingUTF8));
m_font = Emboss::load_font(str);
#endif
}
std::string GLGizmoEmboss::store_wxFont(const wxFont &font)
{
//wxString os = wxPlatformInfo::Get().GetOperatingSystemIdName();
wxString font_descriptor = font.GetNativeFontInfoDesc();
return std::string(font_descriptor.c_str());
}
wxFont GLGizmoEmboss::load_wxFont(const std::string &font_descriptor)
{
wxString font_descriptor_wx(font_descriptor);
return wxFont(font_descriptor_wx);
}
void GLGizmoEmboss::sort_fonts() {
// initialize original index locations
std::vector<size_t> idx(m_font_list.size());
@ -398,5 +446,3 @@ void GLGizmoEmboss::add_fonts(const Emboss::FontList &font_list) {
m_font_list.insert(m_font_list.end(), font_list.begin(), font_list.end());
sort_fonts();
}
} // namespace Slic3r::GUI

View file

@ -37,8 +37,17 @@ protected:
private:
void process();
void close();
void draw_font_list();
void draw_add_button();
bool load_font();
// os specific set of wxFont
void set_font(const wxFont &font);
// serialize / deserialize font
static std::string store_wxFont(const wxFont& font);
static wxFont load_wxFont(const std::string &font_descriptor);
void sort_fonts();
void add_fonts(const Emboss::FontList &font_list);
@ -56,7 +65,6 @@ private:
size_t m_font_selected;// index to m_font_list
std::optional<Emboss::Font> m_font;
Emboss::Glyphs m_font_glyph_cache;
size_t m_text_size;
std::unique_ptr<char[]> m_text;