Fix of "Extra overhanging perimeters are added in 2.1.0-beta3" #2857

Two bugs were fixed:

1) An entry in the GLVolume index was not always created when it should
	have been.

2) Removing empty volumes from the list of GLVolumes did not update
	the GLVolume index. This is an old issue, but it likely surfaced
	now with the introduction of splitting the large GLVolumes
	into multiple shorter ones.
This commit is contained in:
bubnikv 2019-09-02 11:47:11 +02:00
parent eb458163e3
commit 206dbb81c7

View File

@ -2152,9 +2152,36 @@ void GLCanvas3D::load_gcode_preview(const GCodePreviewData& preview_data, const
if (!m_volumes.empty())
{
// removes empty volumes
m_volumes.volumes.erase(std::remove_if(m_volumes.volumes.begin(), m_volumes.volumes.end(),
[](const GLVolume* volume) { return volume->print_zs.empty(); }), m_volumes.volumes.end());
// Remove empty volumes from both m_volumes, update m_gcode_preview_volume_index.
{
size_t idx_volume_src = 0;
size_t idx_volume_dst = 0;
size_t idx_volume_index_src = 0;
size_t idx_volume_index_dst = 0;
size_t idx_volume_of_this_type_last = (idx_volume_index_src + 1 == m_gcode_preview_volume_index.first_volumes.size()) ? m_volumes.volumes.size() : m_gcode_preview_volume_index.first_volumes[idx_volume_index_src + 1].id;
size_t idx_volume_of_this_type_first_new = 0;
for (;;) {
if (idx_volume_src == idx_volume_of_this_type_last) {
if (idx_volume_of_this_type_first_new < idx_volume_dst) {
// There are some volumes of this type left, therefore their entry in the index has to be maintained.
if (idx_volume_index_dst < idx_volume_index_src)
m_gcode_preview_volume_index.first_volumes[idx_volume_index_dst] = m_gcode_preview_volume_index.first_volumes[idx_volume_index_src];
m_gcode_preview_volume_index.first_volumes[idx_volume_index_dst].id = idx_volume_of_this_type_first_new;
++ idx_volume_index_dst;
}
if (idx_volume_of_this_type_last == m_volumes.volumes.size())
break;
++ idx_volume_index_src;
idx_volume_of_this_type_last = (idx_volume_index_src + 1 == m_gcode_preview_volume_index.first_volumes.size()) ? m_volumes.volumes.size() : m_gcode_preview_volume_index.first_volumes[idx_volume_index_src + 1].id;
idx_volume_of_this_type_first_new = idx_volume_dst;
}
if (! m_volumes.volumes[idx_volume_src]->print_zs.empty())
m_volumes.volumes[idx_volume_dst ++] = m_volumes.volumes[idx_volume_src];
++ idx_volume_src;
}
m_volumes.volumes.erase(m_volumes.volumes.begin() + idx_volume_dst, m_volumes.volumes.end());
m_gcode_preview_volume_index.first_volumes.erase(m_gcode_preview_volume_index.first_volumes.begin() + idx_volume_index_dst, m_gcode_preview_volume_index.first_volumes.end());
}
_load_fff_shells();
}
@ -5097,7 +5124,7 @@ void GLCanvas3D::_load_gcode_extrusion_paths(const GCodePreviewData& preview_dat
unsigned int role = (unsigned int)(&filters - &roles_filters.front());
for (std::pair<float, GLVolume*> &filter : filters)
if (filter.second->indexed_vertex_array.vertices_and_normals_interleaved.size() > MAX_VERTEX_BUFFER_SIZE) {
if (m_gcode_preview_volume_index.first_volumes.back().id != role)
if (m_gcode_preview_volume_index.first_volumes.back().type != GCodePreviewVolumeIndex::Extrusion || m_gcode_preview_volume_index.first_volumes.back().flag != role)
m_gcode_preview_volume_index.first_volumes.emplace_back(GCodePreviewVolumeIndex::Extrusion, role, (unsigned int)m_volumes.volumes.size());
GLVolume& vol = *filter.second;
filter.second = m_volumes.new_toolpath_volume(vol.color);