Weird things happen as the Paint messages are floating around the windows being destructed.

Avoid the Paint messages by hiding the main window.
Also the application closes much faster without these unnecessary screen refreshes.
In addition, there were some crashes due to the Paint events sent to already destructed windows.
This commit is contained in:
bubnikv 2019-03-18 23:22:38 +01:00
parent 2fab555daf
commit 20be57dc58

View File

@ -96,6 +96,12 @@ wxFrame(NULL, wxID_ANY, SLIC3R_BUILD, wxDefaultPosition, wxDefaultSize, wxDEFAUL
return;
}
// Weird things happen as the Paint messages are floating around the windows being destructed.
// Avoid the Paint messages by hiding the main window.
// Also the application closes much faster without these unnecessary screen refreshes.
// In addition, there were some crashes due to the Paint events sent to already destructed windows.
this->Show(false);
// Save the slic3r.ini.Usually the ini file is saved from "on idle" callback,
// but in rare cases it may not have been called yet.
wxGetApp().app_config->save();