From 20cff0f630d37181beabec8baa7010f2b90c8ed1 Mon Sep 17 00:00:00 2001 From: Enrico Turri <enricoturri@seznam.cz> Date: Fri, 7 Dec 2018 09:00:17 +0100 Subject: [PATCH] Fixed crash when selecting wipe tower --- src/slic3r/GUI/GLCanvas3D.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp index f18b1e71c..3fc090c6b 100644 --- a/src/slic3r/GUI/GLCanvas3D.cpp +++ b/src/slic3r/GUI/GLCanvas3D.cpp @@ -1383,7 +1383,7 @@ bool GLCanvas3D::Selection::is_single_full_instance() const return false; int object_idx = m_valid ? get_object_idx() : -1; - if (object_idx == -1) + if ((object_idx < 0) || ((int)m_model->objects.size() < object_idx)) return false; int instance_idx = (*m_volumes)[*m_list.begin()]->instance_idx();