Get rid of unnecessary double storage of processed input polygons in the multi-material segmentation as ExPolygons and also as Polygons. All processed input polygons are now stored as ExPolygons.
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38866b65b0
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@ -20,10 +20,13 @@ public:
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Contour(const Slic3r::Point *data, size_t size, bool open) : Contour(data, data + size, open) {}
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Contour(const std::vector<Slic3r::Point> &pts, bool open) : Contour(pts.data(), pts.size(), open) {}
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const Slic3r::Point *begin() const { return m_begin; }
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const Slic3r::Point *end() const { return m_end; }
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bool open() const { return m_open; }
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bool closed() const { return ! m_open; }
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const Slic3r::Point *begin() const { return m_begin; }
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const Slic3r::Point *end() const { return m_end; }
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bool open() const { return m_open; }
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bool closed() const { return !m_open; }
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const Slic3r::Point &front() const { return *m_begin; }
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const Slic3r::Point &back() const { return *(m_end - 1); }
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// Start point of a segment idx.
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const Slic3r::Point& segment_start(size_t idx) const {
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@ -61,6 +64,23 @@ public:
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size_t num_segments() const { return this->size() - (m_open ? 1 : 0); }
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Line get_segment(size_t idx) const
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{
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assert(idx < this->num_segments());
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return Line(this->segment_start(idx), this->segment_end(idx));
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}
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Lines get_segments() const
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{
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Lines lines;
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lines.reserve(this->num_segments());
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if (this->num_segments() > 2) {
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for (auto it = this->begin(); it != this->end() - 1; ++it) lines.push_back(Line(*it, *(it + 1)));
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if (!m_open) lines.push_back(Line(this->back(), this->front()));
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}
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return lines;
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}
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private:
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size_t size() const { return m_end - m_begin; }
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@ -145,14 +145,14 @@ struct PaintedLineVisitor
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static inline const double append_threshold2 = Slic3r::sqr(append_threshold);
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};
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static std::vector<ColoredLine> to_colored_lines(const Polygon &polygon, int color)
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static std::vector<ColoredLine> to_colored_lines(const EdgeGrid::Contour &contour, int color)
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{
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std::vector<ColoredLine> lines;
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if (polygon.points.size() > 2) {
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lines.reserve(polygon.points.size());
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for (auto it = polygon.points.begin(); it != polygon.points.end() - 1; ++it)
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if (contour.num_segments() > 2) {
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lines.reserve(contour.num_segments());
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for (auto it = contour.begin(); it != contour.end() - 1; ++it)
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lines.push_back({Line(*it, *(it + 1)), color});
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lines.push_back({Line(polygon.points.back(), polygon.points.front()), color});
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lines.push_back({Line(contour.back(), contour.front()), color});
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}
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return lines;
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}
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@ -247,7 +247,9 @@ static std::vector<ColoredLine> colorize_line(const Line & line_to_
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std::vector<PaintedLine> &painted_lines)
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{
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std::vector<PaintedLine> internal_painted;
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for (size_t line_idx = start_idx; line_idx <= end_idx; ++line_idx) { internal_painted.emplace_back(painted_lines[line_idx]); }
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for (size_t line_idx = start_idx; line_idx <= end_idx; ++line_idx)
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internal_painted.emplace_back(painted_lines[line_idx]);
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const int filter_eps_value = scale_(0.1f);
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std::vector<PaintedLine> filtered_lines;
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filtered_lines.emplace_back(internal_painted.front());
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@ -333,18 +335,18 @@ static std::vector<ColoredLine> colorize_line(const Line & line_to_
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if (line_1.line.length() <= scale_(0.2)) line_1.color = line_0.color;
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}
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std::vector<ColoredLine> colored_lines_simpl;
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colored_lines_simpl.emplace_back(final_lines.front());
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std::vector<ColoredLine> colored_lines_simple;
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colored_lines_simple.emplace_back(final_lines.front());
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for (size_t line_idx = 1; line_idx < final_lines.size(); ++line_idx) {
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const ColoredLine &line_0 = final_lines[line_idx];
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if (colored_lines_simpl.back().color == line_0.color)
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colored_lines_simpl.back().line.b = line_0.line.b;
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if (colored_lines_simple.back().color == line_0.color)
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colored_lines_simple.back().line.b = line_0.line.b;
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else
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colored_lines_simpl.emplace_back(line_0);
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colored_lines_simple.emplace_back(line_0);
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}
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final_lines = colored_lines_simpl;
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final_lines = colored_lines_simple;
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if (final_lines.size() > 1) {
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if (final_lines.front().color != final_lines[1].color && final_lines.front().line.length() <= scale_(0.2)) {
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@ -363,13 +365,12 @@ static std::vector<ColoredLine> colorize_line(const Line & line_to_
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return final_lines;
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}
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static std::vector<ColoredLine> colorize_polygon(const Polygon &poly, const size_t start_idx, const size_t end_idx, std::vector<PaintedLine> &painted_lines)
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static std::vector<ColoredLine> colorize_polygon(const EdgeGrid::Contour &contour, const size_t start_idx, const size_t end_idx, std::vector<PaintedLine> &painted_lines)
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{
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std::vector<ColoredLine> new_lines;
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Lines lines = poly.lines();
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new_lines.reserve(end_idx - start_idx + 1);
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for (size_t idx = 0; idx < painted_lines[start_idx].line_idx; ++idx)
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new_lines.emplace_back(ColoredLine{lines[idx], 0});
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new_lines.emplace_back(ColoredLine{contour.get_segment(idx), 0});
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for (size_t first_idx = start_idx; first_idx <= end_idx; ++first_idx) {
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size_t second_idx = first_idx;
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@ -377,18 +378,18 @@ static std::vector<ColoredLine> colorize_polygon(const Polygon &poly, const size
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--second_idx;
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assert(painted_lines[first_idx].line_idx == painted_lines[second_idx].line_idx);
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std::vector<ColoredLine> lines_c_line = colorize_line(lines[painted_lines[first_idx].line_idx], first_idx, second_idx, painted_lines);
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std::vector<ColoredLine> lines_c_line = colorize_line(contour.get_segment(painted_lines[first_idx].line_idx), first_idx, second_idx, painted_lines);
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new_lines.insert(new_lines.end(), lines_c_line.begin(), lines_c_line.end());
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if (second_idx + 1 <= end_idx)
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for (size_t idx = painted_lines[second_idx].line_idx + 1; idx < painted_lines[second_idx + 1].line_idx; ++idx)
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new_lines.emplace_back(ColoredLine{lines[idx], 0});
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new_lines.emplace_back(ColoredLine{contour.get_segment(idx), 0});
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first_idx = second_idx;
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}
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for (size_t idx = painted_lines[end_idx].line_idx + 1; idx < poly.size(); ++idx)
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new_lines.emplace_back(ColoredLine{lines[idx], 0});
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for (size_t idx = painted_lines[end_idx].line_idx + 1; idx < contour.num_segments(); ++idx)
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new_lines.emplace_back(ColoredLine{contour.get_segment(idx), 0});
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for (size_t line_idx = 2; line_idx < new_lines.size(); ++line_idx) {
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const ColoredLine &line_0 = new_lines[line_idx - 2];
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@ -465,15 +466,16 @@ static std::vector<ColoredLine> colorize_polygon(const Polygon &poly, const size
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return new_lines;
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}
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static std::vector<std::vector<ColoredLine>> colorize_polygons(const Polygons &polygons, std::vector<PaintedLine> &painted_lines)
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static std::vector<std::vector<ColoredLine>> colorize_polygons(const std::vector<EdgeGrid::Contour> &contours, std::vector<PaintedLine> &painted_lines)
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{
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const size_t start_idx = 0;
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const size_t end_idx = painted_lines.size() - 1;
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std::vector<std::vector<ColoredLine>> new_polygons;
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new_polygons.reserve(contours.size());
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for (size_t idx = 0; idx < painted_lines[start_idx].contour_idx; ++idx)
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new_polygons.emplace_back(to_colored_lines(polygons[idx], 0));
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new_polygons.emplace_back(to_colored_lines(contours[idx], 0));
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for (size_t first_idx = start_idx; first_idx <= end_idx; ++first_idx) {
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size_t second_idx = first_idx;
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@ -482,18 +484,17 @@ static std::vector<std::vector<ColoredLine>> colorize_polygons(const Polygons &p
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--second_idx;
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assert(painted_lines[first_idx].contour_idx == painted_lines[second_idx].contour_idx);
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std::vector<ColoredLine> polygon_c = colorize_polygon(polygons[painted_lines[first_idx].contour_idx], first_idx, second_idx, painted_lines);
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new_polygons.emplace_back(polygon_c);
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new_polygons.emplace_back(colorize_polygon(contours[painted_lines[first_idx].contour_idx], first_idx, second_idx, painted_lines));
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if (second_idx + 1 <= end_idx)
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for (size_t idx = painted_lines[second_idx].contour_idx + 1; idx < painted_lines[second_idx + 1].contour_idx; ++idx)
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new_polygons.emplace_back(to_colored_lines(polygons[idx], 0));
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new_polygons.emplace_back(to_colored_lines(contours[idx], 0));
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first_idx = second_idx;
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}
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for (size_t idx = painted_lines[end_idx].contour_idx + 1; idx < polygons.size(); ++idx)
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new_polygons.emplace_back(to_colored_lines(polygons[idx], 0));
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for (size_t idx = painted_lines[end_idx].contour_idx + 1; idx < contours.size(); ++idx)
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new_polygons.emplace_back(to_colored_lines(contours[idx], 0));
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return new_polygons;
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}
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@ -1676,7 +1677,6 @@ std::vector<std::vector<std::pair<ExPolygon, size_t>>> multi_material_segmentati
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std::vector<EdgeGrid::Grid> edge_grids(print_object.layers().size());
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const ConstLayerPtrsAdaptor layers = print_object.layers();
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std::vector<ExPolygons> input_expolygons(layers.size());
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std::vector<Polygons> input_polygons(layers.size());
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throw_on_cancel_callback();
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@ -1702,18 +1702,17 @@ std::vector<std::vector<std::pair<ExPolygon, size_t>>> multi_material_segmentati
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// This consequently leads to issues with the extraction of colored segments by function extract_colored_segments.
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// Calling expolygons_simplify fixed these issues.
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input_expolygons[layer_idx] = smooth_outward(expolygons_simplify(offset_ex(ex_polygons, -10.f * float(SCALED_EPSILON)), 5 * SCALED_EPSILON), 10 * coord_t(SCALED_EPSILON));
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input_polygons[layer_idx] = to_polygons(input_expolygons[layer_idx]);
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}
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}); // end of parallel_for
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BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - slices preparation in parallel - end";
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for (size_t layer_idx = 0; layer_idx < layers.size(); ++layer_idx) {
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throw_on_cancel_callback();
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BoundingBox bbox(get_extents(input_polygons[layer_idx]));
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BoundingBox bbox(get_extents(input_expolygons[layer_idx]));
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// Projected triangles may slightly exceed the input polygons.
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bbox.offset(20 * SCALED_EPSILON);
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edge_grids[layer_idx].set_bbox(bbox);
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edge_grids[layer_idx].create(input_polygons[layer_idx], coord_t(scale_(10.)));
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edge_grids[layer_idx].create(input_expolygons[layer_idx], coord_t(scale_(10.)));
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}
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BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - projection of painted triangles - begin";
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@ -1797,8 +1796,8 @@ std::vector<std::vector<std::pair<ExPolygon, size_t>>> multi_material_segmentati
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tbb::parallel_for(tbb::blocked_range<size_t>(0, print_object.layers().size()), [&](const tbb::blocked_range<size_t> &range) {
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for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) {
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throw_on_cancel_callback();
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auto comp = [&input_polygons, layer_idx](const PaintedLine &first, const PaintedLine &second) {
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Point first_start_p = input_polygons[layer_idx][first.contour_idx][first.line_idx];
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auto comp = [&edge_grids, layer_idx](const PaintedLine &first, const PaintedLine &second) {
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Point first_start_p = edge_grids[layer_idx].contours()[first.contour_idx].segment_start(first.line_idx);
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return first.contour_idx < second.contour_idx ||
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(first.contour_idx == second.contour_idx &&
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(first.line_idx < second.line_idx ||
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@ -1812,7 +1811,7 @@ std::vector<std::vector<std::pair<ExPolygon, size_t>>> multi_material_segmentati
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std::vector<PaintedLine> &painted_lines_single = painted_lines[layer_idx];
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if (!painted_lines_single.empty()) {
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std::vector<std::vector<ColoredLine>> color_poly = colorize_polygons(input_polygons[layer_idx], painted_lines_single);
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std::vector<std::vector<ColoredLine>> color_poly = colorize_polygons(edge_grids[layer_idx].contours(), painted_lines_single);
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MMU_Graph graph = build_graph(layer_idx, color_poly);
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remove_multiple_edges_in_vertices(graph, color_poly);
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graph.remove_nodes_with_one_arc();
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