'gouraud' shader modified to allow to draw an object with two different colors in Cut Gizmo
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10 changed files with 89 additions and 24 deletions
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@ -712,6 +712,10 @@ public:
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bool get_use_clipping_planes() const { return m_use_clipping_planes; }
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const std::array<ClippingPlane, 2> &get_clipping_planes() const { return m_clipping_planes; };
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void set_use_color_clip_plane(bool use) { m_volumes.set_use_color_clip_plane(use); }
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void set_color_clip_plane(const std::array<double, 4>& coeffs) { m_volumes.set_color_clip_plane(coeffs); }
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void set_color_clip_plane_colors(const std::array<ColorRGBA, 2>& colors) { m_volumes.set_color_clip_plane_colors(colors); }
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void refresh_camera_scene_box();
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BoundingBoxf3 volumes_bounding_box() const;
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