Fixed visibility of Object Manipulator reset buttons for single instance selection
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@ -944,6 +944,9 @@ void ObjectManipulation::update_reset_buttons_visibility()
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if (selection.is_single_full_instance()) {
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if (selection.is_single_full_instance()) {
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#if ENABLE_WORLD_COORDINATE
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#if ENABLE_WORLD_COORDINATE
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const Geometry::Transformation& trafo = volume->get_instance_transformation();
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rotation = trafo.get_rotation_matrix();
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scale = trafo.get_scaling_factor_matrix();
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const Selection::IndicesList& idxs = selection.get_volume_idxs();
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const Selection::IndicesList& idxs = selection.get_volume_idxs();
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for (unsigned int id : idxs) {
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for (unsigned int id : idxs) {
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const Geometry::Transformation world_trafo(selection.get_volume(id)->world_matrix());
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const Geometry::Transformation world_trafo(selection.get_volume(id)->world_matrix());
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