Fixing OSX and Linux builds
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@ -94,6 +94,7 @@ namespace fs = boost::filesystem;
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using Slic3r::_3DScene;
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using Slic3r::Preset;
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using Slic3r::PrintHostJob;
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using Slic3r::GUI::format_wxstr;
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static const std::pair<unsigned int, unsigned int> THUMBNAIL_SIZE_3MF = { 256, 256 };
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@ -184,4 +184,6 @@
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#include "libslic3r/ClipperUtils.hpp"
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#include "libslic3r/libslic3r.h"
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#ifdef _WIN32
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#include "GUI/format.hpp"
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#endif // _WIN32
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