Reworked the bridge detector to allow searching a single bridging
direction over multiple regions. This allows a single bridge to be drawn over holes, which are too close to each other to allow for separate bridges. Fixes Bridging-Angle not optimal https://github.com/prusa3d/Slic3r/issues/12 Re-allowed adaptive infill line width for solid infills. The adaptive infill line width works in some circumstances, see Issue #15, but the original implementation often changed the line width too aggressively. The current implementation limits the line width change to 20%. Fixes Gaps between infill and perimeter leads to errors in laydown on following layer https://github.com/prusa3d/Slic3r/issues/15
This commit is contained in:
parent
5a81731577
commit
22ca927f12
@ -73,7 +73,7 @@ use Slic3r::Test;
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);
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my $lower = [
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Slic3r::ExPolygon->new(
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Slic3r::Polygon->new_scale([10,10],[10,20],[20,20],[20,30],[0,30],[0,10]),
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Slic3r::Polygon->new_scale([10,10],[10,20],[20,20],[30,30],[0,30],[0,0]),
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),
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];
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$_->translate(scale 20, scale 20) for $bridge, @$lower; # avoid negative coordinates for easier SVG preview
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@ -5,37 +5,48 @@
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namespace Slic3r {
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class BridgeDirectionComparator {
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public:
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std::map<double,double> dir_coverage; // angle => score
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BridgeDirectionComparator(double _extrusion_width)
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: extrusion_width(_extrusion_width)
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{};
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// the best direction is the one causing most lines to be bridged (thus most coverage)
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bool operator() (double a, double b) {
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// Initial sort by coverage only - comparator must obey strict weak ordering
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return (this->dir_coverage[a] > this->dir_coverage[b]);
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};
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private:
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double extrusion_width;
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};
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BridgeDetector::BridgeDetector(const ExPolygon &_expolygon, const ExPolygonCollection &_lower_slices,
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coord_t _extrusion_width)
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: expolygon(_expolygon), lower_slices(_lower_slices), extrusion_width(_extrusion_width),
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resolution(PI/36.0), angle(-1)
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BridgeDetector::BridgeDetector(
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ExPolygon _expolygon,
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const ExPolygonCollection &_lower_slices,
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coord_t _spacing) :
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// The original infill polygon, not inflated.
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expolygons(expolygons_owned),
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// All surfaces of the object supporting this region.
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lower_slices(_lower_slices),
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spacing(_spacing)
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{
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/* outset our bridge by an arbitrary amout; we'll use this outer margin
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for detecting anchors */
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Polygons grown;
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offset((Polygons)this->expolygon, &grown, this->extrusion_width);
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this->expolygons_owned.push_back(std::move(_expolygon));
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initialize();
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}
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BridgeDetector::BridgeDetector(
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const ExPolygons &_expolygons,
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const ExPolygonCollection &_lower_slices,
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coord_t _spacing) :
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// The original infill polygon, not inflated.
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expolygons(_expolygons),
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// All surfaces of the object supporting this region.
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lower_slices(_lower_slices),
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spacing(_spacing)
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{
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initialize();
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}
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void BridgeDetector::initialize()
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{
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// 5 degrees stepping
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this->resolution = PI/36.0;
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// output angle not known
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this->angle = -1.;
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// Outset our bridge by an arbitrary amout; we'll use this outer margin for detecting anchors.
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Polygons grown = offset(this->expolygons, float(this->spacing));
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// detect what edges lie on lower slices by turning bridge contour and holes
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// into polylines and then clipping them with each lower slice's contour
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intersection(grown, this->lower_slices.contours(), &this->_edges);
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// Detect possible anchoring edges of this bridging region.
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// Detect what edges lie on lower slices by turning bridge contour and holes
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// into polylines and then clipping them with each lower slice's contour.
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// Currently _edges are only used to set a candidate direction of the bridge (see bridge_direction_candidates()).
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intersection(to_polylines(grown), this->lower_slices.contours(), &this->_edges);
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#ifdef SLIC3R_DEBUG
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printf(" bridge has " PRINTF_ZU " support(s)\n", this->_edges.size());
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@ -43,7 +54,7 @@ BridgeDetector::BridgeDetector(const ExPolygon &_expolygon, const ExPolygonColle
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// detect anchors as intersection between our bridge expolygon and the lower slices
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// safety offset required to avoid Clipper from detecting empty intersection while Boost actually found some edges
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intersection(grown, this->lower_slices, &this->_anchors, true);
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this->_anchor_regions = intersection_ex(grown, to_polygons(this->lower_slices.expolygons), true);
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/*
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if (0) {
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@ -60,18 +71,103 @@ BridgeDetector::BridgeDetector(const ExPolygon &_expolygon, const ExPolygonColle
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bool
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BridgeDetector::detect_angle()
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{
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if (this->_edges.empty() || this->_anchors.empty()) return false;
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if (this->_edges.empty() || this->_anchor_regions.empty())
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// The bridging region is completely in the air, there are no anchors available at the layer below.
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return false;
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std::vector<BridgeDirection> candidates;
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{
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std::vector<double> angles = bridge_direction_candidates();
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candidates.reserve(angles.size());
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for (size_t i = 0; i < angles.size(); ++ i)
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candidates.push_back(BridgeDirection(angles[i]));
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}
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/* Outset the bridge expolygon by half the amount we used for detecting anchors;
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we'll use this one to clip our test lines and be sure that their endpoints
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are inside the anchors and not on their contours leading to false negatives. */
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Polygons clip_area;
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offset((const Slic3r::Polygons)this->expolygon, &clip_area, +this->extrusion_width/2);
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Polygons clip_area = offset(this->expolygons, 0.5f * float(this->spacing));
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/* we'll now try several directions using a rudimentary visibility check:
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bridge in several directions and then sum the length of lines having both
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endpoints within anchors */
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bool have_coverage = false;
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for (size_t i_angle = 0; i_angle < candidates.size(); ++ i_angle)
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{
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const double angle = candidates[i_angle].angle;
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Lines lines;
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{
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// Get an oriented bounding box around _anchor_regions.
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BoundingBox bbox = get_extents_rotated(this->_anchor_regions, - angle);
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// Cover the region with line segments.
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lines.reserve((bbox.max.y - bbox.min.y + this->spacing) / this->spacing);
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double s = sin(angle);
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double c = cos(angle);
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//FIXME Vojtech: The lines shall be spaced half the line width from the edge, but then
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// some of the test cases fail. Need to adjust the test cases then?
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// for (coord_t y = bbox.min.y + this->spacing / 2; y <= bbox.max.y; y += this->spacing)
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for (coord_t y = bbox.min.y; y <= bbox.max.y; y += this->spacing)
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lines.push_back(Line(
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Point((coord_t)round(c * bbox.min.x - s * y), (coord_t)round(c * y + s * bbox.min.x)),
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Point((coord_t)round(c * bbox.max.x - s * y), (coord_t)round(c * y + s * bbox.max.x))));
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}
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double total_length = 0;
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double max_length = 0;
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{
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Lines clipped_lines = intersection(lines, clip_area);
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for (size_t i = 0; i < clipped_lines.size(); ++i) {
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const Line &line = clipped_lines[i];
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if (expolygons_contain(this->_anchor_regions, line.a) && expolygons_contain(this->_anchor_regions, line.b)) {
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// This line could be anchored.
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double len = line.length();
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total_length += len;
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max_length = std::max(max_length, len);
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}
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}
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}
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if (total_length == 0.)
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continue;
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have_coverage = true;
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// Sum length of bridged lines.
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candidates[i_angle].coverage = total_length;
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/* The following produces more correct results in some cases and more broken in others.
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TODO: investigate, as it looks more reliable than line clipping. */
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// $directions_coverage{$angle} = sum(map $_->area, @{$self->coverage($angle)}) // 0;
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// max length of bridged lines
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candidates[i_angle].max_length = max_length;
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}
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// if no direction produced coverage, then there's no bridge direction
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if (! have_coverage)
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return false;
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// sort directions by coverage - most coverage first
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std::sort(candidates.begin(), candidates.end());
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// if any other direction is within extrusion width of coverage, prefer it if shorter
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// TODO: There are two options here - within width of the angle with most coverage, or within width of the currently perferred?
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size_t i_best = 0;
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for (size_t i = 1; i < candidates.size() && candidates[i_best].coverage - candidates[i].coverage < this->spacing; ++ i)
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if (candidates[i].max_length < candidates[i_best].max_length)
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i_best = i;
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this->angle = candidates[i_best].angle;
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if (this->angle >= PI)
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this->angle -= PI;
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#ifdef SLIC3R_DEBUG
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printf(" Optimal infill angle is %d degrees\n", (int)Slic3r::Geometry::rad2deg(this->angle));
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#endif
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return true;
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}
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std::vector<double> BridgeDetector::bridge_direction_candidates() const
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{
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// we test angles according to configured resolution
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std::vector<double> angles;
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for (int i = 0; i <= PI/this->resolution; ++i)
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@ -79,20 +175,16 @@ BridgeDetector::detect_angle()
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// we also test angles of each bridge contour
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{
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Polygons pp = this->expolygon;
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for (Polygons::const_iterator p = pp.begin(); p != pp.end(); ++p) {
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Lines lines = p->lines();
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for (Lines::const_iterator line = lines.begin(); line != lines.end(); ++line)
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angles.push_back(line->direction());
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}
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Lines lines = to_lines(this->expolygons);
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for (Lines::const_iterator line = lines.begin(); line != lines.end(); ++line)
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angles.push_back(line->direction());
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}
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/* we also test angles of each open supporting edge
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(this finds the optimal angle for C-shaped supports) */
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for (Polylines::const_iterator edge = this->_edges.begin(); edge != this->_edges.end(); ++edge) {
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if (edge->first_point().coincides_with(edge->last_point())) continue;
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angles.push_back(Line(edge->first_point(), edge->last_point()).direction());
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}
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for (Polylines::const_iterator edge = this->_edges.begin(); edge != this->_edges.end(); ++edge)
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if (! edge->first_point().coincides_with(edge->last_point()))
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angles.push_back(Line(edge->first_point(), edge->last_point()).direction());
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// remove duplicates
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double min_resolution = PI/180.0; // 1 degree
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@ -107,91 +199,8 @@ BridgeDetector::detect_angle()
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in case they are parallel (PI, 0) */
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if (Slic3r::Geometry::directions_parallel(angles.front(), angles.back(), min_resolution))
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angles.pop_back();
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BridgeDirectionComparator bdcomp(this->extrusion_width);
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std::map<double,double> dir_avg_length;
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double line_increment = this->extrusion_width;
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bool have_coverage = false;
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for (std::vector<double>::const_iterator angle = angles.begin(); angle != angles.end(); ++angle) {
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Polygons my_clip_area = clip_area;
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ExPolygons my_anchors = this->_anchors;
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// rotate everything - the center point doesn't matter
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for (Polygons::iterator it = my_clip_area.begin(); it != my_clip_area.end(); ++it)
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it->rotate(-*angle, Point(0,0));
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for (ExPolygons::iterator it = my_anchors.begin(); it != my_anchors.end(); ++it)
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it->rotate(-*angle, Point(0,0));
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// generate lines in this direction
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BoundingBox bb;
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for (ExPolygons::const_iterator it = my_anchors.begin(); it != my_anchors.end(); ++it)
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bb.merge((Points)*it);
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Lines lines;
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for (coord_t y = bb.min.y; y <= bb.max.y; y += line_increment)
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lines.push_back(Line(Point(bb.min.x, y), Point(bb.max.x, y)));
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Lines clipped_lines;
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intersection(lines, my_clip_area, &clipped_lines);
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// remove any line not having both endpoints within anchors
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for (size_t i = 0; i < clipped_lines.size(); ++i) {
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Line &line = clipped_lines[i];
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if (!Slic3r::Geometry::contains(my_anchors, line.a)
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|| !Slic3r::Geometry::contains(my_anchors, line.b)) {
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clipped_lines.erase(clipped_lines.begin() + i);
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--i;
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}
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}
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std::vector<double> lengths;
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double total_length = 0;
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for (Lines::const_iterator line = clipped_lines.begin(); line != clipped_lines.end(); ++line) {
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double len = line->length();
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lengths.push_back(len);
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total_length += len;
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}
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if (total_length) have_coverage = true;
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// sum length of bridged lines
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bdcomp.dir_coverage[*angle] = total_length;
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/* The following produces more correct results in some cases and more broken in others.
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TODO: investigate, as it looks more reliable than line clipping. */
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// $directions_coverage{$angle} = sum(map $_->area, @{$self->coverage($angle)}) // 0;
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// max length of bridged lines
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dir_avg_length[*angle] = !lengths.empty()
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? *std::max_element(lengths.begin(), lengths.end())
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: 0;
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}
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// if no direction produced coverage, then there's no bridge direction
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if (!have_coverage) return false;
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// sort directions by coverage - most coverage first
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std::sort(angles.begin(), angles.end(), bdcomp);
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this->angle = angles.front();
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// if any other direction is within extrusion width of coverage, prefer it if shorter
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// TODO: There are two options here - within width of the angle with most coverage, or within width of the currently perferred?
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double most_coverage_angle = this->angle;
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for (std::vector<double>::const_iterator angle = angles.begin() + 1;
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angle != angles.end() && bdcomp.dir_coverage[most_coverage_angle] - bdcomp.dir_coverage[*angle] < this->extrusion_width;
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++angle
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) {
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if (dir_avg_length[*angle] < dir_avg_length[this->angle]) {
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this->angle = *angle;
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}
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}
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if (this->angle >= PI) this->angle -= PI;
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#ifdef SLIC3R_DEBUG
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printf(" Optimal infill angle is %d degrees\n", (int)Slic3r::Geometry::rad2deg(this->angle));
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#endif
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return true;
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return angles;
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}
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void
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@ -199,58 +208,48 @@ BridgeDetector::coverage(double angle, Polygons* coverage) const
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{
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if (angle == -1) angle = this->angle;
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if (angle == -1) return;
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// Clone our expolygon and rotate it so that we work with vertical lines.
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ExPolygon expolygon = this->expolygon;
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expolygon.rotate(PI/2.0 - angle, Point(0,0));
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/* Outset the bridge expolygon by half the amount we used for detecting anchors;
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we'll use this one to generate our trapezoids and be sure that their vertices
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are inside the anchors and not on their contours leading to false negatives. */
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ExPolygons grown;
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offset(expolygon, &grown, this->extrusion_width/2.0);
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// Compute trapezoids according to a vertical orientation
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Polygons trapezoids;
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for (ExPolygons::const_iterator it = grown.begin(); it != grown.end(); ++it)
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it->get_trapezoids2(&trapezoids, PI/2.0);
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// get anchors, convert them to Polygons and rotate them too
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Polygons anchors;
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for (ExPolygons::const_iterator anchor = this->_anchors.begin(); anchor != this->_anchors.end(); ++anchor) {
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Polygons pp = *anchor;
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for (Polygons::iterator p = pp.begin(); p != pp.end(); ++p)
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p->rotate(PI/2.0 - angle, Point(0,0));
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anchors.insert(anchors.end(), pp.begin(), pp.end());
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}
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// Get anchors, convert them to Polygons and rotate them.
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Polygons anchors = to_polygons(this->_anchor_regions);
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polygons_rotate(anchors, PI/2.0 - angle);
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Polygons covered;
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for (Polygons::const_iterator trapezoid = trapezoids.begin(); trapezoid != trapezoids.end(); ++trapezoid) {
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Lines lines = trapezoid->lines();
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Lines supported;
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intersection(lines, anchors, &supported);
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for (ExPolygons::const_iterator it_expoly = this->expolygons.begin(); it_expoly != this->expolygons.end(); ++ it_expoly)
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{
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// Clone our expolygon and rotate it so that we work with vertical lines.
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ExPolygon expolygon = *it_expoly;
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expolygon.rotate(PI/2.0 - angle);
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// not nice, we need a more robust non-numeric check
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for (size_t i = 0; i < supported.size(); ++i) {
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if (supported[i].length() < this->extrusion_width) {
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supported.erase(supported.begin() + i);
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i--;
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}
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/* Outset the bridge expolygon by half the amount we used for detecting anchors;
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we'll use this one to generate our trapezoids and be sure that their vertices
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are inside the anchors and not on their contours leading to false negatives. */
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ExPolygons grown = offset_ex(expolygon, 0.5f * float(this->spacing));
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// Compute trapezoids according to a vertical orientation
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Polygons trapezoids;
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for (ExPolygons::const_iterator it = grown.begin(); it != grown.end(); ++it)
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it->get_trapezoids2(&trapezoids, PI/2.0);
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for (Polygons::iterator trapezoid = trapezoids.begin(); trapezoid != trapezoids.end(); ++trapezoid) {
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Lines supported = intersection(trapezoid->lines(), anchors);
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size_t n_supported = 0;
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// not nice, we need a more robust non-numeric check
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for (size_t i = 0; i < supported.size(); ++i)
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if (supported[i].length() >= this->spacing)
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++ n_supported;
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if (n_supported >= 2)
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covered.push_back(STDMOVE(*trapezoid));
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}
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if (supported.size() >= 2) covered.push_back(*trapezoid);
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}
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// merge trapezoids and rotate them back
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Polygons _coverage;
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union_(covered, &_coverage);
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for (Polygons::iterator p = _coverage.begin(); p != _coverage.end(); ++p)
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||||
p->rotate(-(PI/2.0 - angle), Point(0,0));
|
||||
|
||||
// intersect trapezoids with actual bridge area to remove extra margins
|
||||
// and append it to result
|
||||
intersection(_coverage, this->expolygon, coverage);
|
||||
|
||||
|
||||
// Unite the trapezoids before rotation, as the rotation creates tiny gaps and intersections between the trapezoids
|
||||
// instead of exact overlaps.
|
||||
covered = union_(covered);
|
||||
|
||||
// Intersect trapezoids with actual bridge area to remove extra margins and append it to result.
|
||||
polygons_rotate(covered, -(PI/2.0 - angle));
|
||||
intersection(covered, to_polygons(this->expolygons), coverage);
|
||||
|
||||
/*
|
||||
if (0) {
|
||||
my @lines = map @{$_->lines}, @$trapezoids;
|
||||
@ -260,7 +259,7 @@ BridgeDetector::coverage(double angle, Polygons* coverage) const
|
||||
Slic3r::SVG::output(
|
||||
"coverage_" . rad2deg($angle) . ".svg",
|
||||
expolygons => [$self->expolygon],
|
||||
green_expolygons => $self->_anchors,
|
||||
green_expolygons => $self->_anchor_regions,
|
||||
red_expolygons => $coverage,
|
||||
lines => \@lines,
|
||||
);
|
||||
@ -284,29 +283,21 @@ BridgeDetector::unsupported_edges(double angle, Polylines* unsupported) const
|
||||
{
|
||||
if (angle == -1) angle = this->angle;
|
||||
if (angle == -1) return;
|
||||
|
||||
// get bridge edges (both contour and holes)
|
||||
Polylines bridge_edges;
|
||||
{
|
||||
Polygons pp = this->expolygon;
|
||||
bridge_edges.insert(bridge_edges.end(), pp.begin(), pp.end()); // this uses split_at_first_point()
|
||||
}
|
||||
|
||||
// get unsupported edges
|
||||
Polygons grown_lower;
|
||||
offset(this->lower_slices, &grown_lower, +this->extrusion_width);
|
||||
Polylines _unsupported;
|
||||
diff(bridge_edges, grown_lower, &_unsupported);
|
||||
|
||||
/* Split into individual segments and filter out edges parallel to the bridging angle
|
||||
TODO: angle tolerance should probably be based on segment length and flow width,
|
||||
so that we build supports whenever there's a chance that at least one or two bridge
|
||||
extrusions would be anchored within such length (i.e. a slightly non-parallel bridging
|
||||
direction might still benefit from anchors if long enough)
|
||||
double angle_tolerance = PI / 180.0 * 5.0; */
|
||||
for (Polylines::const_iterator polyline = _unsupported.begin(); polyline != _unsupported.end(); ++polyline) {
|
||||
Lines lines = polyline->lines();
|
||||
for (Lines::const_iterator line = lines.begin(); line != lines.end(); ++line) {
|
||||
|
||||
Polygons grown_lower = offset(this->lower_slices.expolygons, float(this->spacing));
|
||||
|
||||
for (ExPolygons::const_iterator it_expoly = this->expolygons.begin(); it_expoly != this->expolygons.end(); ++ it_expoly) {
|
||||
// get unsupported bridge edges (both contour and holes)
|
||||
Polylines unuspported_polylines;
|
||||
diff(to_polylines(*it_expoly), grown_lower, &unuspported_polylines);
|
||||
Lines unsupported_lines = to_lines(unuspported_polylines);
|
||||
/* Split into individual segments and filter out edges parallel to the bridging angle
|
||||
TODO: angle tolerance should probably be based on segment length and flow width,
|
||||
so that we build supports whenever there's a chance that at least one or two bridge
|
||||
extrusions would be anchored within such length (i.e. a slightly non-parallel bridging
|
||||
direction might still benefit from anchors if long enough)
|
||||
double angle_tolerance = PI / 180.0 * 5.0; */
|
||||
for (Lines::const_iterator line = unsupported_lines.begin(); line != unsupported_lines.end(); ++line) {
|
||||
if (!Slic3r::Geometry::directions_parallel(line->direction(), angle))
|
||||
unsupported->push_back(*line);
|
||||
}
|
||||
@ -318,7 +309,7 @@ BridgeDetector::unsupported_edges(double angle, Polylines* unsupported) const
|
||||
Slic3r::SVG::output(
|
||||
"unsupported_" . rad2deg($angle) . ".svg",
|
||||
expolygons => [$self->expolygon],
|
||||
green_expolygons => $self->_anchors,
|
||||
green_expolygons => $self->_anchor_regions,
|
||||
red_expolygons => union_ex($grown_lower),
|
||||
no_arrows => 1,
|
||||
polylines => \@bridge_edges,
|
||||
|
@ -8,20 +8,29 @@
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
// The bridge detector optimizes a direction of bridges over a region or a set of regions.
|
||||
// A bridge direction is considered optimal, if the length of the lines strang over the region is maximal.
|
||||
// This is optimal if the bridge is supported in a single direction only, but
|
||||
// it may not likely be optimal, if the bridge region is supported from all sides. Then an optimal
|
||||
// solution would find a direction with shortest bridges.
|
||||
// The bridge orientation is measured CCW from the X axis.
|
||||
class BridgeDetector {
|
||||
public:
|
||||
// The non-grown hole.
|
||||
ExPolygon expolygon;
|
||||
// The non-grown holes.
|
||||
const ExPolygons &expolygons;
|
||||
// In case the caller gaves us the input polygons by a value, make a copy.
|
||||
ExPolygons expolygons_owned;
|
||||
// Lower slices, all regions.
|
||||
ExPolygonCollection lower_slices;
|
||||
const ExPolygonCollection &lower_slices;
|
||||
// Scaled extrusion width of the infill.
|
||||
double extrusion_width;
|
||||
coord_t spacing;
|
||||
// Angle resolution for the brute force search of the best bridging angle.
|
||||
double resolution;
|
||||
double resolution;
|
||||
// The final optimal angle.
|
||||
double angle;
|
||||
double angle;
|
||||
|
||||
BridgeDetector(const ExPolygon &_expolygon, const ExPolygonCollection &_lower_slices, coord_t _extrusion_width);
|
||||
BridgeDetector(ExPolygon _expolygon, const ExPolygonCollection &_lower_slices, coord_t _extrusion_width);
|
||||
BridgeDetector(const ExPolygons &_expolygons, const ExPolygonCollection &_lower_slices, coord_t _extrusion_width);
|
||||
bool detect_angle();
|
||||
void coverage(double angle, Polygons* coverage) const;
|
||||
Polygons coverage(double angle = -1) const;
|
||||
@ -29,10 +38,27 @@ public:
|
||||
Polylines unsupported_edges(double angle = -1) const;
|
||||
|
||||
private:
|
||||
void initialize();
|
||||
|
||||
struct BridgeDirection {
|
||||
BridgeDirection(double a = -1.) : angle(a), coverage(0.), max_length(0.) {}
|
||||
// the best direction is the one causing most lines to be bridged (thus most coverage)
|
||||
bool operator<(const BridgeDirection &other) const {
|
||||
// Initial sort by coverage only - comparator must obey strict weak ordering
|
||||
return this->coverage > other.coverage;
|
||||
};
|
||||
double angle;
|
||||
double coverage;
|
||||
double max_length;
|
||||
};
|
||||
|
||||
// Get possible briging direction candidates.
|
||||
std::vector<double> bridge_direction_candidates() const;
|
||||
|
||||
// Open lines representing the supporting edges.
|
||||
Polylines _edges;
|
||||
// Closed polygons representing the supporting areas.
|
||||
ExPolygons _anchors;
|
||||
ExPolygons _anchor_regions;
|
||||
};
|
||||
|
||||
}
|
||||
|
@ -116,9 +116,9 @@ Polygons
|
||||
ExPolygonCollection::contours() const
|
||||
{
|
||||
Polygons contours;
|
||||
for (ExPolygons::const_iterator it = this->expolygons.begin(); it != this->expolygons.end(); ++it) {
|
||||
contours.reserve(this->expolygons.size());
|
||||
for (ExPolygons::const_iterator it = this->expolygons.begin(); it != this->expolygons.end(); ++it)
|
||||
contours.push_back(it->contour);
|
||||
}
|
||||
return contours;
|
||||
}
|
||||
|
||||
|
@ -13,6 +13,17 @@
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
struct SurfaceGroupAttrib
|
||||
{
|
||||
SurfaceGroupAttrib() : is_solid(false), fw(0.f), pattern(-1) {}
|
||||
bool operator==(const SurfaceGroupAttrib &other) const
|
||||
{ return is_solid == other.is_solid && fw == other.fw && pattern == other.pattern; }
|
||||
bool is_solid;
|
||||
float fw;
|
||||
// pattern is of type InfillPattern, -1 for an unset pattern.
|
||||
int pattern;
|
||||
};
|
||||
|
||||
// Generate infills for Slic3r::Layer::Region.
|
||||
// The Slic3r::Layer::Region at this point of time may contain
|
||||
// surfaces of various types (internal/bridge/top/bottom/solid).
|
||||
@ -34,11 +45,11 @@ void make_fill(LayerRegion &layerm, ExtrusionEntityCollection &out)
|
||||
// in case of bridge surfaces, the ones with defined angle will be attached to the ones
|
||||
// without any angle (shouldn't this logic be moved to process_external_surfaces()?)
|
||||
{
|
||||
SurfacesPtr surfaces_with_bridge_angle;
|
||||
surfaces_with_bridge_angle.reserve(layerm.fill_surfaces.surfaces.size());
|
||||
Polygons polygons_bridged;
|
||||
polygons_bridged.reserve(layerm.fill_surfaces.surfaces.size());
|
||||
for (Surfaces::iterator it = layerm.fill_surfaces.surfaces.begin(); it != layerm.fill_surfaces.surfaces.end(); ++ it)
|
||||
if (it->bridge_angle >= 0)
|
||||
surfaces_with_bridge_angle.push_back(&(*it));
|
||||
polygons_append(polygons_bridged, *it);
|
||||
|
||||
// group surfaces by distinct properties (equal surface_type, thickness, thickness_layers, bridge_angle)
|
||||
// group is of type Slic3r::SurfaceCollection
|
||||
@ -50,33 +61,29 @@ void make_fill(LayerRegion &layerm, ExtrusionEntityCollection &out)
|
||||
{
|
||||
// cache flow widths and patterns used for all solid groups
|
||||
// (we'll use them for comparing compatible groups)
|
||||
std::vector<char> is_solid(groups.size(), false);
|
||||
std::vector<float> fw(groups.size(), 0.f);
|
||||
std::vector<int> pattern(groups.size(), -1);
|
||||
std::vector<SurfaceGroupAttrib> group_attrib(groups.size());
|
||||
for (size_t i = 0; i < groups.size(); ++ i) {
|
||||
// we can only merge solid non-bridge surfaces, so discard
|
||||
// non-solid surfaces
|
||||
const Surface &surface = *groups[i].front();
|
||||
if (surface.is_solid() && (!surface.is_bridge() || layerm.layer()->id() == 0)) {
|
||||
is_solid[i] = true;
|
||||
fw[i] = (surface.surface_type == stTop) ? top_solid_infill_flow.width : solid_infill_flow.width;
|
||||
pattern[i] = surface.is_external() ? layerm.region()->config.external_fill_pattern.value : ipRectilinear;
|
||||
group_attrib[i].is_solid = true;
|
||||
group_attrib[i].fw = (surface.surface_type == stTop) ? top_solid_infill_flow.width : solid_infill_flow.width;
|
||||
group_attrib[i].pattern = surface.is_external() ? layerm.region()->config.external_fill_pattern.value : ipRectilinear;
|
||||
}
|
||||
}
|
||||
// loop through solid groups
|
||||
// Loop through solid groups, find compatible groups and append them to this one.
|
||||
for (size_t i = 0; i < groups.size(); ++ i) {
|
||||
if (is_solid[i]) {
|
||||
// find compatible groups and append them to this one
|
||||
for (size_t j = i + 1; j < groups.size(); ++ j) {
|
||||
if (is_solid[j] && fw[i] == fw[j] && pattern[i] == pattern[j]) {
|
||||
// groups are compatible, merge them
|
||||
groups[i].insert(groups[i].end(), groups[j].begin(), groups[j].end());
|
||||
groups.erase(groups.begin() + j);
|
||||
is_solid.erase(is_solid.begin() + j);
|
||||
fw.erase(fw.begin() + j);
|
||||
pattern.erase(pattern.begin() + j);
|
||||
}
|
||||
}
|
||||
if (! group_attrib[i].is_solid)
|
||||
continue;
|
||||
for (size_t j = i + 1; j < groups.size();) {
|
||||
if (group_attrib[i] == group_attrib[j]) {
|
||||
// groups are compatible, merge them
|
||||
groups[i].insert(groups[i].end(), groups[j].begin(), groups[j].end());
|
||||
groups.erase(groups.begin() + j);
|
||||
group_attrib.erase(group_attrib.begin() + j);
|
||||
} else
|
||||
++ j;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -91,13 +98,12 @@ void make_fill(LayerRegion &layerm, ExtrusionEntityCollection &out)
|
||||
// Make a union of polygons defining the infiill regions of a group, use a safety offset.
|
||||
Polygons union_p = union_(to_polygons(*it_group), true);
|
||||
// Subtract surfaces having a defined bridge_angle from any other, use a safety offset.
|
||||
if (! surfaces_with_bridge_angle.empty() && it_group->front()->bridge_angle < 0)
|
||||
union_p = diff(union_p, to_polygons(surfaces_with_bridge_angle), true);
|
||||
if (! polygons_bridged.empty() && ! is_bridge)
|
||||
union_p = diff(union_p, polygons_bridged, true);
|
||||
// subtract any other surface already processed
|
||||
//FIXME Vojtech: Because the bridge surfaces came first, they are subtracted twice!
|
||||
ExPolygons union_expolys = diff_ex(union_p, to_polygons(surfaces), true);
|
||||
for (ExPolygons::const_iterator it_expoly = union_expolys.begin(); it_expoly != union_expolys.end(); ++ it_expoly)
|
||||
surfaces.push_back(Surface(*it_group->front(), *it_expoly));
|
||||
// Using group.front() as a template.
|
||||
surfaces_append(surfaces, diff_ex(union_p, to_polygons(surfaces), true), *group.front());
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -154,7 +160,7 @@ void make_fill(LayerRegion &layerm, ExtrusionEntityCollection &out)
|
||||
bool is_bridge = layerm.layer()->id() > 0 && surface.is_bridge();
|
||||
|
||||
if (surface.is_solid()) {
|
||||
density = 100;
|
||||
density = 100.;
|
||||
fill_pattern = (surface.is_external() && ! is_bridge) ?
|
||||
layerm.region()->config.external_fill_pattern.value :
|
||||
ipRectilinear;
|
||||
@ -224,7 +230,8 @@ void make_fill(LayerRegion &layerm, ExtrusionEntityCollection &out)
|
||||
// apply half spacing using this flow's own spacing and generate infill
|
||||
FillParams params;
|
||||
params.density = 0.01 * density;
|
||||
params.dont_adjust = true;
|
||||
// params.dont_adjust = true;
|
||||
params.dont_adjust = false;
|
||||
Polylines polylines = f->fill_surface(&surface, params);
|
||||
if (polylines.empty())
|
||||
continue;
|
||||
@ -248,12 +255,9 @@ void make_fill(LayerRegion &layerm, ExtrusionEntityCollection &out)
|
||||
// Only concentric fills are not sorted.
|
||||
collection.no_sort = f->no_sort();
|
||||
for (Polylines::iterator it = polylines.begin(); it != polylines.end(); ++ it) {
|
||||
ExtrusionPath *path = new ExtrusionPath(role);
|
||||
ExtrusionPath *path = new ExtrusionPath(role, flow.mm3_per_mm(), flow.width, flow.height);
|
||||
collection.entities.push_back(path);
|
||||
path->polyline.points.swap(it->points);
|
||||
path->mm3_per_mm = flow.mm3_per_mm();
|
||||
path->width = flow.width,
|
||||
path->height = flow.height;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -264,14 +268,9 @@ void make_fill(LayerRegion &layerm, ExtrusionEntityCollection &out)
|
||||
// The path type could be ExtrusionPath, ExtrusionLoop or ExtrusionEntityCollection.
|
||||
// Why the paths are unpacked?
|
||||
for (ExtrusionEntitiesPtr::iterator thin_fill = layerm.thin_fills.entities.begin(); thin_fill != layerm.thin_fills.entities.end(); ++ thin_fill) {
|
||||
#if 0
|
||||
out.entities.push_back((*thin_fill)->clone());
|
||||
assert(dynamic_cast<ExtrusionEntityCollection*>(out.entities.back()) != NULL);
|
||||
#else
|
||||
ExtrusionEntityCollection &collection = *(new ExtrusionEntityCollection());
|
||||
out.entities.push_back(&collection);
|
||||
collection.entities.push_back((*thin_fill)->clone());
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -99,7 +99,7 @@ LayerRegion::process_external_surfaces(const Layer* lower_layer)
|
||||
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
||||
|
||||
#if 0
|
||||
SurfaceCollection bottom;
|
||||
Surfaces bottom;
|
||||
// For all stBottom && stBottomBridge surfaces:
|
||||
for (Surfaces::const_iterator surface = surfaces.begin(); surface != surfaces.end(); ++surface) {
|
||||
if (!surface->is_bottom()) continue;
|
||||
@ -112,10 +112,12 @@ LayerRegion::process_external_surfaces(const Layer* lower_layer)
|
||||
of very thin (but still working) anchors, the grown expolygon would go beyond them */
|
||||
double angle = -1;
|
||||
if (lower_layer != NULL) {
|
||||
ExPolygons expolygons;
|
||||
expolygons.push_back(surface->expolygon);
|
||||
BridgeDetector bd(
|
||||
surface->expolygon,
|
||||
expolygons,
|
||||
lower_layer->slices,
|
||||
this->flow(frInfill, this->layer()->height, true).scaled_width()
|
||||
this->flow(frInfill, true, this->layer()->height).scaled_width()
|
||||
);
|
||||
|
||||
#ifdef SLIC3R_DEBUG
|
||||
@ -126,8 +128,7 @@ LayerRegion::process_external_surfaces(const Layer* lower_layer)
|
||||
angle = bd.angle;
|
||||
|
||||
if (this->layer()->object()->config.support_material) {
|
||||
Polygons coverage = bd.coverage();
|
||||
this->bridged.insert(this->bridged.end(), coverage.begin(), coverage.end());
|
||||
polygons_append(this->bridged, bd.coverage());
|
||||
this->unsupported_bridge_edges.append(bd.unsupported_edges());
|
||||
}
|
||||
}
|
||||
@ -137,28 +138,30 @@ LayerRegion::process_external_surfaces(const Layer* lower_layer)
|
||||
Surface s = *surface;
|
||||
s.expolygon = *it;
|
||||
s.bridge_angle = angle;
|
||||
bottom.surfaces.push_back(s);
|
||||
bottom.push_back(s);
|
||||
}
|
||||
}
|
||||
#else
|
||||
// 1) Collect bottom and bridge surfaces, each of them grown by a fixed 3mm offset
|
||||
// for better anchoring.
|
||||
SurfaceCollection bottom;
|
||||
SurfaceCollection bridges;
|
||||
std::vector<BoundingBox> bridge_bboxes;
|
||||
// Bottom surfaces, grown.
|
||||
Surfaces bottom;
|
||||
// Bridge surfaces, initialy not grown.
|
||||
Surfaces bridges;
|
||||
// Bridge expolygons, grown, to be tested for intersection with other bridge regions.
|
||||
std::vector<Polygons> bridges_grown;
|
||||
// Bounding boxes of bridges_grown.
|
||||
std::vector<BoundingBox> bridge_bboxes;
|
||||
// For all stBottom && stBottomBridge surfaces:
|
||||
for (Surfaces::const_iterator surface = surfaces.begin(); surface != surfaces.end(); ++surface) {
|
||||
if (!surface->is_bottom()) continue;
|
||||
// Grown by 3mm.
|
||||
ExPolygons grown = offset_ex(surface->expolygon, +margin);
|
||||
for (ExPolygons::const_iterator it = grown.begin(); it != grown.end(); ++it) {
|
||||
Surface s = *surface;
|
||||
s.expolygon = *it;
|
||||
if (surface->surface_type == stBottomBridge) {
|
||||
bridges.surfaces.push_back(s);
|
||||
bridge_bboxes.push_back(get_extents(s));
|
||||
} else
|
||||
bottom.surfaces.push_back(s);
|
||||
if (surface->surface_type == stBottom || lower_layer == NULL) {
|
||||
// Grown by 3mm.
|
||||
surfaces_append(bottom, offset_ex(surface->expolygon, float(margin)), *surface);
|
||||
} else if (surface->surface_type == stBottomBridge) {
|
||||
bridges.push_back(*surface);
|
||||
// Grown by 3mm.
|
||||
bridges_grown.push_back(offset(surface->expolygon, float(margin)));
|
||||
bridge_bboxes.push_back(get_extents(bridges_grown.back()));
|
||||
}
|
||||
}
|
||||
|
||||
@ -169,202 +172,163 @@ LayerRegion::process_external_surfaces(const Layer* lower_layer)
|
||||
}
|
||||
#endif
|
||||
|
||||
// 2) Group the bridge surfaces by overlaps.
|
||||
std::vector<size_t> bridge_group(bridges.surfaces.size(), (size_t)-1);
|
||||
size_t n_groups = 0;
|
||||
for (size_t i = 0; i < bridges.surfaces.size(); ++ i) {
|
||||
// A grup id for this bridge.
|
||||
size_t group_id = (bridge_group[i] == -1) ? (n_groups ++) : bridge_group[i];
|
||||
bridge_group[i] = group_id;
|
||||
// For all possibly overlaping bridges:
|
||||
for (size_t j = i + 1; j < bridges.surfaces.size(); ++ j) {
|
||||
if (! bridge_bboxes[i].overlap(bridge_bboxes[j]))
|
||||
continue;
|
||||
if (! bridges.surfaces[i].expolygon.overlaps(bridges.surfaces[j].expolygon))
|
||||
continue;
|
||||
// The two bridge regions intersect. Give them the same group id.
|
||||
if (bridge_group[j] != -1) {
|
||||
// The j'th bridge has been merged with some other bridge before.
|
||||
size_t group_id_new = bridge_group[j];
|
||||
for (size_t k = 0; k < j; ++ k)
|
||||
if (bridge_group[k] == group_id)
|
||||
bridge_group[k] = group_id_new;
|
||||
group_id = group_id_new;
|
||||
}
|
||||
bridge_group[j] = group_id;
|
||||
}
|
||||
}
|
||||
|
||||
// 3) Merge the groups with the same group id.
|
||||
if (lower_layer != NULL)
|
||||
{
|
||||
SurfaceCollection bridges_merged;
|
||||
bridges_merged.surfaces.reserve(n_groups);
|
||||
for (size_t group_id = 0; group_id < n_groups; ++ group_id) {
|
||||
size_t n_bridges_merged = 0;
|
||||
size_t idx_last = (size_t)-1;
|
||||
for (size_t i = 0; i < bridges.surfaces.size(); ++ i) {
|
||||
if (bridge_group[i] == group_id) {
|
||||
++ n_bridges_merged;
|
||||
idx_last = i;
|
||||
// 2) Group the bridge surfaces by overlaps.
|
||||
std::vector<size_t> bridge_group(bridges.size(), (size_t)-1);
|
||||
size_t n_groups = 0;
|
||||
for (size_t i = 0; i < bridges.size(); ++ i) {
|
||||
// A grup id for this bridge.
|
||||
size_t group_id = (bridge_group[i] == -1) ? (n_groups ++) : bridge_group[i];
|
||||
bridge_group[i] = group_id;
|
||||
// For all possibly overlaping bridges:
|
||||
for (size_t j = i + 1; j < bridges.size(); ++ j) {
|
||||
if (! bridge_bboxes[i].overlap(bridge_bboxes[j]))
|
||||
continue;
|
||||
if (intersection(bridges_grown[i], bridges_grown[j], false).empty())
|
||||
continue;
|
||||
// The two bridge regions intersect. Give them the same group id.
|
||||
if (bridge_group[j] != -1) {
|
||||
// The j'th bridge has been merged with some other bridge before.
|
||||
size_t group_id_new = bridge_group[j];
|
||||
for (size_t k = i; k < j; ++ k)
|
||||
if (bridge_group[k] == group_id)
|
||||
bridge_group[k] = group_id_new;
|
||||
group_id = group_id_new;
|
||||
}
|
||||
bridge_group[j] = group_id;
|
||||
}
|
||||
if (n_bridges_merged == 1)
|
||||
bridges_merged.surfaces.push_back(bridges.surfaces[idx_last]);
|
||||
else if (n_bridges_merged > 1) {
|
||||
Slic3r::Polygons polygons;
|
||||
for (size_t i = 0; i < bridges.surfaces.size(); ++ i) {
|
||||
}
|
||||
|
||||
// 3) Merge the groups with the same group id, detect bridges.
|
||||
{
|
||||
for (size_t group_id = 0; group_id < n_groups; ++ group_id) {
|
||||
size_t n_bridges_merged = 0;
|
||||
size_t idx_last = (size_t)-1;
|
||||
for (size_t i = 0; i < bridges.size(); ++ i) {
|
||||
if (bridge_group[i] == group_id) {
|
||||
++ n_bridges_merged;
|
||||
idx_last = i;
|
||||
}
|
||||
}
|
||||
if (n_bridges_merged == 0)
|
||||
// This group has no regions assigned as these were moved into another group.
|
||||
continue;
|
||||
// Collect the initial ungrown regions and the grown polygons.
|
||||
ExPolygons initial;
|
||||
Polygons grown;
|
||||
for (size_t i = 0; i < bridges.size(); ++ i) {
|
||||
if (bridge_group[i] != group_id)
|
||||
continue;
|
||||
const Surface &surface = bridges.surfaces[i];
|
||||
polygons.push_back(surface.expolygon.contour);
|
||||
for (size_t j = 0; j < surface.expolygon.holes.size(); ++ j)
|
||||
polygons.push_back(surface.expolygon.holes[j]);
|
||||
initial.push_back(STDMOVE(bridges[i].expolygon));
|
||||
polygons_append(grown, bridges_grown[i]);
|
||||
}
|
||||
// detect bridge direction before merging grown surfaces otherwise adjacent bridges
|
||||
// would get merged into a single one while they need different directions
|
||||
// also, supply the original expolygon instead of the grown one, because in case
|
||||
// of very thin (but still working) anchors, the grown expolygon would go beyond them
|
||||
BridgeDetector bd(
|
||||
initial,
|
||||
lower_layer->slices,
|
||||
//FIXME parameters are not correct!
|
||||
// flow(FlowRole role, bool bridge = false, double width = -1) const;
|
||||
this->flow(frInfill, true, this->layer()->height).scaled_width()
|
||||
);
|
||||
#ifdef SLIC3R_DEBUG
|
||||
printf("Processing bridge at layer " PRINTF_ZU ":\n", this->layer()->id());
|
||||
#endif
|
||||
if (bd.detect_angle()) {
|
||||
bridges[idx_last].bridge_angle = bd.angle;
|
||||
if (this->layer()->object()->config.support_material) {
|
||||
polygons_append(this->bridged, bd.coverage());
|
||||
this->unsupported_bridge_edges.append(bd.unsupported_edges());
|
||||
}
|
||||
}
|
||||
ExPolygons expp;
|
||||
// without safety offset, artifacts are generated (GH #2494)
|
||||
union_(polygons, &expp, true);
|
||||
Surface &surface0 = bridges.surfaces[idx_last];
|
||||
surface0.expolygon.clear();
|
||||
for (size_t i = 0; i < expp.size(); ++ i) {
|
||||
surface0.expolygon = expp[i];
|
||||
bridges_merged.surfaces.push_back(surface0);
|
||||
}
|
||||
surfaces_append(bottom, union_ex(grown, true), bridges[idx_last]);
|
||||
}
|
||||
}
|
||||
std::swap(bridges_merged, bridges);
|
||||
}
|
||||
|
||||
#if 0
|
||||
{
|
||||
static int iRun = 0;
|
||||
bridges.export_to_svg(debug_out_path("bridges-after-grouping-%d.svg", iRun ++), true);
|
||||
#if 0
|
||||
{
|
||||
static int iRun = 0;
|
||||
bridges.export_to_svg(debug_out_path("bridges-after-grouping-%d.svg", iRun ++), true);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
// 4) Detect bridge directions.
|
||||
if (lower_layer != NULL) {
|
||||
for (size_t i = 0; i < bridges.surfaces.size(); ++ i) {
|
||||
Surface &surface = bridges.surfaces[i];
|
||||
/* detect bridge direction before merging grown surfaces otherwise adjacent bridges
|
||||
would get merged into a single one while they need different directions
|
||||
also, supply the original expolygon instead of the grown one, because in case
|
||||
of very thin (but still working) anchors, the grown expolygon would go beyond them */
|
||||
BridgeDetector bd(
|
||||
surface.expolygon,
|
||||
lower_layer->slices,
|
||||
//FIXME parameters are not correct!
|
||||
// flow(FlowRole role, bool bridge = false, double width = -1) const;
|
||||
this->flow(frInfill, this->layer()->height, true).scaled_width()
|
||||
);
|
||||
#ifdef SLIC3R_DEBUG
|
||||
printf("Processing bridge at layer " PRINTF_ZU ":\n", this->layer()->id());
|
||||
#endif
|
||||
if (bd.detect_angle()) {
|
||||
surface.bridge_angle = bd.angle;
|
||||
if (this->layer()->object()->config.support_material) {
|
||||
Polygons coverage = bd.coverage();
|
||||
this->bridged.insert(this->bridged.end(), coverage.begin(), coverage.end());
|
||||
this->unsupported_bridge_edges.append(bd.unsupported_edges());
|
||||
}
|
||||
}
|
||||
// Collect top surfaces and internal surfaces.
|
||||
// Collect fill_boundaries: If we're slicing with no infill, we can't extend external surfaces over non-existent infill.
|
||||
Surfaces top;
|
||||
Surfaces internal;
|
||||
Polygons fill_boundaries;
|
||||
// This loop destroys the surfaces (aliasing this->fill_surfaces.surfaces) by moving into top/internal/fill_boundaries!
|
||||
{
|
||||
// bottom_polygons are used to trim inflated top surfaces.
|
||||
const Polygons bottom_polygons = to_polygons(bottom);
|
||||
fill_boundaries.reserve(number_polygons(surfaces));
|
||||
bool has_infill = this->region()->config.fill_density.value > 0.;
|
||||
for (Surfaces::iterator surface = this->fill_surfaces.surfaces.begin(); surface != this->fill_surfaces.surfaces.end(); ++surface) {
|
||||
if (surface->surface_type == stTop)
|
||||
// Collect the top surfaces, inflate them and trim them by the bottom surfaces.
|
||||
// This gives the priority to bottom surfaces.
|
||||
surfaces_append(
|
||||
top,
|
||||
STDMOVE(diff_ex(offset(surface->expolygon, float(margin)), bottom_polygons)),
|
||||
*surface); // template
|
||||
bool internal_surface = surface->surface_type != stTop && ! surface->is_bottom();
|
||||
if (has_infill || surface->surface_type != stInternal) {
|
||||
if (internal_surface)
|
||||
// Make a copy as the following line uses the move semantics.
|
||||
internal.push_back(*surface);
|
||||
polygons_append(fill_boundaries, STDMOVE(surface->expolygon));
|
||||
} else if (internal_surface)
|
||||
internal.push_back(STDMOVE(*surface));
|
||||
}
|
||||
}
|
||||
bottom.surfaces.insert(bottom.surfaces.end(), bridges.surfaces.begin(), bridges.surfaces.end());
|
||||
#endif
|
||||
|
||||
SurfaceCollection top;
|
||||
for (Surfaces::const_iterator surface = surfaces.begin(); surface != surfaces.end(); ++surface) {
|
||||
if (surface->surface_type != stTop) continue;
|
||||
|
||||
// give priority to bottom surfaces
|
||||
ExPolygons grown = diff_ex(
|
||||
offset(surface->expolygon, +margin),
|
||||
(Polygons)bottom
|
||||
);
|
||||
for (ExPolygons::const_iterator it = grown.begin(); it != grown.end(); ++it) {
|
||||
Surface s = *surface;
|
||||
s.expolygon = *it;
|
||||
top.surfaces.push_back(s);
|
||||
Surfaces new_surfaces;
|
||||
|
||||
// Merge top and bottom in a single collection.
|
||||
surfaces_append(top, STDMOVE(bottom));
|
||||
// Intersect the grown surfaces with the actual fill boundaries.
|
||||
for (size_t i = 0; i < top.size(); ++ i) {
|
||||
Surface &s1 = top[i];
|
||||
if (s1.empty())
|
||||
continue;
|
||||
Polygons polys;
|
||||
polygons_append(polys, STDMOVE(s1));
|
||||
for (size_t j = i + 1; j < top.size(); ++ j) {
|
||||
Surface &s2 = top[j];
|
||||
if (! s2.empty() && surfaces_could_merge(s1, s2))
|
||||
polygons_append(polys, STDMOVE(s2));
|
||||
}
|
||||
surfaces_append(
|
||||
new_surfaces,
|
||||
STDMOVE(intersection_ex(polys, fill_boundaries, true)),
|
||||
s1);
|
||||
}
|
||||
|
||||
/* if we're slicing with no infill, we can't extend external surfaces
|
||||
over non-existent infill */
|
||||
SurfaceCollection fill_boundaries;
|
||||
if (this->region()->config.fill_density.value > 0) {
|
||||
fill_boundaries = SurfaceCollection(surfaces);
|
||||
} else {
|
||||
for (Surfaces::const_iterator it = surfaces.begin(); it != surfaces.end(); ++it) {
|
||||
if (it->surface_type != stInternal)
|
||||
fill_boundaries.surfaces.push_back(*it);
|
||||
// Subtract the new top surfaces from the other non-top surfaces and re-add them.
|
||||
Polygons new_polygons = to_polygons(new_surfaces);
|
||||
for (size_t i = 0; i < internal.size(); ++ i) {
|
||||
Surface &s1 = internal[i];
|
||||
if (s1.empty())
|
||||
continue;
|
||||
Polygons polys;
|
||||
polygons_append(polys, STDMOVE(s1));
|
||||
for (size_t j = i + 1; j < internal.size(); ++ j) {
|
||||
Surface &s2 = internal[j];
|
||||
if (! s2.empty() && surfaces_could_merge(s1, s2))
|
||||
polygons_append(polys, STDMOVE(s2));
|
||||
}
|
||||
ExPolygons new_expolys = diff_ex(polys, new_polygons);
|
||||
polygons_append(new_polygons, to_polygons(new_expolys));
|
||||
surfaces_append(new_surfaces, STDMOVE(new_expolys), s1);
|
||||
}
|
||||
|
||||
// intersect the grown surfaces with the actual fill boundaries
|
||||
SurfaceCollection new_surfaces;
|
||||
{
|
||||
// merge top and bottom in a single collection
|
||||
SurfaceCollection tb = top;
|
||||
tb.surfaces.insert(tb.surfaces.end(), bottom.surfaces.begin(), bottom.surfaces.end());
|
||||
|
||||
// group surfaces
|
||||
std::vector<SurfacesPtr> groups;
|
||||
tb.group(&groups);
|
||||
|
||||
for (std::vector<SurfacesPtr>::const_iterator g = groups.begin(); g != groups.end(); ++g) {
|
||||
Polygons subject;
|
||||
for (SurfacesPtr::const_iterator s = g->begin(); s != g->end(); ++s) {
|
||||
Polygons pp = **s;
|
||||
subject.insert(subject.end(), pp.begin(), pp.end());
|
||||
}
|
||||
|
||||
ExPolygons expp = intersection_ex(
|
||||
subject,
|
||||
(Polygons)fill_boundaries,
|
||||
true // to ensure adjacent expolygons are unified
|
||||
);
|
||||
|
||||
for (ExPolygons::const_iterator ex = expp.begin(); ex != expp.end(); ++ex) {
|
||||
Surface s = *g->front();
|
||||
s.expolygon = *ex;
|
||||
new_surfaces.surfaces.push_back(s);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* subtract the new top surfaces from the other non-top surfaces and re-add them */
|
||||
{
|
||||
SurfaceCollection other;
|
||||
for (Surfaces::const_iterator s = surfaces.begin(); s != surfaces.end(); ++s) {
|
||||
if (s->surface_type != stTop && !s->is_bottom())
|
||||
other.surfaces.push_back(*s);
|
||||
}
|
||||
|
||||
// group surfaces
|
||||
std::vector<SurfacesPtr> groups;
|
||||
other.group(&groups);
|
||||
|
||||
for (std::vector<SurfacesPtr>::const_iterator g = groups.begin(); g != groups.end(); ++g) {
|
||||
Polygons subject;
|
||||
for (SurfacesPtr::const_iterator s = g->begin(); s != g->end(); ++s) {
|
||||
Polygons pp = **s;
|
||||
subject.insert(subject.end(), pp.begin(), pp.end());
|
||||
}
|
||||
|
||||
ExPolygons expp = diff_ex(
|
||||
subject,
|
||||
(Polygons)new_surfaces
|
||||
);
|
||||
|
||||
for (ExPolygons::const_iterator ex = expp.begin(); ex != expp.end(); ++ex) {
|
||||
Surface s = *g->front();
|
||||
s.expolygon = *ex;
|
||||
new_surfaces.surfaces.push_back(s);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this->fill_surfaces = new_surfaces;
|
||||
this->fill_surfaces.surfaces = STDMOVE(new_surfaces);
|
||||
|
||||
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
||||
export_region_fill_surfaces_to_svg_debug("3_process_external_surfaces-final");
|
||||
|
@ -29,5 +29,15 @@ BridgeDetector::new(expolygon, lower_slices, extrusion_width)
|
||||
OUTPUT:
|
||||
RETVAL
|
||||
|
||||
BridgeDetector*
|
||||
BridgeDetector::new_expolygons(expolygons, lower_slices, extrusion_width)
|
||||
ExPolygonCollection* expolygons;
|
||||
ExPolygonCollection* lower_slices;
|
||||
long extrusion_width;
|
||||
CODE:
|
||||
RETVAL = new BridgeDetector(expolygons->expolygons, *lower_slices, extrusion_width);
|
||||
OUTPUT:
|
||||
RETVAL
|
||||
|
||||
%}
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user