Fixed conflicts after merge with dev branch

This commit is contained in:
enricoturri1966 2022-01-29 09:50:55 +01:00
commit 238516a660
178 changed files with 261670 additions and 51143 deletions

View file

@ -2,6 +2,9 @@
#define slic3r_GLSelectionRectangle_hpp_
#include "libslic3r/Point.hpp"
#if ENABLE_GLBEGIN_GLEND_REMOVAL
#include "GLModel.hpp"
#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
namespace Slic3r {
namespace GUI {
@ -30,7 +33,7 @@ public:
// Disables the rectangle.
void stop_dragging();
void render(const GLCanvas3D& canvas) const;
void render(const GLCanvas3D& canvas);
bool is_dragging() const { return m_state != EState::Off; }
#if ENABLE_NEW_CAMERA_MOVEMENTS_SHIFT_SELECTION
@ -48,8 +51,13 @@ public:
private:
EState m_state{ EState::Off };
Vec2d m_start_corner;
Vec2d m_end_corner;
Vec2d m_start_corner{ Vec2d::Zero() };
Vec2d m_end_corner{ Vec2d::Zero() };
#if ENABLE_GLBEGIN_GLEND_REMOVAL
GLModel m_rectangle;
Vec2d m_old_start_corner{ Vec2d::Zero() };
Vec2d m_old_end_corner{ Vec2d::Zero() };
#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
};