Fixed a bug with erase of the multiple instance selection in 3D-scene

+ Try to fix accidentally crash on Copy/Paste
This commit is contained in:
YuSanka 2021-02-16 21:20:06 +01:00
parent 6ea5781709
commit 23b6a597a8
2 changed files with 3 additions and 1 deletions

View File

@ -3952,6 +3952,8 @@ void ObjectList::select_items(const wxDataViewItemArray& sels)
{
m_prevent_list_events = true;
m_last_selected_item = sels.empty() ? wxDataViewItem(nullptr) : sels.back();
UnselectAll();
SetSelections(sels);
part_selection_changed();

View File

@ -1160,7 +1160,7 @@ void Selection::erase()
if (obj_ins.first == glv_obj_idx) {
if (obj_ins.second.find(glv_ins_idx) != obj_ins.second.end()) {
if (obj_ins.second.size() == model_object->instances.size())
items_set.insert(ItemForDelete(ItemType::itVolume, glv_obj_idx, gl_vol->volume_idx()));
items_set.insert(ItemForDelete(ItemType::itObject, glv_obj_idx, -1));
else
items_set.insert(ItemForDelete(ItemType::itInstance, glv_obj_idx, glv_ins_idx));