Remove unnecessary reversals of print polygons.

second take...
This commit is contained in:
tamasmeszaros 2019-04-05 17:04:55 +02:00
parent 08b9d9a519
commit 2487bb8794

View File

@ -1041,31 +1041,37 @@ void SLAPrint::process()
{
ClipperPolygon poly;
// We need to reverse if flpXY OR is_lefthanded is true but
// not if both are true which is a logical inequality (XOR)
bool needreverse = flpXY != is_lefthanded;
// should be a move
poly.Contour.reserve(polygon.contour.size() + 1);
for(auto& p : polygon.contour.points)
poly.Contour.emplace_back(p.x(), p.y());
auto pfirst = poly.Contour.front();
poly.Contour.emplace_back(pfirst);
auto& cntr = polygon.contour.points;
if(needreverse)
for(auto it = cntr.rbegin(); it != cntr.rend(); ++it)
poly.Contour.emplace_back(it->x(), it->y());
else
for(auto& p : cntr)
poly.Contour.emplace_back(p.x(), p.y());
for(auto& h : polygon.holes) {
poly.Holes.emplace_back();
auto& hole = poly.Holes.back();
hole.reserve(h.points.size() + 1);
for(auto& p : h.points) hole.emplace_back(p.x(), p.y());
auto pfirst = hole.front(); hole.emplace_back(pfirst);
if(needreverse)
for(auto it = h.points.rbegin(); it != h.points.rend(); ++it)
hole.emplace_back(it->x(), it->y());
else
for(auto& p : h.points)
hole.emplace_back(p.x(), p.y());
}
if(is_lefthanded) {
for(auto& p : poly.Contour) p.X = -p.X;
std::reverse(poly.Contour.begin(), poly.Contour.end());
for(auto& h : poly.Holes) {
for(auto& p : h) p.X = -p.X;
std::reverse(h.begin(), h.end());
}
for(auto& h : poly.Holes) for(auto& p : h) p.X = -p.X;
}
sl::rotate(poly, double(instances[i].rotation));
@ -1074,12 +1080,7 @@ void SLAPrint::process()
if (flpXY) {
for(auto& p : poly.Contour) std::swap(p.X, p.Y);
std::reverse(poly.Contour.begin(), poly.Contour.end());
for(auto& h : poly.Holes) {
for(auto& p : h) std::swap(p.X, p.Y);
std::reverse(h.begin(), h.end());
}
for(auto& h : poly.Holes) for(auto& p : h) std::swap(p.X, p.Y);
}
polygons.emplace_back(std::move(poly));