Remove pillar grouping as it does not work nicely
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9cdd6738ae
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@ -21,8 +21,6 @@ class Properties
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public:
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constexpr bool group_pillars() const noexcept { return false; }
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// Maximum slope for bridges of the tree
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Properties &max_slope(double val) noexcept
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{
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@ -20,12 +20,6 @@ class BranchingTreeBuilder: public branchingtree::Builder {
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std::set<int /*ground node_id that was already processed*/> m_ground_mem;
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// Establish an index of
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using PointIndexEl = std::pair<Vec3f, unsigned>;
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boost::geometry::index::
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rtree<PointIndexEl, boost::geometry::index::rstar<16, 4> /* ? */>
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m_pillar_index;
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std::vector<branchingtree::Node> m_pillars; // to put an index over them
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// cache succesfull ground connections
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@ -112,44 +106,6 @@ class BranchingTreeBuilder: public branchingtree::Builder {
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});
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}
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std::optional<PointIndexEl>
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search_for_existing_pillar(const branchingtree::Node &from) const
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{
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namespace bgi = boost::geometry::index;
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struct Output
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{
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std::optional<PointIndexEl> &res;
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Output &operator*() { return *this; }
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Output &operator=(const PointIndexEl &el) { res = el; return *this; }
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Output &operator++() { return *this; }
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};
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std::optional<PointIndexEl> result;
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auto filter = bgi::satisfies([this, &from](const PointIndexEl &e) {
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assert(e.second < m_pillars.size());
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auto len = (from.pos - e.first).norm();
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const branchingtree::Node &to = m_pillars[e.second];
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double sd = m_sm.cfg.safety_distance_mm;
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Beam beam{Ball{from.pos.cast<double>(), get_radius(from)},
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Ball{e.first.cast<double>(), get_radius(to)}};
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return !branchingtree::is_occupied(to) &&
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len < m_sm.cfg.max_bridge_length_mm &&
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!m_cloud.is_outside_support_cone(from.pos, e.first) &&
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beam_mesh_hit(ex_tbb, m_sm.emesh, beam, sd).distance() > len;
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});
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m_pillar_index.query(filter && bgi::nearest(from.pos, 1),
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Output{result});
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return result;
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}
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public:
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BranchingTreeBuilder(SupportTreeBuilder &builder,
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const SupportableMesh &sm,
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@ -368,23 +324,7 @@ void create_branching_tree(SupportTreeBuilder &builder, const SupportableMesh &s
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BranchingTreeBuilder vbuilder{builder, sm, nodes};
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branchingtree::build_tree(nodes, vbuilder);
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std::cout << "Original pillar count: " << vbuilder.pillars().size() << std::endl;
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if constexpr (props.group_pillars()) {
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std::vector<branchingtree::Node> bedleafs;
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std::copy(vbuilder.pillars().begin(), vbuilder.pillars().end(), std::back_inserter(bedleafs));
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branchingtree::PointCloud gndnodes{{}, nodes.get_bedpoints(), bedleafs, props};
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BranchingTreeBuilder gndbuilder{builder, sm, gndnodes};
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branchingtree::build_tree(gndnodes, gndbuilder);
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std::cout << "Grouped pillar count: " << gndbuilder.pillars().size() << std::endl;
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build_pillars(builder, gndbuilder, sm);
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} else {
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build_pillars(builder, vbuilder, sm);
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}
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for (size_t id : vbuilder.unroutable_pinheads())
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builder.head(id).invalidate();
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