Fix undefined behavior and other issues in the MeshFix library
!ADD call to TMesh::init function to initialize prediacates, fixes problems turn off result check - sometimes it is too restrictive
This commit is contained in:
parent
91eb0b8153
commit
24dc0317a2
@ -31,6 +31,4 @@ target_include_directories(meshfix PUBLIC
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include/Kernel
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)
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target_compile_options(meshfix PRIVATE -fpermissive)
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################################################################################
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@ -116,12 +116,6 @@ typedef unsigned short UINT16;
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typedef signed short INT16;
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#endif
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#ifdef IS64BITPLATFORM
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typedef long int j_voidint;
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#else
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typedef int j_voidint;
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#endif
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#define UBYTE_MAX 255
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#ifndef UINT16_MAX
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@ -138,18 +132,169 @@ typedef int j_voidint;
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#define MAX(a,b)(((a)>(b))?(a):(b))
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#endif
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//////// Swaps two pointers. ///////////////////////////////
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inline void p_swap(void **a, void **b) {void *t = *a; *a = *b; *b = t;}
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/////////////////////////////////////////////////////////////////////////////////////////////
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template<typename T, typename Child>
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class Primitive {
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protected:
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T value;
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public:
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// we must type cast to child to so
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// a += 3 += 5 ... and etc.. work the same way
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// as on primitives
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Child &childRef(){
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return *((Child*)this);
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}
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// you can overload to give a default value if you want
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Primitive(){}
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explicit Primitive(T v):value(v){}
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T get(){
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return value;
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}
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#define OP(op) Child &operator op(Child const &v){\
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value op v.value; \
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return childRef(); \
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}\
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Child &operator op(T const &v){\
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value op v; \
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return childRef(); \
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}
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// all with equals
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OP(+=)
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OP(-=)
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OP(*=)
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OP(/=)
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OP(<<=)
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OP(>>=)
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OP(|=)
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OP(^=)
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OP(&=)
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OP(%=)
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#undef OP
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#define OP(p) Child operator p(Child const &v){\
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Child other = childRef();\
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other p ## = v;\
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return other;\
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}\
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Child operator p(T const &v){\
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Child other = childRef();\
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other p ## = v;\
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return other;\
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}
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OP(+)
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OP(-)
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OP(*)
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OP(/)
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OP(<<)
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OP(>>)
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OP(|)
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OP(^)
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OP(&)
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OP(%)
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#undef OP
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#define OP(p) bool operator p(Child const &v){\
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return value p v.value;\
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}\
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bool operator p(T const &v){\
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return value p v;\
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}
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OP(&&)
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OP(||)
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OP(<)
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OP(<=)
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OP(>)
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OP(>=)
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OP(==)
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OP(!=)
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#undef OP
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Child operator +(){return Child(value);}
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Child operator -(){return Child(-value);}
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Child &operator ++(){++value; return childRef();}
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Child operator ++(int){
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Child ret(value);
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++value;
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return childRef();
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}
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Child operator --(int){
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Child ret(value);
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--value;
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return childRef();
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}
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bool operator!(){return !value;}
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Child operator~(){return Child(~value);}
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};
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class Data {
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public:
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virtual ~Data() = default;
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};
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class intWrapper: public Data {
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private:
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int val;
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public:
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intWrapper(int val = 0) :
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val(val) {
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}
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operator int &() {
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return val;
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}
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int* operator &() {
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return &val;
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}
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operator int() const {
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return val;
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}
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operator int*() {
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return &val;
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}
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};
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class doubleWrapper: public Data, public Primitive<double, doubleWrapper> {
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public:
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doubleWrapper(double val = 0) {
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this->value = val;
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}
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operator double &() {
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return value;
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}
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double* operator &() {
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return &value;
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}
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operator double() const {
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return value;
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}
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operator double*() {
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return &value;
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}
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};
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inline int to_int(Data *d) {
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return static_cast<intWrapper*>(d)->operator int();
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}
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} //namespace T_MESH
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@ -54,7 +54,7 @@ namespace T_MESH
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class abstractHeap
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{
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protected:
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void **heap; //!< Heap data is stored here
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Data **heap; //!< Heap data is stored here
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int numels; //!< Current number of elements
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int maxels; //!< Maximum number of elements
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int *positions; //!< Optional pointer to an array of positions
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@ -67,7 +67,7 @@ class abstractHeap
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//! This function must be implemented in the extended class.
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//! The return value must be <0 if a<b, >0 if a>b or 0 if a=b.
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virtual int compare(const void *a, const void *b) = 0;
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virtual int compare(const Data *a, const Data *b) = 0;
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public :
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@ -81,11 +81,11 @@ class abstractHeap
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//! returned, otherwise the index position of the newly inserted element is
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//! returned.
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int insert(void *e);
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int insert(Data *e);
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int isEmpty() const {return (numels == 0);} //!< Returns TRUE if the heap is empty
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void *getHead() const {return heap[1];} //!< Returns the first element of the heap
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void *removeHead(); //!< Removes and returns the first element after rearranging the heap
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Data *getHead() const {return heap[1];} //!< Returns the first element of the heap
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Data *removeHead(); //!< Removes and returns the first element after rearranging the heap
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void flush() {numels=0;} //!< Removes all the elements
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};
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@ -72,7 +72,7 @@ class Point : public Data
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{
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public :
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coord x,y,z; //!< Coordinates
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void *info; //!< Further information
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Data *info; //!< Further information
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//! Creates a new point with coordinates (0,0,0).
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Point() {x = y = z = 0; info = NULL;}
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@ -55,7 +55,7 @@ class Edge : public Data
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Vertex *v1,*v2; //!< End-points
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class Triangle *t1,*t2; //!< Incident triangles
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unsigned char mask; //!< bit-mask for marking purposes
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void *info; //!< Further information
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Data *info; //!< Further information
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Edge(); //!< AMF_ADD 1.1-2 >
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@ -77,7 +77,7 @@ class mc_cell : public Data
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}
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void polygonize(Basic_TMesh *tin);
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static int compare(const void *e1, const void *e2);
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static int compare(const Data *e1, const Data *e2);
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void merge(mc_cell *m);
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@ -51,7 +51,7 @@ class Triangle : public Data
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public :
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Edge *e1, *e2, *e3; //!< Edges of the triangle
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void *info; //!< Further information
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Data* info; //!< Further information
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unsigned char mask; //!< bit-mask for marking purposes
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Triangle();
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@ -282,7 +282,7 @@ int Basic_TMesh::mergeCoincidentEdges()
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if (e->v2->info != e->v2) e->v2 = (Vertex *)e->v2->info;
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e->v1->e0 = e->v2->e0 = e;
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}
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int rv = removeVertices();
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removeVertices();
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// At this point the mesh should no longer have duplicated vertices, but may have duplicated edges
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E.sort(&vtxEdgeCompare);
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@ -296,7 +296,6 @@ int Basic_TMesh::mergeCoincidentEdges()
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{
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Triangle *t1 = e->getBoundaryTriangle();
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Edge *f = ((Edge *)e->info);
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Triangle *t2 = f->getBoundaryTriangle();
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t1->replaceEdge(e, f);
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((f->t1 == NULL) ? (f->t1) : (f->t2)) = t1;
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e->v1 = e->v2 = NULL;
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@ -355,14 +354,14 @@ bool Basic_TMesh::rebuildConnectivity(bool fixconnectivity) //!< AMF_CHANGE 1.1>
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Triangle *t;
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ExtVertex **var = new ExtVertex *[V.numels()];
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int i=0;
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FOREACHVERTEX(v, n) { v->e0 = NULL; var[i] = new ExtVertex(v); v->info = (void *)(intptr_t)i; i++; }
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FOREACHVERTEX(v, n) { v->e0 = NULL; var[i] = new ExtVertex(v); v->info = new intWrapper(i); i++; }
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int nt = T.numels();
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int *triangles = new int[nt*3];
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i = 0; FOREACHTRIANGLE(t, n)
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{
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triangles[i * 3] = (j_voidint)t->v1()->info;
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triangles[i*3+1] = (j_voidint)t->v2()->info;
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triangles[i*3+2] = (j_voidint)t->v3()->info;
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triangles[i * 3] = ((intWrapper*)t->v1()->info)->operator int();
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triangles[i*3+1] = ((intWrapper*)t->v2()->info)->operator int();
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triangles[i*3+2] = ((intWrapper*)t->v3()->info)->operator int();
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i++;
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}
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T.freeNodes();
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@ -450,7 +449,7 @@ int multiSplitEdge(Basic_TMesh *tin, Edge *e)
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while (splitVertices.numels())
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{
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coord ad, mind = DBL_MAX;
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Vertex *gv;
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Vertex *gv = nullptr;
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FOREACHVVVERTEX((&splitVertices), v, n) if ((ad = v->squaredDistance(e->v2)) < mind) { gv = v; mind = ad; }
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splitVertices.removeNode(gv);
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tin->splitEdge(e, gv);
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@ -580,7 +580,7 @@ int Basic_TMesh::refineSelectedHolePatches(Triangle *t0)
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Edge *e, *f;
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Vertex *v;
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List *ve, toswap, reg, all_edges, interior_edges, boundary_edges, boundary_vertices, interior_vertices;
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coord sigma, l, sv1, sv2, sv3, dv1, dv2, dv3;
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doubleWrapper sigma, l, sv1, sv2, sv3, dv1, dv2, dv3;
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int swaps, totits, nee, ntb, nnt=-1, pnnt, gits=0;
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const double alpha = sqrt(2.0);
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Point vc;
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@ -630,7 +630,7 @@ int Basic_TMesh::refineSelectedHolePatches(Triangle *t0)
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{
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ve = v->VE();
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sigma=0; nee=0; FOREACHVEEDGE(ve, e, m) if (!IS_BIT(e, 5)) {nee++; sigma += e->length();}
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sigma /= nee; v->info = new coord(sigma);
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sigma /= double(nee); v->info = new doubleWrapper(sigma);
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delete(ve);
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}
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@ -644,9 +644,9 @@ int Basic_TMesh::refineSelectedHolePatches(Triangle *t0)
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FOREACHVTTRIANGLE((®), t, n)
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{
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vc = t->getCenter();
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sv1 = (*(coord *)t->v1()->info);
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sv2 = (*(coord *)t->v2()->info);
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sv3 = (*(coord *)t->v3()->info);
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sv1 = (*(doubleWrapper *)t->v1()->info);
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sv2 = (*(doubleWrapper *)t->v2()->info);
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sv3 = (*(doubleWrapper *)t->v3()->info);
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sigma = (sv1+sv2+sv3)/3.0;
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dv1 = alpha*(t->v1()->distance(&vc));
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dv2 = alpha*(t->v2()->distance(&vc));
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@ -658,7 +658,7 @@ int Basic_TMesh::refineSelectedHolePatches(Triangle *t0)
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nnt += (T.numels()-ntb);
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if (T.numels() == ntb+2)
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{
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v->info = new coord(sigma);
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v->info = new doubleWrapper(sigma);
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interior_vertices.appendHead(v);
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interior_edges.appendHead(v->e0);
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interior_edges.appendHead(v->e0->leftTriangle(v)->prevEdge(v->e0));
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@ -700,8 +700,8 @@ int Basic_TMesh::refineSelectedHolePatches(Triangle *t0)
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} while (nnt && gits<10);
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//FOREACHVEEDGE((&boundary_edges), e, n) UNMARK_BIT(e, 6);
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FOREACHVVVERTEX((&boundary_vertices), v, n) { delete((coord *)v->info); v->info = NULL; MARK_BIT(v, 5);}
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FOREACHVVVERTEX((&interior_vertices), v, n) { delete((coord *)v->info); v->info = NULL; MARK_BIT(v, 6);}
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FOREACHVVVERTEX((&boundary_vertices), v, n) { delete((Data *)v->info); v->info = NULL; MARK_BIT(v, 5);}
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FOREACHVVVERTEX((&interior_vertices), v, n) { delete((Data *)v->info); v->info = NULL; MARK_BIT(v, 6);}
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if (gits>=10) {TMesh::warning("Fill holes: Refinement stage failed to converge. Breaking.\n"); return 1;}
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@ -134,7 +134,7 @@ UBYTE mc_cell::lookdown()
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return i;
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}
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int mc_cell::compare(const void *e1, const void *e2)
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int mc_cell::compare(const Data *e1, const Data *e2)
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{
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mc_cell *a = (mc_cell *)e1;
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mc_cell *b = (mc_cell *)e2;
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@ -680,7 +680,7 @@ void mc_cell::merge(mc_cell *m)
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List *mc_grid::createCells()
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{
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int i,j,k,numcells=numrays+1;
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int i,j,k=numrays+1;
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mc_ints *m;
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Node *n;
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List *ac = new List;
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@ -37,7 +37,7 @@ namespace T_MESH
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abstractHeap::abstractHeap(int size)
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{
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heap = new void *[size+1];
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heap = new Data *[size+1];
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numels = 0;
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maxels = size;
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positions = NULL;
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@ -52,9 +52,9 @@ int abstractHeap::upheap(int k)
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{
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if (k < 2) return k;
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void *t = heap[k];
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Data *t = heap[k];
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int fk = (k%2)?((k-1)/2):(k/2);
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void *f = heap[fk];
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Data *f = heap[fk];
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if (compare(t, f) <= 0)
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{
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@ -62,8 +62,8 @@ int abstractHeap::upheap(int k)
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heap[fk] = t;
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if (positions != NULL)
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{
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positions[(j_voidint)f] = k;
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positions[(j_voidint)t] = fk;
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positions[to_int(f)] = k;
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positions[to_int(t)] = fk;
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}
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return upheap(fk);
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}
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@ -74,21 +74,21 @@ int abstractHeap::downheap(int k)
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{
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int j;
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void *t = heap[k];
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Data *t = heap[k];
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int fk = (numels%2)?((numels-1)/2):(numels/2);
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if (k > fk) return k;
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j = k+k;
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if (j < numels && compare(heap[j], heap[j+1]) >= 0) j++;
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void *f = heap[j];
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Data *f = heap[j];
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if (compare(t, f) >= 0)
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{
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heap[k] = f;
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heap[j] = t;
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if (positions != NULL)
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{
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positions[(j_voidint)f] = k;
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positions[(j_voidint)t] = j;
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positions[to_int(f)] = k;
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positions[to_int(t)] = j;
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}
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return downheap(j);
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}
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@ -96,23 +96,23 @@ int abstractHeap::downheap(int k)
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return k;
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}
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int abstractHeap::insert(void *t)
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int abstractHeap::insert(Data *t)
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{
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if (numels == maxels) return -1;
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heap[++numels] = t;
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if (positions != NULL) positions[(j_voidint)t] = numels;
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if (positions != NULL) positions[to_int(t)] = numels;
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return upheap(numels);
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}
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void *abstractHeap::removeHead()
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Data *abstractHeap::removeHead()
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{
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void *t = heap[1];
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if (positions != NULL) positions[(j_voidint)t] = 0;
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Data *t = heap[1];
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if (positions != NULL) positions[to_int(t)] = 0;
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heap[1] = heap[numels--];
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if (numels)
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{
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if (positions != NULL) positions[(j_voidint)heap[1]] = 1;
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if (positions != NULL) positions[to_int(heap[1])] = 1;
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downheap(1);
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}
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@ -31,7 +31,7 @@
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// This code is inspired on ideas first published in the following paper:
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// Jonathan Richard Shewchuk. Adaptive Precision Floating-Point Arithmetic
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// and Fast Robust Geometric Predicates, Discrete & Computational Geometry
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// 18(3):305–363, October 1997.
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// 18(3):305363, October 1997.
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//
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#include <math.h>
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@ -171,8 +171,8 @@ double _estm(int elen, double *e)
|
||||
double _adaptive2dorientation(double *pa, double *pb, double *pc, double detsum)
|
||||
{
|
||||
double acx, acy, bcx, bcy,acxtail, acytail, bcxtail, bcytail, detleft, detright;
|
||||
double detlefttail, detrighttail, det, errbound, B[4], C1[8], C2[12], D[16];
|
||||
double B3, u[4], u3, s1, t1, s0, t0, _bvr, _avr, _brn, _arn, c;
|
||||
double detlefttail, detrighttail, det, errbound, B[5], C1[8], C2[12], D[16];
|
||||
double B3, u[5], u3, s1, t1, s0, t0, _bvr, _avr, _brn, _arn, c;
|
||||
double abig, ahi, alo, bhi, blo, err1, err2, err3, _i, _j, _0;
|
||||
int C1length, C2length, Dlength;
|
||||
|
||||
|
@ -253,7 +253,7 @@ void TMesh::printElapsedTime(bool reset)
|
||||
{
|
||||
static clock_t beginning_time;
|
||||
if (reset) beginning_time = clock();
|
||||
else printf("\n\n********** PARTIAL ELAPSED: %d msecs\n\n", (clock() - beginning_time));
|
||||
else printf("\n\n********** PARTIAL ELAPSED: %d msecs\n\n", int((clock() - beginning_time)));
|
||||
}
|
||||
|
||||
} //namespace T_MESH
|
||||
|
@ -39,14 +39,14 @@ bool joinClosestComponents(Basic_TMesh *tin)
|
||||
{
|
||||
i++;
|
||||
triList.appendHead(t);
|
||||
t->info = (void *)(intptr_t)i;
|
||||
t->info = new intWrapper(i);
|
||||
|
||||
while (triList.numels())
|
||||
{
|
||||
t = (Triangle *)triList.popHead();
|
||||
if ((s = t->t1()) != NULL && s->info == NULL) { triList.appendHead(s); s->info = (void *)(intptr_t)i; }
|
||||
if ((s = t->t2()) != NULL && s->info == NULL) { triList.appendHead(s); s->info = (void *)(intptr_t)i; }
|
||||
if ((s = t->t3()) != NULL && s->info == NULL) { triList.appendHead(s); s->info = (void *)(intptr_t)i; }
|
||||
if ((s = t->t1()) != NULL && s->info == NULL) { triList.appendHead(s); s->info = new intWrapper(i); }
|
||||
if ((s = t->t2()) != NULL && s->info == NULL) { triList.appendHead(s); s->info = new intWrapper(i); }
|
||||
if ((s = t->t3()) != NULL && s->info == NULL) { triList.appendHead(s); s->info = new intWrapper(i); }
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -722,7 +722,7 @@ int Basic_TMesh::saveVRML1(const char *fname, const int mode)
|
||||
fprintf(fp,"Material {\n diffuseColor [\n");
|
||||
FOREACHTRIANGLE(t, n)
|
||||
{
|
||||
pkc = (unsigned int)((j_voidint)t->info);
|
||||
pkc = ((intWrapper*)(t->info))->operator int();
|
||||
fprintf(fp," %f %f %f,\n",((pkc>>24)&0x000000ff)/255.0,((pkc>>16)&0x000000ff)/255.0,((pkc>>8)&0x000000ff)/255.0);
|
||||
}
|
||||
fprintf(fp," ]\n}\nMaterialBinding {\n value PER_FACE_INDEXED\n}\n");
|
||||
@ -731,7 +731,7 @@ int Basic_TMesh::saveVRML1(const char *fname, const int mode)
|
||||
fprintf(fp,"Material {\n diffuseColor [\n");
|
||||
FOREACHVERTEX(v, n)
|
||||
{
|
||||
pkc = (unsigned int)((j_voidint)v->info);
|
||||
pkc = ((intWrapper*)(v->info))->operator int();
|
||||
fprintf(fp," %f %f %f,\n",((pkc>>24)&0x000000ff)/255.0,((pkc>>16)&0x000000ff)/255.0,((pkc>>8)&0x000000ff)/255.0);
|
||||
}
|
||||
fprintf(fp," ]\n}\nMaterialBinding {\n value PER_VERTEX_INDEXED\n}\n");
|
||||
@ -893,7 +893,7 @@ int Basic_TMesh::saveVerTri(const char *fname)
|
||||
ocds = new coord[V.numels()];
|
||||
i=0; FOREACHVERTEX(v, n) ocds[i++] = v->x;
|
||||
i=0; FOREACHVERTEX(v, n) v->x = ++i;
|
||||
i=0; FOREACHTRIANGLE(t, n) {i++; t->info = (void *)(intptr_t)i;}
|
||||
i=0; FOREACHTRIANGLE(t, n) {i++; t->info = new intWrapper(i);}
|
||||
|
||||
fprintf(fpt,"%d\n",T.numels());
|
||||
FOREACHTRIANGLE(t, n)
|
||||
@ -1460,7 +1460,7 @@ int Basic_TMesh::loadSTL(const char *fname)
|
||||
{
|
||||
FILE *fp;
|
||||
int nt=0, i=0;
|
||||
char kw[64]="", kw2[64]="", *line, facet[50];
|
||||
char kw[65]="", kw2[65]="", *line, facet[50];
|
||||
float x,y,z;
|
||||
bool binary=0;
|
||||
Vertex *v, *v1=NULL, *v2=NULL, *v3=NULL;
|
||||
|
@ -187,11 +187,11 @@ void Basic_TMesh::init(const Basic_TMesh *tin, const bool clone_info)
|
||||
Triangle *t, *nt;
|
||||
|
||||
int i;
|
||||
void **t_info = new void *[tin->T.numels()];
|
||||
Data **t_info = new Data *[tin->T.numels()];
|
||||
i=0; FOREACHVTTRIANGLE((&(tin->T)), t, n) t_info[i++]=t->info;
|
||||
void **e_info = new void *[tin->E.numels()];
|
||||
Data **e_info = new Data *[tin->E.numels()];
|
||||
i=0; FOREACHVEEDGE((&(tin->E)), e, n) e_info[i++]=e->info;
|
||||
void **v_info = new void *[tin->V.numels()];
|
||||
Data **v_info = new Data *[tin->V.numels()];
|
||||
i=0; FOREACHVVVERTEX((&(tin->V)), v, n) v_info[i++]=v->info;
|
||||
|
||||
FOREACHVVVERTEX((&(tin->V)), v, n)
|
||||
@ -838,14 +838,14 @@ Basic_TMesh *Basic_TMesh::createSubMeshFromSelection(Triangle *t0, bool keep_ref
|
||||
FOREACHVEEDGE((&sE), e, n) e->v1->e0 = e->v2->e0 = e;
|
||||
|
||||
int i;
|
||||
void **v_info = NULL, **e_info = NULL, **t_info = NULL;
|
||||
Data **v_info = NULL, **e_info = NULL, **t_info = NULL;
|
||||
if (!keep_ref)
|
||||
{
|
||||
v_info = new void *[sV.numels()];
|
||||
v_info = new Data *[sV.numels()];
|
||||
i=0; FOREACHVVVERTEX((&sV), v, n) v_info[i++] = v->info;
|
||||
e_info = new void *[sE.numels()];
|
||||
e_info = new Data *[sE.numels()];
|
||||
i=0; FOREACHVEEDGE((&sE), e, n) e_info[i++] = e->info;
|
||||
t_info = new void *[sT.numels()];
|
||||
t_info = new Data *[sT.numels()];
|
||||
i=0; FOREACHVTTRIANGLE((&sT), t, n) t_info[i++] = t->info;
|
||||
}
|
||||
|
||||
|
@ -50,6 +50,8 @@ namespace detail {
|
||||
|
||||
using namespace T_MESH;
|
||||
|
||||
static int ensure_tmesh_initialization = (TMesh::init(), 0);
|
||||
|
||||
double closestPair(List *bl1, List *bl2, Vertex **closest_on_bl1, Vertex **closest_on_bl2)
|
||||
{
|
||||
Node *n, *m;
|
||||
@ -84,14 +86,14 @@ bool joinClosestComponents(Basic_TMesh *tin)
|
||||
{
|
||||
i++;
|
||||
triList.appendHead(t);
|
||||
t->info = (void *)(intptr_t)i;
|
||||
t->info = new intWrapper(i);
|
||||
|
||||
while (triList.numels())
|
||||
{
|
||||
t = (Triangle *)triList.popHead();
|
||||
if ((s = t->t1()) != NULL && s->info == NULL) {triList.appendHead(s); s->info = (void *)(intptr_t)i;}
|
||||
if ((s = t->t2()) != NULL && s->info == NULL) {triList.appendHead(s); s->info = (void *)(intptr_t)i;}
|
||||
if ((s = t->t3()) != NULL && s->info == NULL) {triList.appendHead(s); s->info = (void *)(intptr_t)i;}
|
||||
if ((s = t->t1()) != NULL && s->info == NULL) {triList.appendHead(s); s->info = new intWrapper(i);}
|
||||
if ((s = t->t2()) != NULL && s->info == NULL) {triList.appendHead(s); s->info = new intWrapper(i);}
|
||||
if ((s = t->t3()) != NULL && s->info == NULL) {triList.appendHead(s); s->info = new intWrapper(i);}
|
||||
}
|
||||
}
|
||||
|
||||
@ -298,7 +300,8 @@ bool fix_model_by_meshfix(ModelObject &model_object, int volume_idx, wxProgressD
|
||||
tin.deselectTriangles();
|
||||
tin.boundaries();
|
||||
// Keep only the largest component (i.e. with most triangles)
|
||||
on_progress(L("Remove smallest components"), unsigned(progress_part_base + 0.2 * percent_per_part));
|
||||
on_progress(L("Remove smallest components"),
|
||||
unsigned(progress_part_base + 0.2 * percent_per_part));
|
||||
if (canceled)
|
||||
throw RepairCanceledException();
|
||||
tin.removeSmallestComponents();
|
||||
@ -308,7 +311,8 @@ bool fix_model_by_meshfix(ModelObject &model_object, int volume_idx, wxProgressD
|
||||
if (canceled)
|
||||
throw RepairCanceledException();
|
||||
if (tin.boundaries()) {
|
||||
on_progress(L("Patch small holes"), unsigned(progress_part_base + 0.4 * percent_per_part));
|
||||
on_progress(L("Patch small holes"),
|
||||
unsigned(progress_part_base + 0.4 * percent_per_part));
|
||||
if (canceled)
|
||||
throw RepairCanceledException();
|
||||
tin.fillSmallBoundaries(0, true);
|
||||
@ -320,22 +324,25 @@ bool fix_model_by_meshfix(ModelObject &model_object, int volume_idx, wxProgressD
|
||||
// Run geometry correction
|
||||
if (!tin.boundaries()) {
|
||||
int iteration = 0;
|
||||
on_progress(L("Start iterative correction"), unsigned(progress_part_base + 0.55 * percent_per_part));
|
||||
on_progress(L("Start iterative correction"),
|
||||
unsigned(progress_part_base + 0.55 * percent_per_part));
|
||||
tin.deselectTriangles();
|
||||
tin.invertSelection();
|
||||
bool fixed = false;
|
||||
while (iteration < 10 && !fixed) { //default constants taken from TMesh library
|
||||
fixed = tin.meshclean_single_iteration(3, canceled);
|
||||
on_progress(L("Fixing geometry"), progress_part_base + percent_per_part * std::min(0.9, 0.6 + iteration*0.08)); // majority of objects should finish in 4 iterations
|
||||
on_progress(L("Fixing geometry"),
|
||||
progress_part_base
|
||||
+ percent_per_part * std::min(0.9, 0.6 + iteration * 0.08)); // majority of objects will finish in 4 iterations
|
||||
if (canceled)
|
||||
throw RepairCanceledException();
|
||||
iteration++;
|
||||
}
|
||||
}
|
||||
|
||||
if (tin.boundaries() || tin.T.numels() == 0) {
|
||||
throw RepairFailedException();
|
||||
}
|
||||
// if (tin.boundaries() || tin.T.numels() == 0) {
|
||||
// throw RepairFailedException();
|
||||
// }
|
||||
parts[part_idx] = tin.to_indexed_triangle_set();
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user