Parallelized the projection of painted regions in multi-material segmentation.

This commit is contained in:
Lukáš Hejl 2021-07-24 11:14:03 +02:00
parent 7a60f1793c
commit 2569da95d5

View file

@ -12,6 +12,8 @@
#include <boost/log/trivial.hpp>
#include <tbb/parallel_for.h>
#include <mutex>
#include <boost/thread/lock_guard.hpp>
namespace Slic3r {
struct ColoredLine {
@ -77,7 +79,7 @@ struct PaintedLine
struct PaintedLineVisitor
{
PaintedLineVisitor(const EdgeGrid::Grid &grid, std::vector<PaintedLine> &painted_lines, size_t reserve) : grid(grid), painted_lines(painted_lines)
PaintedLineVisitor(const EdgeGrid::Grid &grid, std::vector<PaintedLine> &painted_lines, std::mutex &painted_lines_mutex, size_t reserve) : grid(grid), painted_lines(painted_lines), painted_lines_mutex(painted_lines_mutex)
{
painted_lines_set.reserve(reserve);
}
@ -118,8 +120,11 @@ struct PaintedLineVisitor
if ((line_to_test_projected.a - grid_line.a).cast<double>().squaredNorm() > (line_to_test_projected.b - grid_line.a).cast<double>().squaredNorm())
line_to_test_projected.reverse();
painted_lines.push_back({it_contour_and_segment->first, it_contour_and_segment->second, line_to_test_projected, this->color});
painted_lines_set.insert(*it_contour_and_segment);
{
boost::lock_guard<std::mutex> lock(painted_lines_mutex);
painted_lines.push_back({it_contour_and_segment->first, it_contour_and_segment->second, line_to_test_projected, this->color});
}
}
}
}
@ -130,6 +135,7 @@ struct PaintedLineVisitor
const EdgeGrid::Grid &grid;
std::vector<PaintedLine> &painted_lines;
std::mutex &painted_lines_mutex;
Line line_to_test;
std::unordered_set<std::pair<size_t, size_t>, boost::hash<std::pair<size_t, size_t>>> painted_lines_set;
int color = -1;
@ -1666,6 +1672,7 @@ std::vector<std::vector<std::pair<ExPolygon, size_t>>> multi_material_segmentati
{
std::vector<std::vector<std::pair<ExPolygon, size_t>>> segmented_regions(print_object.layers().size());
std::vector<std::vector<PaintedLine>> painted_lines(print_object.layers().size());
std::array<std::mutex, 64> painted_lines_mutex;
std::vector<EdgeGrid::Grid> edge_grids(print_object.layers().size());
const ConstLayerPtrsAdaptor layers = print_object.layers();
std::vector<ExPolygons> input_expolygons(layers.size());
@ -1712,69 +1719,75 @@ std::vector<std::vector<std::pair<ExPolygon, size_t>>> multi_material_segmentati
BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - projection of painted triangles - begin";
for (const ModelVolume *mv : print_object.model_object()->volumes) {
const size_t num_extruders = print_object.print()->config().nozzle_diameter.size() + 1;
for (size_t extruder_idx = 1; extruder_idx < num_extruders; ++extruder_idx) {
throw_on_cancel_callback();
const indexed_triangle_set custom_facets = mv->mmu_segmentation_facets.get_facets(*mv, EnforcerBlockerType(extruder_idx));
if (!mv->is_model_part() || custom_facets.indices.empty())
continue;
tbb::parallel_for(tbb::blocked_range<size_t>(1, num_extruders), [&mv, &print_object, &edge_grids, &painted_lines, &painted_lines_mutex, &throw_on_cancel_callback](const tbb::blocked_range<size_t> &range) {
for (size_t extruder_idx = range.begin(); extruder_idx < range.end(); ++extruder_idx) {
throw_on_cancel_callback();
const indexed_triangle_set custom_facets = mv->mmu_segmentation_facets.get_facets(*mv, EnforcerBlockerType(extruder_idx));
if (!mv->is_model_part() || custom_facets.indices.empty())
continue;
const Transform3f tr = print_object.trafo().cast<float>() * mv->get_matrix().cast<float>();
for (size_t facet_idx = 0; facet_idx < custom_facets.indices.size(); ++facet_idx) {
float min_z = std::numeric_limits<float>::max();
float max_z = std::numeric_limits<float>::lowest();
const Transform3f tr = print_object.trafo().cast<float>() * mv->get_matrix().cast<float>();
tbb::parallel_for(tbb::blocked_range<size_t>(0, custom_facets.indices.size()), [&tr, &custom_facets, &print_object, &edge_grids, &painted_lines, &painted_lines_mutex, &extruder_idx](const tbb::blocked_range<size_t> &range) {
for (size_t facet_idx = range.begin(); facet_idx < range.end(); ++facet_idx) {
float min_z = std::numeric_limits<float>::max();
float max_z = std::numeric_limits<float>::lowest();
std::array<Vec3f, 3> facet;
for (int p_idx = 0; p_idx < 3; ++p_idx) {
facet[p_idx] = tr * custom_facets.vertices[custom_facets.indices[facet_idx](p_idx)];
max_z = std::max(max_z, facet[p_idx].z());
min_z = std::min(min_z, facet[p_idx].z());
}
std::array<Vec3f, 3> facet;
for (int p_idx = 0; p_idx < 3; ++p_idx) {
facet[p_idx] = tr * custom_facets.vertices[custom_facets.indices[facet_idx](p_idx)];
max_z = std::max(max_z, facet[p_idx].z());
min_z = std::min(min_z, facet[p_idx].z());
}
// Sort the vertices by z-axis for simplification of projected_facet on slices
std::sort(facet.begin(), facet.end(), [](const Vec3f &p1, const Vec3f &p2) { return p1.z() < p2.z(); });
// Sort the vertices by z-axis for simplification of projected_facet on slices
std::sort(facet.begin(), facet.end(), [](const Vec3f &p1, const Vec3f &p2) { return p1.z() < p2.z(); });
// Find lowest slice not below the triangle.
auto first_layer = std::upper_bound(print_object.layers().begin(), print_object.layers().end(), float(min_z - EPSILON),
[](float z, const Layer *l1) { return z < l1->slice_z; });
auto last_layer = std::upper_bound(print_object.layers().begin(), print_object.layers().end(), float(max_z + EPSILON),
[](float z, const Layer *l1) { return z < l1->slice_z; });
--last_layer;
// Find lowest slice not below the triangle.
auto first_layer = std::upper_bound(print_object.layers().begin(), print_object.layers().end(), float(min_z - EPSILON),
[](float z, const Layer *l1) { return z < l1->slice_z; });
auto last_layer = std::upper_bound(print_object.layers().begin(), print_object.layers().end(), float(max_z + EPSILON),
[](float z, const Layer *l1) { return z < l1->slice_z; });
--last_layer;
for (auto layer_it = first_layer; layer_it != (last_layer + 1); ++layer_it) {
const Layer *layer = *layer_it;
size_t layer_idx = layer_it - print_object.layers().begin();
if (facet[0].z() > layer->slice_z || layer->slice_z > facet[2].z())
continue;
for (auto layer_it = first_layer; layer_it != (last_layer + 1); ++layer_it) {
const Layer *layer = *layer_it;
size_t layer_idx = layer_it - print_object.layers().begin();
if (facet[0].z() > layer->slice_z || layer->slice_z > facet[2].z())
continue;
// https://kandepet.com/3d-printing-slicing-3d-objects/
float t = (float(layer->slice_z) - facet[0].z()) / (facet[2].z() - facet[0].z());
Vec3f line_start_f = facet[0] + t * (facet[2] - facet[0]);
Vec3f line_end_f;
// https://kandepet.com/3d-printing-slicing-3d-objects/
float t = (float(layer->slice_z) - facet[0].z()) / (facet[2].z() - facet[0].z());
Vec3f line_start_f = facet[0] + t * (facet[2] - facet[0]);
Vec3f line_end_f;
if (facet[1].z() > layer->slice_z) {
// [P0, P2] a [P0, P1]
float t1 = (float(layer->slice_z) - facet[0].z()) / (facet[1].z() - facet[0].z());
line_end_f = facet[0] + t1 * (facet[1] - facet[0]);
} else {
// [P0, P2] a [P1, P2]
float t2 = (float(layer->slice_z) - facet[1].z()) / (facet[2].z() - facet[1].z());
line_end_f = facet[1] + t2 * (facet[2] - facet[1]);
if (facet[1].z() > layer->slice_z) {
// [P0, P2] and [P0, P1]
float t1 = (float(layer->slice_z) - facet[0].z()) / (facet[1].z() - facet[0].z());
line_end_f = facet[0] + t1 * (facet[1] - facet[0]);
} else {
// [P0, P2] and [P1, P2]
float t2 = (float(layer->slice_z) - facet[1].z()) / (facet[2].z() - facet[1].z());
line_end_f = facet[1] + t2 * (facet[2] - facet[1]);
}
Point line_start(scale_(line_start_f.x()), scale_(line_start_f.y()));
Point line_end(scale_(line_end_f.x()), scale_(line_end_f.y()));
line_start -= print_object.center_offset();
line_end -= print_object.center_offset();
size_t mutex_idx = layer_idx & 0x3F;
assert(mutex_idx < painted_lines_mutex.size());
PaintedLineVisitor visitor(edge_grids[layer_idx], painted_lines[layer_idx], painted_lines_mutex[mutex_idx], 16);
visitor.line_to_test.a = line_start;
visitor.line_to_test.b = line_end;
visitor.color = int(extruder_idx);
edge_grids[layer_idx].visit_cells_intersecting_line(line_start, line_end, visitor);
}
}
Point line_start(scale_(line_start_f.x()), scale_(line_start_f.y()));
Point line_end(scale_(line_end_f.x()), scale_(line_end_f.y()));
line_start -= print_object.center_offset();
line_end -= print_object.center_offset();
PaintedLineVisitor visitor(edge_grids[layer_idx], painted_lines[layer_idx], 16);
visitor.reset();
visitor.line_to_test.a = line_start;
visitor.line_to_test.b = line_end;
visitor.color = int(extruder_idx);
edge_grids[layer_idx].visit_cells_intersecting_line(line_start, line_end, visitor);
}
});
}
}
});
}
BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - projection of painted triangles - end";
BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - painted layers count: "