Bugfix: layers view was not resized when inactive. #2608
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0d6376f3e6
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25cddfe446
1 changed files with 5 additions and 3 deletions
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@ -115,7 +115,7 @@ sub set_z {
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package Slic3r::GUI::Plater::2DToolpaths::Canvas;
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package Slic3r::GUI::Plater::2DToolpaths::Canvas;
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use Wx::Event qw(EVT_PAINT EVT_SIZE EVT_ERASE_BACKGROUND EVT_MOUSEWHEEL EVT_MOUSE_EVENTS);
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use Wx::Event qw(EVT_PAINT EVT_SIZE EVT_IDLE EVT_MOUSEWHEEL EVT_MOUSE_EVENTS);
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use OpenGL qw(:glconstants :glfunctions :glufunctions :gluconstants);
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use OpenGL qw(:glconstants :glfunctions :glufunctions :gluconstants);
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use base qw(Wx::GLCanvas Class::Accessor);
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use base qw(Wx::GLCanvas Class::Accessor);
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use Wx::GLCanvas qw(:all);
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use Wx::GLCanvas qw(:all);
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@ -123,7 +123,7 @@ use List::Util qw(min first);
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use Slic3r::Geometry qw(scale unscale epsilon);
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use Slic3r::Geometry qw(scale unscale epsilon);
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use Slic3r::Print::State ':steps';
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use Slic3r::Print::State ':steps';
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__PACKAGE__->mk_accessors(qw(print z layers color init bb));
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__PACKAGE__->mk_accessors(qw(print z layers color init bb _dirty));
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# make OpenGL::Array thread-safe
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# make OpenGL::Array thread-safe
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{
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{
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@ -141,7 +141,9 @@ sub new {
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my $dc = Wx::PaintDC->new($self);
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my $dc = Wx::PaintDC->new($self);
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$self->Render($dc);
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$self->Render($dc);
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});
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});
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EVT_SIZE($self, sub {
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EVT_SIZE($self, sub { $self->_dirty(1) });
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EVT_IDLE($self, sub {
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return unless $self->_dirty;
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return if !$self->IsShownOnScreen;
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return if !$self->IsShownOnScreen;
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$self->Resize( $self->GetSizeWH );
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$self->Resize( $self->GetSizeWH );
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$self->Refresh;
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$self->Refresh;
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