Follow-up b3074ad2cc
Change random values of the S and V in HSV colors. To avoid generation of the extremely light or dark colors we use now generated values from the range [0.65; 0.1]
This commit is contained in:
parent
7880c20330
commit
27883caa08
@ -1,6 +1,5 @@
|
||||
#include "libslic3r/libslic3r.h"
|
||||
#include "DoubleSlider.hpp"
|
||||
#include "DoubleSlider_Utils.hpp"
|
||||
#include "libslic3r/GCode.hpp"
|
||||
#include "GUI.hpp"
|
||||
#include "GUI_App.hpp"
|
||||
@ -27,7 +26,6 @@
|
||||
#include <cmath>
|
||||
#include <boost/algorithm/string/replace.hpp>
|
||||
#include <boost/algorithm/string/split.hpp>
|
||||
#include <random>
|
||||
#include "Field.hpp"
|
||||
#include "format.hpp"
|
||||
#include "NotificationManager.hpp"
|
||||
@ -2562,7 +2560,7 @@ std::string TickCodeInfo::get_color_for_tick(TickCode tick, Type type, const int
|
||||
if (mode == SingleExtruder && type == ColorChange && m_use_default_colors) {
|
||||
#if 1
|
||||
if (ticks.empty())
|
||||
return get_opposite_color((*m_colors)[0]);
|
||||
return color_generator.get_opposite_color((*m_colors)[0]);
|
||||
|
||||
auto before_tick_it = std::lower_bound(ticks.begin(), ticks.end(), tick);
|
||||
if (before_tick_it == ticks.end())
|
||||
@ -2571,24 +2569,24 @@ std::string TickCodeInfo::get_color_for_tick(TickCode tick, Type type, const int
|
||||
if (--before_tick_it; before_tick_it->type == ColorChange)
|
||||
break;
|
||||
if (before_tick_it->type == ColorChange)
|
||||
return get_opposite_color(before_tick_it->color);
|
||||
return get_opposite_color((*m_colors)[0]);
|
||||
return color_generator.get_opposite_color(before_tick_it->color);
|
||||
return color_generator.get_opposite_color((*m_colors)[0]);
|
||||
}
|
||||
|
||||
if (before_tick_it == ticks.begin())
|
||||
{
|
||||
const std::string& frst_color = (*m_colors)[0];
|
||||
if (before_tick_it->type == ColorChange)
|
||||
return get_opposite_color(frst_color, before_tick_it->color);
|
||||
return color_generator.get_opposite_color(frst_color, before_tick_it->color);
|
||||
|
||||
auto next_tick_it = before_tick_it;
|
||||
while (next_tick_it != ticks.end())
|
||||
if (++next_tick_it; next_tick_it->type == ColorChange)
|
||||
break;
|
||||
if (next_tick_it->type == ColorChange)
|
||||
return get_opposite_color(frst_color, next_tick_it->color);
|
||||
return color_generator.get_opposite_color(frst_color, next_tick_it->color);
|
||||
|
||||
return get_opposite_color(frst_color);
|
||||
return color_generator.get_opposite_color(frst_color);
|
||||
}
|
||||
|
||||
std::string frst_color = "";
|
||||
@ -2609,13 +2607,13 @@ std::string TickCodeInfo::get_color_for_tick(TickCode tick, Type type, const int
|
||||
|
||||
if (before_tick_it->type == ColorChange) {
|
||||
if (frst_color.empty())
|
||||
return get_opposite_color(before_tick_it->color);
|
||||
return get_opposite_color(before_tick_it->color, frst_color);
|
||||
return color_generator.get_opposite_color(before_tick_it->color);
|
||||
return color_generator.get_opposite_color(before_tick_it->color, frst_color);
|
||||
}
|
||||
|
||||
if (frst_color.empty())
|
||||
return get_opposite_color((*m_colors)[0]);
|
||||
return get_opposite_color((*m_colors)[0], frst_color);
|
||||
return color_generator.get_opposite_color((*m_colors)[0]);
|
||||
return color_generator.get_opposite_color((*m_colors)[0], frst_color);
|
||||
#else
|
||||
const std::vector<std::string>& colors = ColorPrintColors::get();
|
||||
if (ticks.empty())
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
#include "libslic3r/CustomGCode.hpp"
|
||||
#include "wxExtensions.hpp"
|
||||
#include "DoubleSlider_Utils.hpp"
|
||||
|
||||
#include <wx/window.h>
|
||||
#include <wx/control.h>
|
||||
@ -118,6 +119,7 @@ class TickCodeInfo
|
||||
// int m_default_color_idx = 0;
|
||||
|
||||
std::vector<std::string>* m_colors {nullptr};
|
||||
ColorGenerator color_generator;
|
||||
|
||||
std::string get_color_for_tick(TickCode tick, Type type, const int extruder);
|
||||
|
||||
|
@ -1,173 +1,191 @@
|
||||
#include <stdio.h>
|
||||
#include <random>
|
||||
|
||||
#include "wx/colour.h"
|
||||
|
||||
// next code is borrowed from https://stackoverflow.com/questions/3018313/algorithm-to-convert-rgb-to-hsv-and-hsv-to-rgb-in-range-0-255-for-both
|
||||
|
||||
typedef struct {
|
||||
double r; // a fraction between 0 and 1
|
||||
double g; // a fraction between 0 and 1
|
||||
double b; // a fraction between 0 and 1
|
||||
} rgb;
|
||||
|
||||
typedef struct {
|
||||
double h; // angle in degrees
|
||||
double s; // a fraction between 0 and 1
|
||||
double v; // a fraction between 0 and 1
|
||||
} hsv;
|
||||
|
||||
static hsv rgb2hsv(rgb in);
|
||||
static rgb hsv2rgb(hsv in);
|
||||
|
||||
hsv rgb2hsv(rgb in)
|
||||
class ColorGenerator
|
||||
{
|
||||
hsv out;
|
||||
double min, max, delta;
|
||||
// Some of next code is borrowed from https://stackoverflow.com/questions/3018313/algorithm-to-convert-rgb-to-hsv-and-hsv-to-rgb-in-range-0-255-for-both
|
||||
typedef struct {
|
||||
double r; // a fraction between 0 and 1
|
||||
double g; // a fraction between 0 and 1
|
||||
double b; // a fraction between 0 and 1
|
||||
} rgb;
|
||||
|
||||
min = in.r < in.g ? in.r : in.g;
|
||||
min = min < in.b ? min : in.b;
|
||||
typedef struct {
|
||||
double h; // angle in degrees
|
||||
double s; // a fraction between 0 and 1
|
||||
double v; // a fraction between 0 and 1
|
||||
} hsv;
|
||||
|
||||
max = in.r > in.g ? in.r : in.g;
|
||||
max = max > in.b ? max : in.b;
|
||||
//static hsv rgb2hsv(rgb in);
|
||||
//static rgb hsv2rgb(hsv in);
|
||||
|
||||
out.v = max; // v
|
||||
delta = max - min;
|
||||
if (delta < 0.00001)
|
||||
hsv rgb2hsv(rgb in)
|
||||
{
|
||||
out.s = 0;
|
||||
out.h = 0; // undefined, maybe nan?
|
||||
hsv out;
|
||||
double min, max, delta;
|
||||
|
||||
min = in.r < in.g ? in.r : in.g;
|
||||
min = min < in.b ? min : in.b;
|
||||
|
||||
max = in.r > in.g ? in.r : in.g;
|
||||
max = max > in.b ? max : in.b;
|
||||
|
||||
out.v = max; // v
|
||||
delta = max - min;
|
||||
if (delta < 0.00001)
|
||||
{
|
||||
out.s = 0;
|
||||
out.h = 0; // undefined, maybe nan?
|
||||
return out;
|
||||
}
|
||||
if (max > 0.0) { // NOTE: if Max is == 0, this divide would cause a crash
|
||||
out.s = (delta / max); // s
|
||||
}
|
||||
else {
|
||||
// if max is 0, then r = g = b = 0
|
||||
// s = 0, h is undefined
|
||||
out.s = 0.0;
|
||||
out.h = NAN; // its now undefined
|
||||
return out;
|
||||
}
|
||||
if (in.r >= max) // > is bogus, just keeps compilor happy
|
||||
out.h = (in.g - in.b) / delta; // between yellow & magenta
|
||||
else
|
||||
if (in.g >= max)
|
||||
out.h = 2.0 + (in.b - in.r) / delta; // between cyan & yellow
|
||||
else
|
||||
out.h = 4.0 + (in.r - in.g) / delta; // between magenta & cyan
|
||||
|
||||
out.h *= 60.0; // degrees
|
||||
|
||||
if (out.h < 0.0)
|
||||
out.h += 360.0;
|
||||
|
||||
return out;
|
||||
}
|
||||
if( max > 0.0 ) { // NOTE: if Max is == 0, this divide would cause a crash
|
||||
out.s = (delta / max); // s
|
||||
} else {
|
||||
// if max is 0, then r = g = b = 0
|
||||
// s = 0, h is undefined
|
||||
out.s = 0.0;
|
||||
out.h = NAN; // its now undefined
|
||||
|
||||
hsv rgb2hsv(const std::string& str_clr_in)
|
||||
{
|
||||
wxColour clr(str_clr_in);
|
||||
rgb in = { clr.Red() / 255.0, clr.Green() / 255.0, clr.Blue() / 255.0 };
|
||||
return rgb2hsv(in);
|
||||
}
|
||||
|
||||
|
||||
rgb hsv2rgb(hsv in)
|
||||
{
|
||||
double hh, p, q, t, ff;
|
||||
long i;
|
||||
rgb out;
|
||||
|
||||
if (in.s <= 0.0) { // < is bogus, just shuts up warnings
|
||||
out.r = in.v;
|
||||
out.g = in.v;
|
||||
out.b = in.v;
|
||||
return out;
|
||||
}
|
||||
hh = in.h;
|
||||
if (hh >= 360.0) hh -= 360.0;//hh = 0.0;
|
||||
hh /= 60.0;
|
||||
i = (long)hh;
|
||||
ff = hh - i;
|
||||
p = in.v * (1.0 - in.s);
|
||||
q = in.v * (1.0 - (in.s * ff));
|
||||
t = in.v * (1.0 - (in.s * (1.0 - ff)));
|
||||
|
||||
switch (i) {
|
||||
case 0:
|
||||
out.r = in.v;
|
||||
out.g = t;
|
||||
out.b = p;
|
||||
break;
|
||||
case 1:
|
||||
out.r = q;
|
||||
out.g = in.v;
|
||||
out.b = p;
|
||||
break;
|
||||
case 2:
|
||||
out.r = p;
|
||||
out.g = in.v;
|
||||
out.b = t;
|
||||
break;
|
||||
|
||||
case 3:
|
||||
out.r = p;
|
||||
out.g = q;
|
||||
out.b = in.v;
|
||||
break;
|
||||
case 4:
|
||||
out.r = t;
|
||||
out.g = p;
|
||||
out.b = in.v;
|
||||
break;
|
||||
case 5:
|
||||
default:
|
||||
out.r = in.v;
|
||||
out.g = p;
|
||||
out.b = q;
|
||||
break;
|
||||
}
|
||||
return out;
|
||||
}
|
||||
if( in.r >= max ) // > is bogus, just keeps compilor happy
|
||||
out.h = ( in.g - in.b ) / delta; // between yellow & magenta
|
||||
else
|
||||
if( in.g >= max )
|
||||
out.h = 2.0 + ( in.b - in.r ) / delta; // between cyan & yellow
|
||||
else
|
||||
out.h = 4.0 + ( in.r - in.g ) / delta; // between magenta & cyan
|
||||
|
||||
out.h *= 60.0; // degrees
|
||||
std::random_device rd;
|
||||
|
||||
if( out.h < 0.0 )
|
||||
out.h += 360.0;
|
||||
public:
|
||||
|
||||
return out;
|
||||
}
|
||||
ColorGenerator() {}
|
||||
~ColorGenerator() {}
|
||||
|
||||
hsv rgb2hsv(const std::string& str_clr_in)
|
||||
{
|
||||
wxColour clr(str_clr_in);
|
||||
rgb in = { clr.Red() / 255.0, clr.Green() / 255.0, clr.Blue() / 255.0 };
|
||||
return rgb2hsv(in);
|
||||
}
|
||||
double rand_val()
|
||||
{
|
||||
std::mt19937 rand_generator(rd());
|
||||
|
||||
|
||||
rgb hsv2rgb(hsv in)
|
||||
{
|
||||
double hh, p, q, t, ff;
|
||||
long i;
|
||||
rgb out;
|
||||
|
||||
if(in.s <= 0.0) { // < is bogus, just shuts up warnings
|
||||
out.r = in.v;
|
||||
out.g = in.v;
|
||||
out.b = in.v;
|
||||
return out;
|
||||
// this value will be used for Saturation and Value
|
||||
// to avoid extremely light/dark colors, take this value from range [0.65; 1.0]
|
||||
std::uniform_real_distribution<double> distrib(0.65, 1.0);
|
||||
return distrib(rand_generator);
|
||||
}
|
||||
hh = in.h;
|
||||
if (hh >= 360.0) hh -= 360.0;//hh = 0.0;
|
||||
hh /= 60.0;
|
||||
i = (long)hh;
|
||||
ff = hh - i;
|
||||
p = in.v * (1.0 - in.s);
|
||||
q = in.v * (1.0 - (in.s * ff));
|
||||
t = in.v * (1.0 - (in.s * (1.0 - ff)));
|
||||
|
||||
switch(i) {
|
||||
case 0:
|
||||
out.r = in.v;
|
||||
out.g = t;
|
||||
out.b = p;
|
||||
break;
|
||||
case 1:
|
||||
out.r = q;
|
||||
out.g = in.v;
|
||||
out.b = p;
|
||||
break;
|
||||
case 2:
|
||||
out.r = p;
|
||||
out.g = in.v;
|
||||
out.b = t;
|
||||
break;
|
||||
|
||||
case 3:
|
||||
out.r = p;
|
||||
out.g = q;
|
||||
out.b = in.v;
|
||||
break;
|
||||
case 4:
|
||||
out.r = t;
|
||||
out.g = p;
|
||||
out.b = in.v;
|
||||
break;
|
||||
case 5:
|
||||
default:
|
||||
out.r = in.v;
|
||||
out.g = p;
|
||||
out.b = q;
|
||||
break;
|
||||
std::string get_opposite_color(const std::string& color)
|
||||
{
|
||||
std::string opp_color = "";
|
||||
|
||||
hsv hsv_clr = rgb2hsv(color);
|
||||
hsv_clr.h += 65; // 65 instead 60 to avoid circle values
|
||||
hsv_clr.s = rand_val();
|
||||
hsv_clr.v = rand_val();
|
||||
|
||||
rgb rgb_opp_color = hsv2rgb(hsv_clr);
|
||||
|
||||
wxString clr_str = wxString::Format(wxT("#%02X%02X%02X"), (unsigned char)(rgb_opp_color.r * 255), (unsigned char)(rgb_opp_color.g * 255), (unsigned char)(rgb_opp_color.b * 255));
|
||||
opp_color = clr_str.ToStdString();
|
||||
|
||||
return opp_color;
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
double rand_val()
|
||||
{
|
||||
return 0.1 * (10 - rand() % 8);
|
||||
}
|
||||
std::string get_opposite_color(const std::string& color_frst, const std::string& color_scnd)
|
||||
{
|
||||
std::string opp_color = "";
|
||||
|
||||
std::string get_opposite_color(const std::string& color)
|
||||
{
|
||||
std::string opp_color = "";
|
||||
hsv hsv_frst = rgb2hsv(color_frst);
|
||||
hsv hsv_scnd = rgb2hsv(color_scnd);
|
||||
|
||||
hsv hsv_clr = rgb2hsv(color);
|
||||
hsv_clr.h += 65; // 65 instead 60 to avoid circle values
|
||||
hsv_clr.s = rand_val();
|
||||
hsv_clr.v = rand_val();
|
||||
double delta_h = fabs(hsv_frst.h - hsv_scnd.h);
|
||||
double start_h = delta_h > 180 ? std::min<double>(hsv_scnd.h, hsv_frst.h) : std::max<double>(hsv_scnd.h, hsv_frst.h);
|
||||
start_h += 5; // to avoid circle change of colors for 120 deg
|
||||
if (delta_h < 180)
|
||||
delta_h = 360 - delta_h;
|
||||
|
||||
rgb rgb_opp_color = hsv2rgb(hsv_clr);
|
||||
hsv hsv_opp = hsv{ start_h + 0.5 * delta_h, rand_val(), rand_val() };
|
||||
rgb rgb_opp_color = hsv2rgb(hsv_opp);
|
||||
|
||||
wxString clr_str = wxString::Format(wxT("#%02X%02X%02X"), (unsigned char)(rgb_opp_color.r * 255), (unsigned char)(rgb_opp_color.g * 255), (unsigned char)(rgb_opp_color.b * 255));
|
||||
opp_color = clr_str.ToStdString();
|
||||
wxString clr_str = wxString::Format(wxT("#%02X%02X%02X"), (unsigned char)(rgb_opp_color.r * 255), (unsigned char)(rgb_opp_color.g * 255), (unsigned char)(rgb_opp_color.b * 255));
|
||||
opp_color = clr_str.ToStdString();
|
||||
|
||||
return opp_color;
|
||||
}
|
||||
|
||||
std::string get_opposite_color(const std::string& color_frst, const std::string& color_scnd)
|
||||
{
|
||||
std::string opp_color = "";
|
||||
|
||||
hsv hsv_frst = rgb2hsv(color_frst);
|
||||
hsv hsv_scnd = rgb2hsv(color_scnd);
|
||||
|
||||
double delta_h = fabs(hsv_frst.h - hsv_scnd.h);
|
||||
double start_h = delta_h > 180 ? std::min<double>(hsv_scnd.h, hsv_frst.h) : std::max<double>(hsv_scnd.h, hsv_frst.h);
|
||||
start_h += 5; // to avoid circle change of colors for 120 deg
|
||||
if (delta_h < 180)
|
||||
delta_h = 360 - delta_h;
|
||||
|
||||
hsv hsv_opp = hsv{ start_h + 0.5 * delta_h, rand_val(), rand_val() };
|
||||
rgb rgb_opp_color = hsv2rgb(hsv_opp);
|
||||
|
||||
wxString clr_str = wxString::Format(wxT("#%02X%02X%02X"), (unsigned char)(rgb_opp_color.r * 255), (unsigned char)(rgb_opp_color.g * 255), (unsigned char)(rgb_opp_color.b * 255));
|
||||
opp_color = clr_str.ToStdString();
|
||||
|
||||
return opp_color;
|
||||
}
|
||||
return opp_color;
|
||||
}
|
||||
};
|
Loading…
Reference in New Issue
Block a user