From 27b11745584629507bbcc7760928659b001026ba Mon Sep 17 00:00:00 2001 From: tamasmeszaros Date: Mon, 26 Jul 2021 14:50:49 +0200 Subject: [PATCH] Increase minimum oversampling for grid conversion in hollowing To avoid generation of broken meshes when the space for hollowing is tight --- src/libslic3r/SLA/Hollowing.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/libslic3r/SLA/Hollowing.cpp b/src/libslic3r/SLA/Hollowing.cpp index 770e52a35..55dae9430 100644 --- a/src/libslic3r/SLA/Hollowing.cpp +++ b/src/libslic3r/SLA/Hollowing.cpp @@ -112,7 +112,7 @@ InteriorPtr generate_interior(const TriangleMesh & mesh, const HollowingConfig &hc, const JobController & ctl) { - static const double MIN_OVERSAMPL = 3.; + static const double MIN_OVERSAMPL = 3.5; static const double MAX_OVERSAMPL = 8.; // I can't figure out how to increase the grid resolution through openvdb