Implement "Add generic" menu item like submenu instead of selection dialog

This commit is contained in:
YuSanka 2018-09-06 16:36:10 +02:00
parent 4e9e59fd80
commit 27f196be59
4 changed files with 131 additions and 45 deletions

View file

@ -14,16 +14,19 @@ namespace GUI
using ConfigOptionsGroupShp = std::shared_ptr<ConfigOptionsGroup>;
class LambdaObjectDialog : public wxDialog
{
wxChoicebook* m_modificator_options_book;
wxChoicebook* m_modificator_options_book = nullptr;
std::vector <ConfigOptionsGroupShp> m_optgroups;
wxString m_type_name;
wxPanel* m_panel = nullptr;
public:
LambdaObjectDialog(wxWindow* parent);
LambdaObjectDialog(wxWindow* parent,
const wxString type_name = wxEmptyString);
~LambdaObjectDialog(){}
bool CanClose() { return true; } // ???
OBJECT_PARAMETERS& ObjectParameters(){ return object_parameters; }
ConfigOptionsGroupShp init_modificator_options_page(wxString title);
ConfigOptionsGroupShp init_modificator_options_page(const wxString& title);
// Note whether the window was already closed, so a pending update is not executed.
bool m_already_closed = false;