One more fix for Organic supports & Raft :
Raft was not generated at all with Organic supports enabled, but no trees produced.
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94d463b645
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2959de40ae
@ -2954,7 +2954,7 @@ SupportGeneratorLayersPtr generate_raft_base(
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Polygons columns;
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Polygons first_layer;
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if (columns_base != nullptr) {
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if (columns_base->print_z > slicing_params.raft_contact_top_z - EPSILON) {
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if (columns_base->bottom_print_z() > slicing_params.raft_interface_top_z - EPSILON) {
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// Classic supports with colums above the raft interface.
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base = columns_base->polygons;
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columns = base;
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@ -993,6 +993,30 @@ inline SupportGeneratorLayer& layer_allocate(
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return layer_initialize(layer_storage.back(), layer_type, slicing_params, config, layer_idx);
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}
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int generate_raft_contact(
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const PrintObject &print_object,
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const TreeSupportSettings &config,
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SupportGeneratorLayersPtr &top_contacts,
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SupportGeneratorLayerStorage &layer_storage)
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{
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int raft_contact_layer_idx = -1;
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if (print_object.has_raft() && print_object.layer_count() > 0) {
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// Produce raft contact layer outside of the tree support loop, so that no trees will be generated for the raft contact layer.
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// Raft layers supporting raft contact interface will be produced by the classic raft generator.
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// Find the raft contact layer.
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raft_contact_layer_idx = int(config.raft_layers.size()) - 1;
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while (raft_contact_layer_idx > 0 && config.raft_layers[raft_contact_layer_idx] > print_object.slicing_parameters().raft_contact_top_z + EPSILON)
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-- raft_contact_layer_idx;
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// Create the raft contact layer.
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SupportGeneratorLayer &raft_contact_layer = layer_allocate(layer_storage, SupporLayerType::TopContact, print_object.slicing_parameters(), config, raft_contact_layer_idx);
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top_contacts[raft_contact_layer_idx] = &raft_contact_layer;
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const ExPolygons &lslices = print_object.get_layer(0)->lslices;
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double expansion = print_object.config().raft_expansion.value;
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raft_contact_layer.polygons = expansion > 0 ? expand(lslices, scaled<float>(expansion)) : to_polygons(lslices);
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}
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return raft_contact_layer_idx;
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}
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using SupportElements = std::deque<SupportElement>;
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/*!
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* \brief Creates the initial influence areas (that can later be propagated down) by placing them below the overhang.
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@ -1066,24 +1090,7 @@ static void generate_initial_areas(
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const size_t num_raft_layers = config.raft_layers.size();
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const size_t num_support_layers = size_t(std::max(0, int(print_object.layer_count()) + int(num_raft_layers) - int(z_distance_delta)));
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const size_t first_support_layer = std::max(int(num_raft_layers) - int(z_distance_delta), 1);
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size_t first_tree_layer = 0;
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size_t raft_contact_layer_idx = std::numeric_limits<size_t>::max();
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if (num_raft_layers > 0 && print_object.layer_count() > 0) {
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// Produce raft contact layer outside of the tree support loop, so that no trees will be generated for the raft contact layer.
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// Raft layers supporting raft contact interface will be produced by the classic raft generator.
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// Find the raft contact layer.
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raft_contact_layer_idx = config.raft_layers.size() - 1;
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while (raft_contact_layer_idx > 0 && config.raft_layers[raft_contact_layer_idx] > print_object.slicing_parameters().raft_contact_top_z + EPSILON)
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-- raft_contact_layer_idx;
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// Create the raft contact layer.
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SupportGeneratorLayer &raft_contact_layer = layer_allocate(layer_storage, SupporLayerType::TopContact, print_object.slicing_parameters(), config, raft_contact_layer_idx);
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top_contacts[raft_contact_layer_idx] = &raft_contact_layer;
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const ExPolygons &lslices = print_object.get_layer(0)->lslices;
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double expansion = print_object.config().raft_expansion.value;
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raft_contact_layer.polygons = expansion > 0 ? expand(lslices, scaled<float>(expansion)) : to_polygons(lslices);
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first_tree_layer = print_object.slicing_parameters().raft_layers() - 1;
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}
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const int raft_contact_layer_idx = generate_raft_contact(print_object, config, top_contacts, layer_storage);
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std::mutex mutex_layer_storage, mutex_movebounds;
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std::vector<std::unordered_set<Point, PointHash>> already_inserted(num_support_layers);
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@ -1436,47 +1443,50 @@ static void generate_initial_areas(
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}
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});
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// Remove tree tips that start below the raft contact,
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// remove interface layers below the raft contact.
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for (size_t i = 0; i < first_tree_layer; ++i) {
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top_contacts[i] = nullptr;
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move_bounds[i].clear();
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}
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if (raft_contact_layer_idx != std::numeric_limits<size_t>::max() && print_object.config().raft_expansion.value > 0) {
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// If any tips at first_tree_layer now are completely inside the expanded raft layer, remove them as well before they are propagated to the ground.
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Polygons &raft_polygons = top_contacts[raft_contact_layer_idx]->polygons;
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EdgeGrid::Grid grid(get_extents(raft_polygons).inflated(SCALED_EPSILON));
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grid.create(raft_polygons, Polylines{}, coord_t(scale_(10.)));
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SupportElements &first_layer_move_bounds = move_bounds[first_tree_layer];
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double threshold = scaled<double>(print_object.config().raft_expansion.value) * 2.;
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first_layer_move_bounds.erase(std::remove_if(first_layer_move_bounds.begin(), first_layer_move_bounds.end(),
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[&grid, threshold](const SupportElement &el) {
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coordf_t dist;
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if (grid.signed_distance_edges(el.state.result_on_layer, threshold, dist)) {
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assert(std::abs(dist) < threshold + SCALED_EPSILON);
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// Support point is inside the expanded raft, remove it.
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return dist < - 0.;
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}
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return false;
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}), first_layer_move_bounds.end());
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#if 0
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// Remove the remaining tips from the raft: Closing operation on tip circles.
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if (! first_layer_move_bounds.empty()) {
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const double eps = 0.1;
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// All tips supporting this layer are expected to have the same radius.
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double radius = config.getRadius(first_layer_move_bounds.front().state);
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// Connect the tips with the following closing radius.
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double closing_distance = radius;
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Polygon circle = make_circle(radius + closing_distance, eps);
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Polygons circles;
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circles.reserve(first_layer_move_bounds.size());
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for (const SupportElement &el : first_layer_move_bounds) {
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circles.emplace_back(circle);
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circles.back().translate(el.state.result_on_layer);
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}
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raft_polygons = diff(raft_polygons, offset(union_(circles), - closing_distance));
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if (raft_contact_layer_idx >= 0) {
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const size_t first_tree_layer = print_object.slicing_parameters().raft_layers() - 1;
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// Remove tree tips that start below the raft contact,
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// remove interface layers below the raft contact.
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for (size_t i = 0; i < first_tree_layer; ++i) {
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top_contacts[i] = nullptr;
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move_bounds[i].clear();
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}
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if (raft_contact_layer_idx >= 0 && print_object.config().raft_expansion.value > 0) {
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// If any tips at first_tree_layer now are completely inside the expanded raft layer, remove them as well before they are propagated to the ground.
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Polygons &raft_polygons = top_contacts[raft_contact_layer_idx]->polygons;
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EdgeGrid::Grid grid(get_extents(raft_polygons).inflated(SCALED_EPSILON));
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grid.create(raft_polygons, Polylines{}, coord_t(scale_(10.)));
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SupportElements &first_layer_move_bounds = move_bounds[first_tree_layer];
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double threshold = scaled<double>(print_object.config().raft_expansion.value) * 2.;
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first_layer_move_bounds.erase(std::remove_if(first_layer_move_bounds.begin(), first_layer_move_bounds.end(),
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[&grid, threshold](const SupportElement &el) {
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coordf_t dist;
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if (grid.signed_distance_edges(el.state.result_on_layer, threshold, dist)) {
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assert(std::abs(dist) < threshold + SCALED_EPSILON);
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// Support point is inside the expanded raft, remove it.
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return dist < - 0.;
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}
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return false;
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}), first_layer_move_bounds.end());
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#if 0
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// Remove the remaining tips from the raft: Closing operation on tip circles.
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if (! first_layer_move_bounds.empty()) {
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const double eps = 0.1;
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// All tips supporting this layer are expected to have the same radius.
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double radius = config.getRadius(first_layer_move_bounds.front().state);
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// Connect the tips with the following closing radius.
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double closing_distance = radius;
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Polygon circle = make_circle(radius + closing_distance, eps);
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Polygons circles;
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circles.reserve(first_layer_move_bounds.size());
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for (const SupportElement &el : first_layer_move_bounds) {
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circles.emplace_back(circle);
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circles.back().translate(el.state.result_on_layer);
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}
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raft_polygons = diff(raft_polygons, offset(union_(circles), - closing_distance));
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}
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#endif
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}
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#endif
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}
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}
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@ -4203,79 +4213,90 @@ static void generate_support_areas(Print &print, const BuildVolume &build_volume
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std::vector<Polygons> overhangs = generate_overhangs(config, *print.get_object(processing.second.front()), throw_on_cancel);
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// ### Precalculate avoidances, collision etc.
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size_t num_support_layers = precalculate(print, overhangs, processing.first, processing.second, volumes, throw_on_cancel);
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if (num_support_layers == 0)
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continue;
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auto t_precalc = std::chrono::high_resolution_clock::now();
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// value is the area where support may be placed. As this is calculated in CreateLayerPathing it is saved and reused in draw_areas
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std::vector<SupportElements> move_bounds(num_support_layers);
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// ### Place tips of the support tree
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SupportGeneratorLayersPtr bottom_contacts(num_support_layers, nullptr);
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SupportGeneratorLayersPtr top_contacts(num_support_layers, nullptr);
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SupportGeneratorLayersPtr top_interface_layers(num_support_layers, nullptr);
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SupportGeneratorLayersPtr intermediate_layers(num_support_layers, nullptr);
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SupportGeneratorLayerStorage layer_storage;
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SupportGeneratorLayersPtr top_contacts;
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SupportGeneratorLayersPtr bottom_contacts;
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SupportGeneratorLayersPtr top_interface_layers;
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SupportGeneratorLayersPtr intermediate_layers;
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for (size_t mesh_idx : processing.second)
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generate_initial_areas(*print.get_object(mesh_idx), volumes, config, overhangs, move_bounds, top_contacts, top_interface_layers, layer_storage, throw_on_cancel);
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auto t_gen = std::chrono::high_resolution_clock::now();
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if (size_t num_support_layers = precalculate(print, overhangs, processing.first, processing.second, volumes, throw_on_cancel);
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num_support_layers > 0) {
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#ifdef TREESUPPORT_DEBUG_SVG
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for (size_t layer_idx = 0; layer_idx < move_bounds.size(); ++layer_idx) {
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Polygons polys;
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for (auto& area : move_bounds[layer_idx])
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append(polys, area.influence_area);
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if (auto begin = move_bounds[layer_idx].begin(); begin != move_bounds[layer_idx].end())
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SVG::export_expolygons(debug_out_path("treesupport-initial_areas-%d.svg", layer_idx),
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{ { { union_ex(volumes.getWallRestriction(config.getCollisionRadius(begin->state), layer_idx, begin->state.use_min_xy_dist)) },
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{ "wall_restricrictions", "gray", 0.5f } },
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{ { union_ex(polys) }, { "parent", "red", "black", "", scaled<coord_t>(0.1f), 0.5f } } });
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auto t_precalc = std::chrono::high_resolution_clock::now();
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// value is the area where support may be placed. As this is calculated in CreateLayerPathing it is saved and reused in draw_areas
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std::vector<SupportElements> move_bounds(num_support_layers);
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// ### Place tips of the support tree
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top_contacts .assign(num_support_layers, nullptr);
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bottom_contacts .assign(num_support_layers, nullptr);
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top_interface_layers.assign(num_support_layers, nullptr);
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intermediate_layers .assign(num_support_layers, nullptr);
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for (size_t mesh_idx : processing.second)
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generate_initial_areas(*print.get_object(mesh_idx), volumes, config, overhangs, move_bounds, top_contacts, top_interface_layers, layer_storage, throw_on_cancel);
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auto t_gen = std::chrono::high_resolution_clock::now();
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#ifdef TREESUPPORT_DEBUG_SVG
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for (size_t layer_idx = 0; layer_idx < move_bounds.size(); ++layer_idx) {
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Polygons polys;
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for (auto& area : move_bounds[layer_idx])
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append(polys, area.influence_area);
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if (auto begin = move_bounds[layer_idx].begin(); begin != move_bounds[layer_idx].end())
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SVG::export_expolygons(debug_out_path("treesupport-initial_areas-%d.svg", layer_idx),
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{ { { union_ex(volumes.getWallRestriction(config.getCollisionRadius(begin->state), layer_idx, begin->state.use_min_xy_dist)) },
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{ "wall_restricrictions", "gray", 0.5f } },
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{ { union_ex(polys) }, { "parent", "red", "black", "", scaled<coord_t>(0.1f), 0.5f } } });
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}
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#endif // TREESUPPORT_DEBUG_SVG
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// ### Propagate the influence areas downwards. This is an inherently serial operation.
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create_layer_pathing(volumes, config, move_bounds, throw_on_cancel);
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auto t_path = std::chrono::high_resolution_clock::now();
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// ### Set a point in each influence area
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create_nodes_from_area(volumes, config, move_bounds, throw_on_cancel);
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auto t_place = std::chrono::high_resolution_clock::now();
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// ### draw these points as circles
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if (print_object.config().support_material_style == smsTree)
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draw_areas(*print.get_object(processing.second.front()), volumes, config, overhangs, move_bounds,
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bottom_contacts, top_contacts, intermediate_layers, layer_storage, throw_on_cancel);
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else {
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assert(print_object.config().support_material_style == smsOrganic);
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indexed_triangle_set branches = draw_branches(*print.get_object(processing.second.front()), volumes, config, move_bounds, throw_on_cancel);
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// Reduce memory footprint. After this point only slice_branches() will use volumes and from that only collisions with zero radius will be used.
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volumes.clear_all_but_object_collision();
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slice_branches(*print.get_object(processing.second.front()), volumes, config, overhangs, move_bounds, branches,
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bottom_contacts, top_contacts, intermediate_layers, layer_storage, throw_on_cancel);
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}
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auto t_draw = std::chrono::high_resolution_clock::now();
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auto dur_pre_gen = 0.001 * std::chrono::duration_cast<std::chrono::microseconds>(t_precalc - t_start).count();
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auto dur_gen = 0.001 * std::chrono::duration_cast<std::chrono::microseconds>(t_gen - t_precalc).count();
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auto dur_path = 0.001 * std::chrono::duration_cast<std::chrono::microseconds>(t_path - t_gen).count();
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auto dur_place = 0.001 * std::chrono::duration_cast<std::chrono::microseconds>(t_place - t_path).count();
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auto dur_draw = 0.001 * std::chrono::duration_cast<std::chrono::microseconds>(t_draw - t_place).count();
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auto dur_total = 0.001 * std::chrono::duration_cast<std::chrono::microseconds>(t_draw - t_start).count();
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BOOST_LOG_TRIVIAL(info) <<
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"Total time used creating Tree support for the currently grouped meshes: " << dur_total << " ms. "
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"Different subtasks:\nCalculating Avoidance: " << dur_pre_gen << " ms "
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"Creating inital influence areas: " << dur_gen << " ms "
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"Influence area creation: " << dur_path << "ms "
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"Placement of Points in InfluenceAreas: " << dur_place << "ms "
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"Drawing result as support " << dur_draw << " ms";
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// if (config.branch_radius==2121)
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// BOOST_LOG_TRIVIAL(error) << "Why ask questions when you already know the answer twice.\n (This is not a real bug, please dont report it.)";
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move_bounds.clear();
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} else {
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top_contacts.assign(config.raft_layers.size(), nullptr);
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if (generate_raft_contact(print_object, config, top_contacts, layer_storage) < 0)
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// No raft.
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continue;
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}
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#endif // TREESUPPORT_DEBUG_SVG
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// ### Propagate the influence areas downwards. This is an inherently serial operation.
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create_layer_pathing(volumes, config, move_bounds, throw_on_cancel);
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auto t_path = std::chrono::high_resolution_clock::now();
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// ### Set a point in each influence area
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create_nodes_from_area(volumes, config, move_bounds, throw_on_cancel);
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auto t_place = std::chrono::high_resolution_clock::now();
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// ### draw these points as circles
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if (print_object.config().support_material_style == smsTree)
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draw_areas(*print.get_object(processing.second.front()), volumes, config, overhangs, move_bounds,
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bottom_contacts, top_contacts, intermediate_layers, layer_storage, throw_on_cancel);
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else {
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assert(print_object.config().support_material_style == smsOrganic);
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indexed_triangle_set branches = draw_branches(*print.get_object(processing.second.front()), volumes, config, move_bounds, throw_on_cancel);
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// Reduce memory footprint. After this point only slice_branches() will use volumes and from that only collisions with zero radius will be used.
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volumes.clear_all_but_object_collision();
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slice_branches(*print.get_object(processing.second.front()), volumes, config, overhangs, move_bounds, branches,
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bottom_contacts, top_contacts, intermediate_layers, layer_storage, throw_on_cancel);
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}
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auto t_draw = std::chrono::high_resolution_clock::now();
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auto dur_pre_gen = 0.001 * std::chrono::duration_cast<std::chrono::microseconds>(t_precalc - t_start).count();
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auto dur_gen = 0.001 * std::chrono::duration_cast<std::chrono::microseconds>(t_gen - t_precalc).count();
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auto dur_path = 0.001 * std::chrono::duration_cast<std::chrono::microseconds>(t_path - t_gen).count();
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auto dur_place = 0.001 * std::chrono::duration_cast<std::chrono::microseconds>(t_place - t_path).count();
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auto dur_draw = 0.001 * std::chrono::duration_cast<std::chrono::microseconds>(t_draw - t_place).count();
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auto dur_total = 0.001 * std::chrono::duration_cast<std::chrono::microseconds>(t_draw - t_start).count();
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BOOST_LOG_TRIVIAL(info) <<
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"Total time used creating Tree support for the currently grouped meshes: " << dur_total << " ms. "
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"Different subtasks:\nCalculating Avoidance: " << dur_pre_gen << " ms "
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"Creating inital influence areas: " << dur_gen << " ms "
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"Influence area creation: " << dur_path << "ms "
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"Placement of Points in InfluenceAreas: " << dur_place << "ms "
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"Drawing result as support " << dur_draw << " ms";
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// if (config.branch_radius==2121)
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// BOOST_LOG_TRIVIAL(error) << "Why ask questions when you already know the answer twice.\n (This is not a real bug, please dont report it.)";
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move_bounds.clear();
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auto remove_undefined_layers = [](SupportGeneratorLayersPtr &layers) {
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layers.erase(std::remove_if(layers.begin(), layers.end(), [](const SupportGeneratorLayer* ptr) { return ptr == nullptr; }), layers.end());
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@ -4343,7 +4364,9 @@ void fff_tree_support_generate(PrintObject &print_object, std::function<void()>
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break;
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++idx;
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}
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FFFTreeSupport::generate_support_areas(*print_object.print(), BuildVolume(Pointfs{ Vec2d{ -300., -300. }, Vec2d{ -300., +300. }, Vec2d{ +300., +300. }, Vec2d{ +300., -300. } }, 0.), { idx }, throw_on_cancel);
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FFFTreeSupport::generate_support_areas(*print_object.print(),
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BuildVolume(Pointfs{ Vec2d{ -300., -300. }, Vec2d{ -300., +300. }, Vec2d{ +300., +300. }, Vec2d{ +300., -300. } }, 0.), { idx },
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throw_on_cancel);
|
||||
}
|
||||
|
||||
} // namespace Slic3r
|
||||
|
Loading…
Reference in New Issue
Block a user