Ported point_along_segment(), Polyline::length(), Polyline::clip_end() to XS
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@ -264,8 +264,7 @@ sub extrude_loop {
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# the rotation of the second segment so we might cross the object boundary
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my $first_segment = Slic3r::Line->new(@{$extrusion_path->polyline}[0,1]);
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my $distance = min(scale $extrusion_path->flow_spacing, $first_segment->length);
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my $point = Slic3r::Geometry::point_along_segment(@$first_segment, $distance);
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$point = Slic3r::Point->new(@$point);
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my $point = $first_segment->point_at($distance);
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$point->rotate($angle, $extrusion_path->first_point);
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# generate the travel move
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@ -474,8 +473,8 @@ sub retract {
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my $wipe_path;
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if ($self->extruder->wipe && $self->wipe_path) {
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my @points = @{$self->wipe_path};
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$wipe_path = Slic3r::Polyline->new($self->last_pos, @{$self->wipe_path}[1..$#{$self->wipe_path}])
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->clip_start($self->extruder->scaled_wipe_distance);
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$wipe_path = Slic3r::Polyline->new($self->last_pos, @{$self->wipe_path}[1..$#{$self->wipe_path}]);
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$wipe_path->clip_end($wipe_path->length - $self->extruder->scaled_wipe_distance);
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}
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# prepare moves
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@ -35,11 +35,6 @@ sub simplify {
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return __PACKAGE__->new(@$simplified);
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}
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sub length {
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my $self = shift;
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return Boost::Geometry::Utils::linestring_length($self->pp);
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}
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sub grow {
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my $self = shift;
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my ($distance, $scale, $joinType, $miterLimit) = @_;
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@ -85,53 +80,6 @@ sub align_to_origin {
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return $self->translate(-$bb->x_min, -$bb->y_min);
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}
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# removes the given distance from the end of the polyline
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sub clip_end {
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my $self = shift;
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my ($distance) = @_;
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while ($distance > 0) {
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my $last_point = $self->last_point->clone;
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$self->pop_back;
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last if @$self == 0;
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my $last_segment_length = $last_point->distance_to($self->last_point);
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if ($last_segment_length <= $distance) {
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$distance -= $last_segment_length;
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next;
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}
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my $new_point = Slic3r::Geometry::point_along_segment($last_point, $self->last_point, $distance);
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$self->append($new_point);
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$distance = 0;
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}
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}
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# only keeps the given distance at the beginning of the polyline
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sub clip_start {
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my $self = shift;
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my ($distance) = @_;
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my @my_points = @$self;
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my $points = [ $my_points[0]->clone ];
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for (my $i = 1; $distance > 0 && $i <= $#my_points; $i++) {
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my $point = $my_points[$i];
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my $segment_length = $point->distance_to($my_points[$i-1]);
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if ($segment_length <= $distance) {
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$distance -= $segment_length;
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push @$points, $point;
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next;
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}
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my $new_point = Slic3r::Geometry::point_along_segment($my_points[$i-1], $point, $distance);
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push @$points, Slic3r::Point->new(@$new_point);
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$distance = 0;
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}
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return __PACKAGE__->new(@$points);
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}
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# this method returns a collection of points picked on the polygon contour
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# so that they are evenly spaced according to the input distance
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# (find a better name!)
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@ -42,6 +42,18 @@ Line::midpoint() const
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return new Point ((this->a.x + this->b.x) / 2.0, (this->a.y + this->b.y) / 2.0);
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}
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Point*
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Line::point_at(double distance) const
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{
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double len = this->length();
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Point* p = new Point(this->a);
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if (this->a.x != this->b.x)
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p->x = this->a.x + (this->b.x - this->a.x) * distance / len;
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if (this->a.y != this->b.y)
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p->y = this->a.y + (this->b.y - this->a.y) * distance / len;
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return p;
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}
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#ifdef SLIC3RXS
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void
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Line::from_SV(SV* line_sv)
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@ -19,6 +19,7 @@ class Line
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void reverse();
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double length() const;
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Point* midpoint() const;
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Point* point_at(double distance) const;
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#ifdef SLIC3RXS
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void from_SV(SV* line_sv);
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@ -38,6 +38,17 @@ MultiPoint::first_point() const
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return new Point(this->points.front());
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}
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double
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MultiPoint::length() const
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{
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Lines lines = this->lines();
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double len = 0;
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for (Lines::iterator it = lines.begin(); it != lines.end(); ++it) {
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len += it->length();
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}
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return len;
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}
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#ifdef SLIC3RXS
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void
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MultiPoint::from_SV(SV* poly_sv)
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@ -1,6 +1,7 @@
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#ifndef slic3r_MultiPoint_hpp_
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#define slic3r_MultiPoint_hpp_
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#include "Line.hpp"
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#include "Point.hpp"
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#include <algorithm>
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#include <vector>
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@ -17,6 +18,8 @@ class MultiPoint
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void reverse();
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Point* first_point() const;
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virtual Point* last_point() const = 0;
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virtual Lines lines() const = 0;
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double length() const;
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#ifdef SLIC3RXS
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void from_SV(SV* poly_sv);
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@ -19,6 +19,27 @@ Polyline::lines() const
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return lines;
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}
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// removes the given distance from the end of the polyline
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void
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Polyline::clip_end(double distance)
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{
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while (distance > 0) {
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Point last_point = *this->last_point();
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this->points.pop_back();
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if (this->points.empty()) break;
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double last_segment_length = last_point.distance_to(this->last_point());
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if (last_segment_length <= distance) {
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distance -= last_segment_length;
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continue;
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}
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Line segment(last_point, *this->last_point());
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this->points.push_back(*segment.point_at(distance));
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distance = 0;
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}
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}
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#ifdef SLIC3RXS
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SV*
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Polyline::to_SV_ref()
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@ -10,6 +10,7 @@ class Polyline : public MultiPoint {
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public:
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Point* last_point() const;
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Lines lines() const;
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void clip_end(double distance);
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#ifdef SLIC3RXS
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SV* to_SV_ref();
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@ -4,7 +4,7 @@ use strict;
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use warnings;
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use Slic3r::XS;
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use Test::More tests => 5;
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use Test::More tests => 6;
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my $points = [
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[100, 100],
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@ -28,4 +28,10 @@ is_deeply [ map $_->pp, @$lines ], [
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$polyline->append_polyline($polyline->clone);
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is_deeply $polyline->pp, [ @$points, @$points ], 'append_polyline';
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{
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my $len = $polyline->length;
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$polyline->clip_end($len/3);
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ok abs($polyline->length - ($len-($len/3))) < 1, 'clip_end';
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}
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__END__
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@ -23,6 +23,8 @@
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double length();
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Point* midpoint()
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%code{% const char* CLASS = "Slic3r::Point"; RETVAL = THIS->midpoint(); %};
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Point* point_at(double distance)
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%code{% const char* CLASS = "Slic3r::Point"; RETVAL = THIS->point_at(distance); %};
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%{
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Line*
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@ -23,6 +23,7 @@
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%code{% const char* CLASS = "Slic3r::Polyline"; RETVAL = THIS->split_at_index(index); %};
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Polyline* split_at_first_point()
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%code{% const char* CLASS = "Slic3r::Polyline"; RETVAL = THIS->split_at_first_point(); %};
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double length();
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double area();
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bool is_counter_clockwise();
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bool is_clockwise();
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@ -23,6 +23,8 @@
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%code{% const char* CLASS = "Slic3r::Point"; RETVAL = THIS->first_point(); %};
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Point* last_point()
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%code{% const char* CLASS = "Slic3r::Point"; RETVAL = THIS->last_point(); %};
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double length();
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void clip_end(double distance);
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%{
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Polyline*
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