diff --git a/src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp b/src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp index c4ecc33e4..e1dc90b44 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp @@ -725,12 +725,12 @@ Transform3d GLGizmoRotate::local_transform(const Selection& selection) const { case X: { - ret = Geometry::assemble_transform(Vec3d::Zero(), Vec3d(0.0, 0.5 * PI, 0.0)) * Geometry::assemble_transform(Vec3d::Zero(), Vec3d(0.0, 0.0, -0.5 * PI)); + ret = Geometry::assemble_transform(Vec3d::Zero(), 0.5 * PI * Vec3d::UnitY()) * Geometry::assemble_transform(Vec3d::Zero(), -0.5 * PI * Vec3d::UnitZ()); break; } case Y: { - ret = Geometry::assemble_transform(Vec3d::Zero(), Vec3d(0.0, 0.0, -0.5 * PI)) * Geometry::assemble_transform(Vec3d::Zero(), Vec3d(0.0, -0.5 * PI, 0.0)); + ret = Geometry::assemble_transform(Vec3d::Zero(), -0.5 * PI * Vec3d::UnitZ()) * Geometry::assemble_transform(Vec3d::Zero(), -0.5 * PI * Vec3d::UnitY()); break; } default: @@ -741,10 +741,14 @@ Transform3d GLGizmoRotate::local_transform(const Selection& selection) const } } +#if ENABLE_WORLD_COORDINATE + return Geometry::assemble_transform(m_center) * m_orient_matrix * ret; +#else if (selection.is_single_volume() || selection.is_single_modifier() || selection.requires_local_axes()) ret = selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_transformation().get_matrix(true, false, true, true) * ret; return Geometry::assemble_transform(m_center) * ret; +#endif // ENABLE_WORLD_COORDINATE } #else void GLGizmoRotate::transform_to_local(const Selection& selection) const