Fixed a typo in TriangleSelector.cpp (probably not causing any bug, just a warning)

This commit is contained in:
Lukas Matena 2021-02-11 07:32:22 +01:00
parent e664100bf6
commit 2cb3754af4

View file

@ -419,7 +419,7 @@ TriangleSelector::TriangleSelector(const TriangleMesh& mesh)
void TriangleSelector::reset()
{
if (! m_orig_size_indices != 0) // unless this is run from constructor
if (m_orig_size_indices != 0) // unless this is run from constructor
garbage_collect();
m_vertices.clear();
m_triangles.clear();