Increase small holes threshold to holes having a 6.5mm radius
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eba7c10018
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2 changed files with 2 additions and 6 deletions
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@ -78,7 +78,7 @@ our $infill_acceleration = 50; # mm/s^2
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# accuracy options
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our $resolution = 0.00000001;
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our $small_perimeter_area = (5 / $resolution) ** 2;
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our $small_perimeter_area = ((6.5 / $resolution)**2)*PI;
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our $layer_height = 0.4;
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our $first_layer_height_ratio = 1;
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our $infill_every_layers = 1;
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@ -6,8 +6,6 @@ use Slic3r::Geometry qw(X Y PI shortest_path scale unscale);
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use Slic3r::Geometry::Clipper qw(diff_ex);
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use XXX;
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my $HOLE_COMPENSATION_THRESHOLD;
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sub make_perimeter {
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my $self = shift;
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my ($layer) = @_;
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@ -36,8 +34,6 @@ sub make_perimeter {
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map [ $_->contour->[0], $_ ], @{$layer->slices},
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])};
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$HOLE_COMPENSATION_THRESHOLD ||= ((scale 6.5)**2)*PI;
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# for each island:
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foreach my $surface (@surfaces) {
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my @last_offsets = ($surface->expolygon);
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@ -46,7 +42,7 @@ sub make_perimeter {
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# experimental hole compensation (see ArcCompensation in the RepRap wiki)
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foreach my $hole ($last_offsets[0]->holes) {
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my $area = abs($hole->area);last;
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next unless $area <= $HOLE_COMPENSATION_THRESHOLD;
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next unless $area <= $Slic3r::small_perimeter_area;
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my $radius = sqrt($area / PI);
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my $new_radius = (scale($Slic3r::flow_width) + sqrt((scale($Slic3r::flow_width)**2) + (4*($radius**2)))) / 2;
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@$hole = map Slic3r::Point->new($_), @{ +($hole->offset(+ ($new_radius - $radius)))[0] };
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