Fixed possible warnings
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parent
fa8c319721
commit
2d3eef4e84
5 changed files with 20 additions and 21 deletions
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@ -6,7 +6,7 @@
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#include "VoronoiVisualUtils.hpp"
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#include <utility>
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#include <float.h>
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#include <cfloat>
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#include <unordered_set>
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#include <boost/log/trivial.hpp>
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@ -28,7 +28,7 @@ struct ColoredLine {
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}
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#include <boost/polygon/polygon.hpp>
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namespace boost { namespace polygon {
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namespace boost::polygon {
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template <>
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struct geometry_concept<Slic3r::ColoredLine> { typedef segment_concept type; };
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@ -37,11 +37,11 @@ struct segment_traits<Slic3r::ColoredLine> {
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typedef coord_t coordinate_type;
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typedef Slic3r::Point point_type;
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static inline point_type get(const Slic3r::ColoredLine& line, direction_1d dir) {
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static inline point_type get(const Slic3r::ColoredLine& line, const direction_1d& dir) {
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return dir.to_int() ? line.line.b : line.line.a;
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}
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};
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} }
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}
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namespace Slic3r {
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@ -1471,7 +1471,7 @@ std::vector<std::vector<std::pair<ExPolygon, size_t>>> multi_material_segmentati
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visitor.reset();
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visitor.line_to_test.a = line_start;
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visitor.line_to_test.b = line_end;
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visitor.color = extruder_idx;
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visitor.color = int(extruder_idx);
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edge_grids[layer_idx].visit_cells_intersecting_line(line_start, line_end, visitor);
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append(painted_lines[layer_idx], std::move(painted_line_tmp));
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@ -699,7 +699,7 @@ void TriangleSelector::deserialize(const std::map<int, std::vector<bool>> data)
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int num_of_children = num_of_split_sides != 0 ? num_of_split_sides + 1 : 0;
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bool is_split = num_of_children != 0;
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// Value of the second nibble was subtracted by 3, so it is added back.
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EnforcerBlockerType state = EnforcerBlockerType(next_code[0] >> 2 == 0b11 ? next_code[1] + 3 : next_code[0] >> 2);
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auto state = EnforcerBlockerType(next_code[0] >> 2 == 0b11 ? next_code[1] + 3 : next_code[0] >> 2);
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int special_side = (next_code[0] >> 2);
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// Take care of the first iteration separately, so handling of the others is simpler.
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@ -1,8 +1,5 @@
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#include "GLGizmoMmuSegmentation.hpp"
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#include "libslic3r/Model.hpp"
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//#include "slic3r/GUI/3DScene.hpp"
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#include "slic3r/GUI/GLCanvas3D.hpp"
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#include "slic3r/GUI/GUI_App.hpp"
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#include "slic3r/GUI/ImGuiWrapper.hpp"
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@ -10,6 +7,7 @@
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#include "slic3r/GUI/Plater.hpp"
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#include "slic3r/GUI/BitmapCache.hpp"
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#include "libslic3r/PresetBundle.hpp"
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#include "libslic3r/Model.hpp"
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#include <GL/glew.h>
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@ -210,7 +208,7 @@ bool GLGizmoMmuSegmentation::gizmo_event(SLAGizmoEventType action, const Vec2d&
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if (m_seed_fill_enabled)
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m_triangle_selectors[m_rr.mesh_id]->seed_fill_apply_on_triangles(new_state);
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else
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m_triangle_selectors[m_rr.mesh_id]->select_patch(m_rr.hit, m_rr.facet, camera_pos, m_cursor_radius, m_cursor_type,
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m_triangle_selectors[m_rr.mesh_id]->select_patch(m_rr.hit, int(m_rr.facet), camera_pos, m_cursor_radius, m_cursor_type,
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new_state, trafo_matrix, m_triangle_splitting_enabled);
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m_last_mouse_click = mouse_position;
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}
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@ -247,7 +245,7 @@ bool GLGizmoMmuSegmentation::gizmo_event(SLAGizmoEventType action, const Vec2d&
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}
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assert(m_rr.mesh_id < int(m_triangle_selectors.size()));
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m_triangle_selectors[m_rr.mesh_id]->seed_fill_select_triangles(m_rr.hit, m_rr.facet, m_seed_fill_angle);
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m_triangle_selectors[m_rr.mesh_id]->seed_fill_select_triangles(m_rr.hit, int(m_rr.facet), m_seed_fill_angle);
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return true;
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}
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@ -277,7 +275,7 @@ bool GLGizmoMmuSegmentation::gizmo_event(SLAGizmoEventType action, const Vec2d&
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}
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activate_internal_undo_redo_stack(true);
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Plater::TakeSnapshot(wxGetApp().plater(), action_name);
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Plater::TakeSnapshot snapshot(wxGetApp().plater(), action_name);
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update_model_object();
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m_button_down = Button::None;
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@ -303,7 +301,7 @@ static void render_extruders_combo(const std::string &la
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ImVec2 combo_pos = ImGui::GetCursorScreenPos();
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if (ImGui::BeginCombo(label.c_str(), "")) {
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for (size_t extruder_idx = 0; extruder_idx < extruders.size(); ++extruder_idx) {
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ImGui::PushID(extruder_idx);
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ImGui::PushID(int(extruder_idx));
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ImVec2 start_position = ImGui::GetCursorScreenPos();
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if (ImGui::Selectable("", extruder_idx == selection_idx))
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@ -439,7 +437,7 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
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ImGui::Separator();
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if (m_imgui->button(m_desc.at("remove_all"))) {
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Plater::TakeSnapshot(wxGetApp().plater(), wxString(_L("Reset selection")));
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Plater::TakeSnapshot snapshot(wxGetApp().plater(), wxString(_L("Reset selection")));
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ModelObject *mo = m_c->selection_info()->model_object();
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int idx = -1;
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for (ModelVolume *mv : mo->volumes) {
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@ -515,7 +513,7 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
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ImGui::SameLine(clipping_slider_left);
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ImGui::PushItemWidth(window_width - clipping_slider_left);
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float clp_dist = m_c->object_clipper()->get_position();
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auto clp_dist = float(m_c->object_clipper()->get_position());
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if (ImGui::SliderFloat(" ", &clp_dist, 0.f, 1.f, "%.2f"))
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m_c->object_clipper()->set_position(clp_dist, true);
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if (ImGui::IsItemHovered()) {
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@ -632,14 +630,15 @@ void TriangleSelectorMmuGui::render(ImGuiWrapper *imgui)
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for (size_t color_idx = 0; color_idx < m_iva_colors.size(); ++color_idx) {
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if (render_colors[color_idx]) {
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std::array<float, 4> color = {m_colors[color_idx][0] / 255.0f, m_colors[color_idx][1] / 255.0f, m_colors[color_idx][2] / 255.0f, 1.f};
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std::array<float, 4> color = {float(m_colors[color_idx][0]) / 255.0f, float(m_colors[color_idx][1]) / 255.0f,
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float(m_colors[color_idx][2]) / 255.0f, 1.f};
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shader->set_uniform("uniform_color", color);
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m_iva_colors[color_idx].render();
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}
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}
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if (render_seed_fill) {
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std::array<float, 4> color = {0.f, 1.00f, 0.44f, 1.f};
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std::array<float, 4> color = {0.f, 1.f, 0.44f, 1.f};
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shader->set_uniform("uniform_color", color);
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m_iva_seed_fill.render();
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}
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@ -14,7 +14,7 @@ public:
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// Render current selection. Transformation matrices are supposed
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// to be already set.
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virtual void render(ImGuiWrapper* imgui = nullptr);
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void render(ImGuiWrapper* imgui) override;
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private:
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const std::vector<std::array<uint8_t, 3>> &m_colors;
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@ -29,7 +29,7 @@ public:
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void render_painter_gizmo() const override;
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virtual bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down) override;
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bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down) override;
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protected:
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void on_render_input_window(float x, float y, float bottom_limit) override;
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@ -355,7 +355,7 @@ bool GLGizmoPainterBase::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
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if (m_seed_fill_enabled)
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m_triangle_selectors[m_rr.mesh_id]->seed_fill_apply_on_triangles(new_state);
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else
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m_triangle_selectors[m_rr.mesh_id]->select_patch(m_rr.hit, m_rr.facet, camera_pos, m_cursor_radius, m_cursor_type,
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m_triangle_selectors[m_rr.mesh_id]->select_patch(m_rr.hit, int(m_rr.facet), camera_pos, m_cursor_radius, m_cursor_type,
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new_state, trafo_matrix, m_triangle_splitting_enabled);
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m_last_mouse_click = mouse_position;
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}
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@ -392,7 +392,7 @@ bool GLGizmoPainterBase::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
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}
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assert(m_rr.mesh_id < int(m_triangle_selectors.size()));
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m_triangle_selectors[m_rr.mesh_id]->seed_fill_select_triangles(m_rr.hit, m_rr.facet, m_seed_fill_angle);
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m_triangle_selectors[m_rr.mesh_id]->seed_fill_select_triangles(m_rr.hit, int(m_rr.facet), m_seed_fill_angle);
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return true;
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}
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