Fix svg precission

This commit is contained in:
Filip Sykala 2021-09-16 12:32:25 +02:00
parent 3d6c58b115
commit 2d67221654

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@ -769,7 +769,7 @@ void NSVGUtils::flatten_cubic_bez(Polygon &polygon,
float d23 = d2 + d3; float d23 = d2 + d3;
if ((d23 * d23) < tessTol * (pd.x() * pd.x() + pd.y() * pd.y())) { if ((d23 * d23) < tessTol * (pd.x() * pd.x() + pd.y() * pd.y())) {
polygon.points.emplace_back(p4.cast<int>()); polygon.points.emplace_back(p4.x(), p4.y());
return; return;
} }