Bugfixes and improvements in surface detection

This commit is contained in:
Alessandro Ranellucci 2011-10-04 22:27:45 +02:00
parent f1a36502e1
commit 2da5ee7448
13 changed files with 202 additions and 67 deletions

51
t/clipper.t Normal file
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@ -0,0 +1,51 @@
use Test::More;
plan tests => 1;
use Math::Clipper ':all';
my $clipper = Math::Clipper->new;
my $square = [ # ccw
[10, 10],
[20, 10],
[20, 20],
[10, 20],
];
my $hole_in_square = [ # cw
[14, 14],
[14, 16],
[16, 16],
[16, 14],
];
my $square = [ # ccw
[5, 12],
[25, 12],
[25, 18],
[5, 18],
];
$clipper->add_subject_polygons([ $square, $hole_in_square ]);
$clipper->add_clip_polygons([ $square ]);
my $intersection = $clipper->ex_execute(CT_INTERSECTION, PFT_NONZERO, PFT_NONZERO);
is_deeply $intersection, [
{
holes => [
[
[14, 16],
[16, 16],
[16, 14],
[14, 14],
],
],
outer => [
[5, 18],
[5, 12],
[25, 12],
[25, 18],
],
},
], 'hole is preserved after intersection';

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@ -1,6 +1,6 @@
use Test::More;
plan tests => 4;
plan tests => 9;
BEGIN {
use FindBin;
@ -29,3 +29,10 @@ is $intersection, undef, 'external lines are ignored 2';
$intersection = Slic3r::Geometry::clip_segment_polygon([ [12, 12], [18, 16] ], $square);
is_deeply $intersection, [ [12, 12], [18, 16] ], 'internal lines are preserved';
is Slic3r::Geometry::point_in_segment([10, 10], [ [5, 10], [20, 10] ]), 1, 'point in horizontal segment';
is Slic3r::Geometry::point_in_segment([30, 10], [ [5, 10], [20, 10] ]), 0, 'point not in horizontal segment';
is Slic3r::Geometry::point_in_segment([10, 10], [ [10, 5], [10, 20] ]), 1, 'point in vertical segment';
is Slic3r::Geometry::point_in_segment([10, 30], [ [10, 5], [10, 20] ]), 0, 'point not in vertical segment';
is Slic3r::Geometry::point_in_segment([15, 15], [ [10, 10], [20, 20] ]), 1, 'point in diagonal segment';
is Slic3r::Geometry::point_in_segment([20, 15], [ [10, 10], [20, 20] ]), 0, 'point not in diagonal segment';

11
t/stl.t
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@ -1,6 +1,6 @@
use Test::More;
plan tests => 7;
plan tests => 11;
BEGIN {
use FindBin;
@ -28,10 +28,17 @@ is_deeply lines(28, 20, 30), [ ], 'lower vertex on la
is_deeply lines(24, 10, 16), [ [ [4, 4], [2, 6] ] ], 'two edges intersect';
is_deeply lines(24, 10, 20), [ [ [4, 4], [1, 9] ] ], 'one vertex on plane and one edge intersects';
my @lower = $stl->intersect_facet(vertices(22, 20, 20), $z, $dz);
my @upper = $stl->intersect_facet(vertices(20, 20, 10), $z, $dz);
isa_ok $lower[0], 'Slic3r::Line::FacetEdge', 'bottom edge on layer';
isa_ok $upper[0], 'Slic3r::Line::FacetEdge', 'upper edge on layer';
is $lower[0]->edge_type, 'bottom', 'lower edge is detected as bottom';
is $upper[0]->edge_type, 'top', 'upper edge is detected as top';
sub vertices {
[ map [ @{$points[$_]}, $_[$_] ], 0..2 ]
}
sub lines {
[ map [ map ref $_ eq 'Slic3r::Point' ? $_->p : [ map sprintf('%.0f', $_), @$_ ], @$_ ], $stl->intersect_facet(vertices(@_), $z, $dz) ];
[ map [ map ref $_ eq 'Slic3r::Point' ? $_->p : [ map sprintf('%.0f', $_), @$_ ], @$_ ], map $_->p, $stl->intersect_facet(vertices(@_), $z, $dz) ];
}